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Update code/game/objects/buckling.dm
Co-Authored-By: Rohesie <rohesie@gmail.com>
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@@ -32,7 +32,7 @@
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return TRUE
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else
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if(user_unbuckle_mob(buckled_mobs[1],user))
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return 1
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return TRUE
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/atom/movable/MouseDrop_T(mob/living/M, mob/living/user)
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. = ..()
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