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@@ -29,6 +29,8 @@
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var/datum/controller/subsystem/queue_next
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var/datum/controller/subsystem/queue_prev
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var/runlevels = RUNLEVELS_DEFAULT //points of the game at which the SS can fire
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var/static/failure_strikes = 0 //How many times we suspect this subsystem has crashed the MC, 3 strikes and you're out!
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//Do not override
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