mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-27 07:08:00 +01:00
Telescience now uses projectile trajectories to calculate the tile to teleport to.
The user can set a rotation (the direction the teleport will send him), the power (the amount of power the telepad will use, basically the x velocity) and the angle (which is the y velocity). The random factor is that the power is randomly offset everytime you recalibrate the telepad. There is a delay between each use of the teleport, which is calculated by the time it takes for a projectile to hit a destination. There is also a delay determined by the amount of power you use. Added a manual for telescience, which links to the wiki.
This commit is contained in:
@@ -84,6 +84,23 @@
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</html>
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"}
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/obj/item/weapon/book/manual/telescience
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name = "Teleportation Science - Bluespace for dummies!"
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icon_state = "book7"
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author = "University of Bluespace"
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title = "Teleportation Science - Bluespace for dummies!"
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dat = {"
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<html><head>
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</head>
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<body>
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<iframe width='100%' height='97%' src="http://wiki.nanotrasen.com/index.php?title=Telescience&printable=yes&remove_links=1" frameborder="0" id="main_frame"></iframe>
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</body>
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</html>
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"}
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/obj/item/weapon/book/manual/engineering_hacking
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name = "Hacking"
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icon_state ="bookHacking"
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@@ -4,28 +4,27 @@
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icon_state = "teleport"
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var/sending = 1
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var/obj/machinery/telepad/telepad = null
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var/temp_msg = "Telescience control console initialized."
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var/temp_msg = "Telescience control console initialized.<BR>"
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// VARIABLES //
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var/teles_left // How many teleports left until it becomes uncalibrated
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var/datum/projectile_data/last_tele_data = null
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var/z_co = 1
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var/rotation_off
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var/power_off
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var/rotation
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var/rotation = 0
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var/angle
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var/power = 25
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var/power
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// Based on the power used
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var/teleport_cooldown = 0
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var/list/power_options = list(50, 200, 500) //
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var/list/power_options = list(5, 10, 25, 50, 100) //
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var/teleporting = 0
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/obj/machinery/computer/telescience/New()
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..()
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teles_left = rand(8,12)
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rotation_off = rand(-10,10)
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power_off = rand(-10,10)
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recalibrate()
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power = power_options[1]
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initialize()
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/obj/machinery/computer/telescience/initialize()
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@@ -57,12 +56,12 @@
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/obj/machinery/computer/telescience/interact(mob/user)
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var/t = "<div class='statusDisplay'>[temp_msg]</div>"
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var/t = "<div class='statusDisplay'>[temp_msg]</div><BR>"
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t += "<A href='?src=\ref[src];setrotation=1'>Set Rotation</A>"
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t += "<div class='statusDisplay'>[rotation ? rotation : "NULL"]°</div>"
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t += "<A href='?src=\ref[src];setangle=1'>Set Angle</A>:"
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t += "<div class='statusDisplay'>[rotation]°</div>"
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t += "<A href='?src=\ref[src];setangle=1'>Set Angle</A>"
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t += "<div class='statusDisplay'>[angle ? angle : "NULL"]°</div>"
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t += "<span class='linkOn'>Set Power</span>:"
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t += "<span class='linkOn'>Set Power</span>"
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t += "<div class='statusDisplay'>"
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for(var/pwr in power_options)
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@@ -72,24 +71,24 @@
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t += "<A href='?src=\ref[src];setpower=[pwr]'>[pwr]</A>"
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t += "</div>"
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t += "<A href='?src=\ref[src];setz=1'>Set Z Level</A>:"
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t += "<A href='?src=\ref[src];setz=1'>Set Sector</A>"
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t += "<div class='statusDisplay'>[z_co ? z_co : "NULL"]</div>"
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t += "<BR><BR><A href='?src=\ref[src];send=1'>Send</A>"
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t += "<BR><A href='?src=\ref[src];send=1'>Send</A>"
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t += " <A href='?src=\ref[src];receive=1'>Receive</A>"
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t += "<BR><BR><A href='?src=\ref[src];recal=1'>Recalibrate</A>"
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t += "<BR><A href='?src=\ref[src];recal=1'>Recalibrate</A>"
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// Information about the last teleport
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t += "<BR><div class='statusDisplay'>"
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if(!last_tele_data)
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t += "No teleport data found."
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else
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t += "Source Location: ([last_tele_data.src_x], [last_tele_data.src_y])"
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t += "Source Location: ([last_tele_data.src_x], [last_tele_data.src_y])<BR>"
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t += "Distance: [last_tele_data.distance]ft<BR>"
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t += "Time: [last_tele_data.time]secs<BR>"
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t += "</div>"
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var/datum/browser/popup = new(user, "telesci", name)
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var/datum/browser/popup = new(user, "telesci", name, 300, 500)
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popup.set_content(t)
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popup.open()
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return
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@@ -110,41 +109,62 @@
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/obj/machinery/computer/telescience/proc/doteleport(mob/user)
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if(telepad)
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var/truePower = Clamp(power - power_off, 0, 1000)
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var/trueRotation = SimplifyDegrees(rotation - rotation_off)
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var/datum/projectile_data/proj_data = projectile_trajectory(telepad.x, telepad.y, trueRotation, angle, truePower)
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if(teleport_cooldown > world.time)
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temp_msg = "Telepad is recharging power, please wait [round((teleport_cooldown - world.time) / 10)] seconds."
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return
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var/trueX = proj_data.dest_x
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var/trueY = proj_data.dest_y
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if(teleporting)
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temp_msg = "Telepad is in use. Please wait.<BR>"
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return
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if(telepad)
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var/truePower = Clamp(power + power_off, 1, 1000)
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var/trueRotation = rotation
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var/datum/projectile_data/proj_data = projectile_trajectory(telepad.x, telepad.y, trueRotation, angle, truePower)
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last_tele_data = proj_data
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var/trueX = Clamp(round(proj_data.dest_x, 1), 1, world.maxx)
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var/trueY = Clamp(round(proj_data.dest_y, 1), 1, world.maxy)
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var/turf/target = locate(trueX, trueY, z_co)
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var/area/A = get_area(target)
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var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
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s.set_up(5, 1, telepad)
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s.start()
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flick("pad-beam", telepad)
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temp_msg = "Teleport successful."
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investigate_log("[key_name(usr)]/[user] has teleported with Telescience at [trueX],[trueY],[z_co], in [A.name].","telesci")
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var/sparks = get_turf(target)
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var/datum/effect/effect/system/spark_spread/y = new /datum/effect/effect/system/spark_spread
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y.set_up(5, 1, sparks)
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y.start()
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var/turf/source = target
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var/turf/dest = get_turf(telepad)
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if(sending)
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source = dest
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dest = target
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for(var/atom/movable/ROI in source)
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if(!ismob(ROI) && ROI.anchored) continue
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do_teleport(ROI, dest, 0)
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last_tele_data = proj_data
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// Wait depending on the time the projectile took to get there
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teleporting = 1
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temp_msg = "Powering up bluespace crystals."
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spawn(round(proj_data.time) * 10) // in seconds
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teleporting = 0
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teleport_cooldown = world.time + (power * 2)
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var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
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s.set_up(5, 1, telepad)
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s.start()
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temp_msg = "Teleport successful."
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investigate_log("[key_name(usr)]/[user] has teleported with Telescience at [trueX],[trueY],[z_co], in [A ? A.name : "null area"].","telesci")
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var/sparks = get_turf(target)
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var/datum/effect/effect/system/spark_spread/y = new /datum/effect/effect/system/spark_spread
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y.set_up(5, 1, sparks)
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y.start()
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var/turf/source = target
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var/turf/dest = get_turf(telepad)
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if(sending)
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source = dest
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dest = target
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flick("pad-beam", telepad)
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for(var/atom/movable/ROI in source)
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if(!ismob(ROI) && ROI.anchored) continue
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do_teleport(ROI, dest, 0)
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// TO DO: add projectile_trajectory to telesci
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/obj/machinery/computer/telescience/proc/teleport(mob/user)
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if(rotation == null || angle == null || z_co == null)
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temp_msg = "Error: set a angle, rotation and z level."
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temp_msg = "Error: set a angle, rotation and sector."
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return
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if(rotation < 0 || rotation > 360)
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telefail()
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@@ -156,7 +176,7 @@
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return
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if(z_co == 2 || z_co < 1 || z_co > 7)
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telefail()
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temp_msg = "Error: Z is less than 1, greater than 7, or equal to 2."
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temp_msg = "Error: Sector is less than 1, greater than 7, or equal to 2."
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return
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if(teles_left > 0)
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teles_left -= 1
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@@ -173,7 +193,7 @@
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var/new_rot = input("Please input desired rotation in degrees.", name, rotation) as num
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if(..()) // Check after we input a value, as they could've moved after they entered something
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return
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rotation = Clamp(new_rot, 1, 9999)
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rotation = Clamp(new_rot, 0, 9999)
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if(href_list["setangle"])
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var/new_angle = input("Please input desired angle in degrees.", name, angle) as num
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@@ -183,14 +203,15 @@
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if(href_list["setpower"])
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var/pwr = href_list["setpower"]
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if(pwr in power_options)
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pwr = text2num(pwr)
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if(pwr != null && pwr in power_options)
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power = pwr
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if(href_list["setz"])
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var/new_z = input("Please input desired Z coordinate.", name, z_co) as num
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var/new_z = input("Please input desired sector.", name, z_co) as num
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if(..())
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return
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z_co = Clamp(new_z, 1, 9999)
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z_co = Clamp(new_z, 1, 10)
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if(href_list["send"])
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sending = 1
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@@ -201,10 +222,12 @@
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teleport(usr)
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if(href_list["recal"])
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teles_left = rand(9,12)
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rotation_off = rand(-10,10)
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power_off = rand(-10,10)
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recalibrate()
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sparks()
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temp_msg = "Calibration successful."
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updateDialog()
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updateDialog()
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/obj/machinery/computer/telescience/proc/recalibrate()
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teles_left = rand(20,30)
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power_off = rand(-10, 10)
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@@ -4736,7 +4736,7 @@
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"bNd" = (/obj/structure/closet,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
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"bNe" = (/obj/structure/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
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"bNf" = (/obj/item/device/radio/beacon,/turf/simulated/floor/engine,/area/toxins/telesci)
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"bNg" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/item/weapon/clipboard,/turf/simulated/floor{icon_state = "white"},/area/toxins/telesci)
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"bNg" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/item/weapon/clipboard,/obj/item/weapon/book/manual/telescience,/turf/simulated/floor{icon_state = "white"},/area/toxins/telesci)
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"bNh" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
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"bNi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor/preopen{id = "telelab"; name = "test chamber blast door"},/turf/simulated/floor/plating,/area/toxins/telesci)
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"bNj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/toxins/telesci)
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