mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-24 21:48:39 +01:00
[ready] adds unit test for missing inhand icons. fixes a bunch of missing inhand icons (#70037)
fix: Fixed a bunch of missing inhand icons. fix: Fixed cables in electrical toolboxes not randomizing their colors. fix: Fixed the wrong colored icon showing when trying to make cable cuffs out of cables. fix: The collectable SWAT helmet is now using the proper icon again! refactor: Pipecleaners and power cables now share a unified color system, so they're once again available in ALL the same colors. imageadd: Updated the screwdriver belt overlay to represent the newer sprite. imageadd: Added a bunch of new inhand icons. Special thanks to Twaticus for doing the helmets! <3 fix: Wirecutters now have an icon when inside a belt again! admin: Added a new omnitool subtype that allows you to spawn all items in a typepath! fix: Explorer gaskmasks now properly reflect their adjusted state when held. fix: Fixed balaclavas having the wrong icon when pulled up. fix: Fixed the base energy sword (admin spawn only) being invisible. fix: The rainbow energy sword is now a little bit more rainbowy! fix: Fixed an tk exploit with orange handcuffed shoes. fix: The traitor outfit in the select equipment panel is now actually functional!
This commit is contained in:
@@ -236,3 +236,36 @@
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#define AMBIENT_OCCLUSION filter(type="drop_shadow", x=0, y=-2, size=4, color="#04080FAA")
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/// Icon filter that creates gaussian blur
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#define GAUSSIAN_BLUR(filter_size) filter(type="blur", size=filter_size)
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#define CABLE_COLOR_BLUE "blue"
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#define CABLE_HEX_COLOR_BLUE COLOR_STRONG_BLUE
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#define CABLE_COLOR_BROWN "brown"
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#define CABLE_HEX_COLOR_BROWN COLOR_ORANGE_BROWN
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#define CABLE_COLOR_CYAN "cyan"
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#define CABLE_HEX_COLOR_CYAN COLOR_CYAN
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#define CABLE_COLOR_GREEN "green"
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#define CABLE_HEX_COLOR_GREEN COLOR_DARK_LIME
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#define CABLE_COLOR_ORANGE "orange"
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#define CABLE_HEX_COLOR_ORANGE COLOR_MOSTLY_PURE_ORANGE
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#define CABLE_COLOR_PINK "pink"
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#define CABLE_HEX_COLOR_PINK COLOR_LIGHT_PINK
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#define CABLE_COLOR_RED "red"
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#define CABLE_HEX_COLOR_RED COLOR_RED
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#define CABLE_COLOR_WHITE "white"
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#define CABLE_HEX_COLOR_WHITE COLOR_WHITE
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#define CABLE_COLOR_YELLOW "yellow"
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#define CABLE_HEX_COLOR_YELLOW COLOR_YELLOW
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GLOBAL_LIST_INIT(cable_colors, list(
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CABLE_COLOR_BLUE = CABLE_HEX_COLOR_BLUE,
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CABLE_COLOR_CYAN = CABLE_HEX_COLOR_CYAN,
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CABLE_COLOR_GREEN = CABLE_HEX_COLOR_GREEN,
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CABLE_COLOR_ORANGE = CABLE_HEX_COLOR_ORANGE,
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CABLE_COLOR_PINK = CABLE_HEX_COLOR_PINK,
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CABLE_COLOR_RED = CABLE_HEX_COLOR_RED,
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CABLE_COLOR_WHITE = CABLE_HEX_COLOR_WHITE,
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CABLE_COLOR_YELLOW = CABLE_HEX_COLOR_YELLOW,
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CABLE_COLOR_BROWN = CABLE_HEX_COLOR_BROWN
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))
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@@ -140,7 +140,8 @@
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* user - the mob transforming the item
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*/
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/datum/component/transforming/proc/default_transform_message(obj/item/source, mob/user)
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source.balloon_alert(user, "[active ? "enabled" : "disabled"] [source]")
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if(user)
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source.balloon_alert(user, "[active ? "enabled" : "disabled"] [source]")
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playsound(user ? user : source.loc, 'sound/weapons/batonextend.ogg', 50, TRUE)
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/*
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@@ -180,6 +181,10 @@
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source.hitsound = hitsound_on
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source.w_class = w_class_on
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source.icon_state = "[source.icon_state]_on"
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source.inhand_icon_state = "[source.inhand_icon_state]_on"
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if(ismob(source.loc))
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var/mob/loc_mob = source.loc
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loc_mob.update_held_items()
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/*
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* Set our transformed item into its inactive state.
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@@ -205,6 +210,10 @@
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source.hitsound = initial(source.hitsound)
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source.w_class = initial(source.w_class)
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source.icon_state = initial(source.icon_state)
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source.inhand_icon_state = initial(source.inhand_icon_state)
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if(ismob(source.loc))
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var/mob/loc_mob = source.loc
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loc_mob.update_held_items()
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/*
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* If [clumsy_check] is set to TRUE, attempt to cause a side effect for clumsy people activating this item.
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@@ -47,6 +47,21 @@
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icon_file = 'icons/obj/tools.dmi'
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json_config = 'code/datums/greyscale/json_configs/wirecutters.json'
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/datum/greyscale_config/wirecutters_belt_overlay
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name = "Belt Worn Icon"
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icon_file = 'icons/obj/clothing/belt_overlays.dmi'
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json_config = 'code/datums/greyscale/json_configs/wirecutters.json'
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/datum/greyscale_config/wirecutter_inhand_left
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name = "Held Wirecutter, Left"
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icon_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
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json_config = 'code/datums/greyscale/json_configs/wirecutter_worn.json'
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/datum/greyscale_config/wirecutter_inhand_right
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name = "Held Wirecutter, Right"
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icon_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
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json_config = 'code/datums/greyscale/json_configs/wirecutter_worn.json'
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/datum/greyscale_config/screwdriver
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name = "Screwdriver"
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icon_file = 'icons/obj/tools.dmi'
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@@ -67,6 +82,16 @@
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icon_file = 'icons/obj/clothing/belt_overlays.dmi'
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json_config = 'code/datums/greyscale/json_configs/screwdriver_worn.json'
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/datum/greyscale_config/gloves_inhand_left
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name = "Held Gloves, Left"
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icon_file = 'icons/mob/inhands/clothing/gloves_lefthand.dmi'
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json_config = 'code/datums/greyscale/json_configs/gloves_inhand.json'
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/datum/greyscale_config/gloves_inhand_right
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name = "Held Gloves, Right"
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icon_file = 'icons/mob/inhands/clothing/gloves_righthand.dmi'
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json_config = 'code/datums/greyscale/json_configs/gloves_inhand.json'
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/datum/greyscale_config/jumpsuit
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name = "Jumpsuit"
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icon_file = 'icons/obj/clothing/under/color.dmi'
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@@ -154,6 +179,16 @@
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icon_file = 'icons/mob/clothing/feet.dmi'
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json_config = 'code/datums/greyscale/json_configs/sneakers_worn.json'
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/datum/greyscale_config/sneakers_inhand_left
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name = "Held Sneakers, Left"
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icon_file = 'icons/mob/inhands/clothing/shoes_lefthand.dmi'
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json_config = 'code/datums/greyscale/json_configs/sneakers_inhand.json'
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/datum/greyscale_config/sneakers_inhand_right
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name = "Held Sneakers, Right"
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icon_file = 'icons/mob/inhands/clothing/shoes_righthand.dmi'
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json_config = 'code/datums/greyscale/json_configs/sneakers_inhand.json'
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/datum/greyscale_config/sneakers_orange
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name = "Orange Sneakers"
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icon_file = 'icons/obj/clothing/shoes.dmi'
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@@ -164,6 +199,16 @@
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icon_file = 'icons/mob/clothing/feet.dmi'
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json_config = 'code/datums/greyscale/json_configs/sneakers_orange_worn.json'
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/datum/greyscale_config/sneakers_orange_inhand_left
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name = "Held Orange Sneakers, Left"
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icon_file = 'icons/mob/inhands/clothing/shoes_lefthand.dmi'
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json_config = 'code/datums/greyscale/json_configs/sneakers_orange_inhand.json'
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/datum/greyscale_config/sneakers_orange_inhand_right
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name = "Held Orange Sneakers, Right"
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icon_file = 'icons/mob/inhands/clothing/shoes_righthand.dmi'
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json_config = 'code/datums/greyscale/json_configs/sneakers_orange_inhand.json'
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/datum/greyscale_config/sneakers_wheelys
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name = "Wheeled Sneakers"
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icon_file = 'icons/obj/clothing/shoes.dmi'
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@@ -478,61 +523,61 @@
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icon_file = 'icons/obj/clothing/masks.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandana.json'
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/datum/greyscale_config/bandana_up
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name = "Bandana Up"
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icon_file = 'icons/obj/clothing/masks.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandana_up.json'
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/datum/greyscale_config/bandana_worn
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name = "Worn Bandana"
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icon_file = 'icons/mob/clothing/mask.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandana_worn.json'
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/datum/greyscale_config/bandana_worn_up
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name = "Worn Bandana Up"
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icon_file = 'icons/mob/clothing/mask.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandana_worn_up.json'
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/datum/greyscale_config/bandana_inhands_left
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name = "Held Bandana, Left"
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icon_file = 'icons/mob/inhands/clothing/masks_lefthand.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandana_inhands.json'
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/datum/greyscale_config/bandana_inhands_right
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name = "Held Bandana, Left"
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icon_file = 'icons/mob/inhands/clothing/masks_righthand.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandana_inhands.json'
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/datum/greyscale_config/bandstriped
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name = "Striped Bandana"
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icon_file = 'icons/obj/clothing/masks.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandstriped.json'
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/datum/greyscale_config/bandstriped_up
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name = "Striped Bandana Up"
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icon_file = 'icons/obj/clothing/masks.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandstriped_up.json'
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/datum/greyscale_config/bandstriped_worn
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name = "Worn Striped Bandana"
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icon_file = 'icons/mob/clothing/mask.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandstriped_worn.json'
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/datum/greyscale_config/bandstriped_worn_up
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name = "Worn Striped Bandana Up"
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icon_file = 'icons/mob/clothing/mask.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandstriped_worn_up.json'
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/datum/greyscale_config/bandana_striped_inhands_left
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name = "Held Striped Bandana, Left"
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icon_file = 'icons/mob/inhands/clothing/masks_lefthand.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandanastriped_inhands.json'
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/datum/greyscale_config/bandana_striped_inhands_right
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name = "Held Striped Bandana, Left"
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icon_file = 'icons/mob/inhands/clothing/masks_righthand.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandanastriped_inhands.json'
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/datum/greyscale_config/bandskull
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name = "Skull Bandana"
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icon_file = 'icons/obj/clothing/masks.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandskull.json'
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/datum/greyscale_config/bandskull_up
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name = "Skull Bandana Up"
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icon_file = 'icons/obj/clothing/masks.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandskull_up.json'
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/datum/greyscale_config/bandana_skull_inhands_left
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name = "Held Skull Bandana, Left"
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icon_file = 'icons/mob/inhands/clothing/masks_lefthand.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandanaskull_inhands.json'
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/datum/greyscale_config/bandana_skull_inhands_right
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name = "Held Skull Bandana, Left"
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icon_file = 'icons/mob/inhands/clothing/masks_righthand.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandanaskull_inhands.json'
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/datum/greyscale_config/bandskull_worn
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name = "Worn Skull Bandana"
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icon_file = 'icons/mob/clothing/mask.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandskull_worn.json'
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/datum/greyscale_config/bandskull_worn_up
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name = "Worn Skull Bandana Up"
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icon_file = 'icons/mob/clothing/mask.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandskull_worn_up.json'
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/datum/greyscale_config/material_airlock
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name = "Material Airlock"
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icon_file = 'icons/obj/doors/airlocks/material/material.dmi'
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@@ -6,5 +6,13 @@
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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}
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],
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"bandana_up": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth_up",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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}
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]
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}
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@@ -0,0 +1,10 @@
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{
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"greyscale_bandana": [
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{
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"type": "icon_state",
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"icon_state": "greyscale_bandana",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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}
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]
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}
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@@ -1,10 +0,0 @@
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{
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"bandana_up": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth_up",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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}
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]
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}
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@@ -6,5 +6,13 @@
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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}
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],
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"bandana_worn_up": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth_worn_up",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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}
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]
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}
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@@ -1,10 +0,0 @@
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{
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"bandana_worn_up": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth_worn_up",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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}
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]
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}
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+3
-3
@@ -1,14 +1,14 @@
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{
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"bandstriped_up": [
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"greyscale_bandana": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth_up",
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"icon_state": "greyscale_bandana",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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},
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{
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"type": "icon_state",
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"icon_state": "bandana_stripe_up",
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"icon_state": "greyscale_bandana_skull",
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"blend_mode": "overlay",
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"color_ids": [ 2 ]
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}
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+3
-3
@@ -1,14 +1,14 @@
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{
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"bandskull_up": [
|
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"greyscale_bandana": [
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{
|
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"type": "icon_state",
|
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"icon_state": "bandana_cloth_up",
|
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"icon_state": "greyscale_bandana",
|
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"blend_mode": "overlay",
|
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"color_ids": [ 1 ]
|
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},
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{
|
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"type": "icon_state",
|
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"icon_state": "bandana_skull_up",
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"icon_state": "greyscale_bandana_stripe",
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||||
"blend_mode": "overlay",
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||||
"color_ids": [ 2 ]
|
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}
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@@ -12,5 +12,19 @@
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||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 2 ]
|
||||
}
|
||||
],
|
||||
"bandskull_up": [
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "bandana_cloth_up",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 1 ]
|
||||
},
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "bandana_skull_up",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 2 ]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -12,5 +12,19 @@
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 2 ]
|
||||
}
|
||||
],
|
||||
"bandskull_worn_up": [
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "bandana_cloth_worn_up",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 1 ]
|
||||
},
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "bandana_skull_worn_up",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 2 ]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
{
|
||||
"bandskull_worn_up": [
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "bandana_cloth_worn_up",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 1 ]
|
||||
},
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "bandana_skull_worn_up",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 2 ]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -12,5 +12,19 @@
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 2 ]
|
||||
}
|
||||
],
|
||||
"bandstriped_up": [
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "bandana_cloth_up",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 1 ]
|
||||
},
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "bandana_stripe_up",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 2 ]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -12,5 +12,19 @@
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 2 ]
|
||||
}
|
||||
],
|
||||
"bandstriped_worn_up": [
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "bandana_cloth_worn_up",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 1 ]
|
||||
},
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "bandana_stripe_worn_up",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 2 ]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
{
|
||||
"bandstriped_worn_up": [
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "bandana_cloth_worn_up",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 1 ]
|
||||
},
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "bandana_stripe_worn_up",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 2 ]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"greyscale_gloves": [
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "greyscale_gloves",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 1 ]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"sneakers_back": [
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "sneakers_back",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 1 ]
|
||||
},
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "sneakers_front",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 2 ]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
{
|
||||
"sneakers_back": [
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "sneakers_back",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 1 ]
|
||||
},
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "sneakers_front",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 2 ]
|
||||
}
|
||||
],
|
||||
"sneakers_chained": [
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "sneakers_back",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 1 ]
|
||||
},
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "sneakers_front",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 2 ]
|
||||
},
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "sneakers_chained",
|
||||
"blend_mode": "overlay"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
{
|
||||
"cutters": [
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "cutters",
|
||||
"blend_mode": "overlay",
|
||||
"color_ids": [ 1 ]
|
||||
},
|
||||
{
|
||||
"type": "icon_state",
|
||||
"icon_state": "cutters_cutty_thingy",
|
||||
"blend_mode": "overlay"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -182,7 +182,7 @@
|
||||
name = "krav maga gloves"
|
||||
desc = "These gloves can teach you to perform Krav Maga using nanochips."
|
||||
icon_state = "fightgloves"
|
||||
inhand_icon_state = "fightgloves"
|
||||
greyscale_colors = "#c41e0d"
|
||||
cold_protection = HANDS
|
||||
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
|
||||
heat_protection = HANDS
|
||||
@@ -193,7 +193,7 @@
|
||||
name = "combat gloves plus"
|
||||
desc = "These tactical gloves are fireproof and electrically insulated, and through the use of nanochip technology will teach you the martial art of krav maga."
|
||||
icon_state = "black"
|
||||
inhand_icon_state = "blackgloves"
|
||||
greyscale_colors = "#2f2e31"
|
||||
siemens_coefficient = 0
|
||||
strip_delay = 80
|
||||
cold_protection = HANDS
|
||||
|
||||
+2
-1
@@ -241,7 +241,7 @@
|
||||
|
||||
SET_PLANE_IMPLICIT(src, plane)
|
||||
|
||||
if(greyscale_config && greyscale_colors)
|
||||
if(greyscale_config && greyscale_colors) //we'll check again at item/init for inhand/belt/worn configs.
|
||||
update_greyscale()
|
||||
|
||||
//atom color stuff
|
||||
@@ -1228,6 +1228,7 @@
|
||||
switch(var_name)
|
||||
if(NAMEOF(src, color))
|
||||
add_atom_colour(color, ADMIN_COLOUR_PRIORITY)
|
||||
update_appearance()
|
||||
|
||||
|
||||
/**
|
||||
|
||||
@@ -280,7 +280,7 @@
|
||||
desc = "A powerful secondary explosive of syndicate design and unknown composition, it should be stable under normal conditions..."
|
||||
icon = 'icons/obj/assemblies/assemblies.dmi'
|
||||
icon_state = "bombcore"
|
||||
inhand_icon_state = "eshield0"
|
||||
inhand_icon_state = "eshield"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
@@ -296,12 +296,9 @@ GLOBAL_LIST_INIT(dye_registry, list(
|
||||
..()
|
||||
held_mob.machine_wash(washer)
|
||||
|
||||
/obj/item/clothing/shoes/sneakers/machine_wash(obj/machinery/washing_machine/washer)
|
||||
if(chained)
|
||||
chained = FALSE
|
||||
slowdown = SHOES_SLOWDOWN
|
||||
new /obj/item/restraints/handcuffs(loc)
|
||||
..()
|
||||
/obj/item/clothing/shoes/sneakers/orange/machine_wash(obj/machinery/washing_machine/washer)
|
||||
attached_cuffs?.forceMove(loc)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/washing_machine/relaymove(mob/living/user, direction)
|
||||
container_resist_act(user)
|
||||
|
||||
@@ -224,6 +224,9 @@ GLOBAL_DATUM_INIT(welding_sparks, /mutable_appearance, mutable_appearance('icons
|
||||
if(sharpness && force > 5) //give sharp objects butchering functionality, for consistency
|
||||
AddComponent(/datum/component/butchering, speed = 8 SECONDS * toolspeed)
|
||||
|
||||
if(!greyscale_config && greyscale_colors && (greyscale_config_worn || greyscale_config_belt || greyscale_config_inhand_right || greyscale_config_inhand_left))
|
||||
update_greyscale()
|
||||
|
||||
. = ..()
|
||||
|
||||
// Handle adding item associated actions
|
||||
|
||||
@@ -205,7 +205,7 @@
|
||||
return //If we've run out, display message and exit
|
||||
else
|
||||
last = null
|
||||
loaded.color = GLOB.pipe_cleaner_colors[colors[current_color_index]]
|
||||
loaded.color = GLOB.cable_colors[colors[current_color_index]]
|
||||
loaded.update_appearance()
|
||||
last = loaded.place_turf(get_turf(src), user, turn(user.dir, 180))
|
||||
is_empty(user) //If we've run out, display message
|
||||
@@ -225,7 +225,7 @@
|
||||
for(var/obj/structure/pipe_cleaner/C in T)
|
||||
if(!C)
|
||||
continue
|
||||
if(C.color != GLOB.pipe_cleaner_colors[colors[current_color_index]])
|
||||
if(C.color != GLOB.cable_colors[colors[current_color_index]])
|
||||
continue
|
||||
if(C.d1 == 0)
|
||||
return C
|
||||
@@ -243,7 +243,7 @@
|
||||
if(fromdir == dirnum) //pipe_cleaners can't loop back on themselves
|
||||
pipe_cleanersuffix = "invalid"
|
||||
var/image/img = image(icon = 'icons/hud/radial.dmi', icon_state = "cable_[pipe_cleanersuffix]")
|
||||
img.color = GLOB.pipe_cleaner_colors[colors[current_color_index]]
|
||||
img.color = GLOB.cable_colors[colors[current_color_index]]
|
||||
wiredirs[icondir] = img
|
||||
return wiredirs
|
||||
|
||||
@@ -278,7 +278,7 @@
|
||||
if(!T.can_have_cabling())
|
||||
return
|
||||
|
||||
loaded.color = GLOB.pipe_cleaner_colors[colors[current_color_index]]
|
||||
loaded.color = GLOB.cable_colors[colors[current_color_index]]
|
||||
loaded.update_appearance()
|
||||
|
||||
var/obj/structure/pipe_cleaner/linkingCable = findLinkingCable(user)
|
||||
@@ -312,7 +312,7 @@
|
||||
var/cwname = colors[current_color_index]
|
||||
to_chat(user, "Color changed to [cwname]!")
|
||||
if(loaded)
|
||||
loaded.color = GLOB.pipe_cleaner_colors[colors[current_color_index]]
|
||||
loaded.color = GLOB.cable_colors[colors[current_color_index]]
|
||||
loaded.update_appearance()
|
||||
if(wiring_gui_menu)
|
||||
wiringGuiUpdate(user)
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
humankind. The jewelry he kept for himself."
|
||||
icon = 'icons/obj/candle.dmi'
|
||||
icon_state = "candle1"
|
||||
inhand_icon_state = "candle1"
|
||||
inhand_icon_state = null
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
light_color = LIGHT_COLOR_FIRE
|
||||
heat = 1000
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "gangtool-blue"
|
||||
inhand_icon_state = "radio"
|
||||
lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
|
||||
var/uses = 1
|
||||
|
||||
/obj/item/choice_beacon/attack_self(mob/user)
|
||||
|
||||
@@ -128,6 +128,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
name = "cigarette"
|
||||
desc = "A roll of tobacco and nicotine."
|
||||
icon_state = "cigoff"
|
||||
inhand_icon_state = "cigon" //gets overriden during intialize(), just have it for unit test sanity.
|
||||
throw_speed = 0.5
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
body_parts_covered = null
|
||||
@@ -529,6 +530,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
icon_state = "cigaroff"
|
||||
icon_on = "cigaron"
|
||||
icon_off = "cigaroff" //make sure to add positional sprites in icons/obj/cigarettes.dmi if you add more.
|
||||
inhand_icon_state = "cigaron" //gets overriden during intialize(), just have it for unit test sanity.
|
||||
inhand_icon_on = "cigaron"
|
||||
inhand_icon_off = "cigaroff"
|
||||
type_butt = /obj/item/cigbutt/cigarbutt
|
||||
@@ -580,6 +582,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
icon_state = "pipeoff"
|
||||
icon_on = "pipeon" //Note - these are in masks.dmi
|
||||
icon_off = "pipeoff"
|
||||
inhand_icon_state = null
|
||||
inhand_icon_on = null
|
||||
inhand_icon_off = null
|
||||
smoketime = 0
|
||||
|
||||
@@ -30,6 +30,8 @@
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "hypertool"
|
||||
inhand_icon_state = "hypertool"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
toolspeed = 0.1
|
||||
tool_behaviour = null
|
||||
|
||||
@@ -44,6 +46,7 @@
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/debug/omnitool/attack_self(mob/user)
|
||||
if(!user)
|
||||
return
|
||||
@@ -119,4 +122,32 @@
|
||||
else
|
||||
RemoveElement(/datum/element/eyestab)
|
||||
|
||||
/obj/item/debug/omnitool/item_spawner/attack_self(mob/user)
|
||||
if(!user || !user.client)
|
||||
return
|
||||
var/path = text2path(tgui_input_text(user, "Insert an item typepath to spawn", "ADMINS ONLY. FUCK AROUND AND FIND OUT."))
|
||||
if(!path)
|
||||
return
|
||||
var/choice = tgui_alert(user, "Subtypes only?",, list("Yes", "No"))
|
||||
if(!choice)
|
||||
return
|
||||
if(!user.client.holder)
|
||||
if(!isliving(user))
|
||||
return
|
||||
var/mob/living/living_user = user
|
||||
to_chat(user, span_warning("As you try to use [src], you hear strange tearing sounds, as if the coder gods were attempting to reach out and choke you themselves."))
|
||||
playsound(src, 'sound/effects/dimensional_rend.ogg')
|
||||
sleep(4 SECONDS)
|
||||
var/confirmation = tgui_alert(user, "Are you certain you want to do that?", "Admins Only. Last Chance.", list("Yes", "No"))
|
||||
if(!confirmation || confirmation == ("No"))
|
||||
return
|
||||
if(!user.client.holder) //safety if the admin readmined to save their ass lol.
|
||||
to_chat(user, span_reallybig("You shouldn't have done that..."))
|
||||
playsound(src, 'sound/voice/borg_deathsound.ogg')
|
||||
sleep(3 SECONDS)
|
||||
living_user.gib()
|
||||
return
|
||||
var/turf/loc_turf = get_turf(src)
|
||||
for(var/spawn_atom in (choice == "No" ? typesof(path) : subtypesof(path)))
|
||||
new spawn_atom(loc_turf)
|
||||
|
||||
|
||||
@@ -268,7 +268,7 @@
|
||||
name = "compact defibrillator"
|
||||
desc = "A belt-equipped defibrillator that can be rapidly deployed."
|
||||
icon_state = "defibcompact"
|
||||
inhand_icon_state = "defibcompact"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "defibcompact"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
@@ -291,7 +291,7 @@
|
||||
name = "combat defibrillator"
|
||||
desc = "A belt-equipped blood-red defibrillator. Can revive through thick clothing, has an experimental self-recharging battery, and can be utilized in combat via applying the paddles in a disarming or aggressive manner."
|
||||
icon_state = "defibcombat" //needs defib inhand sprites
|
||||
inhand_icon_state = "defibcombat"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "defibcombat"
|
||||
combat = TRUE
|
||||
safety = FALSE
|
||||
@@ -315,7 +315,7 @@
|
||||
name = "elite Nanotrasen defibrillator"
|
||||
desc = "A belt-equipped state-of-the-art defibrillator. Can revive through thick clothing, has an experimental self-recharging battery, and can be utilized in combat via applying the paddles in a disarming or aggressive manner."
|
||||
icon_state = "defibnt" //needs defib inhand sprites
|
||||
inhand_icon_state = "defibnt"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "defibnt"
|
||||
paddle_type = /obj/item/shockpaddles/syndicate/nanotrasen
|
||||
paddle_state = "defibnt-paddles"
|
||||
|
||||
@@ -261,7 +261,7 @@
|
||||
name = "banana lamp"
|
||||
desc = "Only a clown would think to make a ghetto banana-shaped lamp. Even has a goofy pullstring."
|
||||
icon_state = "bananalamp"
|
||||
inhand_icon_state = "bananalamp"
|
||||
inhand_icon_state = null
|
||||
|
||||
// FLARES
|
||||
|
||||
@@ -369,7 +369,7 @@
|
||||
name = "suspicious lantern"
|
||||
desc = "A suspicious looking lantern."
|
||||
icon_state = "syndilantern"
|
||||
inhand_icon_state = "syndilantern"
|
||||
inhand_icon_state = null
|
||||
light_range = 10
|
||||
|
||||
/obj/item/flashlight/lantern/jade
|
||||
@@ -384,7 +384,7 @@
|
||||
desc = "Extract from a yellow slime. It emits a strong light when squeezed."
|
||||
icon = 'icons/obj/lighting.dmi'
|
||||
icon_state = "slime"
|
||||
inhand_icon_state = "slime"
|
||||
inhand_icon_state = null
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
custom_materials = null
|
||||
@@ -457,7 +457,7 @@
|
||||
color = LIGHT_COLOR_GREEN
|
||||
icon_state = "glowstick"
|
||||
base_icon_state = "glowstick"
|
||||
inhand_icon_state = "glowstick"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "lightstick"
|
||||
grind_results = list(/datum/reagent/phenol = 15, /datum/reagent/hydrogen = 10, /datum/reagent/oxygen = 5) //Meth-in-a-stick
|
||||
/// How many seconds of fuel we have left
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
icon_state = "gps-c"
|
||||
inhand_icon_state = "electronic"
|
||||
worn_icon_state = "electronic"
|
||||
lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
obj_flags = UNIQUE_RENAME
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "Used for coloring pipes, unsurprisingly."
|
||||
icon = 'icons/obj/bureaucracy.dmi'
|
||||
icon_state = "labeler1"
|
||||
inhand_icon_state = "flight"
|
||||
inhand_icon_state = null
|
||||
item_flags = NOBLUDGEON
|
||||
var/paint_color = "grey"
|
||||
|
||||
|
||||
@@ -2,7 +2,9 @@
|
||||
name = "pressure plate"
|
||||
desc = "An electronic device that triggers when stepped on. Ctrl-Click to toggle the pressure plate off and on."
|
||||
icon = 'icons/obj/puzzle_small.dmi'
|
||||
inhand_icon_state = "flash"
|
||||
inhand_icon_state = "flashtool"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
icon_state = "pressureplate"
|
||||
layer = LOW_OBJ_LAYER
|
||||
var/trigger_mob = TRUE
|
||||
|
||||
@@ -19,6 +19,8 @@ GLOBAL_LIST_INIT(channel_tokens, list(
|
||||
desc = "An updated, modular intercom that fits over the head. Takes encryption keys."
|
||||
icon_state = "headset"
|
||||
inhand_icon_state = "headset"
|
||||
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
worn_icon_state = "headset"
|
||||
custom_materials = list(/datum/material/iron=75)
|
||||
subspace_transmission = TRUE
|
||||
@@ -115,7 +117,6 @@ GLOBAL_LIST_INIT(channel_tokens, list(
|
||||
name = "syndicate headset"
|
||||
desc = "A syndicate headset that can be used to hear all radio frequencies. Protects ears from flashbangs."
|
||||
icon_state = "syndie_headset"
|
||||
inhand_icon_state = "syndie_headset"
|
||||
|
||||
/obj/item/radio/headset/syndicate/alt/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -138,7 +139,6 @@ GLOBAL_LIST_INIT(channel_tokens, list(
|
||||
name = "security bowman headset"
|
||||
desc = "This is used by your elite security force. Protects ears from flashbangs."
|
||||
icon_state = "sec_headset_alt"
|
||||
inhand_icon_state = "sec_headset_alt"
|
||||
|
||||
/obj/item/radio/headset/headset_sec/alt/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -205,7 +205,6 @@ GLOBAL_LIST_INIT(channel_tokens, list(
|
||||
name = "\proper the captain's bowman headset"
|
||||
desc = "The headset of the boss. Protects ears from flashbangs."
|
||||
icon_state = "com_headset_alt"
|
||||
inhand_icon_state = "com_headset_alt"
|
||||
|
||||
/obj/item/radio/headset/heads/captain/alt/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -227,7 +226,6 @@ GLOBAL_LIST_INIT(channel_tokens, list(
|
||||
name = "\proper the head of security's bowman headset"
|
||||
desc = "The headset of the man in charge of keeping order and protecting the station. Protects ears from flashbangs."
|
||||
icon_state = "com_headset_alt"
|
||||
inhand_icon_state = "com_headset_alt"
|
||||
|
||||
/obj/item/radio/headset/heads/hos/alt/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -293,7 +291,6 @@ GLOBAL_LIST_INIT(channel_tokens, list(
|
||||
name = "\improper CentCom bowman headset"
|
||||
desc = "A headset especially for emergency response personnel. Protects ears from flashbangs."
|
||||
icon_state = "cent_headset_alt"
|
||||
inhand_icon_state = "cent_headset_alt"
|
||||
keyslot = null
|
||||
|
||||
/obj/item/radio/headset/headset_cent/alt/Initialize(mapload)
|
||||
|
||||
@@ -4,7 +4,9 @@
|
||||
icon = 'icons/obj/radio.dmi'
|
||||
name = "station bounced radio"
|
||||
icon_state = "walkietalkie"
|
||||
inhand_icon_state = "walkietalkie"
|
||||
inhand_icon_state = "radio"
|
||||
lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
|
||||
worn_icon_state = "radio"
|
||||
desc = "A basic handheld radio that communicates with local telecommunication networks."
|
||||
dog_fashion = /datum/dog_fashion/back
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
icon_state = "scanner"
|
||||
inhand_icon_state = "electronic"
|
||||
worn_icon_state = "electronic"
|
||||
lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
custom_price = PAYCHECK_CREW * 5
|
||||
|
||||
@@ -207,6 +207,8 @@ effective or pretty fucking useless.
|
||||
icon = 'icons/obj/clothing/belts.dmi'
|
||||
icon_state = "utility"
|
||||
inhand_icon_state = "utility"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/belt_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/belt_righthand.dmi'
|
||||
worn_icon_state = "utility"
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
attack_verb_continuous = list("whips", "lashes", "disciplines")
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
desc = "A cheap single use autoinjector that injects the user with DNA."
|
||||
icon = 'icons/obj/medical/syringe.dmi'
|
||||
icon_state = "dnainjector"
|
||||
inhand_icon_state = "dnainjector"
|
||||
worn_icon_state = "pen"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
@@ -17,6 +18,24 @@
|
||||
|
||||
var/used = FALSE
|
||||
|
||||
/obj/item/dnainjector/Initialize(mapload)
|
||||
. = ..()
|
||||
AddElement(/datum/element/update_icon_updates_onmob)
|
||||
if(used)
|
||||
update_appearance()
|
||||
|
||||
/obj/item/dnainjector/vv_edit_var(vname, vval)
|
||||
. = ..()
|
||||
if(vname == NAMEOF(src, used))
|
||||
update_appearance()
|
||||
|
||||
/obj/item/dnainjector/update_icon_state()
|
||||
. = ..()
|
||||
icon_state = inhand_icon_state = "[initial(icon_state)][used ? "0" : null]"
|
||||
|
||||
/obj/item/dnainjector/update_desc(updates)
|
||||
. = ..()
|
||||
desc = "[initial(desc)][used ? "This one is used up." : null]"
|
||||
|
||||
/obj/item/dnainjector/attack_paw(mob/user, list/modifiers)
|
||||
return attack_hand(user, modifiers)
|
||||
@@ -77,8 +96,7 @@
|
||||
to_chat(user, span_notice("It appears that [target] does not have compatible DNA."))
|
||||
|
||||
used = TRUE
|
||||
icon_state = "dnainjector0"
|
||||
desc += " This one is used up."
|
||||
update_appearance()
|
||||
|
||||
/obj/item/dnainjector/timed
|
||||
var/duration = 600
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
/obj/item/dualsaber
|
||||
icon = 'icons/obj/weapons/transforming_energy.dmi'
|
||||
icon_state = "dualsaber0"
|
||||
inhand_icon_state = "dualsaber0"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
||||
name = "double-bladed energy sword"
|
||||
@@ -71,7 +72,7 @@
|
||||
return HAS_TRAIT(src, TRAIT_WIELDED) && sharpness
|
||||
|
||||
/obj/item/dualsaber/update_icon_state()
|
||||
icon_state = HAS_TRAIT(src, TRAIT_WIELDED) ? "dualsaber[saber_color][HAS_TRAIT(src, TRAIT_WIELDED)]" : "dualsaber0"
|
||||
icon_state = inhand_icon_state = HAS_TRAIT(src, TRAIT_WIELDED) ? "dualsaber[saber_color][HAS_TRAIT(src, TRAIT_WIELDED)]" : "dualsaber0"
|
||||
return ..()
|
||||
|
||||
/obj/item/dualsaber/suicide_act(mob/living/carbon/user)
|
||||
|
||||
@@ -249,7 +249,7 @@
|
||||
desc = "Bon appetit!"
|
||||
icon = 'icons/obj/food/burgerbread.dmi'
|
||||
icon_state = "baguette"
|
||||
inhand_icon_state = "baguette"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "baguette"
|
||||
food_reagents = list(/datum/reagent/consumable/nutriment = 8, /datum/reagent/consumable/nutriment/vitamin = 3)
|
||||
bite_consumption = 3
|
||||
@@ -332,7 +332,7 @@
|
||||
desc = "Alas, it is limited."
|
||||
icon = 'icons/obj/food/burgerbread.dmi'
|
||||
icon_state = "garlicbread"
|
||||
inhand_icon_state = "garlicbread"
|
||||
inhand_icon_state = null
|
||||
food_reagents = list(/datum/reagent/consumable/nutriment = 10, /datum/reagent/consumable/nutriment/vitamin = 6, /datum/reagent/consumable/garlic = 2)
|
||||
bite_consumption = 3
|
||||
tastes = list("bread" = 1, "garlic" = 1, "butter" = 1)
|
||||
|
||||
@@ -367,7 +367,7 @@
|
||||
desc = "A delicious lollipop. Makes for a great Valentine's present."
|
||||
icon = 'icons/obj/food/lollipop.dmi'
|
||||
icon_state = "lollipop_stick"
|
||||
inhand_icon_state = "lollipop_stick"
|
||||
inhand_icon_state = null
|
||||
food_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 1, /datum/reagent/iron = 10, /datum/reagent/consumable/sugar = 5, /datum/reagent/medicine/omnizine = 2) //Honk
|
||||
tastes = list("candy" = 1)
|
||||
foodtypes = JUNKFOOD | SUGAR
|
||||
@@ -402,7 +402,7 @@
|
||||
name = "bubblegum"
|
||||
desc = "A rubbery strip of gum. Not exactly filling, but it keeps you busy."
|
||||
icon_state = "bubblegum"
|
||||
inhand_icon_state = "bubblegum"
|
||||
inhand_icon_state = null
|
||||
color = "#E48AB5" // craftable custom gums someday?
|
||||
food_reagents = list(/datum/reagent/consumable/sugar = 5)
|
||||
tastes = list("candy" = 1)
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
name = "pancake"
|
||||
desc = "A fluffy pancake. The softer, superior relative of the waffle."
|
||||
icon_state = "pancakes_1"
|
||||
inhand_icon_state = "pancakes"
|
||||
inhand_icon_state = null
|
||||
food_reagents = list(/datum/reagent/consumable/nutriment = 4, /datum/reagent/consumable/nutriment/vitamin = 2)
|
||||
tastes = list("pancakes" = 1)
|
||||
foodtypes = GRAIN | SUGAR | BREAKFAST
|
||||
@@ -16,7 +16,6 @@
|
||||
name = "goopy pancake"
|
||||
desc = "A barely cooked mess that some may mistake for a pancake. It longs for the griddle."
|
||||
icon_state = "rawpancakes_1"
|
||||
inhand_icon_state = "rawpancakes"
|
||||
food_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 1)
|
||||
tastes = list("milky batter" = 1)
|
||||
burns_on_grill = FALSE
|
||||
@@ -56,7 +55,6 @@
|
||||
name = "blueberry pancake"
|
||||
desc = "A fluffy and delicious blueberry pancake."
|
||||
icon_state = "bbpancakes_1"
|
||||
inhand_icon_state = "bbpancakes"
|
||||
food_reagents = list(/datum/reagent/consumable/nutriment = 6, /datum/reagent/consumable/nutriment/vitamin = 5)
|
||||
tastes = list("pancakes" = 1, "blueberries" = 1)
|
||||
|
||||
@@ -64,7 +62,6 @@
|
||||
name = "chocolate chip pancake"
|
||||
desc = "A fluffy and delicious chocolate chip pancake."
|
||||
icon_state = "ccpancakes_1"
|
||||
inhand_icon_state = "ccpancakes"
|
||||
food_reagents = list(/datum/reagent/consumable/nutriment = 6, /datum/reagent/consumable/nutriment/vitamin = 5)
|
||||
tastes = list("pancakes" = 1, "chocolate" = 1)
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/obj/item/food/pie
|
||||
icon = 'icons/obj/food/piecake.dmi'
|
||||
|
||||
|
||||
bite_consumption = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
max_volume = 80
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
name = "C.L.U.W.N.E."
|
||||
desc = "A sleek device often given to clowns on their 10th birthdays for protection. You can hear faint scratching coming from within."
|
||||
icon_state = "clown_ball"
|
||||
inhand_icon_state = "clown_ball"
|
||||
inhand_icon_state = null
|
||||
spawner_type = list(/mob/living/simple_animal/hostile/retaliate/clown/fleshclown, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk, /mob/living/simple_animal/hostile/retaliate/clown/longface, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk/chlown, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk/honcmunculus, /mob/living/simple_animal/hostile/retaliate/clown/mutant/glutton, /mob/living/simple_animal/hostile/retaliate/clown/banana, /mob/living/simple_animal/hostile/retaliate/clown/honkling, /mob/living/simple_animal/hostile/retaliate/clown/lube)
|
||||
deliveryamt = 1
|
||||
|
||||
@@ -62,6 +62,6 @@
|
||||
name = "stuffed C.L.U.W.N.E."
|
||||
desc = "A sleek device often given to clowns on their 10th birthdays for protection. While a typical C.L.U.W.N.E only holds one creature, sometimes foolish young clowns try to cram more in, often to disasterous effect."
|
||||
icon_state = "clown_broken"
|
||||
inhand_icon_state = "clown_broken"
|
||||
inhand_icon_state = null
|
||||
spawner_type = /mob/living/simple_animal/hostile/retaliate/clown/mutant
|
||||
deliveryamt = 5
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
gender = PLURAL
|
||||
icon_state = "handcuff"
|
||||
worn_icon_state = "handcuff"
|
||||
inhand_icon_state = "handcuff"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
flags_1 = CONDUCT_1
|
||||
@@ -137,15 +138,17 @@
|
||||
name = "cable restraints"
|
||||
desc = "Looks like some cables tied together. Could be used to tie something up."
|
||||
icon_state = "cuff"
|
||||
inhand_icon_state = "coil"
|
||||
color = "#ff0000"
|
||||
inhand_icon_state = "coil_red"
|
||||
color = CABLE_HEX_COLOR_RED
|
||||
///for generating the correct icons based off the original cable's color.
|
||||
var/cable_color = CABLE_COLOR_RED
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
custom_materials = list(/datum/material/iron=150, /datum/material/glass=75)
|
||||
breakouttime = 30 SECONDS
|
||||
cuffsound = 'sound/weapons/cablecuff.ogg'
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/Initialize(mapload)
|
||||
/obj/item/restraints/handcuffs/cable/Initialize(mapload, new_color)
|
||||
. = ..()
|
||||
|
||||
var/static/list/hovering_item_typechecks = list(
|
||||
@@ -159,6 +162,29 @@
|
||||
)
|
||||
|
||||
AddElement(/datum/element/contextual_screentip_item_typechecks, hovering_item_typechecks)
|
||||
AddElement(/datum/element/update_icon_updates_onmob, (slot_flags|ITEM_SLOT_HANDCUFFED))
|
||||
|
||||
if(new_color)
|
||||
set_cable_color(new_color)
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/proc/set_cable_color(new_color)
|
||||
color = GLOB.cable_colors[new_color]
|
||||
cable_color = new_color
|
||||
update_appearance(UPDATE_ICON)
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/vv_edit_var(vname, vval)
|
||||
if(vname == NAMEOF(src, cable_color))
|
||||
set_cable_color(vval)
|
||||
datum_flags |= DF_VAR_EDITED
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/update_icon_state()
|
||||
. = ..()
|
||||
if(cable_color)
|
||||
var/new_inhand_icon = "coil_[cable_color]"
|
||||
if(new_inhand_icon != inhand_icon_state)
|
||||
inhand_icon_state = new_inhand_icon //small memory optimization.
|
||||
|
||||
/**
|
||||
* # Sinew restraints
|
||||
@@ -171,7 +197,8 @@
|
||||
name = "sinew restraints"
|
||||
desc = "A pair of restraints fashioned from long strands of flesh."
|
||||
icon_state = "sinewcuff"
|
||||
inhand_icon_state = "sinewcuff"
|
||||
inhand_icon_state = null
|
||||
cable_color = null
|
||||
custom_materials = null
|
||||
color = null
|
||||
|
||||
@@ -179,49 +206,65 @@
|
||||
* Red cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/red
|
||||
color = "#ff0000"
|
||||
color = CABLE_HEX_COLOR_RED
|
||||
cable_color = CABLE_COLOR_RED
|
||||
inhand_icon_state = "coil_red"
|
||||
|
||||
/**
|
||||
* Yellow cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/yellow
|
||||
color = "#ffff00"
|
||||
color = CABLE_HEX_COLOR_YELLOW
|
||||
cable_color = CABLE_COLOR_YELLOW
|
||||
inhand_icon_state = "coil_yellow"
|
||||
|
||||
/**
|
||||
* Blue cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/blue
|
||||
color = "#1919c8"
|
||||
color =CABLE_HEX_COLOR_BLUE
|
||||
cable_color = CABLE_COLOR_BLUE
|
||||
inhand_icon_state = "coil_blue"
|
||||
|
||||
/**
|
||||
* Green cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/green
|
||||
color = "#00aa00"
|
||||
color = CABLE_HEX_COLOR_GREEN
|
||||
cable_color = CABLE_COLOR_GREEN
|
||||
inhand_icon_state = "coil_green"
|
||||
|
||||
/**
|
||||
* Pink cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/pink
|
||||
color = "#ff3ccd"
|
||||
color = CABLE_HEX_COLOR_PINK
|
||||
cable_color = CABLE_COLOR_PINK
|
||||
inhand_icon_state = "coil_pink"
|
||||
|
||||
/**
|
||||
* Orange (the color) cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/orange
|
||||
color = "#ff8000"
|
||||
color = CABLE_HEX_COLOR_ORANGE
|
||||
cable_color = CABLE_COLOR_ORANGE
|
||||
inhand_icon_state = "coil_orange"
|
||||
|
||||
/**
|
||||
* Cyan cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/cyan
|
||||
color = "#00ffff"
|
||||
color = CABLE_HEX_COLOR_CYAN
|
||||
cable_color = CABLE_COLOR_CYAN
|
||||
inhand_icon_state = "coil_cyan"
|
||||
|
||||
/**
|
||||
* White cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/white
|
||||
color = null
|
||||
color = CABLE_HEX_COLOR_WHITE
|
||||
cable_color = CABLE_COLOR_WHITE
|
||||
inhand_icon_state = "coil_white"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/attackby(obj/item/I, mob/user, params) //Slapcrafting
|
||||
if(istype(I, /obj/item/stack/rods))
|
||||
@@ -262,12 +305,14 @@
|
||||
name = "zipties"
|
||||
desc = "Plastic, disposable zipties that can be used to restrain temporarily but are destroyed after use."
|
||||
icon_state = "cuff"
|
||||
inhand_icon_state = "cuff_white"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
custom_materials = null
|
||||
breakouttime = 45 SECONDS
|
||||
trashtype = /obj/item/restraints/handcuffs/cable/zipties/used
|
||||
color = null
|
||||
cable_color = null
|
||||
|
||||
/**
|
||||
* # Used zipties
|
||||
@@ -277,7 +322,6 @@
|
||||
/obj/item/restraints/handcuffs/cable/zipties/used
|
||||
desc = "A pair of broken zipties."
|
||||
icon_state = "cuff_used"
|
||||
inhand_icon_state = "cuff"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/zipties/used/attack()
|
||||
return
|
||||
@@ -295,7 +339,6 @@
|
||||
/obj/item/restraints/handcuffs/cable/zipties/fake/used
|
||||
desc = "A pair of broken fake zipties."
|
||||
icon_state = "cuff_used"
|
||||
inhand_icon_state = "cuff"
|
||||
|
||||
/**
|
||||
* # Generic leg cuffs
|
||||
@@ -307,6 +350,7 @@
|
||||
desc = "Use this to keep prisoners in line."
|
||||
gender = PLURAL
|
||||
icon_state = "handcuff"
|
||||
inhand_icon_state = "handcuff"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
flags_1 = CONDUCT_1
|
||||
|
||||
@@ -363,7 +363,9 @@
|
||||
desc = "Used for absolutely hilarious sacrifices."
|
||||
icon = 'icons/obj/wizard.dmi'
|
||||
icon_state = "clownrender"
|
||||
inhand_icon_state = "render"
|
||||
inhand_icon_state = "cultdagger"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
||||
worn_icon_state = "render"
|
||||
hitsound = 'sound/items/bikehorn.ogg'
|
||||
sharpness = SHARP_EDGED
|
||||
@@ -423,6 +425,8 @@
|
||||
inhand_icon_state = "fedora"
|
||||
slot_flags = ITEM_SLOT_HEAD
|
||||
icon = 'icons/obj/clothing/hats.dmi'
|
||||
lefthand_file = 'icons/mob/inhands/clothing/hats_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/clothing/hats_righthand.dmi'
|
||||
force = 0
|
||||
throw_speed = 4
|
||||
throw_range = 7
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
icon_state = "inspector"
|
||||
worn_icon_state = "salestagger"
|
||||
inhand_icon_state = "electronic"
|
||||
lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
|
||||
throwforce = 0
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_range = 1
|
||||
|
||||
@@ -103,6 +103,7 @@
|
||||
desc = "Used to knock out the Bartender."
|
||||
icon_state = "rolling_pin"
|
||||
worn_icon_state = "rolling_pin"
|
||||
inhand_icon_state = "rolling_pin"
|
||||
force = 8
|
||||
throwforce = 5
|
||||
throw_speed = 3
|
||||
@@ -118,6 +119,7 @@
|
||||
name = "metal rolling pin"
|
||||
desc = "A heavy metallic rolling pin used to bash in those annoying ingredients."
|
||||
icon_state = "metal_rolling_pin"
|
||||
inhand_icon_state = "metal_rolling_pin"
|
||||
force = 12
|
||||
flags_1 = CONDUCT_1
|
||||
custom_materials = list(/datum/material/iron = MINERAL_MATERIAL_AMOUNT * 1.5, /datum/material/plastic = MINERAL_MATERIAL_AMOUNT * 1.5)
|
||||
|
||||
@@ -2,7 +2,9 @@
|
||||
name = "latex glove"
|
||||
desc = "Sterile and airtight."
|
||||
icon_state = "latexballon"
|
||||
inhand_icon_state = "lgloves"
|
||||
inhand_icon_state = "greyscale_gloves"
|
||||
lefthand_file = 'icons/mob/inhands/clothing/gloves_righthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/clothing/gloves_lefthand.dmi'
|
||||
force = 0
|
||||
throwforce = 0
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
@@ -19,6 +21,8 @@
|
||||
if (icon_state == "latexballon_bursted")
|
||||
return
|
||||
icon_state = "latexballon_blow"
|
||||
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
inhand_icon_state = "latexballon"
|
||||
user.update_held_items()
|
||||
to_chat(user, span_notice("You blow up [src] with [tank]."))
|
||||
@@ -35,7 +39,9 @@
|
||||
return
|
||||
playsound(src, 'sound/weapons/gun/pistol/shot.ogg', 100, TRUE)
|
||||
icon_state = "latexballon_bursted"
|
||||
inhand_icon_state = "lgloves"
|
||||
inhand_icon_state = initial(inhand_icon_state)
|
||||
lefthand_file = initial(lefthand_file)
|
||||
righthand_file = initial(righthand_file)
|
||||
if(isliving(loc))
|
||||
var/mob/living/user = src.loc
|
||||
user.update_held_items()
|
||||
|
||||
@@ -100,6 +100,10 @@
|
||||
if(active)
|
||||
if(sword_color_icon)
|
||||
icon_state = "[icon_state]_[sword_color_icon]"
|
||||
inhand_icon_state = "[inhand_icon_state]_[sword_color_icon]"
|
||||
if(ismob(loc))
|
||||
var/mob/loc_mob = loc
|
||||
loc_mob.update_held_items()
|
||||
if(embedding)
|
||||
updateEmbedding()
|
||||
heat = active_heat
|
||||
@@ -111,7 +115,8 @@
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
tool_behaviour = (active ? TOOL_SAW : NONE) //Lets energy weapons cut trees. Also lets them do bonecutting surgery, which is kinda metal!
|
||||
balloon_alert(user, "[name] [active ? "enabled":"disabled"]")
|
||||
if(user)
|
||||
balloon_alert(user, "[name] [active ? "enabled":"disabled"]")
|
||||
playsound(user ? user : src, active ? 'sound/weapons/saberon.ogg' : 'sound/weapons/saberoff.ogg', 35, TRUE)
|
||||
set_light_on(active)
|
||||
return COMPONENT_NO_DEFAULT_MESSAGE
|
||||
@@ -121,6 +126,7 @@
|
||||
name = "energy axe"
|
||||
desc = "An energized battle axe."
|
||||
icon_state = "axe"
|
||||
inhand_icon_state = "axe"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/axes_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/axes_righthand.dmi'
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
@@ -158,6 +164,7 @@
|
||||
name = "energy sword"
|
||||
desc = "May the force be within you."
|
||||
icon_state = "e_sword"
|
||||
inhand_icon_state = "e_sword"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
||||
hitsound = SFX_SWING_HIT
|
||||
@@ -219,7 +226,7 @@
|
||||
// The colored energy swords we all know and love.
|
||||
/obj/item/melee/energy/sword/saber
|
||||
/// Assoc list of all possible saber colors to color define.
|
||||
var/list/possible_colors = list(
|
||||
var/list/possible_sword_colors = list(
|
||||
"red" = COLOR_SOFT_RED,
|
||||
"blue" = LIGHT_COLOR_LIGHT_CYAN,
|
||||
"green" = LIGHT_COLOR_GREEN,
|
||||
@@ -227,19 +234,30 @@
|
||||
)
|
||||
/// Whether this saber has been multitooled.
|
||||
var/hacked = FALSE
|
||||
var/hacked_color
|
||||
|
||||
/obj/item/melee/energy/sword/saber/Initialize(mapload)
|
||||
. = ..()
|
||||
if(!sword_color_icon && LAZYLEN(possible_colors))
|
||||
sword_color_icon = pick(possible_colors)
|
||||
if(!sword_color_icon && LAZYLEN(possible_sword_colors))
|
||||
sword_color_icon = pick(possible_sword_colors)
|
||||
|
||||
if(sword_color_icon)
|
||||
set_light_color(possible_colors[sword_color_icon])
|
||||
set_light_color(possible_sword_colors[sword_color_icon])
|
||||
|
||||
/obj/item/melee/energy/sword/saber/process()
|
||||
. = ..()
|
||||
if(hacked)
|
||||
set_light_color(possible_colors[pick(possible_colors)])
|
||||
if(blade_active && hacked)
|
||||
if(!LAZYLEN(possible_sword_colors))
|
||||
possible_sword_colors = list(
|
||||
"red" = COLOR_SOFT_RED,
|
||||
"blue" = LIGHT_COLOR_LIGHT_CYAN,
|
||||
"green" = LIGHT_COLOR_GREEN,
|
||||
"purple" = LIGHT_COLOR_LAVENDER,
|
||||
)
|
||||
possible_sword_colors -= hacked_color
|
||||
hacked_color = pick(possible_sword_colors)
|
||||
set_light_color(possible_sword_colors[hacked_color])
|
||||
possible_sword_colors -= hacked_color
|
||||
|
||||
/obj/item/melee/energy/sword/saber/red
|
||||
sword_color_icon = "red"
|
||||
@@ -262,12 +280,14 @@
|
||||
to_chat(user, span_warning("RNBW_ENGAGE"))
|
||||
if(force >= active_force)
|
||||
icon_state = "[initial(icon_state)]_on_rainbow"
|
||||
inhand_icon_state = "[initial(inhand_icon_state)]_on_rainbow"
|
||||
user.update_held_items()
|
||||
|
||||
/obj/item/melee/energy/sword/pirate
|
||||
name = "energy cutlass"
|
||||
desc = "Arrrr matey."
|
||||
icon_state = "e_cutlass"
|
||||
inhand_icon_state = "e_cutlass"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
||||
light_color = COLOR_RED
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
name = "mop"
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "mop"
|
||||
inhand_icon_state = "mop"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
|
||||
force = 8
|
||||
@@ -72,7 +73,6 @@
|
||||
name = "advanced mop"
|
||||
max_reagent_volume = 10
|
||||
icon_state = "advmop"
|
||||
inhand_icon_state = "mop"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
|
||||
force = 12
|
||||
|
||||
@@ -533,7 +533,7 @@
|
||||
name = "space lizard plushie"
|
||||
desc = "An adorable stuffed toy that resembles a very determined spacefaring lizardperson. To infinity and beyond, little guy."
|
||||
icon_state = "plushie_spacelizard"
|
||||
inhand_icon_state = "plushie_spacelizard"
|
||||
inhand_icon_state = null
|
||||
// space lizards can't hit people with their tail, it's stuck in their suit
|
||||
attack_verb_continuous = list("claws", "hisses", "bops")
|
||||
attack_verb_simple = list("claw", "hiss", "bops")
|
||||
@@ -543,7 +543,7 @@
|
||||
name = "snake plushie"
|
||||
desc = "An adorable stuffed toy that resembles a snake. Not to be mistaken for the real thing."
|
||||
icon_state = "plushie_snake"
|
||||
inhand_icon_state = "plushie_snake"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("bites", "hisses", "tail slaps")
|
||||
attack_verb_simple = list("bite", "hiss", "tail slap")
|
||||
squeak_override = list('sound/weapons/bite.ogg' = 1)
|
||||
@@ -552,7 +552,7 @@
|
||||
name = "operative plushie"
|
||||
desc = "A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious."
|
||||
icon_state = "plushie_nuke"
|
||||
inhand_icon_state = "plushie_nuke"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("shoots", "nukes", "detonates")
|
||||
attack_verb_simple = list("shoot", "nuke", "detonate")
|
||||
squeak_override = list('sound/effects/hit_punch.ogg' = 1)
|
||||
@@ -561,7 +561,7 @@
|
||||
name = "plasmaman plushie"
|
||||
desc = "A stuffed toy that resembles your purple coworkers. Mmm, yeah, in true plasmaman fashion, it's not cute at all despite the designer's best efforts."
|
||||
icon_state = "plushie_pman"
|
||||
inhand_icon_state = "plushie_pman"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("burns", "space beasts", "fwooshes")
|
||||
attack_verb_simple = list("burn", "space beast", "fwoosh")
|
||||
squeak_override = list('sound/effects/extinguish.ogg' = 1)
|
||||
@@ -570,7 +570,7 @@
|
||||
name = "slime plushie"
|
||||
desc = "An adorable stuffed toy that resembles a slime. It is practically just a hacky sack."
|
||||
icon_state = "plushie_slime"
|
||||
inhand_icon_state = "plushie_slime"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("blorbles", "slimes", "absorbs")
|
||||
attack_verb_simple = list("blorble", "slime", "absorb")
|
||||
squeak_override = list('sound/effects/blobattack.ogg' = 1)
|
||||
@@ -580,7 +580,7 @@
|
||||
name = "awakened plushie"
|
||||
desc = "An ancient plushie that has grown enlightened to the true nature of reality."
|
||||
icon_state = "plushie_awake"
|
||||
inhand_icon_state = "plushie_awake"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/toy/plush/awakenedplushie/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -590,7 +590,7 @@
|
||||
name = "bee plushie"
|
||||
desc = "A cute toy that resembles an even cuter bee."
|
||||
icon_state = "plushie_h"
|
||||
inhand_icon_state = "plushie_h"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("stings")
|
||||
attack_verb_simple = list("sting")
|
||||
gender = FEMALE
|
||||
@@ -658,7 +658,7 @@
|
||||
name = "moth plushie"
|
||||
desc = "A plushie depicting an adorable mothperson. It's a huggable bug!"
|
||||
icon_state = "moffplush"
|
||||
inhand_icon_state = "moffplush"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("flutters", "flaps")
|
||||
attack_verb_simple = list("flutter", "flap")
|
||||
squeak_override = list('sound/voice/moth/scream_moth.ogg'=1)
|
||||
@@ -686,7 +686,6 @@
|
||||
name = "peacekeeper plushie"
|
||||
desc = "A plushie depicting a peacekeeper cyborg. Only you can prevent human harm!"
|
||||
icon_state = "pkplush"
|
||||
inhand_icon_state = "pkplush"
|
||||
attack_verb_continuous = list("hugs", "squeezes")
|
||||
attack_verb_simple = list("hug", "squeeze")
|
||||
squeak_override = list('sound/weapons/thudswoosh.ogg'=1)
|
||||
@@ -695,7 +694,7 @@
|
||||
name = "runner plushie"
|
||||
desc = "A plushie depicting a xenomorph runner, made to commemorate the centenary of the Battle of LV-426. Much cuddlier than the real thing."
|
||||
icon_state = "rouny"
|
||||
inhand_icon_state = "rouny"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("slashes", "bites", "charges")
|
||||
attack_verb_simple = list("slash", "bite", "charge")
|
||||
squeak_override = list('sound/items/intents/Help.ogg' = 1)
|
||||
@@ -704,7 +703,7 @@
|
||||
name = "abductor plushie"
|
||||
desc = "A plushie depicting an alien abductor. The tag on it is in an indecipherable language."
|
||||
icon_state = "abductor"
|
||||
inhand_icon_state = "abductor"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("abducts", "probes")
|
||||
attack_verb_continuous = list("abduct", "probe")
|
||||
squeak_override = list('sound/weather/ashstorm/inside/weak_end.ogg' = 1) //very faint sound since abductors are silent as far as "speaking" is concerned.
|
||||
@@ -713,7 +712,7 @@
|
||||
name = "abductor agent plushie"
|
||||
desc = "A plushie depicting an alien abductor agent. The stun baton is attached to the hand of the plushie, and appears to be inert. I wouldn't stay alone with it."
|
||||
icon_state = "abductor_agent"
|
||||
inhand_icon_state = "abductor_agent"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("abducts", "probes", "stuns")
|
||||
attack_verb_continuous = list("abduct", "probe", "stun")
|
||||
squeak_override = list(
|
||||
@@ -725,7 +724,7 @@
|
||||
name = "cucumber greek"
|
||||
desc = "A plushie depicting a large cucumber with eyes, it seems that according to the manufacturer of the toy, the human race will look like in the future."
|
||||
icon_state = "cucumber"
|
||||
inhand_icon_state = "cucumber"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("squishуы", "creakes", "crunches")
|
||||
attack_verb_simple = list("squish", "creak", "crunch")
|
||||
squeak_override = list(
|
||||
|
||||
@@ -272,30 +272,36 @@
|
||||
name = "Crusader's Hood"
|
||||
desc = "A brownish hood."
|
||||
icon_state = "crusader"
|
||||
inhand_icon_state = null
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
flags_inv = HIDEHAIR|HIDEEARS|HIDEFACE
|
||||
armor = list(MELEE = 50, BULLET = 50, LASER = 50, ENERGY = 50, BOMB = 60, BIO = 0, FIRE = 60, ACID = 60)
|
||||
|
||||
/obj/item/clothing/head/helmet/plate/crusader/blue
|
||||
icon_state = "crusader-blue"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/clothing/head/helmet/plate/crusader/red
|
||||
icon_state = "crusader-red"
|
||||
inhand_icon_state = null
|
||||
|
||||
//Prophet helmet
|
||||
/obj/item/clothing/head/helmet/plate/crusader/prophet
|
||||
name = "Prophet's Hat"
|
||||
desc = "A religious-looking hat."
|
||||
icon_state = null
|
||||
inhand_icon_state = null
|
||||
flags_1 = 0
|
||||
armor = list(MELEE = 60, BULLET = 60, LASER = 60, ENERGY = 60, BOMB = 70, BIO = 50, FIRE = 60, ACID = 60) //religion protects you from disease, honk.
|
||||
worn_y_offset = 6
|
||||
|
||||
/obj/item/clothing/head/helmet/plate/crusader/prophet/red
|
||||
icon_state = "prophet-red"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/clothing/head/helmet/plate/crusader/prophet/blue
|
||||
icon_state = "prophet-blue"
|
||||
inhand_icon_state = null
|
||||
|
||||
//Structure conversion staff
|
||||
/obj/item/godstaff
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
name = "bluespace polycrystal"
|
||||
icon = 'icons/obj/telescience.dmi'
|
||||
icon_state = "polycrystal"
|
||||
inhand_icon_state = "sheet-polycrystal"
|
||||
inhand_icon_state = null
|
||||
singular_name = "bluespace polycrystal"
|
||||
desc = "A stable polycrystal, made of fused-together bluespace crystals. You could probably break one off."
|
||||
mats_per_unit = list(/datum/material/bluespace=MINERAL_MATERIAL_AMOUNT)
|
||||
|
||||
@@ -368,6 +368,7 @@
|
||||
|
||||
icon = 'icons/obj/medical/surgery_tools.dmi'
|
||||
icon_state = "bone-gel"
|
||||
inhand_icon_state = "bone-gel"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/obj/item/stack/sheet/hot_ice
|
||||
name = "hot ice"
|
||||
icon_state = "hot-ice"
|
||||
inhand_icon_state = "hot-ice"
|
||||
inhand_icon_state = null
|
||||
singular_name = "hot ice piece"
|
||||
icon = 'icons/obj/stack_objects.dmi'
|
||||
mats_per_unit = list(/datum/material/hot_ice=MINERAL_MATERIAL_AMOUNT)
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "hide"
|
||||
desc = "Something went wrong."
|
||||
icon_state = "sheet-hide"
|
||||
inhand_icon_state = "sheet-hide"
|
||||
inhand_icon_state = null
|
||||
novariants = TRUE
|
||||
merge_type = /obj/item/stack/sheet/animalhide
|
||||
|
||||
@@ -34,7 +34,7 @@ GLOBAL_LIST_INIT(human_recipes, list( \
|
||||
desc = "The by-product of corgi farming."
|
||||
singular_name = "corgi hide piece"
|
||||
icon_state = "sheet-corgi"
|
||||
inhand_icon_state = "sheet-corgi"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/corgi
|
||||
|
||||
GLOBAL_LIST_INIT(gondola_recipes, list ( \
|
||||
@@ -47,7 +47,7 @@ GLOBAL_LIST_INIT(gondola_recipes, list ( \
|
||||
desc = "A thin layer of mothroach hide."
|
||||
singular_name = "mothroach hide piece"
|
||||
icon_state = "sheet-mothroach"
|
||||
inhand_icon_state = "sheet-mothroach"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/mothroach
|
||||
|
||||
/obj/item/stack/sheet/animalhide/gondola
|
||||
@@ -55,7 +55,7 @@ GLOBAL_LIST_INIT(gondola_recipes, list ( \
|
||||
desc = "The extremely valuable product of gondola hunting."
|
||||
singular_name = "gondola hide piece"
|
||||
icon_state = "sheet-gondola"
|
||||
inhand_icon_state = "sheet-gondola"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/gondola
|
||||
|
||||
/obj/item/stack/sheet/animalhide/gondola/get_main_recipes()
|
||||
@@ -75,7 +75,7 @@ GLOBAL_LIST_INIT(corgi_recipes, list ( \
|
||||
desc = "The by-product of cat farming."
|
||||
singular_name = "cat hide piece"
|
||||
icon_state = "sheet-cat"
|
||||
inhand_icon_state = "sheet-cat"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/cat
|
||||
|
||||
/obj/item/stack/sheet/animalhide/monkey
|
||||
@@ -83,7 +83,7 @@ GLOBAL_LIST_INIT(corgi_recipes, list ( \
|
||||
desc = "The by-product of monkey farming."
|
||||
singular_name = "monkey hide piece"
|
||||
icon_state = "sheet-monkey"
|
||||
inhand_icon_state = "sheet-monkey"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/monkey
|
||||
|
||||
GLOBAL_LIST_INIT(monkey_recipes, list ( \
|
||||
@@ -100,7 +100,7 @@ GLOBAL_LIST_INIT(monkey_recipes, list ( \
|
||||
desc = "Sssssss..."
|
||||
singular_name = "lizard skin piece"
|
||||
icon_state = "sheet-lizard"
|
||||
inhand_icon_state = "sheet-lizard"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/lizard
|
||||
|
||||
/obj/item/stack/sheet/animalhide/xeno
|
||||
@@ -108,7 +108,7 @@ GLOBAL_LIST_INIT(monkey_recipes, list ( \
|
||||
desc = "The skin of a terrible creature."
|
||||
singular_name = "alien hide piece"
|
||||
icon_state = "sheet-xeno"
|
||||
inhand_icon_state = "sheet-xeno"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/xeno
|
||||
|
||||
GLOBAL_LIST_INIT(xeno_recipes, list ( \
|
||||
@@ -147,7 +147,7 @@ GLOBAL_LIST_INIT(xeno_recipes, list ( \
|
||||
desc = "This hide was stripped of its hair, but still needs washing and tanning."
|
||||
singular_name = "hairless hide piece"
|
||||
icon_state = "sheet-hairlesshide"
|
||||
inhand_icon_state = "sheet-hairlesshide"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/hairlesshide
|
||||
|
||||
/obj/item/stack/sheet/wethide
|
||||
@@ -155,7 +155,7 @@ GLOBAL_LIST_INIT(xeno_recipes, list ( \
|
||||
desc = "This hide has been cleaned but still needs to be dried."
|
||||
singular_name = "wet hide piece"
|
||||
icon_state = "sheet-wetleather"
|
||||
inhand_icon_state = "sheet-wetleather"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/wethide
|
||||
/// Reduced when exposed to high temperatures
|
||||
var/wetness = 30
|
||||
@@ -182,7 +182,7 @@ GLOBAL_LIST_INIT(xeno_recipes, list ( \
|
||||
desc = "The by-product of mob grinding."
|
||||
singular_name = "leather piece"
|
||||
icon_state = "sheet-leather"
|
||||
inhand_icon_state = "sheet-leather"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/leather
|
||||
|
||||
GLOBAL_LIST_INIT(leather_recipes, list ( \
|
||||
@@ -307,7 +307,7 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \
|
||||
desc = "The scaly skin of a space carp. It looks quite beatiful when detached from the foul creature who once wore it."
|
||||
singular_name = "carp scale"
|
||||
icon_state = "sheet-carp"
|
||||
inhand_icon_state = "sheet-carp"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/carp
|
||||
|
||||
GLOBAL_LIST_INIT(carp_recipes, list ( \
|
||||
|
||||
@@ -34,7 +34,7 @@ GLOBAL_LIST_INIT(sandstone_recipes, list ( \
|
||||
desc = "This appears to be a combination of both sand and stone."
|
||||
singular_name = "sandstone brick"
|
||||
icon_state = "sheet-sandstone"
|
||||
inhand_icon_state = "sheet-sandstone"
|
||||
inhand_icon_state = null
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
mats_per_unit = list(/datum/material/sandstone=MINERAL_MATERIAL_AMOUNT)
|
||||
@@ -240,7 +240,7 @@ GLOBAL_LIST_INIT(silver_recipes, list ( \
|
||||
/obj/item/stack/sheet/mineral/bananium
|
||||
name = "bananium"
|
||||
icon_state = "sheet-bananium"
|
||||
inhand_icon_state = "sheet-bananium"
|
||||
inhand_icon_state = null
|
||||
singular_name = "bananium sheet"
|
||||
sheettype = "bananium"
|
||||
mats_per_unit = list(/datum/material/bananium=MINERAL_MATERIAL_AMOUNT)
|
||||
@@ -331,7 +331,7 @@ GLOBAL_LIST_INIT(plastitanium_recipes, list ( \
|
||||
/obj/item/stack/sheet/mineral/snow
|
||||
name = "snow"
|
||||
icon_state = "sheet-snow"
|
||||
inhand_icon_state = "sheet-snow"
|
||||
inhand_icon_state = null
|
||||
mats_per_unit = list(/datum/material/snow = MINERAL_MATERIAL_AMOUNT)
|
||||
singular_name = "snow block"
|
||||
force = 1
|
||||
@@ -475,7 +475,7 @@ GLOBAL_LIST_INIT(metalhydrogen_recipes, list(
|
||||
/obj/item/stack/sheet/mineral/metal_hydrogen
|
||||
name = "metal hydrogen"
|
||||
icon_state = "sheet-metalhydrogen"
|
||||
inhand_icon_state = "sheet-metalhydrogen"
|
||||
inhand_icon_state = null
|
||||
singular_name = "metal hydrogen sheet"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
resistance_flags = FIRE_PROOF | LAVA_PROOF | ACID_PROOF | INDESTRUCTIBLE
|
||||
|
||||
@@ -434,7 +434,7 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
desc = "Is it cotton? Linen? Denim? Burlap? Canvas? You can't tell."
|
||||
singular_name = "cloth roll"
|
||||
icon_state = "sheet-cloth"
|
||||
inhand_icon_state = "sheet-cloth"
|
||||
inhand_icon_state = null
|
||||
resistance_flags = FLAMMABLE
|
||||
force = 0
|
||||
throwforce = 0
|
||||
@@ -465,7 +465,7 @@ GLOBAL_LIST_INIT(durathread_recipes, list ( \
|
||||
desc = "A fabric sown from incredibly durable threads, known for its usefulness in armor production."
|
||||
singular_name = "durathread roll"
|
||||
icon_state = "sheet-durathread"
|
||||
inhand_icon_state = "sheet-cloth"
|
||||
inhand_icon_state = null
|
||||
resistance_flags = FLAMMABLE
|
||||
force = 0
|
||||
throwforce = 0
|
||||
@@ -674,7 +674,7 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
|
||||
desc = "Rare kind of gems which are only gained by blood sacrifice to minor deities. They are needed in crafting powerful objects."
|
||||
singular_name = "lesser gem"
|
||||
icon_state = "sheet-lessergem"
|
||||
inhand_icon_state = "sheet-lessergem"
|
||||
inhand_icon_state = null
|
||||
novariants = TRUE
|
||||
merge_type = /obj/item/stack/sheet/lessergem
|
||||
|
||||
@@ -683,7 +683,7 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
|
||||
desc = "Rare kind of gems which are only gained by blood sacrifice to minor deities. They are needed in crafting powerful objects."
|
||||
singular_name = "greater gem"
|
||||
icon_state = "sheet-greatergem"
|
||||
inhand_icon_state = "sheet-greatergem"
|
||||
inhand_icon_state = null
|
||||
novariants = TRUE
|
||||
merge_type = /obj/item/stack/sheet/greatergem
|
||||
|
||||
@@ -694,7 +694,7 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
|
||||
name = "bones"
|
||||
icon = 'icons/obj/stack_objects.dmi'
|
||||
icon_state = "bone"
|
||||
inhand_icon_state = "sheet-bone"
|
||||
inhand_icon_state = null
|
||||
mats_per_unit = list(/datum/material/bone = MINERAL_MATERIAL_AMOUNT)
|
||||
singular_name = "bone"
|
||||
desc = "Someone's been drinking their milk."
|
||||
|
||||
@@ -119,7 +119,7 @@
|
||||
singular_name = "fairygrass floor tile"
|
||||
desc = "A patch of odd, glowing blue grass."
|
||||
icon_state = "tile_fairygrass"
|
||||
inhand_icon_state = "tile-fairygrass"
|
||||
inhand_icon_state = null
|
||||
turf_type = /turf/open/floor/grass/fairy
|
||||
resistance_flags = FLAMMABLE
|
||||
merge_type = /obj/item/stack/tile/fairygrass
|
||||
|
||||
@@ -671,7 +671,7 @@
|
||||
name = "wings"
|
||||
desc = "Granted to the henchmen who deserve it. This probably doesn't include you."
|
||||
icon_state = "henchmen"
|
||||
inhand_icon_state = "henchmen"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/cops
|
||||
name = "police bag"
|
||||
|
||||
@@ -511,7 +511,7 @@
|
||||
name = "harpoon quiver"
|
||||
desc = "A quiver for holding harpoons."
|
||||
icon_state = "quiver"
|
||||
inhand_icon_state = "quiver"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "harpoon_quiver"
|
||||
|
||||
/obj/item/storage/bag/harpoon_quiver/Initialize(mapload)
|
||||
|
||||
@@ -475,7 +475,7 @@
|
||||
name = "cummerbund"
|
||||
desc = "A pleated sash that pairs well with a suit jacket."
|
||||
icon_state = "cummerbund"
|
||||
inhand_icon_state = "cummerbund"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "cummerbund"
|
||||
|
||||
/obj/item/storage/belt/military
|
||||
@@ -699,7 +699,7 @@
|
||||
name = "fannypack"
|
||||
desc = "A dorky fannypack for keeping small items in."
|
||||
icon_state = "fannypack_leather"
|
||||
inhand_icon_state = "fannypack_leather"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "fannypack_leather"
|
||||
dying_key = DYE_REGISTRY_FANNYPACK
|
||||
custom_price = PAYCHECK_CREW * 2
|
||||
@@ -712,68 +712,58 @@
|
||||
/obj/item/storage/belt/fannypack/black
|
||||
name = "black fannypack"
|
||||
icon_state = "fannypack_black"
|
||||
inhand_icon_state = "fannypack_black"
|
||||
worn_icon_state = "fannypack_black"
|
||||
|
||||
/obj/item/storage/belt/fannypack/red
|
||||
name = "red fannypack"
|
||||
icon_state = "fannypack_red"
|
||||
inhand_icon_state = "fannypack_red"
|
||||
worn_icon_state = "fannypack_red"
|
||||
|
||||
/obj/item/storage/belt/fannypack/purple
|
||||
name = "purple fannypack"
|
||||
icon_state = "fannypack_purple"
|
||||
inhand_icon_state = "fannypack_purple"
|
||||
worn_icon_state = "fannypack_purple"
|
||||
|
||||
/obj/item/storage/belt/fannypack/blue
|
||||
name = "blue fannypack"
|
||||
icon_state = "fannypack_blue"
|
||||
inhand_icon_state = "fannypack_blue"
|
||||
worn_icon_state = "fannypack_blue"
|
||||
|
||||
/obj/item/storage/belt/fannypack/orange
|
||||
name = "orange fannypack"
|
||||
icon_state = "fannypack_orange"
|
||||
inhand_icon_state = "fannypack_orange"
|
||||
worn_icon_state = "fannypack_orange"
|
||||
|
||||
/obj/item/storage/belt/fannypack/white
|
||||
name = "white fannypack"
|
||||
icon_state = "fannypack_white"
|
||||
inhand_icon_state = "fannypack_white"
|
||||
worn_icon_state = "fannypack_white"
|
||||
|
||||
/obj/item/storage/belt/fannypack/green
|
||||
name = "green fannypack"
|
||||
icon_state = "fannypack_green"
|
||||
inhand_icon_state = "fannypack_green"
|
||||
worn_icon_state = "fannypack_green"
|
||||
|
||||
/obj/item/storage/belt/fannypack/pink
|
||||
name = "pink fannypack"
|
||||
icon_state = "fannypack_pink"
|
||||
inhand_icon_state = "fannypack_pink"
|
||||
worn_icon_state = "fannypack_pink"
|
||||
|
||||
/obj/item/storage/belt/fannypack/cyan
|
||||
name = "cyan fannypack"
|
||||
icon_state = "fannypack_cyan"
|
||||
inhand_icon_state = "fannypack_cyan"
|
||||
worn_icon_state = "fannypack_cyan"
|
||||
|
||||
/obj/item/storage/belt/fannypack/yellow
|
||||
name = "yellow fannypack"
|
||||
icon_state = "fannypack_yellow"
|
||||
inhand_icon_state = "fannypack_yellow"
|
||||
worn_icon_state = "fannypack_yellow"
|
||||
|
||||
/obj/item/storage/belt/sabre
|
||||
name = "sabre sheath"
|
||||
desc = "An ornate sheath designed to hold an officer's blade."
|
||||
icon_state = "sheath"
|
||||
inhand_icon_state = "sheath"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "sheath"
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
|
||||
@@ -824,7 +814,7 @@
|
||||
name = "botanical belt"
|
||||
desc = "A belt used to hold most hydroponics supplies. Suprisingly, not green."
|
||||
icon_state = "plantbelt"
|
||||
inhand_icon_state = "plantbelt"
|
||||
inhand_icon_state = "championbelt"
|
||||
worn_icon_state = "plantbelt"
|
||||
content_overlays = TRUE
|
||||
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
name = "paper sack"
|
||||
desc = "A sack neatly crafted out of paper."
|
||||
icon_state = "paperbag_None"
|
||||
inhand_icon_state = "paperbag_None"
|
||||
inhand_icon_state = null
|
||||
illustration = null
|
||||
resistance_flags = FLAMMABLE
|
||||
foldable = null
|
||||
|
||||
@@ -76,6 +76,8 @@
|
||||
icon = 'icons/obj/cigarettes.dmi'
|
||||
icon_state = "matchbox"
|
||||
inhand_icon_state = "zippo"
|
||||
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
worn_icon_state = "lighter"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
|
||||
@@ -154,7 +154,7 @@
|
||||
icon = 'icons/obj/candle.dmi'
|
||||
icon_state = "candlebox5"
|
||||
base_icon_state = "candlebox"
|
||||
inhand_icon_state = "candlebox5"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "cigpack"
|
||||
throwforce = 2
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
@@ -480,11 +480,11 @@
|
||||
SHOULD_CALL_PARENT(FALSE)
|
||||
if(!contents.len)
|
||||
icon_state = "[base_icon_state]_empty"
|
||||
else
|
||||
else
|
||||
if(contents.len < 5)
|
||||
icon_state = "[base_icon_state]_[contents.len]"
|
||||
else
|
||||
else
|
||||
icon_state = base_icon_state
|
||||
return
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
icon = 'icons/obj/storage/storage.dmi'
|
||||
icon_state = "canholder"
|
||||
inhand_icon_state = "cola"
|
||||
lefthand_file = 'icons/mob/inhands/items/food_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items/food_righthand.dmi'
|
||||
lefthand_file = 'icons/mob/inhands/items/drinks_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items/drinks_righthand.dmi'
|
||||
custom_materials = list(/datum/material/plastic = 1200)
|
||||
max_integrity = 500
|
||||
|
||||
|
||||
@@ -146,17 +146,20 @@
|
||||
material_flags = NONE
|
||||
|
||||
/obj/item/storage/toolbox/electrical/PopulateContents()
|
||||
var/pickedcolor = pick("red","yellow","green","blue","pink","orange","cyan","white")
|
||||
var/pickedcolor = pick(GLOB.cable_colors)
|
||||
new /obj/item/screwdriver(src)
|
||||
new /obj/item/wirecutters(src)
|
||||
new /obj/item/t_scanner(src)
|
||||
new /obj/item/crowbar(src)
|
||||
new /obj/item/stack/cable_coil(src,MAXCOIL,pickedcolor)
|
||||
new /obj/item/stack/cable_coil(src,MAXCOIL,pickedcolor)
|
||||
var/obj/item/stack/cable_coil/new_cable_one = new(src, MAXCOIL)
|
||||
new_cable_one.set_cable_color(pickedcolor)
|
||||
var/obj/item/stack/cable_coil/new_cable_two = new(src, MAXCOIL)
|
||||
new_cable_two.set_cable_color(pickedcolor)
|
||||
if(prob(5))
|
||||
new /obj/item/clothing/gloves/color/yellow(src)
|
||||
else
|
||||
new /obj/item/stack/cable_coil(src,MAXCOIL,pickedcolor)
|
||||
var/obj/item/stack/cable_coil/new_cable_three = new(src, MAXCOIL)
|
||||
new_cable_three.set_cable_color(pickedcolor)
|
||||
|
||||
/obj/item/storage/toolbox/syndicate
|
||||
name = "suspicious looking toolbox"
|
||||
@@ -206,7 +209,7 @@
|
||||
/obj/item/storage/toolbox/artistic/Initialize(mapload)
|
||||
. = ..()
|
||||
atom_storage.max_total_storage = 20
|
||||
atom_storage.max_slots = 10
|
||||
atom_storage.max_slots = 11
|
||||
|
||||
/obj/item/storage/toolbox/artistic/PopulateContents()
|
||||
new /obj/item/storage/crayons(src)
|
||||
@@ -219,6 +222,7 @@
|
||||
new /obj/item/stack/pipe_cleaner_coil/orange(src)
|
||||
new /obj/item/stack/pipe_cleaner_coil/cyan(src)
|
||||
new /obj/item/stack/pipe_cleaner_coil/white(src)
|
||||
new /obj/item/stack/pipe_cleaner_coil/brown(src)
|
||||
|
||||
/obj/item/storage/toolbox/ammo
|
||||
name = "ammo box"
|
||||
|
||||
@@ -166,7 +166,7 @@
|
||||
name = "jet harness (oxygen)"
|
||||
desc = "A lightweight tactical harness, used by those who don't want to be weighed down by traditional jetpacks."
|
||||
icon_state = "jetpack-mini"
|
||||
inhand_icon_state = "jetpack-mini"
|
||||
inhand_icon_state = "jetpack-black"
|
||||
volume = 40
|
||||
throw_range = 7
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
@@ -161,7 +161,7 @@
|
||||
name = "supermatter sliver"
|
||||
desc = "A tiny, highly volatile sliver of a supermatter crystal. Do not handle without protection!"
|
||||
icon_state = "supermatter_sliver"
|
||||
inhand_icon_state = "supermattersliver"
|
||||
inhand_icon_state = null //touching it dusts you, so no need for an inhand icon.
|
||||
pulseicon = "supermatter_sliver_pulse"
|
||||
layer = ABOVE_MOB_LAYER
|
||||
plane = GAME_PLANE_UPPER
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
desc = "A small crowbar. This handy tool is useful for lots of things, such as prying floor tiles or opening unpowered doors."
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "crowbar"
|
||||
inhand_icon_state = "crowbar"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
usesound = 'sound/items/crowbar.ogg'
|
||||
@@ -30,6 +31,7 @@
|
||||
|
||||
/obj/item/crowbar/red
|
||||
icon_state = "crowbar_red"
|
||||
inhand_icon_state = "crowbar_red"
|
||||
force = 8
|
||||
|
||||
/obj/item/crowbar/abductor
|
||||
|
||||
@@ -9,6 +9,9 @@
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
|
||||
greyscale_config = /datum/greyscale_config/wirecutters
|
||||
greyscale_config_belt = /datum/greyscale_config/wirecutters_belt_overlay
|
||||
greyscale_config_inhand_left = /datum/greyscale_config/wirecutter_inhand_left
|
||||
greyscale_config_inhand_right = /datum/greyscale_config/wirecutter_inhand_right
|
||||
|
||||
flags_1 = CONDUCT_1
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
desc = "A wrench with common uses. Can be found in your hand."
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "wrench"
|
||||
inhand_icon_state = "wrench"
|
||||
worn_icon_state = "wrench"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
@@ -32,7 +33,6 @@
|
||||
name = "alien wrench"
|
||||
desc = "A polarized wrench. It causes anything placed between the jaws to turn."
|
||||
icon = 'icons/obj/abductor.dmi'
|
||||
icon_state = "wrench"
|
||||
belt_icon_state = "wrench_alien"
|
||||
custom_materials = list(/datum/material/iron = 5000, /datum/material/silver = 2500, /datum/material/plasma = 1000, /datum/material/titanium = 2000, /datum/material/diamond = 2000)
|
||||
usesound = 'sound/effects/empulse.ogg'
|
||||
@@ -43,6 +43,7 @@
|
||||
name = "medical wrench"
|
||||
desc = "A medical wrench with common(medical?) uses. Can be found in your hand."
|
||||
icon_state = "wrench_medical"
|
||||
inhand_icon_state = "wrench_medical"
|
||||
force = 2 //MEDICAL
|
||||
throwforce = 4
|
||||
attack_verb_continuous = list("heals", "medicals", "taps", "pokes", "analyzes") //"cobbyed"
|
||||
@@ -85,6 +86,7 @@
|
||||
name = "combat wrench"
|
||||
desc = "It's like a normal wrench but edgier. Can be found on the battlefield."
|
||||
icon_state = "wrench_combat"
|
||||
inhand_icon_state = "wrench_combat"
|
||||
belt_icon_state = "wrench_combat"
|
||||
attack_verb_continuous = list("devastates", "brutalizes", "commits a war crime against", "obliterates", "humiliates")
|
||||
attack_verb_simple = list("devastate", "brutalize", "commit a war crime against", "obliterate", "humiliate")
|
||||
|
||||
@@ -223,11 +223,13 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
if(10)
|
||||
user.visible_message(span_warning("[user]'s eyes light up with a vengeful fire!"), \
|
||||
span_userdanger("YOU FEEL THE POWER OF VALHALLA FLOWING THROUGH YOU! <i>THERE CAN BE ONLY ONE!!!</i>"))
|
||||
user.update_icons()
|
||||
new_name = "GORE-DRENCHED CLAYMORE OF [pick("THE WHIMSICAL SLAUGHTER", "A THOUSAND SLAUGHTERED CATTLE", "GLORY AND VALHALLA", "ANNIHILATION", "OBLITERATION")]"
|
||||
icon_state = "claymore_gold"
|
||||
inhand_icon_state = "cultblade"
|
||||
lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/64x64_righthand.dmi'
|
||||
remove_atom_colour(ADMIN_COLOUR_PRIORITY)
|
||||
user.update_held_items()
|
||||
|
||||
name = new_name
|
||||
playsound(user, 'sound/items/screwdriver2.ogg', 50, TRUE)
|
||||
@@ -342,7 +344,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
name = "throwing star"
|
||||
desc = "An ancient weapon still used to this day, due to its ease of lodging itself into its victim's body parts."
|
||||
icon_state = "throwingstar"
|
||||
inhand_icon_state = "eshield0"
|
||||
inhand_icon_state = "eshield"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
force = 2
|
||||
|
||||
@@ -841,6 +841,7 @@
|
||||
desc = "Parts of a rack."
|
||||
icon = 'icons/obj/weapons/items_and_weapons.dmi'
|
||||
icon_state = "rack_parts"
|
||||
inhand_icon_state = "rack_parts"
|
||||
flags_1 = CONDUCT_1
|
||||
custom_materials = list(/datum/material/iron=2000)
|
||||
var/building = FALSE
|
||||
|
||||
@@ -248,6 +248,8 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/urinal, 32)
|
||||
icon = 'icons/obj/watercloset.dmi'
|
||||
icon_state = "rubberducky"
|
||||
inhand_icon_state = "rubberducky"
|
||||
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
worn_icon_state = "duck"
|
||||
|
||||
/obj/structure/sink
|
||||
|
||||
@@ -1,35 +0,0 @@
|
||||
/proc/getbrokeninhands()
|
||||
var/text
|
||||
for(var/A in typesof(/obj/item))
|
||||
var/obj/item/O = new A( locate(1,1,1) )
|
||||
if(!O)
|
||||
continue
|
||||
var/icon/IL = new(O.lefthand_file)
|
||||
var/list/Lstates = IL.IconStates()
|
||||
var/icon/IR = new(O.righthand_file)
|
||||
var/list/Rstates = IR.IconStates()
|
||||
var/icon/J = new(O.icon)
|
||||
var/list/istates = J.IconStates()
|
||||
if(!Lstates.Find(O.icon_state) && !Lstates.Find(O.inhand_icon_state))
|
||||
if(O.icon_state)
|
||||
text += "[O.type] WANTS IN LEFT HAND CALLED\n\"[O.icon_state]\".\n"
|
||||
if(!Rstates.Find(O.icon_state) && !Rstates.Find(O.inhand_icon_state))
|
||||
if(O.icon_state)
|
||||
text += "[O.type] WANTS IN RIGHT HAND CALLED\n\"[O.icon_state]\".\n"
|
||||
|
||||
|
||||
if(O.icon_state)
|
||||
if(!istates.Find(O.icon_state))
|
||||
text += "[O.type] MISSING NORMAL ICON CALLED\n\"[O.icon_state]\" IN \"[O.icon]\"\n"
|
||||
if(O.inhand_icon_state)
|
||||
if(!istates.Find(O.inhand_icon_state))
|
||||
text += "[O.type] MISSING NORMAL ICON CALLED\n\"[O.inhand_icon_state]\" IN \"[O.icon]\"\n"
|
||||
text+="\n"
|
||||
qdel(O)
|
||||
if(text)
|
||||
var/F = file("broken_icons.txt")
|
||||
fdel(F)
|
||||
WRITE_FILE(F, text)
|
||||
to_chat(world, "Completely successfully and written to [F]", confidential = TRUE)
|
||||
|
||||
|
||||
@@ -642,7 +642,6 @@ Congratulations! You are now trained for invasive xenobiology research!"}
|
||||
desc = "An advanced alien headset designed to monitor communications of human space stations. Why does it have a microphone? No one knows."
|
||||
icon = 'icons/obj/abductor.dmi'
|
||||
icon_state = "abductor_headset"
|
||||
inhand_icon_state = "abductor_headset"
|
||||
keyslot2 = /obj/item/encryptionkey/heads/captain
|
||||
|
||||
/obj/item/radio/headset/abductor/Initialize(mapload)
|
||||
@@ -730,7 +729,7 @@ Congratulations! You are now trained for invasive xenobiology research!"}
|
||||
name = "agent headgear"
|
||||
desc = "Abduct with style - spiky style. Prevents digital tracking."
|
||||
icon_state = "alienhelmet"
|
||||
inhand_icon_state = "alienhelmet"
|
||||
inhand_icon_state = null
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
|
||||
|
||||
/obj/item/clothing/head/helmet/abductor/equipped(mob/living/user, slot)
|
||||
|
||||
@@ -502,6 +502,7 @@
|
||||
/obj/item/clothing/head/helmet/space/changeling
|
||||
name = "flesh mass"
|
||||
icon_state = "lingspacehelmet"
|
||||
inhand_icon_state = null
|
||||
desc = "A covering of pressure and temperature-resistant organic tissue with a glass-like chitin front."
|
||||
item_flags = DROPDEL
|
||||
clothing_flags = STOPSPRESSUREDAMAGE
|
||||
@@ -534,6 +535,7 @@
|
||||
name = "chitinous mass"
|
||||
desc = "A tough, hard covering of black chitin."
|
||||
icon_state = "lingarmor"
|
||||
inhand_icon_state = null
|
||||
item_flags = DROPDEL
|
||||
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
armor = list(MELEE = 40, BULLET = 40, LASER = 40, ENERGY = 50, BOMB = 10, BIO = 10, FIRE = 90, ACID = 90)
|
||||
@@ -551,6 +553,7 @@
|
||||
name = "chitinous mass"
|
||||
desc = "A tough, hard covering of black chitin with transparent chitin in front."
|
||||
icon_state = "lingarmorhelmet"
|
||||
inhand_icon_state = null
|
||||
item_flags = DROPDEL
|
||||
armor = list(MELEE = 40, BULLET = 40, LASER = 40, ENERGY = 50, BOMB = 10, BIO = 10, FIRE = 90, ACID = 90)
|
||||
flags_inv = HIDEEARS|HIDEHAIR|HIDEEYES|HIDEFACIALHAIR|HIDEFACE|HIDESNOUT
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
attack_verb_simple = list("attack", "slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "rend")
|
||||
icon = 'icons/obj/cult/items_and_weapons.dmi'
|
||||
icon_state = "cultbastard"
|
||||
inhand_icon_state = "cultbastard"
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/64x64_righthand.dmi'
|
||||
@@ -40,7 +41,7 @@
|
||||
start_spin_message = span_danger("%USER begins swinging the sword around with inhuman strength!"), \
|
||||
end_spin_message = span_warning("%USER's inhuman strength dissipates and the sword's runes grow cold!") \
|
||||
)
|
||||
|
||||
|
||||
/obj/item/cult_bastard/proc/on_spin(mob/living/user, duration)
|
||||
var/oldcolor = user.color
|
||||
user.color = "#ff0000"
|
||||
|
||||
@@ -174,6 +174,7 @@ Striking a noncultist, however, will tear their flesh."}
|
||||
/obj/item/clothing/head/hooded/cult_hoodie
|
||||
name = "ancient cultist hood"
|
||||
icon_state = "culthood"
|
||||
inhand_icon_state = "culthood"
|
||||
desc = "A torn, dust-caked hood. Strange letters line the inside."
|
||||
flags_inv = HIDEFACE|HIDEHAIR|HIDEEARS
|
||||
flags_cover = HEADCOVERSEYES
|
||||
@@ -205,13 +206,13 @@ Striking a noncultist, however, will tear their flesh."}
|
||||
name = "cultist hood"
|
||||
desc = "An armored hood worn by the followers of Nar'Sie."
|
||||
icon_state = "cult_hoodalt"
|
||||
inhand_icon_state = "cult_hoodalt"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/clothing/suit/hooded/cultrobes/alt
|
||||
name = "cultist robes"
|
||||
desc = "An armored set of robes worn by the followers of Nar'Sie."
|
||||
icon_state = "cultrobesalt"
|
||||
inhand_icon_state = "cultrobesalt"
|
||||
inhand_icon_state = null
|
||||
hoodtype = /obj/item/clothing/head/hooded/cult_hoodie/alt
|
||||
|
||||
/obj/item/clothing/suit/hooded/cultrobes/alt/ghost
|
||||
@@ -225,7 +226,7 @@ Striking a noncultist, however, will tear their flesh."}
|
||||
/obj/item/clothing/head/magus
|
||||
name = "magus helm"
|
||||
icon_state = "magus"
|
||||
inhand_icon_state = "magus"
|
||||
inhand_icon_state = null
|
||||
desc = "A helm worn by the followers of Nar'Sie."
|
||||
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDEEARS|HIDEEYES|HIDESNOUT
|
||||
armor = list(MELEE = 50, BULLET = 30, LASER = 50,ENERGY = 50, BOMB = 25, BIO = 10, FIRE = 10, ACID = 10)
|
||||
@@ -237,7 +238,7 @@ Striking a noncultist, however, will tear their flesh."}
|
||||
icon_state = "magusred"
|
||||
icon = 'icons/obj/clothing/suits/wizard.dmi'
|
||||
worn_icon = 'icons/mob/clothing/suits/wizard.dmi'
|
||||
inhand_icon_state = "magusred"
|
||||
inhand_icon_state = null
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS
|
||||
allowed = list(/obj/item/tome, /obj/item/melee/cultblade)
|
||||
armor = list(MELEE = 50, BULLET = 30, LASER = 50,ENERGY = 50, BOMB = 25, BIO = 10, FIRE = 10, ACID = 10)
|
||||
@@ -247,7 +248,7 @@ Striking a noncultist, however, will tear their flesh."}
|
||||
name = "\improper Nar'Sien hardened armor"
|
||||
desc = "A heavily-armored exosuit worn by warriors of the Nar'Sien cult. It can withstand hard vacuum."
|
||||
icon_state = "cult_armor"
|
||||
inhand_icon_state = "cult_armor"
|
||||
inhand_icon_state = null
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
allowed = list(/obj/item/tome, /obj/item/melee/cultblade, /obj/item/tank/internals)
|
||||
armor = list(MELEE = 50, BULLET = 40, LASER = 50, ENERGY = 60, BOMB = 50, BIO = 100, FIRE = 100, ACID = 100)
|
||||
@@ -262,7 +263,7 @@ Striking a noncultist, however, will tear their flesh."}
|
||||
name = "\improper Nar'Sien hardened helmet"
|
||||
desc = "A heavily-armored helmet worn by warriors of the Nar'Sien cult. It can withstand hard vacuum."
|
||||
icon_state = "cult_helmet"
|
||||
inhand_icon_state = "cult_helmet"
|
||||
inhand_icon_state = null
|
||||
armor = list(MELEE = 50, BULLET = 40, LASER = 50, ENERGY = 60, BOMB = 50, BIO = 100, FIRE = 100, ACID = 100)
|
||||
clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | SNUG_FIT | PLASMAMAN_HELMET_EXEMPT
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
|
||||
@@ -289,7 +290,7 @@ Striking a noncultist, however, will tear their flesh."}
|
||||
name = "empowered cultist armor"
|
||||
desc = "Empowered armor which creates a powerful shield around the user."
|
||||
icon_state = "cult_armor"
|
||||
inhand_icon_state = "cult_armor"
|
||||
inhand_icon_state = null
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
armor = list(MELEE = 50, BULLET = 40, LASER = 50,ENERGY = 50, BOMB = 50, BIO = 30, FIRE = 50, ACID = 60)
|
||||
hoodtype = /obj/item/clothing/head/hooded/cult_hoodie/cult_shield
|
||||
@@ -506,6 +507,8 @@ Striking a noncultist, however, will tear their flesh."}
|
||||
light_range = 1
|
||||
icon_state = "torch"
|
||||
inhand_icon_state = "torch"
|
||||
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
color = "#ff0000"
|
||||
on_damage = 15
|
||||
slot_flags = null
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
name = "ominous armor"
|
||||
desc = "A ragged, dusty set of robes. Strange eyes line the inside."
|
||||
icon_state = "eldritch_armor"
|
||||
inhand_icon_state = "eldritch_armor"
|
||||
inhand_icon_state = null
|
||||
flags_inv = HIDESHOES|HIDEJUMPSUIT
|
||||
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS
|
||||
allowed = list(/obj/item/melee/sickly_blade)
|
||||
@@ -53,7 +53,7 @@
|
||||
desc = "Black like tar, doesn't reflect any light. Runic symbols line the outside, \
|
||||
with each flash you loose comprehension of what you are seeing."
|
||||
icon_state = "void_cloak"
|
||||
inhand_icon_state = "void_cloak"
|
||||
inhand_icon_state = null
|
||||
allowed = list(/obj/item/melee/sickly_blade)
|
||||
hoodtype = /obj/item/clothing/head/hooded/cult_hoodie/void
|
||||
flags_inv = NONE
|
||||
@@ -61,10 +61,10 @@
|
||||
// slightly worse than normal cult robes
|
||||
armor = list(MELEE = 30, BULLET = 30, LASER = 30,ENERGY = 30, BOMB = 15, BIO = 0, FIRE = 0, ACID = 0)
|
||||
alternative_mode = TRUE
|
||||
|
||||
|
||||
/obj/item/clothing/suit/hooded/cultrobes/void/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
|
||||
create_storage(type = /datum/storage/pockets/void_cloak)
|
||||
|
||||
/obj/item/clothing/suit/hooded/cultrobes/void/Initialize(mapload)
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name = "Abyssal Mask"
|
||||
desc = "A mask created from the suffering of existance. Looking down it's eyes, you notice something gazing back at you."
|
||||
icon_state = "mad_mask"
|
||||
inhand_icon_state = "mad_mask"
|
||||
inhand_icon_state = null
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
flags_cover = MASKCOVERSEYES
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
@@ -329,7 +329,12 @@
|
||||
|
||||
/datum/outfit/traitor/post_equip(mob/living/carbon/human/H, visualsOnly)
|
||||
var/obj/item/melee/energy/sword/sword = locate() in H.held_items
|
||||
sword.icon_state = "e_sword_on_red"
|
||||
sword.worn_icon_state = "e_sword_on_red"
|
||||
if(sword.flags_1 & INITIALIZED_1)
|
||||
sword.attack_self()
|
||||
else //Atoms aren't initialized during the screenshots unit test, so we can't call attack_self for it as the sword doesn't have the transforming weapon component to handle the icon changes. The below part is ONLY for the antag screenshots unit test.
|
||||
sword.icon_state = "e_sword_on_red"
|
||||
sword.inhand_icon_state = "e_sword_on_red"
|
||||
sword.worn_icon_state = "e_sword_on_red"
|
||||
|
||||
H.update_held_items()
|
||||
|
||||
H.update_held_items()
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
// I would've made the maptext_height update on its own, but I don't know
|
||||
// if this would look bad on laggy clients.
|
||||
/atom/proc/balloon_alert_perform(mob/viewer, text)
|
||||
|
||||
var/client/viewer_client = viewer.client
|
||||
if (isnull(viewer_client))
|
||||
return
|
||||
|
||||
@@ -485,14 +485,14 @@
|
||||
// Regular
|
||||
/obj/item/clothing/suit/armor/vest/ctf/red
|
||||
name = "red shielded vest"
|
||||
inhand_icon_state = "ert_security"
|
||||
inhand_icon_state = null
|
||||
team_shield_icon = "shield-red"
|
||||
greyscale_colors = COLOR_VIVID_RED
|
||||
|
||||
// Light
|
||||
/obj/item/clothing/suit/armor/vest/ctf/light/red
|
||||
name = "light red shielded vest"
|
||||
inhand_icon_state = "ert_security"
|
||||
inhand_icon_state = null
|
||||
team_shield_icon = "shield-red"
|
||||
greyscale_colors = COLOR_VIVID_RED
|
||||
|
||||
@@ -501,14 +501,14 @@
|
||||
// Regular
|
||||
/obj/item/clothing/suit/armor/vest/ctf/blue
|
||||
name = "blue shielded vest"
|
||||
inhand_icon_state = "ert_command"
|
||||
inhand_icon_state = null
|
||||
team_shield_icon = "shield-old"
|
||||
greyscale_colors = COLOR_DARK_CYAN
|
||||
|
||||
// Light
|
||||
/obj/item/clothing/suit/armor/vest/ctf/light/blue
|
||||
name = "light blue shielded vest"
|
||||
inhand_icon_state = "ert_command"
|
||||
inhand_icon_state = null
|
||||
team_shield_icon = "shield-old"
|
||||
greyscale_colors = COLOR_DARK_CYAN
|
||||
|
||||
@@ -517,14 +517,14 @@
|
||||
// Regular
|
||||
/obj/item/clothing/suit/armor/vest/ctf/green
|
||||
name = "green shielded vest"
|
||||
inhand_icon_state = "ert_green"
|
||||
inhand_icon_state = null
|
||||
team_shield_icon = "shield-green"
|
||||
greyscale_colors = COLOR_LIME
|
||||
|
||||
// Light
|
||||
/obj/item/clothing/suit/armor/vest/ctf/light/green
|
||||
name = "light green shielded vest"
|
||||
inhand_icon_state = "ert_green"
|
||||
inhand_icon_state = null
|
||||
team_shield_icon = "shield-green"
|
||||
greyscale_colors = COLOR_LIME
|
||||
|
||||
@@ -533,13 +533,13 @@
|
||||
// Regular
|
||||
/obj/item/clothing/suit/armor/vest/ctf/yellow
|
||||
name = "yellow shielded vest"
|
||||
inhand_icon_state = "ert_engineer"
|
||||
inhand_icon_state = null
|
||||
team_shield_icon = "shield-yellow"
|
||||
greyscale_colors = COLOR_VIVID_YELLOW
|
||||
|
||||
// Light
|
||||
/obj/item/clothing/suit/armor/vest/ctf/light/yellow
|
||||
name = "light yellow shielded vest"
|
||||
inhand_icon_state = "ert_engineer"
|
||||
inhand_icon_state = null
|
||||
team_shield_icon = "shield-yellow"
|
||||
greyscale_colors = COLOR_VIVID_YELLOW
|
||||
|
||||
@@ -468,6 +468,7 @@
|
||||
name = "insulated gloves"
|
||||
icon_state = "yellow"
|
||||
inhand_icon_state = "ygloves"
|
||||
greyscale_colors = null
|
||||
|
||||
resistance_flags = NONE
|
||||
armor = list(MELEE = 10, BULLET = 10, LASER = 10, ENERGY = 0, BOMB = 0, BIO = 0, FIRE = 50, ACID = 50)
|
||||
@@ -598,6 +599,7 @@
|
||||
/obj/item/clothing/shoes/chameleon
|
||||
name = "black shoes"
|
||||
icon_state = "sneakers"
|
||||
inhand_icon_state = "sneakers_back"
|
||||
greyscale_colors = "#545454#ffffff"
|
||||
greyscale_config = /datum/greyscale_config/sneakers
|
||||
greyscale_config_worn = /datum/greyscale_config/sneakers_worn
|
||||
|
||||
@@ -182,13 +182,15 @@
|
||||
name = "eyepatch"
|
||||
desc = "Yarr."
|
||||
icon_state = "eyepatch"
|
||||
inhand_icon_state = "eyepatch"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/clothing/glasses/monocle
|
||||
name = "monocle"
|
||||
desc = "Such a dapper eyepiece!"
|
||||
icon_state = "monocle"
|
||||
inhand_icon_state = "headset" // lol
|
||||
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
|
||||
/obj/item/clothing/glasses/material
|
||||
name = "optical material scanner"
|
||||
@@ -284,13 +286,13 @@
|
||||
name = "prescription glasses"
|
||||
desc = "Made by Uncool. Co."
|
||||
icon_state = "hipster_glasses"
|
||||
inhand_icon_state = "hipster_glasses"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/clothing/glasses/regular/circle
|
||||
name = "circle glasses"
|
||||
desc = "Why would you wear something so controversial yet so brave?"
|
||||
icon_state = "circle_glasses"
|
||||
inhand_icon_state = "circle_glasses"
|
||||
inhand_icon_state = null
|
||||
|
||||
//Here lies green glasses, so ugly they died. RIP
|
||||
|
||||
@@ -401,7 +403,7 @@
|
||||
name = "blind personnel blindfold"
|
||||
desc = "Indicates that the wearer suffers from blindness."
|
||||
icon_state = "blindfoldwhite"
|
||||
inhand_icon_state = "blindfoldwhite"
|
||||
inhand_icon_state = null
|
||||
var/colored_before = FALSE
|
||||
|
||||
/obj/item/clothing/glasses/blindfold/white/visual_equipped(mob/living/carbon/human/user, slot)
|
||||
@@ -430,7 +432,7 @@
|
||||
/obj/item/clothing/glasses/sunglasses/big
|
||||
desc = "Strangely ancient technology used to help provide rudimentary eye cover. Larger than average enhanced shielding blocks flashes."
|
||||
icon_state = "bigsunglasses"
|
||||
inhand_icon_state = "bigsunglasses"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/clothing/glasses/thermal
|
||||
name = "optical thermal scanner"
|
||||
@@ -502,32 +504,32 @@
|
||||
name = "optical thermal eyepatch"
|
||||
desc = "An eyepatch with built-in thermal optics."
|
||||
icon_state = "eyepatch"
|
||||
inhand_icon_state = "eyepatch"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/clothing/glasses/cold
|
||||
name = "cold goggles"
|
||||
desc = "A pair of goggles meant for low temperatures."
|
||||
icon_state = "cold"
|
||||
inhand_icon_state = "cold"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/clothing/glasses/heat
|
||||
name = "heat goggles"
|
||||
desc = "A pair of goggles meant for high temperatures."
|
||||
icon_state = "heat"
|
||||
inhand_icon_state = "heat"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/clothing/glasses/orange
|
||||
name = "orange glasses"
|
||||
desc = "A sweet pair of orange shades."
|
||||
icon_state = "orangeglasses"
|
||||
inhand_icon_state = "orangeglasses"
|
||||
inhand_icon_state = null
|
||||
glass_colour_type = /datum/client_colour/glass_colour/lightorange
|
||||
|
||||
/obj/item/clothing/glasses/red
|
||||
name = "red glasses"
|
||||
desc = "Hey, you're looking good, senpai!"
|
||||
icon_state = "redglasses"
|
||||
inhand_icon_state = "redglasses"
|
||||
inhand_icon_state = null
|
||||
glass_colour_type = /datum/client_colour/glass_colour/red
|
||||
|
||||
/obj/item/clothing/glasses/geist_gazers
|
||||
@@ -597,7 +599,7 @@
|
||||
name = "binoclard lenses"
|
||||
desc = "Shows you know how to sew a lapel and center a back vent."
|
||||
icon_state = "binoclard_lenses"
|
||||
inhand_icon_state = "binoclard_lenses"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/clothing/glasses/salesman
|
||||
name = "colored glasses"
|
||||
@@ -644,10 +646,10 @@
|
||||
name = "O.S.I. Sunglasses"
|
||||
desc = "There's no such thing as good news! Just bad news and... weird news.."
|
||||
icon_state = "osi_glasses"
|
||||
inhand_icon_state = "osi_glasses"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/clothing/glasses/phantom
|
||||
name = "Phantom Thief Mask"
|
||||
desc = "Lookin' cool."
|
||||
icon_state = "phantom_glasses"
|
||||
inhand_icon_state = "phantom_glasses"
|
||||
inhand_icon_state = null
|
||||
|
||||
@@ -3,8 +3,12 @@
|
||||
gender = PLURAL //Carn: for grammarically correct text-parsing
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
icon = 'icons/obj/clothing/gloves.dmi'
|
||||
inhand_icon_state = "greyscale_gloves"
|
||||
lefthand_file = 'icons/mob/inhands/clothing/gloves_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/clothing/gloves_righthand.dmi'
|
||||
greyscale_colors = null
|
||||
greyscale_config_inhand_left = /datum/greyscale_config/gloves_inhand_left
|
||||
greyscale_config_inhand_right = /datum/greyscale_config/gloves_inhand_right
|
||||
siemens_coefficient = 0.5
|
||||
body_parts_covered = HANDS
|
||||
slot_flags = ITEM_SLOT_GLOVES
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "bone bracers"
|
||||
desc = "For when you're expecting to get slapped on the wrist. Offers modest protection to your arms."
|
||||
icon_state = "bracers"
|
||||
inhand_icon_state = "bracers"
|
||||
inhand_icon_state = null
|
||||
strip_delay = 40
|
||||
equip_delay_other = 20
|
||||
body_parts_covered = ARMS
|
||||
|
||||
@@ -2,7 +2,8 @@
|
||||
name = "botanist's leather gloves"
|
||||
desc = "These leather gloves protect against thorns, barbs, prickles, spikes and other harmful objects of floral origin. They're also quite warm."
|
||||
icon_state = "leather"
|
||||
inhand_icon_state = "ggloves"
|
||||
inhand_icon_state = null
|
||||
greyscale_colors = null
|
||||
cold_protection = HANDS
|
||||
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
|
||||
heat_protection = HANDS
|
||||
|
||||
@@ -2,19 +2,19 @@
|
||||
name = "boxing gloves"
|
||||
desc = "Because you really needed another excuse to punch your crewmates."
|
||||
icon_state = "boxing"
|
||||
inhand_icon_state = "boxing"
|
||||
greyscale_colors = "#f32110"
|
||||
equip_delay_other = 60
|
||||
species_exception = list(/datum/species/golem) // now you too can be a golem boxing champion
|
||||
clothing_traits = list(TRAIT_CHUNKYFINGERS)
|
||||
|
||||
/obj/item/clothing/gloves/boxing/green
|
||||
icon_state = "boxinggreen"
|
||||
inhand_icon_state = "boxinggreen"
|
||||
greyscale_colors = "#00a500"
|
||||
|
||||
/obj/item/clothing/gloves/boxing/blue
|
||||
icon_state = "boxingblue"
|
||||
inhand_icon_state = "boxingblue"
|
||||
greyscale_colors = "#0074fa"
|
||||
|
||||
/obj/item/clothing/gloves/boxing/yellow
|
||||
icon_state = "boxingyellow"
|
||||
inhand_icon_state = "boxingyellow"
|
||||
greyscale_colors = "#d2a800"
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
/obj/item/clothing/gloves/color
|
||||
dying_key = DYE_REGISTRY_GLOVES
|
||||
greyscale_colors = null
|
||||
|
||||
/obj/item/clothing/gloves/color/yellow
|
||||
desc = "These gloves provide protection against electric shock. The thickness of the rubber makes your fingers seem bigger."
|
||||
@@ -43,7 +44,7 @@
|
||||
desc = "How're you gonna get 'em off, nerd?"
|
||||
name = "spray-on insulated gloves"
|
||||
icon_state = "sprayon"
|
||||
inhand_icon_state = "sprayon"
|
||||
inhand_icon_state = null
|
||||
item_flags = DROPDEL
|
||||
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, FIRE = 0, ACID = 0)
|
||||
resistance_flags = ACID_PROOF
|
||||
@@ -72,6 +73,7 @@
|
||||
name = "budget insulated gloves"
|
||||
icon_state = "yellow"
|
||||
inhand_icon_state = "ygloves"
|
||||
greyscale_colors = null
|
||||
siemens_coefficient = 1 //Set to a default of 1, gets overridden in Initialize()
|
||||
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 25, FIRE = 0, ACID = 0)
|
||||
resistance_flags = NONE
|
||||
@@ -94,6 +96,7 @@
|
||||
name = "fingerless insulated gloves"
|
||||
icon_state = "yellowcut"
|
||||
inhand_icon_state = "ygloves"
|
||||
greyscale_colors = null
|
||||
clothing_traits = list(TRAIT_FINGERPRINT_PASSTHROUGH)
|
||||
|
||||
/obj/item/clothing/gloves/cut/heirloom
|
||||
@@ -103,7 +106,7 @@
|
||||
desc = "These gloves are fire-resistant."
|
||||
name = "black gloves"
|
||||
icon_state = "black"
|
||||
inhand_icon_state = "blackgloves"
|
||||
greyscale_colors = "#2f2e31"
|
||||
cold_protection = HANDS
|
||||
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
|
||||
heat_protection = HANDS
|
||||
@@ -115,7 +118,7 @@
|
||||
name = "fingerless gloves"
|
||||
desc = "Plain black gloves without fingertips for the hard working."
|
||||
icon_state = "fingerless"
|
||||
inhand_icon_state = "fingerless"
|
||||
greyscale_colors = "#2f2e31"
|
||||
strip_delay = 40
|
||||
equip_delay_other = 20
|
||||
cold_protection = HANDS
|
||||
@@ -128,13 +131,13 @@
|
||||
name = "orange gloves"
|
||||
desc = "A pair of gloves, they don't look special in any way."
|
||||
icon_state = "orange"
|
||||
inhand_icon_state = "orangegloves"
|
||||
greyscale_colors = "#ff9300"
|
||||
|
||||
/obj/item/clothing/gloves/color/red
|
||||
name = "red gloves"
|
||||
desc = "A pair of gloves, they don't look special in any way."
|
||||
icon_state = "red"
|
||||
inhand_icon_state = "redgloves"
|
||||
greyscale_colors = "#da0000"
|
||||
|
||||
|
||||
/obj/item/clothing/gloves/color/red/insulated
|
||||
@@ -148,31 +151,32 @@
|
||||
name = "rainbow gloves"
|
||||
desc = "A pair of gloves, they don't look special in any way."
|
||||
icon_state = "rainbow"
|
||||
inhand_icon_state = "rainbowgloves"
|
||||
inhand_icon_state = "rainbow_gloves"
|
||||
greyscale_colors = null
|
||||
|
||||
/obj/item/clothing/gloves/color/blue
|
||||
name = "blue gloves"
|
||||
desc = "A pair of gloves, they don't look special in any way."
|
||||
icon_state = "blue"
|
||||
inhand_icon_state = "bluegloves"
|
||||
greyscale_colors = "#00b7ef"
|
||||
|
||||
/obj/item/clothing/gloves/color/purple
|
||||
name = "purple gloves"
|
||||
desc = "A pair of gloves, they don't look special in any way."
|
||||
icon_state = "purple"
|
||||
inhand_icon_state = "purplegloves"
|
||||
greyscale_colors = "#cc33ff"
|
||||
|
||||
/obj/item/clothing/gloves/color/green
|
||||
name = "green gloves"
|
||||
desc = "A pair of gloves, they don't look special in any way."
|
||||
icon_state = "green"
|
||||
inhand_icon_state = "greengloves"
|
||||
greyscale_colors = "#a8e61d"
|
||||
|
||||
/obj/item/clothing/gloves/color/grey
|
||||
name = "grey gloves"
|
||||
desc = "A pair of gloves, they don't look special in any way."
|
||||
icon_state = "gray"
|
||||
inhand_icon_state = "graygloves"
|
||||
greyscale_colors = "#999999"
|
||||
|
||||
// Grey gloves intended to be paired with winter coats (specifically EVA winter coats)
|
||||
/obj/item/clothing/gloves/color/grey/protects_cold
|
||||
@@ -188,19 +192,20 @@
|
||||
name = "light brown gloves"
|
||||
desc = "A pair of gloves, they don't look special in any way."
|
||||
icon_state = "lightbrown"
|
||||
inhand_icon_state = "lightbrowngloves"
|
||||
greyscale_colors = "#c09f72"
|
||||
|
||||
/obj/item/clothing/gloves/color/brown
|
||||
name = "brown gloves"
|
||||
desc = "A pair of gloves, they don't look special in any way."
|
||||
icon_state = "brown"
|
||||
inhand_icon_state = "browngloves"
|
||||
greyscale_colors = "#83613d"
|
||||
|
||||
/obj/item/clothing/gloves/color/captain
|
||||
desc = "Regal blue gloves, with a nice gold trim, a diamond anti-shock coating, and an integrated thermal barrier. Swanky."
|
||||
name = "captain's gloves"
|
||||
icon_state = "captain"
|
||||
inhand_icon_state = "egloves"
|
||||
inhand_icon_state = null
|
||||
greyscale_colors = null
|
||||
siemens_coefficient = 0
|
||||
cold_protection = HANDS
|
||||
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
|
||||
@@ -214,7 +219,8 @@
|
||||
desc = "These gloves provide excellent heat and electric insulation. They are so thin you can barely feel them."
|
||||
name = "advanced insulated gloves"
|
||||
icon_state = "ce_insuls"
|
||||
inhand_icon_state = "lgloves"
|
||||
inhand_icon_state = null
|
||||
greyscale_colors = null
|
||||
siemens_coefficient = 0
|
||||
cold_protection = HANDS
|
||||
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
|
||||
@@ -226,7 +232,8 @@
|
||||
name = "latex gloves"
|
||||
desc = "Cheap sterile gloves made from latex. Provides quicker carrying from a good grip."
|
||||
icon_state = "latex"
|
||||
inhand_icon_state = "latex"
|
||||
inhand_icon_state = "latex_gloves"
|
||||
greyscale_colors = null
|
||||
siemens_coefficient = 0.3
|
||||
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 100, FIRE = 0, ACID = 0)
|
||||
clothing_traits = list(TRAIT_QUICK_CARRY, TRAIT_FINGERPRINT_PASSTHROUGH)
|
||||
@@ -236,14 +243,16 @@
|
||||
name = "nitrile gloves"
|
||||
desc = "Pricy sterile gloves that are thicker than latex. Excellent grip ensures very fast carrying of patients along with the faster use time of various chemical related items."
|
||||
icon_state = "nitrile"
|
||||
inhand_icon_state = "nitrilegloves"
|
||||
inhand_icon_state = "greyscale_gloves"
|
||||
greyscale_colors = "#99eeff"
|
||||
clothing_traits = list(TRAIT_QUICKER_CARRY, TRAIT_FASTMED)
|
||||
|
||||
/obj/item/clothing/gloves/color/infiltrator
|
||||
name = "infiltrator gloves"
|
||||
desc = "Specialized tactical gloves for carrying people around. Has tactical rubber grips for tactical ease of kidnapping. Tactically."
|
||||
icon_state = "infiltrator"
|
||||
inhand_icon_state = "infiltrator"
|
||||
inhand_icon_state = null
|
||||
greyscale_colors = null
|
||||
siemens_coefficient = 0
|
||||
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 70, FIRE = 0, ACID = 0)
|
||||
clothing_traits = list(TRAIT_QUICKER_CARRY)
|
||||
@@ -253,8 +262,9 @@
|
||||
name = "tinker's gloves"
|
||||
desc = "Overdesigned engineering gloves that have automated construction subrutines dialed in, allowing for faster construction while worn."
|
||||
icon = 'icons/obj/clothing/gloves.dmi'
|
||||
inhand_icon_state = "greyscale_gloves"
|
||||
icon_state = "clockwork_gauntlets"
|
||||
inhand_icon_state = "clockwork_gauntlets"
|
||||
greyscale_colors = "#db6f05"
|
||||
siemens_coefficient = 0.8
|
||||
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 70, FIRE = 0, ACID = 0)
|
||||
clothing_traits = list(TRAIT_QUICK_BUILD)
|
||||
@@ -264,16 +274,18 @@
|
||||
name = "white gloves"
|
||||
desc = "These look pretty fancy."
|
||||
icon_state = "white"
|
||||
inhand_icon_state = "wgloves"
|
||||
greyscale_colors = "#ffffff"
|
||||
custom_price = PAYCHECK_CREW
|
||||
|
||||
/obj/item/clothing/gloves/kim
|
||||
name = "aerostatic gloves"
|
||||
desc = "Breathable red gloves for expert handling of a pen and notebook."
|
||||
icon_state = "aerostatic_gloves"
|
||||
inhand_icon_state = "aerostatic_gloves"
|
||||
greyscale_colors = "#a63814"
|
||||
|
||||
/obj/item/clothing/gloves/maid
|
||||
name = "maid arm covers"
|
||||
desc = "Cylindrical looking tubes that go over your arm, weird."
|
||||
icon_state = "maid_arms"
|
||||
inhand_icon_state = null
|
||||
greyscale_colors = null
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "combat gloves"
|
||||
desc = "These tactical gloves are fireproof and electrically insulated."
|
||||
icon_state = "black"
|
||||
inhand_icon_state = "blackgloves"
|
||||
greyscale_colors = "#2f2e31"
|
||||
siemens_coefficient = 0
|
||||
strip_delay = 80
|
||||
cold_protection = HANDS
|
||||
@@ -11,3 +11,10 @@
|
||||
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
|
||||
resistance_flags = NONE
|
||||
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 90, FIRE = 80, ACID = 50)
|
||||
|
||||
/obj/item/clothing/gloves/combat/wizard
|
||||
name = "enchanted gloves"
|
||||
desc = "These gloves have been enchanted with a spell that makes them electrically insulated and fireproof."
|
||||
icon_state = "wizard"
|
||||
greyscale_colors = null
|
||||
inhand_icon_state = null
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
desc = "Covers up those scandalous boney hands."
|
||||
name = "plasma envirogloves"
|
||||
icon_state = "plasmaman"
|
||||
inhand_icon_state = "bgloves"
|
||||
greyscale_colors = "#913b00"
|
||||
cold_protection = HANDS
|
||||
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
|
||||
heat_protection = HANDS
|
||||
@@ -13,90 +13,106 @@
|
||||
/obj/item/clothing/gloves/color/plasmaman/black
|
||||
name = "black envirogloves"
|
||||
icon_state = "blackplasma"
|
||||
greyscale_colors = "#2f2e31"
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/plasmanitrile
|
||||
name = "nitrile envirogloves"
|
||||
desc = "Pricy nitrile gloves made for plasmamen."
|
||||
icon_state = "nitrile"
|
||||
greyscale_colors = "#913b00"
|
||||
clothing_traits = list(TRAIT_QUICKER_CARRY, TRAIT_FASTMED)
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/white
|
||||
name = "white envirogloves"
|
||||
icon_state = "whiteplasma"
|
||||
greyscale_colors = "#ffffff"
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/robot
|
||||
name = "roboticist envirogloves"
|
||||
icon_state = "robotplasma"
|
||||
greyscale_colors = "#932500"
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/janny
|
||||
name = "janitor envirogloves"
|
||||
icon_state = "jannyplasma"
|
||||
greyscale_colors = "#883391"
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/cargo
|
||||
name = "cargo envirogloves"
|
||||
icon_state = "cargoplasma"
|
||||
greyscale_colors = "#bb9042"
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/engineer
|
||||
name = "engineering envirogloves"
|
||||
icon_state = "engieplasma"
|
||||
greyscale_colors = "#d75600"
|
||||
siemens_coefficient = 0
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/atmos
|
||||
name = "atmos envirogloves"
|
||||
icon_state = "atmosplasma"
|
||||
greyscale_colors = "#00a5ff"
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/explorer
|
||||
name = "explorer envirogloves"
|
||||
icon_state = "explorerplasma"
|
||||
greyscale_colors = "#47453d"
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/botanic_leather
|
||||
name = "botany envirogloves"
|
||||
desc = "These leather gloves protect your boney hands against thorns, barbs, prickles, spikes and other harmful objects of floral origin."
|
||||
icon_state = "botanyplasma"
|
||||
greyscale_colors = "#3164ff"
|
||||
clothing_traits = list(TRAIT_PLANT_SAFE)
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/prototype
|
||||
name = "prototype envirogloves"
|
||||
icon_state = "protoplasma"
|
||||
greyscale_colors = "#911801"
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/clown
|
||||
name = "clown envirogloves"
|
||||
icon_state = "clownplasma"
|
||||
|
||||
/obj/item/clothing/gloves/combat/wizard
|
||||
name = "enchanted gloves"
|
||||
desc = "These gloves have been enchanted with a spell that makes them electrically insulated and fireproof."
|
||||
icon_state = "wizard"
|
||||
greyscale_colors = "#ff0000"
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/head_of_personnel
|
||||
name = "head of personnel's envirogloves"
|
||||
desc = "Covers up those scandalous, bony hands. Appears to be an attempt at making a replica of the captain's gloves."
|
||||
icon_state = "hopplasma"
|
||||
inhand_icon_state = null
|
||||
greyscale_colors = null
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/chief_engineer
|
||||
name = "chief engineer's envirogloves"
|
||||
icon_state = "ceplasma"
|
||||
greyscale_colors = "#45ff00"
|
||||
siemens_coefficient = 0
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/research_director
|
||||
name = "research director's envirogloves"
|
||||
icon_state = "rdplasma"
|
||||
greyscale_colors = "#64008a"
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/centcom_commander
|
||||
name = "CentCom commander envirogloves"
|
||||
icon_state = "commanderplasma"
|
||||
greyscale_colors = "#009100"
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/centcom_official
|
||||
name = "CentCom official envirogloves"
|
||||
icon_state = "officialplasma"
|
||||
greyscale_colors = "#10af77"
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/centcom_intern
|
||||
name = "CentCom intern envirogloves"
|
||||
icon_state = "internplasma"
|
||||
greyscale_colors = "#00974b"
|
||||
|
||||
/obj/item/clothing/gloves/color/plasmaman/radio
|
||||
name = "translation envirogloves"
|
||||
desc = "Allows the less vocally-capable plasmamen to use sign language over comms."
|
||||
icon_state = "radio_gplasma"
|
||||
inhand_icon_state = null
|
||||
greyscale_colors = null
|
||||
worn_icon_state = "radio_g"
|
||||
clothing_traits = list(TRAIT_CAN_SIGN_ON_COMMS)
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name = "\improper H.A.U.L. gauntlets"
|
||||
desc = "These clunky gauntlets allow you to drag things with more confidence on them not getting nabbed from you."
|
||||
icon_state = "haul_gauntlet"
|
||||
inhand_icon_state = "bgloves"
|
||||
greyscale_colors = "#2f2e31"
|
||||
equip_delay_self = 3 SECONDS
|
||||
equip_delay_other = 4 SECONDS
|
||||
clothing_traits = list(TRAIT_CHUNKYFINGERS)
|
||||
@@ -53,7 +53,7 @@
|
||||
name = "Gloves of the North Star"
|
||||
desc = "Just looking at these fills you with an urge to beat the shit out of people."
|
||||
icon_state = "rapid"
|
||||
inhand_icon_state = "rapid"
|
||||
inhand_icon_state = null
|
||||
clothing_traits = list(TRAIT_FINGERPRINT_PASSTHROUGH)
|
||||
|
||||
/obj/item/clothing/gloves/rapid/Initialize(mapload)
|
||||
@@ -64,7 +64,7 @@
|
||||
name = "translation gloves"
|
||||
desc = "A pair of electronic gloves which connect to nearby radios wirelessly. Allows for sign language users to 'speak' over comms."
|
||||
icon_state = "radio_g"
|
||||
inhand_icon_state = "radio_g"
|
||||
inhand_icon_state = null
|
||||
clothing_traits = list(TRAIT_CAN_SIGN_ON_COMMS)
|
||||
|
||||
/obj/item/clothing/gloves/race
|
||||
@@ -72,4 +72,4 @@
|
||||
desc = "Extremely finely made gloves meant for use by sportsmen in speed-shooting competitions."
|
||||
clothing_traits = list(TRAIT_DOUBLE_TAP)
|
||||
icon_state = "black"
|
||||
inhand_icon_state = "blackgloves"
|
||||
greyscale_colors = "#2f2e31"
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "gripper gloves"
|
||||
desc = "Special gloves that manipulate the blood vessels in the wearer's hands, granting them the ability to launch headfirst into walls."
|
||||
icon_state = "tackle"
|
||||
inhand_icon_state = "tackle"
|
||||
inhand_icon_state = null
|
||||
cold_protection = HANDS
|
||||
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
|
||||
resistance_flags = NONE
|
||||
@@ -47,7 +47,7 @@
|
||||
name = "dolphin gloves"
|
||||
desc = "Sleek, aerodynamic gripper gloves that are less effective at actually performing takedowns, but more effective at letting the user sail through the hallways and cause accidents."
|
||||
icon_state = "tackledolphin"
|
||||
inhand_icon_state = "tackledolphin"
|
||||
inhand_icon_state = null
|
||||
|
||||
tackle_stam_cost = 15
|
||||
base_knockdown = 0.5 SECONDS
|
||||
@@ -60,7 +60,8 @@
|
||||
name = "gorilla gloves"
|
||||
desc = "Premium quality combative gloves, heavily reinforced to give the user an edge in close combat tackles, though they are more taxing to use than normal gripper gloves. Fireproof to boot!"
|
||||
icon_state = "black"
|
||||
inhand_icon_state = "blackgloves"
|
||||
inhand_icon_state = "greyscale_gloves"
|
||||
greyscale_colors = "#2f2e31"
|
||||
|
||||
tackle_stam_cost = 30
|
||||
base_knockdown = 1.25 SECONDS
|
||||
@@ -83,7 +84,7 @@
|
||||
name = "rocket gloves"
|
||||
desc = "The ultimate in high risk, high reward, perfect for when you need to stop a criminal from fifty feet away or die trying. Banned in most Spinward gridiron football and rugby leagues."
|
||||
icon_state = "tacklerocket"
|
||||
inhand_icon_state = "tacklerocket"
|
||||
inhand_icon_state = null
|
||||
|
||||
tackle_stam_cost = 50
|
||||
base_knockdown = 2 SECONDS
|
||||
@@ -96,7 +97,7 @@
|
||||
name = "improvised gripper gloves"
|
||||
desc = "Ratty looking fingerless gloves wrapped with sticky tape. Beware anyone wearing these, for they clearly have no shame and nothing to lose."
|
||||
icon_state = "fingerless"
|
||||
inhand_icon_state = "fingerless"
|
||||
inhand_icon_state = null
|
||||
|
||||
tackle_stam_cost = 30
|
||||
base_knockdown = 1.75 SECONDS
|
||||
@@ -107,4 +108,4 @@
|
||||
name = "football gloves"
|
||||
desc = "Gloves for football players! Teaches them how to tackle like a pro."
|
||||
icon_state = "tackle_gloves"
|
||||
inhand_icon_state = "tackle_gloves"
|
||||
inhand_icon_state = null
|
||||
|
||||
@@ -6,12 +6,6 @@
|
||||
hat_type = "cakehat"
|
||||
lefthand_file = 'icons/mob/inhands/clothing/hats_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/clothing/hats_righthand.dmi'
|
||||
hitsound = 'sound/weapons/tap.ogg'
|
||||
var/hitsound_on = 'sound/weapons/sear.ogg' //so we can differentiate between cakehat and energyhat
|
||||
var/hitsound_off = 'sound/weapons/tap.ogg'
|
||||
var/force_on = 15
|
||||
var/throwforce_on = 15
|
||||
var/damtype_on = BURN
|
||||
flags_inv = HIDEEARS|HIDEHAIR
|
||||
armor = list(MELEE = 0, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 0, FIRE = 0, ACID = 0)
|
||||
light_range = 2 //luminosity when on
|
||||
@@ -20,9 +14,15 @@
|
||||
heat = 999
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head
|
||||
hitsound = 'sound/weapons/tap.ogg'
|
||||
var/hitsound_on = 'sound/weapons/sear.ogg' //so we can differentiate between cakehat and energyhat
|
||||
var/hitsound_off = 'sound/weapons/tap.ogg'
|
||||
var/force_on = 15
|
||||
var/throwforce_on = 15
|
||||
var/damtype_on = BURN
|
||||
|
||||
/obj/item/clothing/head/hardhat/cakehat/process()
|
||||
var/turf/location = src.loc
|
||||
var/turf/location = loc
|
||||
if(ishuman(location))
|
||||
var/mob/living/carbon/human/wearer = location
|
||||
if(wearer.is_holding(src) || wearer.head == src)
|
||||
@@ -65,11 +65,11 @@
|
||||
heat = 0
|
||||
|
||||
/obj/item/clothing/head/hardhat/cakehat/energycake/turn_on(mob/living/user)
|
||||
playsound(user, 'sound/weapons/saberon.ogg', 5, TRUE)
|
||||
playsound(src, 'sound/weapons/saberon.ogg', 5, TRUE)
|
||||
to_chat(user, span_warning("You turn on \the [src]."))
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/head/hardhat/cakehat/energycake/turn_off(mob/living/user)
|
||||
playsound(user, 'sound/weapons/saberoff.ogg', 5, TRUE)
|
||||
playsound(src, 'sound/weapons/saberoff.ogg', 5, TRUE)
|
||||
to_chat(user, span_warning("You turn off \the [src]."))
|
||||
..()
|
||||
return ..()
|
||||
|
||||
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Reference in New Issue
Block a user