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Fixes needless area placements on Lavaland (#75514)
We don't need cameras to be placed in the area as long as they're connected to a wall in the area, this was just an old workaround that never got cleaned up.
This commit is contained in:
@@ -2883,7 +2883,7 @@
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network = list("labor")
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},
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/turf/open/misc/asteroid/basalt/lava_land_surface,
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/area/mine/laborcamp/security)
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/area/lavaland/surface/outdoors)
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"pZ" = (
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/obj/structure/stone_tile/block{
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dir = 4
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@@ -3464,7 +3464,7 @@
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"tL" = (
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/obj/machinery/light/small/directional/east,
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/turf/open/misc/asteroid/basalt/lava_land_surface,
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/area/mine/laborcamp/production)
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/area/lavaland/surface/outdoors)
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"tM" = (
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/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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@@ -3502,12 +3502,6 @@
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dir = 8
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},
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/area/mine/laborcamp)
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"ub" = (
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/obj/machinery/camera/autoname/directional/east{
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network = list("labor")
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},
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/turf/open/misc/asteroid/basalt/lava_land_surface,
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/area/mine/laborcamp/production)
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"ui" = (
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/obj/structure/disposalpipe/segment{
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dir = 4
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@@ -22240,7 +22234,7 @@ pU
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pU
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tL
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pU
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ub
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pV
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pU
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pU
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uU
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