Generic living HUD (#47685)
@@ -107,6 +107,10 @@
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#define ui_internal "EAST-1:28,CENTER:17"
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#define ui_mood "EAST-1:28,CENTER-3:10"
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//living
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#define ui_living_pull "EAST-1:28,CENTER-2:15"
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#define ui_living_health "EAST-1:28,CENTER:15"
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//borgs
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#define ui_borg_health "EAST-1:28,CENTER-1:15" //borgs have the health display where humans have the pressure damage indicator.
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@@ -117,10 +121,10 @@
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//constructs
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#define ui_construct_pull "EAST,CENTER-2:15"
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#define ui_construct_health "EAST,CENTER:15" //same as borgs and humans
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#define ui_construct_health "EAST,CENTER:15" //same as humans and slimes
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//slimes
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#define ui_slime_health "EAST,CENTER:15" //same as borgs, constructs and humans
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#define ui_slime_health "EAST,CENTER:15" //same as humans and constructs
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// AI
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@@ -1,8 +1,17 @@
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/datum/hud/guardian
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ui_style = 'icons/mob/guardian.dmi'
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/datum/hud/guardian/New(mob/living/simple_animal/hostile/guardian/owner)
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..()
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var/obj/screen/using
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pull_icon = new /obj/screen/pull()
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pull_icon.icon = ui_style
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pull_icon.update_icon()
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pull_icon.screen_loc = ui_living_pull
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pull_icon.hud = src
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static_inventory += pull_icon
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healths = new /obj/screen/healths/guardian()
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healths.hud = src
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infodisplay += healths
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@@ -32,6 +41,9 @@
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using.hud = src
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static_inventory += using
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/datum/hud/dextrous/guardian
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ui_style = 'icons/mob/guardian.dmi'
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/datum/hud/dextrous/guardian/New(mob/living/simple_animal/hostile/guardian/owner) //for a dextrous guardian
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..()
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var/obj/screen/using
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@@ -59,6 +71,13 @@
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using.hud = src
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static_inventory += using
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pull_icon = new /obj/screen/pull()
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pull_icon.icon = ui_style
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pull_icon.update_icon()
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pull_icon.screen_loc = ui_living_pull
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pull_icon.hud = src
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static_inventory += pull_icon
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healths = new /obj/screen/healths/guardian()
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healths.hud = src
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infodisplay += healths
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@@ -1,7 +1,16 @@
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/datum/hud/lavaland_elite
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ui_style = 'icons/mob/screen_slime.dmi'
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ui_style = 'icons/mob/screen_elite.dmi'
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/datum/hud/lavaland_elite/New(mob/living/simple_animal/hostile/asteroid/elite)
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..()
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pull_icon = new /obj/screen/pull()
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pull_icon.icon = ui_style
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pull_icon.update_icon()
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pull_icon.screen_loc = ui_living_pull
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pull_icon.hud = src
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static_inventory += pull_icon
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healths = new /obj/screen/healths/lavaland_elite()
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healths.hud = src
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infodisplay += healths
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@@ -0,0 +1,16 @@
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/datum/hud/living
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ui_style = 'icons/mob/screen_gen.dmi'
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/datum/hud/living/New(mob/living/owner)
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..()
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pull_icon = new /obj/screen/pull()
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pull_icon.icon = ui_style
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pull_icon.update_icon()
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pull_icon.screen_loc = ui_living_pull
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pull_icon.hud = src
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static_inventory += pull_icon
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healths = new /obj/screen/healths/living()
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healths.hud = src
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infodisplay += healths
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@@ -1,7 +1,16 @@
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/datum/hud/revenant
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ui_style = 'icons/mob/screen_gen.dmi'
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/datum/hud/revenant/New(mob/owner)
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..()
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pull_icon = new /obj/screen/pull()
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pull_icon.icon = ui_style
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pull_icon.update_icon()
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pull_icon.screen_loc = ui_living_pull
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pull_icon.hud = src
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static_inventory += pull_icon
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healths = new /obj/screen/healths/revenant()
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healths.hud = src
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infodisplay += healths
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@@ -588,6 +588,10 @@
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icon_state = "health0"
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screen_loc = ui_health
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/obj/screen/healths/living
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screen_loc = ui_living_health
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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/obj/screen/healths/alien
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icon = 'icons/mob/screen_alien.dmi'
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screen_loc = ui_alien_health
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@@ -616,14 +620,14 @@
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name = "summoner health"
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icon = 'icons/mob/guardian.dmi'
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icon_state = "base"
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screen_loc = ui_health
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screen_loc = ui_living_health
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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/obj/screen/healths/revenant
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name = "essence"
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icon = 'icons/mob/actions/backgrounds.dmi'
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icon_state = "bg_revenant"
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screen_loc = ui_health
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screen_loc = ui_living_health
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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/obj/screen/healths/construct
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@@ -641,7 +645,7 @@
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/obj/screen/healths/lavaland_elite
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icon = 'icons/mob/screen_elite.dmi'
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icon_state = "elite_health0"
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screen_loc = ui_health
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screen_loc = ui_living_health
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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/obj/screen/healthdoll
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@@ -3,6 +3,14 @@
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/datum/hud/slime/New(mob/living/simple_animal/slime/owner)
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..()
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pull_icon = new /obj/screen/pull()
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pull_icon.icon = ui_style
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pull_icon.update_icon()
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pull_icon.screen_loc = ui_living_pull
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pull_icon.hud = src
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static_inventory += pull_icon
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healths = new /obj/screen/healths/slime()
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healths.hud = src
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infodisplay += healths
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@@ -493,6 +493,37 @@
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update_stat()
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med_hud_set_health()
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med_hud_set_status()
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update_health_hud()
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/mob/living/update_health_hud()
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if(hud_used?.healths)
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var/severity = 0
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var/healthpercent = (health/maxHealth) * 100
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switch(healthpercent)
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if(100 to INFINITY)
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hud_used.healths.icon_state = "health0"
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if(80 to 100)
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hud_used.healths.icon_state = "health1"
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severity = 1
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if(60 to 80)
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hud_used.healths.icon_state = "health2"
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severity = 2
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if(40 to 60)
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hud_used.healths.icon_state = "health3"
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severity = 3
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if(20 to 40)
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hud_used.healths.icon_state = "health4"
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severity = 4
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if(1 to 20)
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hud_used.healths.icon_state = "health5"
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severity = 5
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else
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hud_used.healths.icon_state = "health7"
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severity = 6
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if(severity > 0)
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overlay_fullscreen("brute", /obj/screen/fullscreen/brute, severity)
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else
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clear_fullscreen("brute")
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//Proc used to resuscitate a mob, for full_heal see fully_heal()
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/mob/living/proc/revive(full_heal = FALSE, admin_revive = FALSE)
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@@ -5,6 +5,8 @@
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hud_possible = list(HEALTH_HUD,STATUS_HUD,ANTAG_HUD,NANITE_HUD,DIAG_NANITE_FULL_HUD)
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pressure_resistance = 10
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hud_type = /datum/hud/living
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var/resize = 1 //Badminnery resize
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var/lastattacker = null
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var/lastattackerckey = null
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Before Width: | Height: | Size: 53 KiB After Width: | Height: | Size: 53 KiB |
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Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB |
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Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 6.6 KiB |
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Before Width: | Height: | Size: 118 KiB After Width: | Height: | Size: 119 KiB |
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Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.6 KiB |
@@ -207,6 +207,7 @@
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#include "code\_onclick\hud\hud.dm"
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#include "code\_onclick\hud\human.dm"
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#include "code\_onclick\hud\lavaland_elite.dm"
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#include "code\_onclick\hud\living.dm"
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#include "code\_onclick\hud\monkey.dm"
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#include "code\_onclick\hud\movable_screen_objects.dm"
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#include "code\_onclick\hud\pai.dm"
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