Removes extra bits

This commit is contained in:
KorPhaeron
2015-09-22 06:05:17 -05:00
parent cce0bf2e9d
commit 1484390e76
@@ -128,7 +128,7 @@
var/turf/pos = get_turf(H)
pos.add_blood_floor(H)
H.adjustBruteLoss(30)
var/matrix/m120 = matrix(transform)
var/matrix/m120 = matrix()
m120.Turn(180)
animate(H, transform = m120, time = 3)
H.pixel_y = H.get_standard_pixel_y_offset(180)
@@ -173,7 +173,7 @@
if(!M.buckled)
return
var/mob/living/carbon/human/L = buckled_mob
var/matrix/m120 = matrix(transform)
var/matrix/m120 = matrix()
m120.Turn(360)
animate(L, transform = m120, time = 3)
L.pixel_y = L.get_standard_pixel_y_offset(360)