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Update mobs.dm
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@@ -167,7 +167,7 @@ Proc for attack log creation, because really why not
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break
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if(uninterruptible)
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continue
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if(user.loc != user_loc || user.last_move || target.loc != target_loc || target.last_move != null || user.get_active_hand() != holding || user.incapacitated() || user.lying )
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if(user.loc != user_loc || user.last_move || target.loc != target_loc || target.last_move || user.get_active_hand() != holding || user.incapacitated() || user.lying )
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. = 0
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break
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sleep(1)
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@@ -225,4 +225,4 @@ Proc for attack log creation, because really why not
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break
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sleep(1)
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if (progress)
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qdel(progbar)
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qdel(progbar)
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