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Moonstation science update 2025 (#4960)
<img width="1728" height="1632" alt="image" src="https://github.com/user-attachments/assets/b138e103-4168-4676-8517-a937a03fdbd3" /> ## About The Pull Request ### Major Changes Remaps about half of science to make it feel more connected to the station. The main lobby was moved closer to the station, saving about one hallways worth of movement to get from science to other departments. A back entrance still exists where the old lobby was so people don't suffer completely from the change. ### Minor Changes - Adds missing DeForest health stations across the map. - Fixes missing camera coverage and air alarm in the public loopstation dock. ## Why It's Good For The Game People hated the location of science, saying it felt disconnected from the rest of the station. This PR should make it feel better. ## Proof Of Testing If it passes linters, it werks. (I ran some mapping debug things. I placed missing cameras, air alarms, and fixed some areas up as the errors reported). ## Changelog 🆑 BurgerBB map: Makes Moonstation's Science Department objectively better. /🆑
This commit is contained in:
@@ -1373,7 +1373,7 @@
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/area/ruin/space/has_grav/bubbers/persistance/shieldgen)
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"Fq" = (
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/obj/effect/turf_decal/stripes/line,
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/obj/machinery/light/moonstation/directional/north,
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/obj/machinery/light/directional/north,
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/turf/open/floor/mineral/plastitanium,
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/area/ruin/space/has_grav/bubbers/persistance/controltower)
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"FB" = (
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@@ -1636,7 +1636,7 @@
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/obj/effect/turf_decal/stripes/line{
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dir = 1
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},
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/obj/machinery/light/moonstation/directional/south,
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/obj/machinery/light/directional/south,
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/obj/machinery/button/door/directional/west{
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id = "syndiroof";
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name = "Blast Doors";
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+4429
-4141
File diff suppressed because it is too large
Load Diff
@@ -1,22 +0,0 @@
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/obj/machinery/light/moonstation
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brightness = 10
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bulb_power = 0.6
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bulb_colour = "#FFE3BA"
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nightshift_brightness = 10
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nightshift_light_power = 0.6
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nightshift_light_color = "#E4C9FF"
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bulb_low_power_brightness_mul = 0.25
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bulb_low_power_colour = "#FF7272"
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bulb_low_power_pow_mul = 0.75
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bulb_low_power_pow_min = 0.6
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fire_brightness = 9
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fire_power = 0.6
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fire_colour = "#FF803A"
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nightshift_allowed = TRUE
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MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/moonstation, 0)
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@@ -9598,7 +9598,6 @@
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#include "modular_zubbers\code\modules\paperwork\stamps.dm"
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#include "modular_zubbers\code\modules\pen_medipens\pen_medipens.dm"
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#include "modular_zubbers\code\modules\power\powerator.dm"
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#include "modular_zubbers\code\modules\power\lighting\light_mapping_helpers.dm"
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#include "modular_zubbers\code\modules\power\singularity\emitter.dm"
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#include "modular_zubbers\code\modules\power\supermatter\supermatter_delam.dm"
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#include "modular_zubbers\code\modules\power\supermatter\supermatter_gas.dm"
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