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Second round of fixes:
- Fixed+Future proofed Mutant Parts Sprites - Fixed Lesser Summon Guns activating the wrong hand - Fixes stacks merge()ing with and consuming themselves
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@@ -20,3 +20,4 @@
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C.drop_item()
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var/obj/item/weapon/gun/projectile/shotgun/boltaction/enchanted/GUN = new
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C.put_in_hands(GUN)
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C.swap_hand(C.get_held_index_of_item(GUN))
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