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Department Skirts (#44776)
About The Pull Request Adds department skirts to all related lockers/vendors Why It's Good For The Game Skirts good Changelog cl add: added department skirts fix: fixed secskirt dixel /cl
This commit is contained in:
@@ -8,6 +8,7 @@
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new /obj/item/clothing/neck/cloak/qm(src)
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new /obj/item/storage/lockbox/medal/cargo(src)
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new /obj/item/clothing/under/rank/cargo(src)
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new /obj/item/clothing/under/rank/cargo/skirt(src)
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new /obj/item/clothing/shoes/sneakers/brown(src)
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new /obj/item/radio/headset/headset_cargo(src)
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new /obj/item/clothing/suit/fire/firefighter(src)
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@@ -7,6 +7,7 @@
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..()
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new /obj/item/clothing/neck/cloak/ce(src)
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new /obj/item/clothing/under/rank/chief_engineer(src)
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new /obj/item/clothing/under/rank/chief_engineer/skirt(src)
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new /obj/item/clothing/head/hardhat/white(src)
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new /obj/item/clothing/head/hardhat/weldhat/white(src)
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new /obj/item/clothing/head/welding(src)
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@@ -57,6 +57,7 @@
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new /obj/item/clothing/head/bio_hood/cmo(src)
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new /obj/item/clothing/suit/toggle/labcoat/cmo(src)
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new /obj/item/clothing/under/rank/chief_medical_officer(src)
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new /obj/item/clothing/under/rank/chief_medical_officer/skirt(src)
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new /obj/item/clothing/shoes/sneakers/brown (src)
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new /obj/item/cartridge/cmo(src)
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new /obj/item/radio/headset/heads/cmo(src)
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@@ -10,8 +10,11 @@
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new /obj/item/clothing/head/bio_hood/scientist(src)
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new /obj/item/clothing/suit/toggle/labcoat(src)
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new /obj/item/clothing/under/rank/research_director(src)
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new /obj/item/clothing/under/rank/research_director/skirt(src)
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new /obj/item/clothing/under/rank/research_director/alt(src)
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new /obj/item/clothing/under/rank/research_director/alt/skirt(src)
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new /obj/item/clothing/under/rank/research_director/turtleneck(src)
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new /obj/item/clothing/under/rank/research_director/turtleneck/skirt(src)
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new /obj/item/clothing/shoes/sneakers/brown(src)
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new /obj/item/cartridge/rd(src)
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new /obj/item/clothing/gloves/color/latex(src)
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@@ -14,6 +14,7 @@
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new /obj/item/pet_carrier(src)
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new /obj/item/clothing/shoes/sneakers/brown(src)
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new /obj/item/clothing/under/rank/captain(src)
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new /obj/item/clothing/under/rank/captain/skirt(src)
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new /obj/item/clothing/suit/armor/vest/capcarapace(src)
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new /obj/item/clothing/head/caphat(src)
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new /obj/item/clothing/under/captainparade(src)
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@@ -43,6 +44,7 @@
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..()
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new /obj/item/clothing/neck/cloak/hop(src)
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new /obj/item/clothing/under/rank/head_of_personnel(src)
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new /obj/item/clothing/under/rank/head_of_personnel/skirt(src)
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new /obj/item/clothing/head/hopcap(src)
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new /obj/item/cartridge/hop(src)
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new /obj/item/radio/headset/heads/hop(src)
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@@ -75,7 +77,9 @@
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new /obj/item/clothing/under/hosparademale(src)
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new /obj/item/clothing/suit/armor/vest/leather(src)
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new /obj/item/clothing/suit/armor/hos(src)
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new /obj/item/clothing/under/rank/head_of_security/skirt(src)
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new /obj/item/clothing/under/rank/head_of_security/alt(src)
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new /obj/item/clothing/under/rank/head_of_security/alt/skirt(src)
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new /obj/item/clothing/head/HoS(src)
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new /obj/item/clothing/glasses/hud/security/sunglasses/eyepatch(src)
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new /obj/item/clothing/glasses/hud/security/sunglasses/gars/supergars(src)
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@@ -108,6 +112,7 @@
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new /obj/item/clothing/head/beret/sec/navywarden(src)
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new /obj/item/clothing/suit/armor/vest/warden/alt(src)
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new /obj/item/clothing/under/rank/warden/navyblue(src)
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new /obj/item/clothing/under/rank/warden/skirt(src)
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new /obj/item/clothing/glasses/hud/security/sunglasses(src)
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new /obj/item/holosign_creator/security(src)
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new /obj/item/clothing/mask/gas/sechailer(src)
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@@ -177,10 +182,12 @@
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/obj/structure/closet/secure_closet/detective/PopulateContents()
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..()
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new /obj/item/clothing/under/rank/det(src)
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new /obj/item/clothing/under/rank/det/skirt(src)
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new /obj/item/clothing/suit/det_suit(src)
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new /obj/item/clothing/head/fedora/det_hat(src)
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new /obj/item/clothing/gloves/color/black(src)
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new /obj/item/clothing/under/rank/det/grey(src)
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new /obj/item/clothing/under/rank/det/grey/skirt(src)
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new /obj/item/clothing/accessory/waistcoat(src)
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new /obj/item/clothing/suit/det_suit/grey(src)
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new /obj/item/clothing/suit/det_suit/noir(src)
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@@ -221,6 +228,7 @@
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/obj/structure/closet/secure_closet/brig/PopulateContents()
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..()
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new /obj/item/clothing/under/rank/prisoner( src )
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new /obj/item/clothing/under/rank/prisoner/skirt( src )
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new /obj/item/clothing/shoes/sneakers/orange( src )
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/obj/structure/closet/secure_closet/courtroom
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@@ -7,6 +7,8 @@
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..()
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/color/blue(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/skirt/color/blue(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/shoes/sneakers/brown(src)
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return
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@@ -18,6 +20,8 @@
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/obj/structure/closet/wardrobe/pink/PopulateContents()
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/color/pink(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/skirt/color/pink(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/shoes/sneakers/brown(src)
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return
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@@ -29,6 +33,8 @@
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/obj/structure/closet/wardrobe/black/PopulateContents()
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/color/black(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/skirt/color/black(src)
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if(prob(25))
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new /obj/item/clothing/suit/jacket/leather(src)
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if(prob(20))
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@@ -53,6 +59,8 @@
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/obj/structure/closet/wardrobe/green/PopulateContents()
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/color/green(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/skirt/color/green(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/shoes/sneakers/black(src)
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new /obj/item/clothing/mask/bandana/green(src)
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@@ -68,6 +76,8 @@
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/obj/structure/closet/wardrobe/orange/PopulateContents()
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/rank/prisoner(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/rank/prisoner/skirt(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/shoes/sneakers/orange(src)
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return
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@@ -80,6 +90,8 @@
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/obj/structure/closet/wardrobe/yellow/PopulateContents()
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/color/yellow(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/skirt/color/yellow(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/shoes/sneakers/orange(src)
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new /obj/item/clothing/mask/bandana/gold(src)
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@@ -94,6 +106,8 @@
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/obj/structure/closet/wardrobe/white/PopulateContents()
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/color/white(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/skirt/color/white(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/shoes/sneakers/white(src)
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for(var/i in 1 to 3)
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@@ -121,6 +135,8 @@
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/obj/structure/closet/wardrobe/grey/PopulateContents()
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/color/grey(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/under/skirt/color/grey(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/shoes/sneakers/black(src)
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for(var/i in 1 to 3)
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@@ -152,16 +168,27 @@
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if(prob(40))
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new /obj/item/clothing/suit/jacket(src)
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new /obj/item/clothing/under/color/white(src)
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new /obj/item/clothing/under/skirt/color/white(src)
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new /obj/item/clothing/under/color/blue(src)
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new /obj/item/clothing/under/skirt/color/blue(src)
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new /obj/item/clothing/under/color/yellow(src)
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new /obj/item/clothing/under/skirt/color/yellow(src)
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new /obj/item/clothing/under/color/green(src)
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new /obj/item/clothing/under/skirt/color/green(src)
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new /obj/item/clothing/under/color/orange(src)
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new /obj/item/clothing/under/skirt/color/orange(src)
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new /obj/item/clothing/under/color/pink(src)
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new /obj/item/clothing/under/skirt/color/pink(src)
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new /obj/item/clothing/under/color/red(src)
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new /obj/item/clothing/under/skirt/color/red(src)
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new /obj/item/clothing/under/color/darkblue(src)
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new /obj/item/clothing/under/skirt/color/darkblue(src)
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new /obj/item/clothing/under/color/teal(src)
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new /obj/item/clothing/under/skirt/color/teal(src)
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new /obj/item/clothing/under/color/lightpurple(src)
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new /obj/item/clothing/under/skirt/color/lightpurple(src)
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new /obj/item/clothing/under/color/green(src)
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new /obj/item/clothing/under/skirt/color/green(src)
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new /obj/item/clothing/mask/bandana/red(src)
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new /obj/item/clothing/mask/bandana/red(src)
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new /obj/item/clothing/mask/bandana/blue(src)
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@@ -122,6 +122,7 @@
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icon_state = "flat_cap"
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item_state = "detective"
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/obj/item/clothing/head/pirate
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name = "pirate hat"
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desc = "Yarr."
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@@ -1,12 +1,17 @@
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/obj/item/clothing/under/color
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desc = "A standard issue colored jumpsuit. Variety is the spice of life!"
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/obj/item/clothing/under/skirt/color
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/color/random
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icon_state = "random_jumpsuit"
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/obj/item/clothing/under/color/random/Initialize()
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..()
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var/obj/item/clothing/under/color/C = pick(subtypesof(/obj/item/clothing/under/color) - /obj/item/clothing/under/color/random - /obj/item/clothing/under/color/grey/glorf - /obj/item/clothing/under/color/black/ghost)
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var/obj/item/clothing/under/color/C = pick(subtypesof(/obj/item/clothing/under/color) - subtypesof(/obj/item/clothing/under/skirt/color) - /obj/item/clothing/under/color/random - /obj/item/clothing/under/color/grey/glorf - /obj/item/clothing/under/color/black/ghost)
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if(ishuman(loc))
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var/mob/living/carbon/human/H = loc
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H.equip_to_slot_or_del(new C(H), SLOT_W_UNIFORM) //or else you end up with naked assistants running around everywhere...
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@@ -21,6 +26,12 @@
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item_color = "black"
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resistance_flags = NONE
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/obj/item/clothing/under/skirt/color/black
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name = "black jumpskirt"
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icon_state = "black_skirt"
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item_state = "bl_suit"
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item_color = "black_skirt"
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/obj/item/clothing/under/color/black/ghost
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item_flags = DROPDEL
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@@ -35,6 +46,13 @@
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item_state = "gy_suit"
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item_color = "grey"
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/obj/item/clothing/under/skirt/color/grey
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name = "grey jumpskirt"
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desc = "A tasteful grey jumpskirt that reminds you of the good old days."
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icon_state = "grey_skirt"
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item_state = "gy_suit"
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item_color = "grey_skirt"
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/obj/item/clothing/under/color/grey/glorf
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name = "ancient jumpsuit"
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desc = "A terribly ragged and frayed grey jumpsuit. It looks like it hasn't been washed in over a decade."
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@@ -49,12 +67,24 @@
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item_state = "b_suit"
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item_color = "blue"
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/obj/item/clothing/under/skirt/color/blue
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name = "blue jumpskirt"
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icon_state = "blue_skirt"
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item_state = "b_suit"
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item_color = "blue_skirt"
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/obj/item/clothing/under/color/green
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name = "green jumpsuit"
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icon_state = "green"
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item_state = "g_suit"
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item_color = "green"
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/obj/item/clothing/under/skirt/color/green
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name = "green jumpskirt"
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icon_state = "green_skirt"
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item_state = "g_suit"
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item_color = "green_skirt"
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/obj/item/clothing/under/color/orange
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name = "orange jumpsuit"
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desc = "Don't wear this near paranoid security officers."
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@@ -62,6 +92,12 @@
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item_state = "o_suit"
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item_color = "orange"
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/obj/item/clothing/under/skirt/color/orange
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name = "orange jumpskirt"
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icon_state = "orange_skirt"
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item_state = "o_suit"
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item_color = "orange_skirt"
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/obj/item/clothing/under/color/pink
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name = "pink jumpsuit"
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icon_state = "pink"
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@@ -69,70 +105,137 @@
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item_state = "p_suit"
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item_color = "pink"
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/obj/item/clothing/under/skirt/color/pink
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name = "pink jumpskirt"
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icon_state = "pink_skirt"
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item_state = "p_suit"
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item_color = "pink_skirt"
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/obj/item/clothing/under/color/red
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name = "red jumpsuit"
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icon_state = "red"
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item_state = "r_suit"
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item_color = "red"
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/obj/item/clothing/under/skirt/color/red
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name = "red jumpskirt"
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icon_state = "red_skirt"
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item_state = "r_suit"
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item_color = "red_skirt"
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/obj/item/clothing/under/color/white
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name = "white jumpsuit"
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icon_state = "white"
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item_state = "w_suit"
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item_color = "white"
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||||
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/obj/item/clothing/under/skirt/color/white
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name = "white jumpskirt"
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icon_state = "white_skirt"
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item_state = "w_suit"
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||||
item_color = "white_skirt"
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||||
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/obj/item/clothing/under/color/yellow
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name = "yellow jumpsuit"
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icon_state = "yellow"
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||||
item_state = "y_suit"
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||||
item_color = "yellow"
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||||
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/obj/item/clothing/under/skirt/color/yellow
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name = "yellow jumpskirt"
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||||
icon_state = "yellow_skirt"
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item_state = "y_suit"
|
||||
item_color = "yellow_skirt"
|
||||
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/obj/item/clothing/under/color/darkblue
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name = "darkblue jumpsuit"
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||||
icon_state = "darkblue"
|
||||
item_state = "b_suit"
|
||||
item_color = "darkblue"
|
||||
|
||||
/obj/item/clothing/under/skirt/color/darkblue
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||||
name = "darkblue jumpskirt"
|
||||
icon_state = "darkblue_skirt"
|
||||
item_state = "b_suit"
|
||||
item_color = "darkblue_skirt"
|
||||
|
||||
/obj/item/clothing/under/color/teal
|
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name = "teal jumpsuit"
|
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icon_state = "teal"
|
||||
item_state = "b_suit"
|
||||
item_color = "teal"
|
||||
|
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/obj/item/clothing/under/skirt/color/teal
|
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name = "teal jumpskirt"
|
||||
icon_state = "teal_skirt"
|
||||
item_state = "b_suit"
|
||||
item_color = "teal_skirt"
|
||||
|
||||
|
||||
/obj/item/clothing/under/color/lightpurple
|
||||
name = "purple jumpsuit"
|
||||
icon_state = "lightpurple"
|
||||
item_state = "p_suit"
|
||||
item_color = "lightpurple"
|
||||
|
||||
/obj/item/clothing/under/skirt/color/lightpurple
|
||||
name = "lightpurple jumpskirt"
|
||||
icon_state = "lightpurple_skirt"
|
||||
item_state = "p_suit"
|
||||
item_color = "lightpurple_skirt"
|
||||
|
||||
/obj/item/clothing/under/color/darkgreen
|
||||
name = "darkgreen jumpsuit"
|
||||
icon_state = "darkgreen"
|
||||
item_state = "g_suit"
|
||||
item_color = "darkgreen"
|
||||
|
||||
/obj/item/clothing/under/skirt/color/darkgreen
|
||||
name = "darkgreen jumpskirt"
|
||||
icon_state = "darkgreen_skirt"
|
||||
item_state = "g_suit"
|
||||
item_color = "darkgreen_skirt"
|
||||
|
||||
/obj/item/clothing/under/color/lightbrown
|
||||
name = "lightbrown jumpsuit"
|
||||
icon_state = "lightbrown"
|
||||
item_state = "lb_suit"
|
||||
item_color = "lightbrown"
|
||||
|
||||
/obj/item/clothing/under/skirt/color/lightbrown
|
||||
name = "lightbrown jumpskirt"
|
||||
icon_state = "lightbrown_skirt"
|
||||
item_state = "lb_suit"
|
||||
item_color = "lightbrown_skirt"
|
||||
|
||||
/obj/item/clothing/under/color/brown
|
||||
name = "brown jumpsuit"
|
||||
icon_state = "brown"
|
||||
item_state = "lb_suit"
|
||||
item_color = "brown"
|
||||
|
||||
/obj/item/clothing/under/skirt/color/brown
|
||||
name = "brown jumpskirt"
|
||||
icon_state = "brown_skirt"
|
||||
item_state = "lb_suit"
|
||||
item_color = "brown_skirt"
|
||||
|
||||
/obj/item/clothing/under/color/maroon
|
||||
name = "maroon jumpsuit"
|
||||
icon_state = "maroon"
|
||||
item_state = "r_suit"
|
||||
item_color = "maroon"
|
||||
|
||||
/obj/item/clothing/under/skirt/color/maroon
|
||||
name = "maroon jumpskirt"
|
||||
icon_state = "maroon_skirt"
|
||||
item_state = "r_suit"
|
||||
item_color = "maroon_skirt"
|
||||
|
||||
/obj/item/clothing/under/color/rainbow
|
||||
name = "rainbow jumpsuit"
|
||||
desc = "A multi-colored jumpsuit!"
|
||||
icon_state = "rainbow"
|
||||
item_state = "rainbow"
|
||||
item_color = "rainbow"
|
||||
can_adjust = FALSE
|
||||
can_adjust = FALSE
|
||||
@@ -16,6 +16,16 @@
|
||||
item_color = "purplebartender"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/bartender/skirt
|
||||
name = "bartender's skirt"
|
||||
desc = "It looks like it could use some more flair."
|
||||
icon_state = "barman_skirt"
|
||||
item_state = "bar_suit"
|
||||
item_color = "barman_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/captain //Alright, technically not a 'civilian' but its better then giving a .dm file for a single define.
|
||||
desc = "It's a blue jumpsuit with some gold markings denoting the rank of \"Captain\"."
|
||||
name = "captain's jumpsuit"
|
||||
@@ -25,6 +35,16 @@
|
||||
sensor_mode = SENSOR_COORDS
|
||||
random_sensor = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/captain/skirt
|
||||
name = "captain's jumpskirt"
|
||||
desc = "It's a blue jumpskirt with some gold markings denoting the rank of \"Captain\"."
|
||||
icon_state = "captain_skirt"
|
||||
item_state = "b_suit"
|
||||
item_color = "captain_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/cargo
|
||||
name = "quartermaster's jumpsuit"
|
||||
desc = "It's a jumpsuit worn by the quartermaster. It's specially designed to prevent back injuries caused by pushing paper."
|
||||
@@ -32,6 +52,16 @@
|
||||
item_state = "lb_suit"
|
||||
item_color = "qm"
|
||||
|
||||
/obj/item/clothing/under/rank/cargo/skirt
|
||||
name = "quartermaster's jumpskirt"
|
||||
desc = "It's a jumpskirt worn by the quartermaster. It's specially designed to prevent back injuries caused by pushing paper."
|
||||
icon_state = "qm_skirt"
|
||||
item_state = "lb_suit"
|
||||
item_color = "qm_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/cargotech
|
||||
name = "cargo technician's jumpsuit"
|
||||
desc = "Shooooorts! They're comfy and easy to wear!"
|
||||
@@ -42,6 +72,15 @@
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
alt_covers_chest = TRUE
|
||||
|
||||
/obj/item/clothing/under/rank/cargotech/skirt
|
||||
name = "cargo technician's jumpskirt"
|
||||
desc = "Skiiiiirts! They're comfy and easy to wear"
|
||||
icon_state = "cargo_skirt"
|
||||
item_state = "lb_suit"
|
||||
item_color = "cargo_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/chaplain
|
||||
desc = "It's a black jumpsuit, often worn by religious folk."
|
||||
@@ -51,6 +90,16 @@
|
||||
item_color = "chapblack"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/chaplain/skirt
|
||||
name = "chaplain's jumpskirt"
|
||||
desc = "It's a black jumpskirt, often worn by religious folk."
|
||||
icon_state = "chapblack_skirt"
|
||||
item_state = "bl_suit"
|
||||
item_color = "chapblack_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/chef
|
||||
name = "cook's suit"
|
||||
desc = "A suit which is given only to the most <b>hardcore</b> cooks in space."
|
||||
@@ -58,6 +107,15 @@
|
||||
item_color = "chef"
|
||||
alt_covers_chest = TRUE
|
||||
|
||||
/obj/item/clothing/under/rank/chef/skirt
|
||||
name = "cook's skirt"
|
||||
desc = "A skirt which is given only to the most <b>hardcore</b> cooks in space."
|
||||
icon_state = "chef_skirt"
|
||||
item_color = "chef_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/clown
|
||||
name = "clown suit"
|
||||
desc = "<i>'HONK!'</i>"
|
||||
@@ -133,6 +191,16 @@
|
||||
item_color = "hop"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/head_of_personnel/skirt
|
||||
name = "head of personnel's jumpskirt"
|
||||
desc = "It's a jumpskirt worn by someone who works in the position of \"Head of Personnel\"."
|
||||
icon_state = "hop_skirt"
|
||||
item_state = "b_suit"
|
||||
item_color = "hop_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/hydroponics
|
||||
desc = "It's a jumpsuit designed to protect against minor plant-related hazards."
|
||||
name = "botanist's jumpsuit"
|
||||
@@ -141,6 +209,16 @@
|
||||
item_color = "hydroponics"
|
||||
permeability_coefficient = 0.5
|
||||
|
||||
/obj/item/clothing/under/rank/hydroponics/skirt
|
||||
name = "botanist's jumpskirt"
|
||||
desc = "It's a jumpskirt designed to protect against minor plant-related hazards."
|
||||
icon_state = "hydroponics_skirt"
|
||||
item_state = "g_suit"
|
||||
item_color = "hydroponics_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/janitor
|
||||
desc = "It's the official uniform of the station's janitor. It has minor protection from biohazards."
|
||||
name = "janitor's jumpsuit"
|
||||
@@ -148,6 +226,15 @@
|
||||
item_color = "janitor"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
|
||||
/obj/item/clothing/under/rank/janitor/skirt
|
||||
name = "janitor's jumpskirt"
|
||||
desc = "It's the official skirt of the station's janitor. It has minor protection from biohazards."
|
||||
icon_state = "janitor_skirt"
|
||||
item_color = "janitor_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/lawyer
|
||||
desc = "Slick threads."
|
||||
name = "Lawyer suit"
|
||||
@@ -158,6 +245,13 @@
|
||||
item_state = "lawyer_black"
|
||||
item_color = "lawyer_black"
|
||||
|
||||
/obj/item/clothing/under/lawyer/black/skirt
|
||||
name = "Lawyer black suitskirt"
|
||||
icon_state = "lawyer_black_skirt"
|
||||
item_state = "lawyer_black"
|
||||
item_color = "lawyer_black_skirt"
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/lawyer/female
|
||||
icon_state = "black_suit_fem"
|
||||
item_state = "black_suit_fem"
|
||||
@@ -168,11 +262,25 @@
|
||||
item_state = "lawyer_red"
|
||||
item_color = "lawyer_red"
|
||||
|
||||
/obj/item/clothing/under/lawyer/red/skirt
|
||||
name = "Lawyer red suitskirt"
|
||||
icon_state = "lawyer_red_skirt"
|
||||
item_state = "lawyer_red"
|
||||
item_color = "lawyer_red_skirt"
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/lawyer/blue
|
||||
icon_state = "lawyer_blue"
|
||||
item_state = "lawyer_blue"
|
||||
item_color = "lawyer_blue"
|
||||
|
||||
/obj/item/clothing/under/lawyer/blue/skirt
|
||||
name = "Lawyer blue suitskirt"
|
||||
icon_state = "lawyer_blue_skirt"
|
||||
item_state = "lawyer_blue"
|
||||
item_color = "lawyer_blue_skirt"
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/lawyer/bluesuit
|
||||
name = "blue suit"
|
||||
desc = "A classy suit and tie."
|
||||
@@ -182,6 +290,16 @@
|
||||
can_adjust = TRUE
|
||||
alt_covers_chest = TRUE
|
||||
|
||||
/obj/item/clothing/under/lawyer/bluesuit/skirt
|
||||
name = "blue suitskirt"
|
||||
desc = "A classy suitskirt and tie."
|
||||
icon_state = "bluesuit_skirt"
|
||||
item_state = "bluesuit"
|
||||
item_color = "bluesuit_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/lawyer/purpsuit
|
||||
name = "purple suit"
|
||||
icon_state = "lawyer_purp"
|
||||
@@ -191,6 +309,15 @@
|
||||
can_adjust = TRUE
|
||||
alt_covers_chest = TRUE
|
||||
|
||||
/obj/item/clothing/under/lawyer/purpsuit/skirt
|
||||
name = "purple suitskirt"
|
||||
icon_state = "lawyer_purp_skirt"
|
||||
item_state = "lawyer_purp"
|
||||
item_color = "lawyer_purp_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/lawyer/blacksuit
|
||||
name = "black suit"
|
||||
desc = "A professional black suit. Nanotrasen Investigation Bureau approved!"
|
||||
@@ -200,6 +327,16 @@
|
||||
can_adjust = TRUE
|
||||
alt_covers_chest = TRUE
|
||||
|
||||
/obj/item/clothing/under/lawyer/blacksuit/skirt
|
||||
name = "black suitskirt"
|
||||
desc = "A professional black suitskirt. Nanotrasen Investigation Bureau approved!"
|
||||
icon_state = "reallyblack_suit_skirt"
|
||||
item_state = "bar_suit"
|
||||
item_color = "reallyblack_suit_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/curator
|
||||
name = "sensible suit"
|
||||
desc = "It's very... sensible."
|
||||
@@ -208,6 +345,16 @@
|
||||
item_color = "red_suit"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/curator/skirt
|
||||
name = "sensible suitskirt"
|
||||
desc = "It's very... sensible."
|
||||
icon_state = "red_suit_skirt"
|
||||
item_state = "red_suit"
|
||||
item_color = "red_suit_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/curator/treasure_hunter
|
||||
name = "treasure hunter uniform"
|
||||
desc = "A rugged uniform suitable for treasure hunting."
|
||||
@@ -222,6 +369,16 @@
|
||||
item_state = "mime"
|
||||
item_color = "mime"
|
||||
|
||||
/obj/item/clothing/under/rank/mime/skirt
|
||||
name = "mime's skirt"
|
||||
desc = "It's not very colourful."
|
||||
icon_state = "mime_skirt"
|
||||
item_state = "mime"
|
||||
item_color = "mime_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/miner
|
||||
desc = "It's a snappy jumpsuit with a sturdy set of overalls. It is very dirty."
|
||||
name = "shaft miner's jumpsuit"
|
||||
|
||||
@@ -8,6 +8,16 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 80, "acid" = 40)
|
||||
resistance_flags = NONE
|
||||
|
||||
/obj/item/clothing/under/rank/chief_engineer/skirt
|
||||
name = "chief engineer's jumpskirt"
|
||||
desc = "It's a high visibility jumpskirt given to those engineers insane enough to achieve the rank of \"Chief Engineer\". It has minor radiation shielding."
|
||||
icon_state = "chief_skirt"
|
||||
item_state = "gy_suit"
|
||||
item_color = "chief_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/atmospheric_technician
|
||||
desc = "It's a jumpsuit worn by atmospheric technicians."
|
||||
name = "atmospheric technician's jumpsuit"
|
||||
@@ -16,6 +26,16 @@
|
||||
item_color = "atmos"
|
||||
resistance_flags = NONE
|
||||
|
||||
/obj/item/clothing/under/rank/atmospheric_technician/skirt
|
||||
name = "atmospheric technician's jumpskirt"
|
||||
desc = "It's a jumpskirt worn by atmospheric technicians."
|
||||
icon_state = "atmos_skirt"
|
||||
item_state = "atmos_suit"
|
||||
item_color = "atmos_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/engineer
|
||||
desc = "It's an orange high visibility jumpsuit worn by engineers. It has minor radiation shielding."
|
||||
name = "engineer's jumpsuit"
|
||||
@@ -33,10 +53,30 @@
|
||||
item_color = "hazard"
|
||||
alt_covers_chest = TRUE
|
||||
|
||||
/obj/item/clothing/under/rank/engineer/skirt
|
||||
name = "engineer's jumpskirt"
|
||||
desc = "It's an orange high visibility jumpskirt worn by engineers."
|
||||
icon_state = "engine_skirt"
|
||||
item_state = "engi_suit"
|
||||
item_color = "engine_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/roboticist
|
||||
desc = "It's a slimming black with reinforced seams; great for industrial work."
|
||||
name = "roboticist's jumpsuit"
|
||||
icon_state = "robotics"
|
||||
item_state = "robotics"
|
||||
item_color = "robotics"
|
||||
resistance_flags = NONE
|
||||
resistance_flags = NONE
|
||||
|
||||
/obj/item/clothing/under/rank/roboticist/skirt
|
||||
name = "roboticist's jumpskirt"
|
||||
desc = "It's a slimming black with reinforced seams; great for industrial work."
|
||||
icon_state = "robotics_skirt"
|
||||
item_state = "robotics"
|
||||
item_color = "robotics_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
@@ -10,6 +10,16 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 35)
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/research_director/skirt
|
||||
name = "research director's vest suitskirt"
|
||||
desc = "It's a suitskirt worn by those with the know-how to achieve the position of \"Research Director\". Its fabric provides minor protection from biological contaminants."
|
||||
icon_state = "director_skirt"
|
||||
item_state = "lb_suit"
|
||||
item_color = "director_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/research_director/alt
|
||||
desc = "Maybe you'll engineer your own half-man, half-pig creature some day. Its fabric provides minor protection from biological contaminants."
|
||||
name = "research director's tan suit"
|
||||
@@ -20,6 +30,16 @@
|
||||
can_adjust = TRUE
|
||||
alt_covers_chest = TRUE
|
||||
|
||||
/obj/item/clothing/under/rank/research_director/alt/skirt
|
||||
name = "research director's tan suitskirt"
|
||||
desc = "Maybe you'll engineer your own half-man, half-pig creature some day. Its fabric provides minor protection from biological contaminants."
|
||||
icon_state = "rdwhimsy_skirt"
|
||||
item_state = "rdwhimsy"
|
||||
item_color = "rdwhimsy_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/research_director/turtleneck
|
||||
desc = "A dark purple turtleneck and tan khakis, for a director with a superior sense of style."
|
||||
name = "research director's turtleneck"
|
||||
@@ -30,6 +50,16 @@
|
||||
can_adjust = TRUE
|
||||
alt_covers_chest = TRUE
|
||||
|
||||
/obj/item/clothing/under/rank/research_director/turtleneck/skirt
|
||||
name = "research director's turtleneck skirt"
|
||||
desc = "A dark purple turtleneck and tan khaki skirt, for a director with a superior sense of style."
|
||||
icon_state = "rdturtle_skirt"
|
||||
item_state = "p_suit"
|
||||
item_color = "rdturtle_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/scientist
|
||||
desc = "It's made of a special fiber that provides minor protection against explosives. It has markings that denote the wearer as a scientist."
|
||||
name = "scientist's jumpsuit"
|
||||
@@ -39,6 +69,15 @@
|
||||
permeability_coefficient = 0.5
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
|
||||
/obj/item/clothing/under/rank/scientist/skirt
|
||||
name = "scientist's jumpskirt"
|
||||
desc = "It's made of a special fiber that provides minor protection against explosives. It has markings that denote the wearer as a scientist."
|
||||
icon_state = "toxinswhite_skirt"
|
||||
item_state = "w_suit"
|
||||
item_color = "toxinswhite_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/chemist
|
||||
desc = "It's made of a special fiber that gives special protection against biohazards. It has a chemist rank stripe on it."
|
||||
@@ -49,6 +88,16 @@
|
||||
permeability_coefficient = 0.5
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 50, "acid" = 65)
|
||||
|
||||
/obj/item/clothing/under/rank/chemist/skirt
|
||||
name = "chemist's jumpskirt"
|
||||
desc = "It's made of a special fiber that gives special protection against biohazards. It has a chemist rank stripe on it."
|
||||
icon_state = "chemistrywhite_skirt"
|
||||
item_state = "w_suit"
|
||||
item_color = "chemistrywhite_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/*
|
||||
* Medical
|
||||
*/
|
||||
@@ -61,6 +110,16 @@
|
||||
permeability_coefficient = 0.5
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
|
||||
/obj/item/clothing/under/rank/chief_medical_officer/skirt
|
||||
name = "chief medical officer's jumpskirt"
|
||||
desc = "It's a jumpskirt worn by those with the experience to be \"Chief Medical Officer\". It provides minor biological protection."
|
||||
icon_state = "cmo_skirt"
|
||||
item_state = "w_suit"
|
||||
item_color = "cmo_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/geneticist
|
||||
desc = "It's made of a special fiber that gives special protection against biohazards. It has a genetics rank stripe on it."
|
||||
name = "geneticist's jumpsuit"
|
||||
@@ -70,6 +129,16 @@
|
||||
permeability_coefficient = 0.5
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
|
||||
/obj/item/clothing/under/rank/geneticist/skirt
|
||||
name = "geneticist's jumpskirt"
|
||||
desc = "It's made of a special fiber that gives special protection against biohazards. It has a genetics rank stripe on it."
|
||||
icon_state = "geneticswhite_skirt"
|
||||
item_state = "w_suit"
|
||||
item_color = "geneticswhite_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/virologist
|
||||
desc = "It's made of a special fiber that gives special protection against biohazards. It has a virologist rank stripe on it."
|
||||
name = "virologist's jumpsuit"
|
||||
@@ -79,6 +148,16 @@
|
||||
permeability_coefficient = 0.5
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
|
||||
/obj/item/clothing/under/rank/virologist/skirt
|
||||
name = "virologist's jumpskirt"
|
||||
desc = "It's made of a special fiber that gives special protection against biohazards. It has a virologist rank stripe on it."
|
||||
icon_state = "virologywhite_skirt"
|
||||
item_state = "w_suit"
|
||||
item_color = "virologywhite_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/nursesuit
|
||||
desc = "It's a jumpsuit commonly worn by nursing staff in the medical department."
|
||||
name = "nurse's suit"
|
||||
@@ -120,3 +199,13 @@
|
||||
icon_state = "scrubspurple"
|
||||
item_color = "scrubspurple"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/medical/skirt
|
||||
name = "medical doctor's jumpskirt"
|
||||
desc = "It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel."
|
||||
icon_state = "medical_skirt"
|
||||
item_state = "w_suit"
|
||||
item_color = "medical_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
@@ -36,6 +36,7 @@
|
||||
item_color = "secskirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE //you know now that i think of it if you adjust the skirt and the sprite disappears isn't that just like flashing everyone
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
|
||||
/obj/item/clothing/under/rank/warden
|
||||
@@ -57,6 +58,16 @@
|
||||
item_state = "gy_suit"
|
||||
item_color = "warden"
|
||||
|
||||
/obj/item/clothing/under/rank/warden/skirt
|
||||
name = "warden's suitskirt"
|
||||
desc = "A formal security suitskirt for officers complete with Nanotrasen belt buckle."
|
||||
icon_state = "rwarden_skirt"
|
||||
item_state = "r_suit"
|
||||
item_color = "rwarden_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/*
|
||||
* Detective
|
||||
*/
|
||||
@@ -72,6 +83,16 @@
|
||||
sensor_mode = 3
|
||||
random_sensor = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/det/skirt
|
||||
name = "detective's suitskirt"
|
||||
desc = "Someone who wears this means business."
|
||||
icon_state = "detective_skirt"
|
||||
item_state = "det"
|
||||
item_color = "detective_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/det/grey
|
||||
name = "noir suit"
|
||||
desc = "A hard-boiled private investigator's grey suit, complete with tie clip."
|
||||
@@ -80,6 +101,16 @@
|
||||
item_color = "greydet"
|
||||
alt_covers_chest = TRUE
|
||||
|
||||
/obj/item/clothing/under/rank/det/grey/skirt
|
||||
name = "noir suitskirt"
|
||||
desc = "A hard-boiled private investigator's grey suitskirt, complete with tie clip."
|
||||
icon_state = "greydet_skirt"
|
||||
item_state = "greydet"
|
||||
item_color = "greydet_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/*
|
||||
* Head of Security
|
||||
*/
|
||||
@@ -95,6 +126,16 @@
|
||||
sensor_mode = 3
|
||||
random_sensor = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/head_of_security/skirt
|
||||
name = "head of security's jumpskirt"
|
||||
desc = "A security jumpskirt decorated for those few with the dedication to achieve the position of Head of Security."
|
||||
icon_state = "rhos_skirt"
|
||||
item_state = "r_suit"
|
||||
item_color = "rhos_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/head_of_security/grey
|
||||
name = "head of security's grey jumpsuit"
|
||||
desc = "There are old men, and there are bold men, but there are very few old, bold men."
|
||||
@@ -109,6 +150,16 @@
|
||||
item_state = "bl_suit"
|
||||
item_color = "hosalt"
|
||||
|
||||
/obj/item/clothing/under/rank/head_of_security/alt/skirt
|
||||
name = "head of security's turtleneck skirt"
|
||||
desc = "A stylish alternative to the normal head of security jumpsuit, complete with a tactical skirt."
|
||||
icon_state = "hosalt_skirt"
|
||||
item_state = "bl_suit"
|
||||
item_color = "hosalt_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/*
|
||||
* Navy uniforms
|
||||
*/
|
||||
|
||||
@@ -30,6 +30,16 @@
|
||||
item_color = "scratch"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/scratch/skirt
|
||||
name = "white suitskirt"
|
||||
desc = "A white suitskirt, suitable for an excellent host."
|
||||
icon_state = "white_suit_skirt"
|
||||
item_state = "scratch"
|
||||
item_color = "white_suit_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/sl_suit
|
||||
desc = "It's a very amish looking suit."
|
||||
name = "amish suit"
|
||||
@@ -65,6 +75,16 @@
|
||||
sensor_mode = SENSOR_COORDS
|
||||
random_sensor = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/prisoner/skirt
|
||||
name = "prison jumpskirt"
|
||||
desc = "It's standardised Nanotrasen prisoner-wear. Its suit sensors are stuck in the \"Fully On\" position."
|
||||
icon_state = "prisoner_skirt"
|
||||
item_state = "o_suit"
|
||||
item_color = "prisoner_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/rank/mailman
|
||||
name = "mailman's jumpsuit"
|
||||
desc = "<i>'Special delivery!'</i>"
|
||||
@@ -181,6 +201,16 @@
|
||||
item_color = "green_suit"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/gimmick/rank/captain/suit/skirt
|
||||
name = "green suitskirt"
|
||||
desc = "A green suitskirt and yellow necktie. Exemplifies authority."
|
||||
icon_state = "green_suit_skirt"
|
||||
item_state = "dg_suit"
|
||||
item_color = "green_suit_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/gimmick/rank/head_of_personnel/suit
|
||||
name = "head of personnel's suit"
|
||||
desc = "A teal suit and yellow necktie. An authoritative yet tacky ensemble."
|
||||
@@ -189,6 +219,16 @@
|
||||
item_color = "teal_suit"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/gimmick/rank/head_of_personnel/suit/skirt
|
||||
name = "teal suitskirt"
|
||||
desc = "A teal suitskirt and yellow necktie. An authoritative yet tacky ensemble."
|
||||
icon_state = "teal_suit_skirt"
|
||||
item_state = "g_suit"
|
||||
item_color = "teal_suit_skirt"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
|
||||
/obj/item/clothing/under/suit_jacket
|
||||
name = "black suit"
|
||||
desc = "A black suit and red tie. Very formal."
|
||||
@@ -761,3 +801,4 @@
|
||||
item_color = "durathread"
|
||||
can_adjust = FALSE
|
||||
armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5)
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
/obj/item/clothing/under/gladiator = 1,
|
||||
/obj/item/clothing/head/helmet/gladiator = 1,
|
||||
/obj/item/clothing/under/gimmick/rank/captain/suit = 1,
|
||||
/obj/item/clothing/under/gimmick/rank/captain/suit/skirt = 1,
|
||||
/obj/item/clothing/head/flatcap = 1,
|
||||
/obj/item/clothing/suit/toggle/labcoat/mad = 1,
|
||||
/obj/item/clothing/shoes/jackboots = 1,
|
||||
@@ -75,6 +76,7 @@
|
||||
/obj/item/clothing/under/rank/clown/sexy = 1,
|
||||
/obj/item/clothing/mask/gas/sexymime = 1,
|
||||
/obj/item/clothing/under/sexymime = 1,
|
||||
/obj/item/clothing/under/rank/mime/skirt = 1,
|
||||
/obj/item/clothing/mask/rat/bat = 1,
|
||||
/obj/item/clothing/mask/rat/bee = 1,
|
||||
/obj/item/clothing/mask/rat/bear = 1,
|
||||
|
||||
@@ -68,6 +68,9 @@
|
||||
/obj/item/clothing/under/skirt/blue = 2,
|
||||
/obj/item/clothing/under/skirt/red = 2,
|
||||
/obj/item/clothing/under/skirt/purple = 2,
|
||||
/obj/item/clothing/under/scratch/skirt = 2,
|
||||
/obj/item/clothing/under/gimmick/rank/captain/suit/skirt = 2,
|
||||
/obj/item/clothing/under/gimmick/rank/head_of_personnel/suit/skirt = 2,
|
||||
/obj/item/clothing/suit/jacket = 2,
|
||||
/obj/item/clothing/suit/jacket/puffer/vest = 2,
|
||||
/obj/item/clothing/suit/jacket/puffer = 2,
|
||||
|
||||
@@ -51,6 +51,7 @@
|
||||
/obj/item/clothing/suit/hooded/wintercoat/medical = 4,
|
||||
/obj/item/clothing/under/rank/nursesuit = 4,
|
||||
/obj/item/clothing/head/nursehat = 4,
|
||||
/obj/item/clothing/under/rank/medical/skirt= 4,
|
||||
/obj/item/clothing/under/rank/medical/blue = 4,
|
||||
/obj/item/clothing/under/rank/medical/green = 4,
|
||||
/obj/item/clothing/under/rank/medical/purple = 4,
|
||||
@@ -78,6 +79,7 @@
|
||||
/obj/item/storage/backpack/satchel/eng = 3,
|
||||
/obj/item/clothing/suit/hooded/wintercoat/engineering = 3,
|
||||
/obj/item/clothing/under/rank/engineer = 3,
|
||||
/obj/item/clothing/under/rank/engineer/skirt = 3,
|
||||
/obj/item/clothing/under/rank/engineer/hazard = 3,
|
||||
/obj/item/clothing/suit/hazardvest = 3,
|
||||
/obj/item/clothing/shoes/workboots = 3,
|
||||
@@ -100,6 +102,7 @@
|
||||
/obj/item/storage/backpack/industrial = 2,
|
||||
/obj/item/clothing/suit/hooded/wintercoat/engineering/atmos = 3,
|
||||
/obj/item/clothing/under/rank/atmospheric_technician = 3,
|
||||
/obj/item/clothing/under/rank/atmospheric_technician/skirt = 3,
|
||||
/obj/item/clothing/shoes/sneakers/black = 3)
|
||||
refill_canister = /obj/item/vending_refill/wardrobe/atmos_wardrobe
|
||||
payment_department = ACCOUNT_ENG
|
||||
@@ -114,6 +117,7 @@
|
||||
vend_reply = "Thank you for using the CargoDrobe!"
|
||||
products = list(/obj/item/clothing/suit/hooded/wintercoat/cargo = 3,
|
||||
/obj/item/clothing/under/rank/cargotech = 3,
|
||||
/obj/item/clothing/under/rank/cargotech/skirt = 3,
|
||||
/obj/item/clothing/shoes/sneakers/black = 3,
|
||||
/obj/item/clothing/gloves/fingerless = 3,
|
||||
/obj/item/clothing/head/soft = 3,
|
||||
@@ -132,6 +136,7 @@
|
||||
vend_reply = "Thank you for using the RoboDrobe!"
|
||||
products = list(/obj/item/clothing/glasses/hud/diagnostic = 2,
|
||||
/obj/item/clothing/under/rank/roboticist = 2,
|
||||
/obj/item/clothing/under/rank/roboticist/skirt = 2,
|
||||
/obj/item/clothing/suit/toggle/labcoat = 2,
|
||||
/obj/item/clothing/shoes/sneakers/black = 2,
|
||||
/obj/item/clothing/gloves/fingerless = 2,
|
||||
@@ -153,6 +158,7 @@
|
||||
/obj/item/storage/backpack/satchel/tox = 3,
|
||||
/obj/item/clothing/suit/hooded/wintercoat/science = 3,
|
||||
/obj/item/clothing/under/rank/scientist = 3,
|
||||
/obj/item/clothing/under/rank/scientist/skirt = 3,
|
||||
/obj/item/clothing/suit/toggle/labcoat/science = 3,
|
||||
/obj/item/clothing/shoes/sneakers/white = 3,
|
||||
/obj/item/radio/headset/headset_sci = 3,
|
||||
@@ -174,6 +180,7 @@
|
||||
/obj/item/clothing/suit/apron = 2,
|
||||
/obj/item/clothing/suit/apron/overalls = 3,
|
||||
/obj/item/clothing/under/rank/hydroponics = 3,
|
||||
/obj/item/clothing/under/rank/hydroponics/skirt = 3,
|
||||
/obj/item/clothing/mask/bandana = 3,
|
||||
/obj/item/clothing/accessory/armband/hydro = 3)
|
||||
refill_canister = /obj/item/vending_refill/wardrobe/hydro_wardrobe
|
||||
@@ -193,6 +200,9 @@
|
||||
/obj/item/pen/fourcolor = 1,
|
||||
/obj/item/pen/fountain = 2,
|
||||
/obj/item/clothing/accessory/pocketprotector = 2,
|
||||
/obj/item/clothing/under/rank/curator/skirt = 2,
|
||||
/obj/item/clothing/under/gimmick/rank/captain/suit/skirt = 2,
|
||||
/obj/item/clothing/under/gimmick/rank/head_of_personnel/suit/skirt = 2,
|
||||
/obj/item/storage/backpack/satchel/explorer = 1,
|
||||
/obj/item/clothing/glasses/regular = 2,
|
||||
/obj/item/clothing/glasses/regular/jamjar = 1,
|
||||
@@ -213,6 +223,7 @@
|
||||
/obj/item/clothing/under/sl_suit = 2,
|
||||
/obj/item/clothing/under/rank/bartender = 2,
|
||||
/obj/item/clothing/under/rank/bartender/purple = 2,
|
||||
/obj/item/clothing/under/rank/bartender/skirt = 2,
|
||||
/obj/item/clothing/accessory/waistcoat = 2,
|
||||
/obj/item/clothing/suit/apron/purple_bartender = 2,
|
||||
/obj/item/clothing/head/soft/black = 2,
|
||||
@@ -245,6 +256,7 @@
|
||||
/obj/item/circuitboard/machine/dish_drive = 1,
|
||||
/obj/item/clothing/suit/toggle/chef = 1,
|
||||
/obj/item/clothing/under/rank/chef = 1,
|
||||
/obj/item/clothing/under/rank/chef/skirt = 2,
|
||||
/obj/item/clothing/head/chefhat = 1,
|
||||
/obj/item/reagent_containers/glass/rag = 1,
|
||||
/obj/item/clothing/suit/hooded/wintercoat = 2)
|
||||
@@ -261,6 +273,7 @@
|
||||
vend_reply = "Thank you for using the JaniDrobe!"
|
||||
products = list(/obj/item/clothing/under/rank/janitor = 1,
|
||||
/obj/item/cartridge/janitor = 1,
|
||||
/obj/item/clothing/under/rank/janitor/skirt = 2,
|
||||
/obj/item/clothing/gloves/color/black = 1,
|
||||
/obj/item/clothing/head/soft/purple = 1,
|
||||
/obj/item/paint/paint_remover = 1,
|
||||
@@ -287,12 +300,18 @@
|
||||
vend_reply = "Thank you for using the LawDrobe!"
|
||||
products = list(/obj/item/clothing/under/lawyer/female = 1,
|
||||
/obj/item/clothing/under/lawyer/black = 1,
|
||||
/obj/item/clothing/under/lawyer/black/skirt = 1,
|
||||
/obj/item/clothing/under/lawyer/red = 1,
|
||||
/obj/item/clothing/under/lawyer/red/skirt = 1,
|
||||
/obj/item/clothing/under/lawyer/bluesuit = 1,
|
||||
/obj/item/clothing/under/lawyer/bluesuit/skirt = 1,
|
||||
/obj/item/clothing/under/lawyer/blue/skirt = 1,
|
||||
/obj/item/clothing/suit/toggle/lawyer = 1,
|
||||
/obj/item/clothing/under/lawyer/purpsuit = 1,
|
||||
/obj/item/clothing/under/lawyer/purpsuit/skirt = 1,
|
||||
/obj/item/clothing/suit/toggle/lawyer/purple = 1,
|
||||
/obj/item/clothing/under/lawyer/blacksuit = 1,
|
||||
/obj/item/clothing/under/lawyer/blacksuit/skirt = 1,
|
||||
/obj/item/clothing/suit/toggle/lawyer/black = 1,
|
||||
/obj/item/clothing/shoes/laceup = 2,
|
||||
/obj/item/clothing/accessory/lawyers_badge = 2)
|
||||
@@ -311,6 +330,7 @@
|
||||
/obj/item/storage/backpack/cultpack = 1,
|
||||
/obj/item/clothing/accessory/pocketprotector/cosmetology = 1,
|
||||
/obj/item/clothing/under/rank/chaplain = 1,
|
||||
/obj/item/clothing/under/rank/chaplain/skirt = 2,
|
||||
/obj/item/clothing/shoes/sneakers/black = 1,
|
||||
/obj/item/clothing/suit/chaplainsuit/nun = 1,
|
||||
/obj/item/clothing/head/nun_hood = 1,
|
||||
@@ -340,6 +360,7 @@
|
||||
product_ads = "Our clothes are 0.5% more resistant to acid spills! Get yours now!"
|
||||
vend_reply = "Thank you for using the ChemDrobe!"
|
||||
products = list(/obj/item/clothing/under/rank/chemist = 2,
|
||||
/obj/item/clothing/under/rank/chemist/skirt = 2,
|
||||
/obj/item/clothing/shoes/sneakers/white = 2,
|
||||
/obj/item/clothing/suit/toggle/labcoat/chemist = 2,
|
||||
/obj/item/storage/backpack/chemistry = 2,
|
||||
@@ -357,6 +378,7 @@
|
||||
product_ads = "Perfect for the mad scientist in you!"
|
||||
vend_reply = "Thank you for using the GeneDrobe!"
|
||||
products = list(/obj/item/clothing/under/rank/geneticist = 2,
|
||||
/obj/item/clothing/under/rank/geneticist/skirt = 2,
|
||||
/obj/item/clothing/shoes/sneakers/white = 2,
|
||||
/obj/item/clothing/suit/toggle/labcoat/genetics = 2,
|
||||
/obj/item/storage/backpack/genetics = 2,
|
||||
@@ -373,6 +395,7 @@
|
||||
product_ads = " Viruses getting you down? Then upgrade to sterilized clothing today!"
|
||||
vend_reply = "Thank you for using the ViroDrobe"
|
||||
products = list(/obj/item/clothing/under/rank/virologist = 2,
|
||||
/obj/item/clothing/under/rank/virologist/skirt = 2,
|
||||
/obj/item/clothing/shoes/sneakers/white = 2,
|
||||
/obj/item/clothing/suit/toggle/labcoat/virologist = 2,
|
||||
/obj/item/clothing/mask/surgical = 2,
|
||||
|
||||
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Reference in New Issue
Block a user