[READY] Fixes some clown car bugs and adds emag abilities (#39937)

add: Clown cars can now fit any mob (besides megafauna)
add: Repair your clown car with bananas
add: Emag the clowncar to unlock a button panel. Activate it to press a random button for a random effect!
balance: lowers health and cost of clown car
fix: removes a return in the clown car code that caused the wrong flags to be assigned
fix: you cant open the clowncar trunk from the inside anymore, you can still escape though.
fix: fixes broken to_chat in clown car
This commit is contained in:
Qustinnus
2018-09-05 13:18:54 +02:00
committed by oranges
parent 2017d5d819
commit 08f1269b1f
6 changed files with 125 additions and 26 deletions
+1 -1
View File
@@ -1480,7 +1480,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
someone saves them or they manage to crawl out. Be sure not to ram into any walls or vending machines, as the springloaded seats \
are very sensetive. Now with our included lube defense mechanism which will protect you against any angry shitcurity!"
item = /obj/vehicle/sealed/car/clowncar
cost = 18
cost = 15
restricted_roles = list("Clown")
// Pointless