Some gang stuff

This commit is contained in:
Xhuis
2015-10-04 00:26:26 -04:00
parent 16c8eac8e3
commit 1211ec4102
5 changed files with 34 additions and 6 deletions
+11 -6
View File
@@ -295,7 +295,7 @@
D.emote("scream")
D.drop_item()
D.apply_damage(5, BRUTE, pick("l_arm", "r_arm"))
D.Stun(2)
D.Stun(3)
return 1
return basic_hit(A,D)
@@ -312,10 +312,10 @@
/datum/martial_art/the_sleeping_carp/proc/kneeStomach(mob/living/carbon/human/A, mob/living/carbon/human/D)
if(!D.stat && !D.weakened)
D.visible_message("<span class='warning'>[A] knees [D] in the stomach!</span>", \
"<span class'userdanger'>[A] winds you with a knee in the stomach!</span>")
"<span class='userdanger'>[A] winds you with a knee in the stomach!</span>")
D.audible_message("<b>[D]</b> gags!")
D.losebreath += 3
D.Stun(1)
D.Stun(2)
playsound(get_turf(D), 'sound/weapons/punch1.ogg', 50, 1, -1)
return 1
return basic_hit(A,D)
@@ -327,6 +327,7 @@
D.apply_damage(20, BRUTE, "head")
D.drop_item()
playsound(get_turf(D), 'sound/weapons/punch1.ogg', 75, 1, -1)
D.Stun(4)
return 1
return basic_hit(A,D)
@@ -354,10 +355,14 @@
add_to_streak("H")
if(check_streak(A,D))
return 1
D.visible_message("<span class='danger'>[A] [pick("punches", "kicks", "chops", "hits", "slams")] [D]!</span>", \
"<span class='userdanger'>[A] hits you!</span>")
D.apply_damage(10, BRUTE)
var/atk_verb = pick("punches", "kicks", "chops", "hits", "slams")
D.visible_message("<span class='danger'>[A] [atk_verb] [D]!</span>", \
"<span class='userdanger'>[A] [atk_verb] you!</span>")
D.apply_damage(rand(10,15), BRUTE)
playsound(get_turf(D), 'sound/weapons/punch1.ogg', 50, 1, -1)
if(prob(D.getBruteLoss()) && !D.lying)
D.visible_message("<span class='warning'>[D] stumbles and falls!</span>", "<span class='userdanger'>The blow sends you to the ground!</span>")
D.Weaken(4)
return 1
+11
View File
@@ -8,6 +8,17 @@ var/list/gang_colors_pool = list("red","orange","yellow","green","blue","purple"
var/list/datum/gang/gangs = list()
var/datum/gang_points/gang_points
/proc/is_gangster(var/mob/living/M)
return istype(M) && M.mind && M.mind.gang_datum
/proc/is_in_gang(var/mob/living/M, var/gang_type = "")
if(!is_gangster(M) || !(gang_type in gang_name_pool))
return 0
var/datum/gang/G = M.mind.gang_datum
world << G.name
if(G.name == gang_type)
return 1
return 0
/datum/game_mode/gang
name = "gang war"
@@ -73,6 +73,9 @@
/obj/item/weapon/pneumatic_cannon/afterattack(atom/target as mob|obj|turf, mob/living/carbon/human/user as mob|obj, flag, params)
if(user.a_intent == "harm" || !ishuman(user))
return ..()
if(is_in_gang(user, "Sleeping Carp"))
user << "<span class='warning'>Use of ranged weaponry would bring dishonor to the clan.</span>"
return
if(!loadedItems || !loadedWeightClass)
user << "<span class='warning'>\The [src] has nothing loaded.</span>"
return
+5
View File
@@ -168,6 +168,11 @@
if(NOGUNS in user.dna.species.specflags)
user << "<span class='warning'>Your fingers don't fit in the trigger guard!</span>"
return 0
if(is_in_gang(user, "Sleeping Carp")) //great dishonor to famiry
user << "<span class='warning'>Use of ranged weaponry would bring dishonor to the clan.</span>"
return 0
return 1
+4
View File
@@ -60,6 +60,10 @@
if(!isliving(target))
return 0
var/mob/living/L = target
if(is_in_gang(L, "Sleeping Carp")) //Sleeping Carp gang can block projectiles!
if(!L.lying) //But only if they aren't lying down
L.visible_message("<span class='warning'>[L] deflects [src]!</span>", "<span class='userdanger'>You deflect [src]!</span>")
return 1
if(blocked != 100) // not completely blocked
var/organ_hit_text = ""
if(L.has_limbs)