Telescience now uses projectile trajectories to calculate the tile to teleport to.

The user can set a rotation (the direction the teleport will send him), the power (the amount of power the telepad will use, basically the x velocity) and the angle (which is the y velocity).

The random factor is that the power is randomly offset everytime you recalibrate the telepad.

There is a delay between each use of the teleport, which is calculated by the time it takes for a projectile to hit a destination.
There is also a delay determined by the amount of power you use.

Added a manual for telescience, which links to the wiki.
This commit is contained in:
Giacomand
2013-11-09 15:03:23 +00:00
parent edbc321511
commit 0c5cd7d8ac
3 changed files with 92 additions and 52 deletions
@@ -84,6 +84,23 @@
</html>
"}
/obj/item/weapon/book/manual/telescience
name = "Teleportation Science - Bluespace for dummies!"
icon_state = "book7"
author = "University of Bluespace"
title = "Teleportation Science - Bluespace for dummies!"
dat = {"
<html><head>
</head>
<body>
<iframe width='100%' height='97%' src="http://wiki.nanotrasen.com/index.php?title=Telescience&printable=yes&remove_links=1" frameborder="0" id="main_frame"></iframe>
</body>
</html>
"}
/obj/item/weapon/book/manual/engineering_hacking
name = "Hacking"
icon_state ="bookHacking"