Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2024-01-17 00:21:28 +00:00
parent 47015a3b41
commit 0ecc5b0153
6 changed files with 28 additions and 27 deletions
@@ -1,10 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- qol: "adds more examines, screentips & balloon alerts for cryo actions, cryo can be pried open with a crowbar when there is no power to free someone trapped inside"
- qol: "cryo auto turns on immediately without a 2 second delay & without needing auto eject mode on"
- bugfix: "ejecting beaker from cryotube will put it in the players hand & not drop it on the floor"
- bugfix: "mobs & other stuff now render on top of cryo tubes and not bottom of it"
- bugfix: "cryo checks for if the mob is on the same turf as cryo is now fixed, i.e. you can no longer close the machine on yourself"
- code_imp: "removed unused vars from cryo, autodocs vars, removed unused `transfer_amounts` from some chem machinery ui"
- refactor: "removed unused icon states for cryo tube, cryo no longer processes round start and it's UI is now typescript"
@@ -1,5 +0,0 @@
author: "Time-Green"
delete-after: True
changes:
- code_imp: "The mushroom cap is now an external organ (jungle station will never happen)"
- bugfix: "Mushpeople caps are no longer solid black"
@@ -1,4 +0,0 @@
author: "mc-oofert"
delete-after: True
changes:
- image: "the plumbing chemical splitter no longer has a wrongly rotated direction"
@@ -1,4 +0,0 @@
author: "the-orange-cow"
delete-after: True
changes:
- bugfix: "Lock heretics may once again access 'the relentless heartbeat' after purchasing 'burglars fineness'."
@@ -1,4 +0,0 @@
author: "vinylspiders"
delete-after: True
changes:
- code_imp: "removed the timeout_mod arg from add_mood_event, which was only used for one thing and causes more issues than it's worth"
+28
View File
@@ -435,3 +435,31 @@
TGUI
- bugfix: Poppers (like the prefs menu options) shouldn't be hidden beneath the
character preview anymore.
2024-01-17:
SyncIt21:
- qol: adds more examines, screentips & balloon alerts for cryo actions, cryo can
be pried open with a crowbar when there is no power to free someone trapped
inside
- qol: cryo auto turns on immediately without a 2 second delay & without needing
auto eject mode on
- bugfix: ejecting beaker from cryotube will put it in the players hand & not drop
it on the floor
- bugfix: mobs & other stuff now render on top of cryo tubes and not bottom of it
- bugfix: cryo checks for if the mob is on the same turf as cryo is now fixed, i.e.
you can no longer close the machine on yourself
- code_imp: removed unused vars from cryo, autodocs vars, removed unused `transfer_amounts`
from some chem machinery ui
- refactor: removed unused icon states for cryo tube, cryo no longer processes round
start and it's UI is now typescript
Time-Green:
- code_imp: The mushroom cap is now an external organ (jungle station will never
happen)
- bugfix: Mushpeople caps are no longer solid black
mc-oofert:
- image: the plumbing chemical splitter no longer has a wrongly rotated direction
the-orange-cow:
- bugfix: Lock heretics may once again access 'the relentless heartbeat' after purchasing
'burglars fineness'.
vinylspiders:
- code_imp: removed the timeout_mod arg from add_mood_event, which was only used
for one thing and causes more issues than it's worth