Adds AttackingTarget() to ranged holoparasite (#46412)

* Adds AttackingTarget() to ranged holoparasite

* removes some shitty code
This commit is contained in:
Rodey125
2019-09-10 11:58:09 -04:00
committed by moo
parent 73d7198d6a
commit 051ec9ffe4
@@ -130,4 +130,9 @@
/mob/living/simple_animal/hostile/guardian/ranged/Recall(forced)
// To stop scout mode from moving when recalled
incorporeal_move = FALSE
. = ..()
. = ..()
/mob/living/simple_animal/hostile/guardian/ranged/AttackingTarget()
if(toggle)
return
..()