Automatic changelog compile, [ci skip]

This commit is contained in:
tgstation-server
2018-02-12 00:01:21 +00:00
parent 5e3850f820
commit 091034b187
-44
View File
@@ -2016,50 +2016,6 @@
<ul class="changes bgimages16">
<li class="bugfix">You can now print telecomms equipment again.</li>
</ul>
<h2 class="date">11 December 2017</h2>
<h3 class="author">Anonmare updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Booze-o-mats have beer</li>
</ul>
<h3 class="author">Cruix updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The white ship navigation computer now takes 10 seconds to designate a landing spot, and users can no longer see the syndicate shuttle or its custom landing location. If the white ship landing location would intersect the syndicate shuttle or its landing location, it will fail after the 10 seconds have elapsed.</li>
</ul>
<h3 class="author">Frozenguy5 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Some hardsuits have had their melee, fire and rad armor ratings tweaked.</li>
</ul>
<h3 class="author">Improvedname updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">cats now drop their ears and tail when butchered.</li>
</ul>
<h3 class="author">Robustin updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Modes not in rotation have had their "false report" weights for the Command Report standardized</li>
</ul>
<h3 class="author">SpaceManiac updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The MULEbots that the station starts with now show their ID numbers.</li>
<li class="bugfix">The dependency by Advanced Cybernetic Implants and Experimental Flight Equipment on Integrated HUDs has been restored.</li>
</ul>
<h3 class="author">kevinz000 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">flightsuits should no longer disappear when you take them off involuntarily</li>
<li class="bugfix">beam rifles actually fire striaght now</li>
<li class="bugfix">click catchers now actually work</li>
<li class="bugfix">you no longer see space in areas you normally can't see, instead of black. in reality you can still see space but it's faint enough that you can't tell so I'll say I fixed it.</li>
</ul>
<h3 class="author">uraniummeltdown updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added MANY new types of airlock assembly that can be built with metal. Use metal in hand to see the new airlock assembly recipes.</li>
<li class="rscadd">Added new airlock types to the RCD and airlock painter</li>
<li class="rscadd">Vault door assemblies can be built with 8 plasteel, high security assemblies with 6 plasteel</li>
<li class="rscadd">Glass mineral airlocks are finally constructible. Use glass and mineral sheets on an airlock assembly in any order to make them.</li>
<li class="tweak">Glass and mineral sheets are now able to be welded out of door assemblies rather than having to deconstruct the whole thing</li>
<li class="rscdel">Airlock painter no longer works on airlock assemblies (still works on airlocks)</li>
<li class="bugfix">Titanium airlocks no longer have any missing overlays</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>