Adds turf checks for mercury & lithium random step logic. (#80586)

## About The Pull Request
- Fixes #74092

We not only want to make sure it's a turf but also a ground turf (i.e.
something you can stand on and not turfs like lava, water, space etc) so
you know you can use your legs to move on that ground.

## Changelog
🆑
fix: mercury & lithium will no longer make you randomly move outside of
cryotubes or in ground less turfs (space, water, lava etc)
/🆑
This commit is contained in:
SyncIt21
2023-12-27 14:38:39 +01:00
committed by GitHub
parent f32a324386
commit 03bbea4d70
@@ -1007,7 +1007,7 @@
/datum/reagent/mercury/on_mob_life(mob/living/carbon/affected_mob, seconds_per_tick, times_fired)
. = ..()
if(!HAS_TRAIT(src, TRAIT_IMMOBILIZED) && !isspaceturf(affected_mob.loc))
if(!HAS_TRAIT(src, TRAIT_IMMOBILIZED) && isturf(affected_mob.loc) && !isgroundlessturf(affected_mob.loc))
step(affected_mob, pick(GLOB.cardinals))
if(SPT_PROB(3.5, seconds_per_tick))
affected_mob.emote(pick("twitch","drool","moan"))
@@ -1119,7 +1119,7 @@
/datum/reagent/lithium/on_mob_life(mob/living/carbon/affected_mob, seconds_per_tick, times_fired)
. = ..()
if(!HAS_TRAIT(affected_mob, TRAIT_IMMOBILIZED) && !isspaceturf(affected_mob.loc) && isturf(affected_mob.loc))
if(!HAS_TRAIT(affected_mob, TRAIT_IMMOBILIZED) && isturf(affected_mob.loc) && !isgroundlessturf(affected_mob.loc))
step(affected_mob, pick(GLOB.cardinals))
if(SPT_PROB(2.5, seconds_per_tick))
affected_mob.emote(pick("twitch","drool","moan"))