This commit is contained in:
Roxy
2025-11-12 16:48:13 -05:00
parent 71faa643bf
commit 14c23b2df7
7 changed files with 8 additions and 8 deletions
@@ -69,7 +69,7 @@
barefootstep = FOOTSTEP_HARD_BAREFOOT
clawfootstep = FOOTSTEP_HARD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
tiled_dirt = FALSE
tiled_turf = FALSE
/turf/open/indestructible/cobble/side
icon_state = "cobble_side"
@@ -6,7 +6,7 @@
baseturfs = /turf/open/indestructible/reebe_void
planetary_atmos = TRUE
bullet_bounce_sound = null //forever falling
tiled_dirt = FALSE
tiled_turf = FALSE
/turf/open/indestructible/reebe_void/Initialize(mapload)
@@ -126,7 +126,7 @@ GLOBAL_LIST_INIT(plastic_wall_panel_recipes, list(
icon_state = "colony_grey"
base_icon_state = "colony_grey"
floor_tile = /obj/item/stack/tile/iron/colony
tiled_dirt = FALSE
tiled_turf = FALSE
/turf/open/floor/iron/colony/texture
icon_state = "colony_grey_texture"
@@ -8,7 +8,7 @@
barefootstep = FOOTSTEP_SAND
clawfootstep = FOOTSTEP_SAND
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
tiled_dirt = FALSE
tiled_turf = FALSE
// We don't want to create chasms upon destruction, as this is too easy to abuse.
// For some reason, the dirt used Lavaland atmos (OPENTURF_LOW_PRESSURE), this would suck whilst on the planet.
@@ -11,7 +11,7 @@
baseturfs = /turf/open/water/moonstation
turf_flags = NO_RUST | TURF_BLOCKS_POPULATE_TERRAIN_FLORAFEATURES | NO_LAVA_GEN
tiled_dirt = FALSE
tiled_turf = FALSE
initial_gas_mix = MOONSTATION_ATMOS
planetary_atmos = TRUE
+1 -1
View File
@@ -11,7 +11,7 @@
barefootstep = FOOTSTEP_SAND
clawfootstep = FOOTSTEP_SAND
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
tiled_dirt = FALSE
tiled_turf = FALSE
planetary_atmos = TRUE
baseturfs = /turf/open/misc/moonstation_rock
flags_1 = NONE
@@ -20,7 +20,7 @@
icon_state = "titanium_blue_old";
name = "bathroom floor"
footstep = FOOTSTEP_FLOOR
tiled_dirt = FALSE
tiled_turf = FALSE
/turf/open/indestructible/carpet
desc = "It's really cozy! Great for soft paws!";
@@ -32,4 +32,4 @@
barefootstep = FOOTSTEP_CARPET_BAREFOOT
clawfootstep = FOOTSTEP_CARPET_BAREFOOT
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
tiled_dirt = FALSE
tiled_turf = FALSE