Merge pull request #12931 from Anonus/lichray

Makes the lich revive beam light green
This commit is contained in:
Cheridan
2015-11-10 07:29:31 -06:00
2 changed files with 2 additions and 2 deletions
+2 -2
View File
@@ -53,7 +53,7 @@
if(!marked_item || qdeleted(marked_item)) //Wait nevermind
user << "<span class='warning'>Your phylactery is gone!</span>"
return
var/turf/user_turf = get_turf(user)
var/turf/item_turf = get_turf(marked_item)
@@ -90,7 +90,7 @@
var/wheres_wizdo = dir2text(get_dir(body_turf, item_turf))
if(wheres_wizdo)
old_body.visible_message("<span class='warning'>Suddenly [old_body.name]'s corpse falls to pieces! You see a strange energy rise from the remains, and speed off towards the [wheres_wizdo]!</span>")
body_turf.Beam(item_turf,icon_state="drain_life",icon='icons/effects/effects.dmi',time=10+10*resurrections,maxdistance=INFINITY)
body_turf.Beam(item_turf,icon_state="lichbeam",icon='icons/effects/effects.dmi',time=10+10*resurrections,maxdistance=INFINITY)
old_body.dust()
if(!marked_item) //linking item to the spell
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