Cleans up (mostly) defunt crit_fail var (#42908)

This commit is contained in:
ShizCalev
2019-03-01 07:45:31 -05:00
committed by AnturK
parent ae2da5aa2f
commit 05f2ac7317
20 changed files with 49 additions and 85 deletions

View File

@@ -99,6 +99,7 @@
ammo_x_offset = 1
ammo_type = list(/obj/item/ammo_casing/energy/electrode, /obj/item/ammo_casing/energy/laser, /obj/item/ammo_casing/energy/disabler)
selfcharge = 1
var/reactor_overloaded
var/fail_tick = 0
var/fail_chance = 0
@@ -123,7 +124,7 @@
if(201 to INFINITY)
SSobj.processing.Remove(src)
M.rad_act(80)
crit_fail = 1
reactor_overloaded = TRUE
to_chat(M, "<span class='userdanger'>Your [name]'s reactor overloads!</span>")
/obj/item/gun/energy/e_gun/nuclear/emp_act(severity)
@@ -134,7 +135,7 @@
/obj/item/gun/energy/e_gun/nuclear/update_icon()
..()
if(crit_fail)
if(reactor_overloaded)
add_overlay("[icon_state]_fail_3")
else
switch(fail_tick)