Head of Personnel Resprite & New HoP Coat (#67286)

add: Brand new HoP coat!
imageadd: New sprites for HoP's uniform, skirt, cap, and the ID Painter.
This commit is contained in:
axietheaxolotl
2022-05-28 20:26:36 +10:00
committed by GitHub
parent ec23a01170
commit 0c15d9dbcf
12 changed files with 18 additions and 7 deletions
+2 -2
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@@ -62,11 +62,11 @@
/obj/item/storage/bag/garment/hop/PopulateContents()
new /obj/item/clothing/under/rank/civilian/head_of_personnel(src)
new /obj/item/clothing/under/rank/civilian/head_of_personnel/skirt(src)
new /obj/item/clothing/suit/armor/vest/alt(src)
new /obj/item/clothing/suit/armor/vest/hop(src)
new /obj/item/clothing/glasses/sunglasses(src)
new /obj/item/clothing/head/hopcap(src)
new /obj/item/clothing/neck/cloak/hop(src)
new /obj/item/clothing/shoes/sneakers/brown(src)
new /obj/item/clothing/shoes/laceup(src)
new /obj/item/clothing/suit/hooded/wintercoat/hop(src)
/obj/item/storage/bag/garment/hos/PopulateContents()
+7
View File
@@ -371,3 +371,10 @@
/obj/item/clothing/suit/armor/centcom_formal/Initialize(mapload)
. = ..()
AddComponent(/datum/component/toggle_icon)
/obj/item/clothing/suit/armor/vest/hop
name = "head of personnel's coat"
desc = "A stylish coat given to a Head of Personnel."
icon_state = "hop_coat"
inhand_icon_state = "b_suit"
body_parts_covered = CHEST|GROIN|ARMS
@@ -60,14 +60,15 @@
supports_variations_flags = CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON
/obj/item/clothing/under/rank/civilian/head_of_personnel
desc = "It's a jumpsuit worn by someone who works in the position of \"Head of Personnel\"."
name = "head of personnel's jumpsuit"
desc = "A slick uniform worn by those to earn the position of \"Head of Personnel\"."
name = "head of personnel's uniform"
icon_state = "hop"
inhand_icon_state = "b_suit"
alt_covers_chest = TRUE
/obj/item/clothing/under/rank/civilian/head_of_personnel/skirt
name = "head of personnel's jumpskirt"
desc = "It's a jumpskirt worn by someone who works in the position of \"Head of Personnel\"."
name = "head of personnel's skirt"
desc = "A slick uniform and skirt combo worn by those to earn the position of \"Head of Personnel\"."
icon_state = "hop_skirt"
inhand_icon_state = "b_suit"
body_parts_covered = CHEST|GROIN|ARMS
@@ -63,7 +63,8 @@
belt = /obj/item/modular_computer/tablet/pda/heads/hop
ears = /obj/item/radio/headset/heads/hop
head = /obj/item/clothing/head/hopcap
shoes = /obj/item/clothing/shoes/sneakers/brown
shoes = /obj/item/clothing/shoes/laceup
suit = /obj/item/clothing/suit/armor/vest/hop
chameleon_extras = list(
/obj/item/gun/energy/e_gun,
@@ -34,6 +34,8 @@
/obj/item/modular_computer/tablet/pda/heads/hop
name = "head of personnel PDA"
greyscale_config = /datum/greyscale_config/tablet/stripe_thick/head
greyscale_colors = "#374f7e#a52f29#a52f29"
default_applications = list(
/datum/computer_file/program/crew_manifest,
/datum/computer_file/program/status,
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