Attempting to make Bubblegum's charge actually accurate to the on the ground placement

This commit is contained in:
Ergovisavi
2016-08-20 17:01:58 -07:00
parent 3a5010caaf
commit 16fb2e1571
@@ -137,8 +137,10 @@ Difficulty: Hard
DestroySurroundings()
PoolOrNew(/obj/effect/overlay/temp/dragon_swoop, T)
sleep(5)
walk(src,0)
throw_at(T, 7, 1, src, 0)
charging = 0
Goto(target,move_to_delay,minimum_distance)
/mob/living/simple_animal/hostile/megafauna/bubblegum/Bump(atom/A)