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@@ -164,10 +164,10 @@
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desc = "A sleek, sturdy box."
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icon_state = "cyber_implants"
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var/list/boxed = list(
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/obj/item/autosurgeon/thermal_eyes,
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/obj/item/autosurgeon/xray_eyes,
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/obj/item/autosurgeon/anti_stun,
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/obj/item/autosurgeon/reviver)
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/obj/item/autosurgeon/syndicate/thermal_eyes,
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/obj/item/autosurgeon/syndicate/xray_eyes,
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/obj/item/autosurgeon/syndicate/anti_stun,
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/obj/item/autosurgeon/syndicate/reviver)
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var/amount = 5
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/obj/item/storage/box/cyber_implants/PopulateContents()
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@@ -12,6 +12,10 @@
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var/uses = INFINITE
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var/starting_organ
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/obj/item/autosurgeon/syndicate
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name = "suspicous autosurgeon"
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icon_state = "syndicate_autoimplanter"
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/obj/item/autosurgeon/Initialize(mapload)
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. = ..()
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if(starting_organ)
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@@ -82,15 +86,19 @@
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uses = 1
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starting_organ = /obj/item/organ/cyberimp/eyes/hud/medical
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/obj/item/autosurgeon/syndicate/laser_arm
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desc = "A single use autosurgeon that contains a combat arms-up laser augment. A screwdriver can be used to remove it, but implants can't be placed back in."
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uses = 1
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starting_organ = /obj/item/organ/cyberimp/arm/gun/laser
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/obj/item/autosurgeon/thermal_eyes
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/obj/item/autosurgeon/syndicate/thermal_eyes
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starting_organ = /obj/item/organ/eyes/robotic/thermals
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/obj/item/autosurgeon/xray_eyes
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/obj/item/autosurgeon/syndicate/xray_eyes
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starting_organ = /obj/item/organ/eyes/robotic/xray
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/obj/item/autosurgeon/anti_stun
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/obj/item/autosurgeon/syndicate/anti_stun
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starting_organ = /obj/item/organ/cyberimp/brain/anti_stun
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/obj/item/autosurgeon/reviver
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/obj/item/autosurgeon/syndicate/reviver
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starting_organ = /obj/item/organ/cyberimp/chest/reviver
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@@ -1491,7 +1491,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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/datum/uplink_item/implants/antistun
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name = "CNS Rebooter Implant"
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desc = "This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon."
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item = /obj/item/autosurgeon/anti_stun
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item = /obj/item/autosurgeon/syndicate/anti_stun
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cost = 12
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear)
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@@ -1532,7 +1532,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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/datum/uplink_item/implants/reviver
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name = "Reviver Implant"
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desc = "This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon."
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item = /obj/item/autosurgeon/reviver
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item = /obj/item/autosurgeon/syndicate/reviver
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cost = 8
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear)
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@@ -1554,7 +1554,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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/datum/uplink_item/implants/thermals
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name = "Thermal Eyes"
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desc = "These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon."
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item = /obj/item/autosurgeon/thermal_eyes
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item = /obj/item/autosurgeon/syndicate/thermal_eyes
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cost = 8
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear)
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@@ -1572,7 +1572,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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/datum/uplink_item/implants/xray
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name = "X-ray Vision Implant"
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desc = "These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon."
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item = /obj/item/autosurgeon/xray_eyes
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item = /obj/item/autosurgeon/syndicate/xray_eyes
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cost = 10
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear)
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@@ -1786,6 +1786,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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item = /obj/item/storage/box/hug/reverse_revolver
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restricted_roles = list("Clown")
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/datum/uplink_item/role_restricted/laser_arm
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name = "Laser arm implant"
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desc = "A laser arm implant which grants you with a functionally antique lasergun technology inside of your arm, Keep away from emps. Comes with a autosurgeon."
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cost = 10
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item = /obj/item/autosurgeon/syndicate/laser_arm
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restricted_roles = list("Roboticist")
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// Pointless
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/datum/uplink_item/badass
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category = "(Pointless) Badassery"
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