Adds The Centcomm Raven Battlecruiser, A New Purchasable Emergency Escape Shuttle (#24572)

* Adds new escape shuttle.

* Changes shuttle docks slightly to allow for longer ship docking.

* Replaces step with pixel

* Fixes areas

* uses map merger on pubby (Forgot)

* BATTLECRUISER MODE

* dammit step_ why do you exist

* Increases cost of shuttle

* Removes pointless anomaly check

* Fixes door to space on omegastation

* PLASMA

* Makes turrets more robust.

* Adds some windows. FINISHED!
This commit is contained in:
Tofa01
2017-03-03 22:57:57 -06:00
committed by KorPhaeron
parent 3234b94e8d
commit 02bbad3656
8 changed files with 6732 additions and 5994 deletions
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@@ -72003,8 +72003,8 @@ atT
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+7
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@@ -244,3 +244,10 @@
description = "A large shuttle for a large station, this shuttle can comfortably fit all your overpopulation and crowding needs. Complete with all facilities plus additional equipment."
admin_notes = "Go big or go home."
credit_cost = 7500
/datum/map_template/shuttle/emergency/raven
suffix = "raven"
name = "Centcomm Raven Battlecruiser"
description = "The Centcomm Raven Battlecruiser is currently docked at the Centcomm ship bay awaiting a mission, this Battlecruiser has been reassigned as an emergency escape shuttle for currently unknown reasons. The Centcomm Raven Battlecutiser should comfortably fit a medium to large crew size crew and is complete with all required facitlities including a top of the range Centcomm Medical Bay."
admin_notes = "The long way home"
credit_cost = 12500
@@ -592,6 +592,30 @@
cover.name = name
cover.desc = desc
/obj/machinery/porta_turret/centcomm_shuttle
installation = null
obj_integrity = 260
max_integrity = 260
always_up = 1
use_power = 0
has_cover = 0
scan_range = 9
stun_projectile = /obj/item/projectile/beam/laser
lethal_projectile = /obj/item/projectile/beam/laser
lethal_projectile_sound = 'sound/weapons/plasma_cutter.ogg'
stun_projectile_sound = 'sound/weapons/plasma_cutter.ogg'
icon_state = "syndie_off"
base_icon_state = "syndie"
faction = "turret"
emp_vunerable = 0
mode = TURRET_LETHAL
/obj/machinery/porta_turret/centcomm_shuttle/assess_perp(mob/living/carbon/human/perp)
return 0
/obj/machinery/porta_turret/centcomm_shuttle/setup()
return
////////////////////////
//Turret Control Panel//
////////////////////////
+2 -1
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@@ -16,4 +16,5 @@
#_maps/shuttles/emergency_imfedupwiththisworld.dmm
#_maps/shuttles/emergency_goon.dmm
#_maps/shuttles/emergency_wabbajack.dmm
#_maps/shuttles/emergency_arena.dmm
#_maps/shuttles/emergency_arena.dmm
#_maps/shuttles/emergency_raven.dmm