Moonstation science update 2025 (#4960)

<img width="1728" height="1632" alt="image"
src="https://github.com/user-attachments/assets/b138e103-4168-4676-8517-a937a03fdbd3"
/>

## About The Pull Request


### Major Changes

Remaps about half of science to make it feel more connected to the
station.

The main lobby was moved closer to the station, saving about one
hallways worth of movement to get from science to other departments. A
back entrance still exists where the old lobby was so people don't
suffer completely from the change.



### Minor Changes

- Adds missing DeForest health stations across the map.
- Fixes missing camera coverage and air alarm in the public loopstation
dock.


## Why It's Good For The Game

People hated the location of science, saying it felt disconnected from
the rest of the station. This PR should make it feel better.


## Proof Of Testing

If it passes linters, it werks.

(I ran some mapping debug things. I placed missing cameras, air alarms,
and fixed some areas up as the errors reported).

## Changelog

🆑 BurgerBB
map: Makes Moonstation's Science Department objectively better.
/🆑
This commit is contained in:
BurgerLUA
2025-11-29 00:23:27 -08:00
committed by GitHub
parent 3927168dc8
commit 17f8badbec
4 changed files with 4431 additions and 4166 deletions
@@ -1373,7 +1373,7 @@
/area/ruin/space/has_grav/bubbers/persistance/shieldgen)
"Fq" = (
/obj/effect/turf_decal/stripes/line,
/obj/machinery/light/moonstation/directional/north,
/obj/machinery/light/directional/north,
/turf/open/floor/mineral/plastitanium,
/area/ruin/space/has_grav/bubbers/persistance/controltower)
"FB" = (
@@ -1636,7 +1636,7 @@
/obj/effect/turf_decal/stripes/line{
dir = 1
},
/obj/machinery/light/moonstation/directional/south,
/obj/machinery/light/directional/south,
/obj/machinery/button/door/directional/west{
id = "syndiroof";
name = "Blast Doors";
File diff suppressed because it is too large Load Diff
@@ -1,22 +0,0 @@
/obj/machinery/light/moonstation
brightness = 10
bulb_power = 0.6
bulb_colour = "#FFE3BA"
nightshift_brightness = 10
nightshift_light_power = 0.6
nightshift_light_color = "#E4C9FF"
bulb_low_power_brightness_mul = 0.25
bulb_low_power_colour = "#FF7272"
bulb_low_power_pow_mul = 0.75
bulb_low_power_pow_min = 0.6
fire_brightness = 9
fire_power = 0.6
fire_colour = "#FF803A"
nightshift_allowed = TRUE
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/moonstation, 0)
-1
View File
@@ -9598,7 +9598,6 @@
#include "modular_zubbers\code\modules\paperwork\stamps.dm"
#include "modular_zubbers\code\modules\pen_medipens\pen_medipens.dm"
#include "modular_zubbers\code\modules\power\powerator.dm"
#include "modular_zubbers\code\modules\power\lighting\light_mapping_helpers.dm"
#include "modular_zubbers\code\modules\power\singularity\emitter.dm"
#include "modular_zubbers\code\modules\power\supermatter\supermatter_delam.dm"
#include "modular_zubbers\code\modules\power\supermatter\supermatter_gas.dm"