mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-25 22:19:30 +01:00
[ready] adds unit test for missing inhand icons. fixes a bunch of missing inhand icons (#70037)
fix: Fixed a bunch of missing inhand icons. fix: Fixed cables in electrical toolboxes not randomizing their colors. fix: Fixed the wrong colored icon showing when trying to make cable cuffs out of cables. fix: The collectable SWAT helmet is now using the proper icon again! refactor: Pipecleaners and power cables now share a unified color system, so they're once again available in ALL the same colors. imageadd: Updated the screwdriver belt overlay to represent the newer sprite. imageadd: Added a bunch of new inhand icons. Special thanks to Twaticus for doing the helmets! <3 fix: Wirecutters now have an icon when inside a belt again! admin: Added a new omnitool subtype that allows you to spawn all items in a typepath! fix: Explorer gaskmasks now properly reflect their adjusted state when held. fix: Fixed balaclavas having the wrong icon when pulled up. fix: Fixed the base energy sword (admin spawn only) being invisible. fix: The rainbow energy sword is now a little bit more rainbowy! fix: Fixed an tk exploit with orange handcuffed shoes. fix: The traitor outfit in the select equipment panel is now actually functional!
This commit is contained in:
@@ -224,6 +224,9 @@ GLOBAL_DATUM_INIT(welding_sparks, /mutable_appearance, mutable_appearance('icons
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if(sharpness && force > 5) //give sharp objects butchering functionality, for consistency
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AddComponent(/datum/component/butchering, speed = 8 SECONDS * toolspeed)
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if(!greyscale_config && greyscale_colors && (greyscale_config_worn || greyscale_config_belt || greyscale_config_inhand_right || greyscale_config_inhand_left))
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update_greyscale()
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. = ..()
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// Handle adding item associated actions
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@@ -205,7 +205,7 @@
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return //If we've run out, display message and exit
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else
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last = null
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loaded.color = GLOB.pipe_cleaner_colors[colors[current_color_index]]
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loaded.color = GLOB.cable_colors[colors[current_color_index]]
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loaded.update_appearance()
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last = loaded.place_turf(get_turf(src), user, turn(user.dir, 180))
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is_empty(user) //If we've run out, display message
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@@ -225,7 +225,7 @@
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for(var/obj/structure/pipe_cleaner/C in T)
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if(!C)
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continue
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if(C.color != GLOB.pipe_cleaner_colors[colors[current_color_index]])
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if(C.color != GLOB.cable_colors[colors[current_color_index]])
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continue
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if(C.d1 == 0)
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return C
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@@ -243,7 +243,7 @@
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if(fromdir == dirnum) //pipe_cleaners can't loop back on themselves
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pipe_cleanersuffix = "invalid"
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var/image/img = image(icon = 'icons/hud/radial.dmi', icon_state = "cable_[pipe_cleanersuffix]")
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img.color = GLOB.pipe_cleaner_colors[colors[current_color_index]]
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img.color = GLOB.cable_colors[colors[current_color_index]]
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wiredirs[icondir] = img
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return wiredirs
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@@ -278,7 +278,7 @@
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if(!T.can_have_cabling())
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return
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loaded.color = GLOB.pipe_cleaner_colors[colors[current_color_index]]
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loaded.color = GLOB.cable_colors[colors[current_color_index]]
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loaded.update_appearance()
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var/obj/structure/pipe_cleaner/linkingCable = findLinkingCable(user)
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@@ -312,7 +312,7 @@
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var/cwname = colors[current_color_index]
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to_chat(user, "Color changed to [cwname]!")
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if(loaded)
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loaded.color = GLOB.pipe_cleaner_colors[colors[current_color_index]]
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loaded.color = GLOB.cable_colors[colors[current_color_index]]
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loaded.update_appearance()
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if(wiring_gui_menu)
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wiringGuiUpdate(user)
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@@ -5,7 +5,7 @@
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humankind. The jewelry he kept for himself."
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icon = 'icons/obj/candle.dmi'
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icon_state = "candle1"
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inhand_icon_state = "candle1"
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inhand_icon_state = null
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w_class = WEIGHT_CLASS_TINY
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light_color = LIGHT_COLOR_FIRE
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heat = 1000
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@@ -4,6 +4,8 @@
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icon = 'icons/obj/device.dmi'
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icon_state = "gangtool-blue"
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inhand_icon_state = "radio"
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lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
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var/uses = 1
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/obj/item/choice_beacon/attack_self(mob/user)
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@@ -128,6 +128,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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name = "cigarette"
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desc = "A roll of tobacco and nicotine."
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icon_state = "cigoff"
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inhand_icon_state = "cigon" //gets overriden during intialize(), just have it for unit test sanity.
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throw_speed = 0.5
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w_class = WEIGHT_CLASS_TINY
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body_parts_covered = null
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@@ -529,6 +530,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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icon_state = "cigaroff"
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icon_on = "cigaron"
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icon_off = "cigaroff" //make sure to add positional sprites in icons/obj/cigarettes.dmi if you add more.
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inhand_icon_state = "cigaron" //gets overriden during intialize(), just have it for unit test sanity.
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inhand_icon_on = "cigaron"
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inhand_icon_off = "cigaroff"
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type_butt = /obj/item/cigbutt/cigarbutt
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@@ -580,6 +582,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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icon_state = "pipeoff"
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icon_on = "pipeon" //Note - these are in masks.dmi
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icon_off = "pipeoff"
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inhand_icon_state = null
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inhand_icon_on = null
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inhand_icon_off = null
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smoketime = 0
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@@ -30,6 +30,8 @@
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icon = 'icons/obj/device.dmi'
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icon_state = "hypertool"
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inhand_icon_state = "hypertool"
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lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
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toolspeed = 0.1
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tool_behaviour = null
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@@ -44,6 +46,7 @@
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return FALSE
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return TRUE
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/obj/item/debug/omnitool/attack_self(mob/user)
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if(!user)
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return
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@@ -119,4 +122,32 @@
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else
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RemoveElement(/datum/element/eyestab)
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/obj/item/debug/omnitool/item_spawner/attack_self(mob/user)
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if(!user || !user.client)
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return
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var/path = text2path(tgui_input_text(user, "Insert an item typepath to spawn", "ADMINS ONLY. FUCK AROUND AND FIND OUT."))
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if(!path)
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return
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var/choice = tgui_alert(user, "Subtypes only?",, list("Yes", "No"))
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if(!choice)
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return
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if(!user.client.holder)
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if(!isliving(user))
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return
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var/mob/living/living_user = user
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to_chat(user, span_warning("As you try to use [src], you hear strange tearing sounds, as if the coder gods were attempting to reach out and choke you themselves."))
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playsound(src, 'sound/effects/dimensional_rend.ogg')
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sleep(4 SECONDS)
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var/confirmation = tgui_alert(user, "Are you certain you want to do that?", "Admins Only. Last Chance.", list("Yes", "No"))
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if(!confirmation || confirmation == ("No"))
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return
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if(!user.client.holder) //safety if the admin readmined to save their ass lol.
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to_chat(user, span_reallybig("You shouldn't have done that..."))
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playsound(src, 'sound/voice/borg_deathsound.ogg')
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sleep(3 SECONDS)
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living_user.gib()
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return
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var/turf/loc_turf = get_turf(src)
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for(var/spawn_atom in (choice == "No" ? typesof(path) : subtypesof(path)))
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new spawn_atom(loc_turf)
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@@ -268,7 +268,7 @@
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name = "compact defibrillator"
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desc = "A belt-equipped defibrillator that can be rapidly deployed."
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icon_state = "defibcompact"
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inhand_icon_state = "defibcompact"
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inhand_icon_state = null
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worn_icon_state = "defibcompact"
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w_class = WEIGHT_CLASS_NORMAL
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slot_flags = ITEM_SLOT_BELT
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@@ -291,7 +291,7 @@
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name = "combat defibrillator"
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desc = "A belt-equipped blood-red defibrillator. Can revive through thick clothing, has an experimental self-recharging battery, and can be utilized in combat via applying the paddles in a disarming or aggressive manner."
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icon_state = "defibcombat" //needs defib inhand sprites
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inhand_icon_state = "defibcombat"
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inhand_icon_state = null
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worn_icon_state = "defibcombat"
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combat = TRUE
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safety = FALSE
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@@ -315,7 +315,7 @@
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name = "elite Nanotrasen defibrillator"
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desc = "A belt-equipped state-of-the-art defibrillator. Can revive through thick clothing, has an experimental self-recharging battery, and can be utilized in combat via applying the paddles in a disarming or aggressive manner."
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icon_state = "defibnt" //needs defib inhand sprites
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inhand_icon_state = "defibnt"
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inhand_icon_state = null
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worn_icon_state = "defibnt"
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paddle_type = /obj/item/shockpaddles/syndicate/nanotrasen
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paddle_state = "defibnt-paddles"
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@@ -261,7 +261,7 @@
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name = "banana lamp"
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desc = "Only a clown would think to make a ghetto banana-shaped lamp. Even has a goofy pullstring."
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icon_state = "bananalamp"
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inhand_icon_state = "bananalamp"
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inhand_icon_state = null
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// FLARES
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@@ -369,7 +369,7 @@
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name = "suspicious lantern"
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desc = "A suspicious looking lantern."
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icon_state = "syndilantern"
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inhand_icon_state = "syndilantern"
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inhand_icon_state = null
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light_range = 10
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/obj/item/flashlight/lantern/jade
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@@ -384,7 +384,7 @@
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desc = "Extract from a yellow slime. It emits a strong light when squeezed."
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icon = 'icons/obj/lighting.dmi'
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icon_state = "slime"
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inhand_icon_state = "slime"
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inhand_icon_state = null
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w_class = WEIGHT_CLASS_SMALL
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slot_flags = ITEM_SLOT_BELT
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custom_materials = null
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@@ -457,7 +457,7 @@
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color = LIGHT_COLOR_GREEN
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icon_state = "glowstick"
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base_icon_state = "glowstick"
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inhand_icon_state = "glowstick"
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inhand_icon_state = null
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worn_icon_state = "lightstick"
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grind_results = list(/datum/reagent/phenol = 15, /datum/reagent/hydrogen = 10, /datum/reagent/oxygen = 5) //Meth-in-a-stick
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/// How many seconds of fuel we have left
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@@ -6,6 +6,8 @@
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icon_state = "gps-c"
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inhand_icon_state = "electronic"
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worn_icon_state = "electronic"
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lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
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w_class = WEIGHT_CLASS_SMALL
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slot_flags = ITEM_SLOT_BELT
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obj_flags = UNIQUE_RENAME
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@@ -3,7 +3,7 @@
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desc = "Used for coloring pipes, unsurprisingly."
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "labeler1"
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inhand_icon_state = "flight"
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inhand_icon_state = null
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item_flags = NOBLUDGEON
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var/paint_color = "grey"
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@@ -2,7 +2,9 @@
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name = "pressure plate"
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desc = "An electronic device that triggers when stepped on. Ctrl-Click to toggle the pressure plate off and on."
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icon = 'icons/obj/puzzle_small.dmi'
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inhand_icon_state = "flash"
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inhand_icon_state = "flashtool"
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lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
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icon_state = "pressureplate"
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layer = LOW_OBJ_LAYER
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var/trigger_mob = TRUE
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@@ -19,6 +19,8 @@ GLOBAL_LIST_INIT(channel_tokens, list(
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desc = "An updated, modular intercom that fits over the head. Takes encryption keys."
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icon_state = "headset"
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inhand_icon_state = "headset"
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lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items_righthand.dmi'
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worn_icon_state = "headset"
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custom_materials = list(/datum/material/iron=75)
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subspace_transmission = TRUE
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@@ -115,7 +117,6 @@ GLOBAL_LIST_INIT(channel_tokens, list(
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name = "syndicate headset"
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desc = "A syndicate headset that can be used to hear all radio frequencies. Protects ears from flashbangs."
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icon_state = "syndie_headset"
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inhand_icon_state = "syndie_headset"
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/obj/item/radio/headset/syndicate/alt/Initialize(mapload)
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. = ..()
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@@ -138,7 +139,6 @@ GLOBAL_LIST_INIT(channel_tokens, list(
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name = "security bowman headset"
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desc = "This is used by your elite security force. Protects ears from flashbangs."
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icon_state = "sec_headset_alt"
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inhand_icon_state = "sec_headset_alt"
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/obj/item/radio/headset/headset_sec/alt/Initialize(mapload)
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. = ..()
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@@ -205,7 +205,6 @@ GLOBAL_LIST_INIT(channel_tokens, list(
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name = "\proper the captain's bowman headset"
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desc = "The headset of the boss. Protects ears from flashbangs."
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icon_state = "com_headset_alt"
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inhand_icon_state = "com_headset_alt"
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/obj/item/radio/headset/heads/captain/alt/Initialize(mapload)
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. = ..()
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@@ -227,7 +226,6 @@ GLOBAL_LIST_INIT(channel_tokens, list(
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name = "\proper the head of security's bowman headset"
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desc = "The headset of the man in charge of keeping order and protecting the station. Protects ears from flashbangs."
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icon_state = "com_headset_alt"
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inhand_icon_state = "com_headset_alt"
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/obj/item/radio/headset/heads/hos/alt/Initialize(mapload)
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. = ..()
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@@ -293,7 +291,6 @@ GLOBAL_LIST_INIT(channel_tokens, list(
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name = "\improper CentCom bowman headset"
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desc = "A headset especially for emergency response personnel. Protects ears from flashbangs."
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icon_state = "cent_headset_alt"
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inhand_icon_state = "cent_headset_alt"
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keyslot = null
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/obj/item/radio/headset/headset_cent/alt/Initialize(mapload)
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@@ -4,7 +4,9 @@
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icon = 'icons/obj/radio.dmi'
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name = "station bounced radio"
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icon_state = "walkietalkie"
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inhand_icon_state = "walkietalkie"
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inhand_icon_state = "radio"
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lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
|
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worn_icon_state = "radio"
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desc = "A basic handheld radio that communicates with local telecommunication networks."
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dog_fashion = /datum/dog_fashion/back
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@@ -5,6 +5,8 @@
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icon_state = "scanner"
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inhand_icon_state = "electronic"
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worn_icon_state = "electronic"
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lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
|
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righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
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w_class = WEIGHT_CLASS_SMALL
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slot_flags = ITEM_SLOT_BELT
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custom_price = PAYCHECK_CREW * 5
|
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@@ -207,6 +207,8 @@ effective or pretty fucking useless.
|
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icon = 'icons/obj/clothing/belts.dmi'
|
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icon_state = "utility"
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inhand_icon_state = "utility"
|
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lefthand_file = 'icons/mob/inhands/equipment/belt_lefthand.dmi'
|
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righthand_file = 'icons/mob/inhands/equipment/belt_righthand.dmi'
|
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worn_icon_state = "utility"
|
||||
slot_flags = ITEM_SLOT_BELT
|
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attack_verb_continuous = list("whips", "lashes", "disciplines")
|
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|
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@@ -3,6 +3,7 @@
|
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desc = "A cheap single use autoinjector that injects the user with DNA."
|
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icon = 'icons/obj/medical/syringe.dmi'
|
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icon_state = "dnainjector"
|
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inhand_icon_state = "dnainjector"
|
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worn_icon_state = "pen"
|
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
@@ -17,6 +18,24 @@
|
||||
|
||||
var/used = FALSE
|
||||
|
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/obj/item/dnainjector/Initialize(mapload)
|
||||
. = ..()
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||||
AddElement(/datum/element/update_icon_updates_onmob)
|
||||
if(used)
|
||||
update_appearance()
|
||||
|
||||
/obj/item/dnainjector/vv_edit_var(vname, vval)
|
||||
. = ..()
|
||||
if(vname == NAMEOF(src, used))
|
||||
update_appearance()
|
||||
|
||||
/obj/item/dnainjector/update_icon_state()
|
||||
. = ..()
|
||||
icon_state = inhand_icon_state = "[initial(icon_state)][used ? "0" : null]"
|
||||
|
||||
/obj/item/dnainjector/update_desc(updates)
|
||||
. = ..()
|
||||
desc = "[initial(desc)][used ? "This one is used up." : null]"
|
||||
|
||||
/obj/item/dnainjector/attack_paw(mob/user, list/modifiers)
|
||||
return attack_hand(user, modifiers)
|
||||
@@ -77,8 +96,7 @@
|
||||
to_chat(user, span_notice("It appears that [target] does not have compatible DNA."))
|
||||
|
||||
used = TRUE
|
||||
icon_state = "dnainjector0"
|
||||
desc += " This one is used up."
|
||||
update_appearance()
|
||||
|
||||
/obj/item/dnainjector/timed
|
||||
var/duration = 600
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
/obj/item/dualsaber
|
||||
icon = 'icons/obj/weapons/transforming_energy.dmi'
|
||||
icon_state = "dualsaber0"
|
||||
inhand_icon_state = "dualsaber0"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
||||
name = "double-bladed energy sword"
|
||||
@@ -71,7 +72,7 @@
|
||||
return HAS_TRAIT(src, TRAIT_WIELDED) && sharpness
|
||||
|
||||
/obj/item/dualsaber/update_icon_state()
|
||||
icon_state = HAS_TRAIT(src, TRAIT_WIELDED) ? "dualsaber[saber_color][HAS_TRAIT(src, TRAIT_WIELDED)]" : "dualsaber0"
|
||||
icon_state = inhand_icon_state = HAS_TRAIT(src, TRAIT_WIELDED) ? "dualsaber[saber_color][HAS_TRAIT(src, TRAIT_WIELDED)]" : "dualsaber0"
|
||||
return ..()
|
||||
|
||||
/obj/item/dualsaber/suicide_act(mob/living/carbon/user)
|
||||
|
||||
@@ -249,7 +249,7 @@
|
||||
desc = "Bon appetit!"
|
||||
icon = 'icons/obj/food/burgerbread.dmi'
|
||||
icon_state = "baguette"
|
||||
inhand_icon_state = "baguette"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "baguette"
|
||||
food_reagents = list(/datum/reagent/consumable/nutriment = 8, /datum/reagent/consumable/nutriment/vitamin = 3)
|
||||
bite_consumption = 3
|
||||
@@ -332,7 +332,7 @@
|
||||
desc = "Alas, it is limited."
|
||||
icon = 'icons/obj/food/burgerbread.dmi'
|
||||
icon_state = "garlicbread"
|
||||
inhand_icon_state = "garlicbread"
|
||||
inhand_icon_state = null
|
||||
food_reagents = list(/datum/reagent/consumable/nutriment = 10, /datum/reagent/consumable/nutriment/vitamin = 6, /datum/reagent/consumable/garlic = 2)
|
||||
bite_consumption = 3
|
||||
tastes = list("bread" = 1, "garlic" = 1, "butter" = 1)
|
||||
|
||||
@@ -367,7 +367,7 @@
|
||||
desc = "A delicious lollipop. Makes for a great Valentine's present."
|
||||
icon = 'icons/obj/food/lollipop.dmi'
|
||||
icon_state = "lollipop_stick"
|
||||
inhand_icon_state = "lollipop_stick"
|
||||
inhand_icon_state = null
|
||||
food_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 1, /datum/reagent/iron = 10, /datum/reagent/consumable/sugar = 5, /datum/reagent/medicine/omnizine = 2) //Honk
|
||||
tastes = list("candy" = 1)
|
||||
foodtypes = JUNKFOOD | SUGAR
|
||||
@@ -402,7 +402,7 @@
|
||||
name = "bubblegum"
|
||||
desc = "A rubbery strip of gum. Not exactly filling, but it keeps you busy."
|
||||
icon_state = "bubblegum"
|
||||
inhand_icon_state = "bubblegum"
|
||||
inhand_icon_state = null
|
||||
color = "#E48AB5" // craftable custom gums someday?
|
||||
food_reagents = list(/datum/reagent/consumable/sugar = 5)
|
||||
tastes = list("candy" = 1)
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
name = "pancake"
|
||||
desc = "A fluffy pancake. The softer, superior relative of the waffle."
|
||||
icon_state = "pancakes_1"
|
||||
inhand_icon_state = "pancakes"
|
||||
inhand_icon_state = null
|
||||
food_reagents = list(/datum/reagent/consumable/nutriment = 4, /datum/reagent/consumable/nutriment/vitamin = 2)
|
||||
tastes = list("pancakes" = 1)
|
||||
foodtypes = GRAIN | SUGAR | BREAKFAST
|
||||
@@ -16,7 +16,6 @@
|
||||
name = "goopy pancake"
|
||||
desc = "A barely cooked mess that some may mistake for a pancake. It longs for the griddle."
|
||||
icon_state = "rawpancakes_1"
|
||||
inhand_icon_state = "rawpancakes"
|
||||
food_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 1)
|
||||
tastes = list("milky batter" = 1)
|
||||
burns_on_grill = FALSE
|
||||
@@ -56,7 +55,6 @@
|
||||
name = "blueberry pancake"
|
||||
desc = "A fluffy and delicious blueberry pancake."
|
||||
icon_state = "bbpancakes_1"
|
||||
inhand_icon_state = "bbpancakes"
|
||||
food_reagents = list(/datum/reagent/consumable/nutriment = 6, /datum/reagent/consumable/nutriment/vitamin = 5)
|
||||
tastes = list("pancakes" = 1, "blueberries" = 1)
|
||||
|
||||
@@ -64,7 +62,6 @@
|
||||
name = "chocolate chip pancake"
|
||||
desc = "A fluffy and delicious chocolate chip pancake."
|
||||
icon_state = "ccpancakes_1"
|
||||
inhand_icon_state = "ccpancakes"
|
||||
food_reagents = list(/datum/reagent/consumable/nutriment = 6, /datum/reagent/consumable/nutriment/vitamin = 5)
|
||||
tastes = list("pancakes" = 1, "chocolate" = 1)
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/obj/item/food/pie
|
||||
icon = 'icons/obj/food/piecake.dmi'
|
||||
|
||||
|
||||
bite_consumption = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
max_volume = 80
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
name = "C.L.U.W.N.E."
|
||||
desc = "A sleek device often given to clowns on their 10th birthdays for protection. You can hear faint scratching coming from within."
|
||||
icon_state = "clown_ball"
|
||||
inhand_icon_state = "clown_ball"
|
||||
inhand_icon_state = null
|
||||
spawner_type = list(/mob/living/simple_animal/hostile/retaliate/clown/fleshclown, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk, /mob/living/simple_animal/hostile/retaliate/clown/longface, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk/chlown, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk/honcmunculus, /mob/living/simple_animal/hostile/retaliate/clown/mutant/glutton, /mob/living/simple_animal/hostile/retaliate/clown/banana, /mob/living/simple_animal/hostile/retaliate/clown/honkling, /mob/living/simple_animal/hostile/retaliate/clown/lube)
|
||||
deliveryamt = 1
|
||||
|
||||
@@ -62,6 +62,6 @@
|
||||
name = "stuffed C.L.U.W.N.E."
|
||||
desc = "A sleek device often given to clowns on their 10th birthdays for protection. While a typical C.L.U.W.N.E only holds one creature, sometimes foolish young clowns try to cram more in, often to disasterous effect."
|
||||
icon_state = "clown_broken"
|
||||
inhand_icon_state = "clown_broken"
|
||||
inhand_icon_state = null
|
||||
spawner_type = /mob/living/simple_animal/hostile/retaliate/clown/mutant
|
||||
deliveryamt = 5
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
gender = PLURAL
|
||||
icon_state = "handcuff"
|
||||
worn_icon_state = "handcuff"
|
||||
inhand_icon_state = "handcuff"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
flags_1 = CONDUCT_1
|
||||
@@ -137,15 +138,17 @@
|
||||
name = "cable restraints"
|
||||
desc = "Looks like some cables tied together. Could be used to tie something up."
|
||||
icon_state = "cuff"
|
||||
inhand_icon_state = "coil"
|
||||
color = "#ff0000"
|
||||
inhand_icon_state = "coil_red"
|
||||
color = CABLE_HEX_COLOR_RED
|
||||
///for generating the correct icons based off the original cable's color.
|
||||
var/cable_color = CABLE_COLOR_RED
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
custom_materials = list(/datum/material/iron=150, /datum/material/glass=75)
|
||||
breakouttime = 30 SECONDS
|
||||
cuffsound = 'sound/weapons/cablecuff.ogg'
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/Initialize(mapload)
|
||||
/obj/item/restraints/handcuffs/cable/Initialize(mapload, new_color)
|
||||
. = ..()
|
||||
|
||||
var/static/list/hovering_item_typechecks = list(
|
||||
@@ -159,6 +162,29 @@
|
||||
)
|
||||
|
||||
AddElement(/datum/element/contextual_screentip_item_typechecks, hovering_item_typechecks)
|
||||
AddElement(/datum/element/update_icon_updates_onmob, (slot_flags|ITEM_SLOT_HANDCUFFED))
|
||||
|
||||
if(new_color)
|
||||
set_cable_color(new_color)
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/proc/set_cable_color(new_color)
|
||||
color = GLOB.cable_colors[new_color]
|
||||
cable_color = new_color
|
||||
update_appearance(UPDATE_ICON)
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/vv_edit_var(vname, vval)
|
||||
if(vname == NAMEOF(src, cable_color))
|
||||
set_cable_color(vval)
|
||||
datum_flags |= DF_VAR_EDITED
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/update_icon_state()
|
||||
. = ..()
|
||||
if(cable_color)
|
||||
var/new_inhand_icon = "coil_[cable_color]"
|
||||
if(new_inhand_icon != inhand_icon_state)
|
||||
inhand_icon_state = new_inhand_icon //small memory optimization.
|
||||
|
||||
/**
|
||||
* # Sinew restraints
|
||||
@@ -171,7 +197,8 @@
|
||||
name = "sinew restraints"
|
||||
desc = "A pair of restraints fashioned from long strands of flesh."
|
||||
icon_state = "sinewcuff"
|
||||
inhand_icon_state = "sinewcuff"
|
||||
inhand_icon_state = null
|
||||
cable_color = null
|
||||
custom_materials = null
|
||||
color = null
|
||||
|
||||
@@ -179,49 +206,65 @@
|
||||
* Red cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/red
|
||||
color = "#ff0000"
|
||||
color = CABLE_HEX_COLOR_RED
|
||||
cable_color = CABLE_COLOR_RED
|
||||
inhand_icon_state = "coil_red"
|
||||
|
||||
/**
|
||||
* Yellow cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/yellow
|
||||
color = "#ffff00"
|
||||
color = CABLE_HEX_COLOR_YELLOW
|
||||
cable_color = CABLE_COLOR_YELLOW
|
||||
inhand_icon_state = "coil_yellow"
|
||||
|
||||
/**
|
||||
* Blue cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/blue
|
||||
color = "#1919c8"
|
||||
color =CABLE_HEX_COLOR_BLUE
|
||||
cable_color = CABLE_COLOR_BLUE
|
||||
inhand_icon_state = "coil_blue"
|
||||
|
||||
/**
|
||||
* Green cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/green
|
||||
color = "#00aa00"
|
||||
color = CABLE_HEX_COLOR_GREEN
|
||||
cable_color = CABLE_COLOR_GREEN
|
||||
inhand_icon_state = "coil_green"
|
||||
|
||||
/**
|
||||
* Pink cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/pink
|
||||
color = "#ff3ccd"
|
||||
color = CABLE_HEX_COLOR_PINK
|
||||
cable_color = CABLE_COLOR_PINK
|
||||
inhand_icon_state = "coil_pink"
|
||||
|
||||
/**
|
||||
* Orange (the color) cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/orange
|
||||
color = "#ff8000"
|
||||
color = CABLE_HEX_COLOR_ORANGE
|
||||
cable_color = CABLE_COLOR_ORANGE
|
||||
inhand_icon_state = "coil_orange"
|
||||
|
||||
/**
|
||||
* Cyan cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/cyan
|
||||
color = "#00ffff"
|
||||
color = CABLE_HEX_COLOR_CYAN
|
||||
cable_color = CABLE_COLOR_CYAN
|
||||
inhand_icon_state = "coil_cyan"
|
||||
|
||||
/**
|
||||
* White cable restraints
|
||||
*/
|
||||
/obj/item/restraints/handcuffs/cable/white
|
||||
color = null
|
||||
color = CABLE_HEX_COLOR_WHITE
|
||||
cable_color = CABLE_COLOR_WHITE
|
||||
inhand_icon_state = "coil_white"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/attackby(obj/item/I, mob/user, params) //Slapcrafting
|
||||
if(istype(I, /obj/item/stack/rods))
|
||||
@@ -262,12 +305,14 @@
|
||||
name = "zipties"
|
||||
desc = "Plastic, disposable zipties that can be used to restrain temporarily but are destroyed after use."
|
||||
icon_state = "cuff"
|
||||
inhand_icon_state = "cuff_white"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
custom_materials = null
|
||||
breakouttime = 45 SECONDS
|
||||
trashtype = /obj/item/restraints/handcuffs/cable/zipties/used
|
||||
color = null
|
||||
cable_color = null
|
||||
|
||||
/**
|
||||
* # Used zipties
|
||||
@@ -277,7 +322,6 @@
|
||||
/obj/item/restraints/handcuffs/cable/zipties/used
|
||||
desc = "A pair of broken zipties."
|
||||
icon_state = "cuff_used"
|
||||
inhand_icon_state = "cuff"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/zipties/used/attack()
|
||||
return
|
||||
@@ -295,7 +339,6 @@
|
||||
/obj/item/restraints/handcuffs/cable/zipties/fake/used
|
||||
desc = "A pair of broken fake zipties."
|
||||
icon_state = "cuff_used"
|
||||
inhand_icon_state = "cuff"
|
||||
|
||||
/**
|
||||
* # Generic leg cuffs
|
||||
@@ -307,6 +350,7 @@
|
||||
desc = "Use this to keep prisoners in line."
|
||||
gender = PLURAL
|
||||
icon_state = "handcuff"
|
||||
inhand_icon_state = "handcuff"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
flags_1 = CONDUCT_1
|
||||
|
||||
@@ -363,7 +363,9 @@
|
||||
desc = "Used for absolutely hilarious sacrifices."
|
||||
icon = 'icons/obj/wizard.dmi'
|
||||
icon_state = "clownrender"
|
||||
inhand_icon_state = "render"
|
||||
inhand_icon_state = "cultdagger"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
||||
worn_icon_state = "render"
|
||||
hitsound = 'sound/items/bikehorn.ogg'
|
||||
sharpness = SHARP_EDGED
|
||||
@@ -423,6 +425,8 @@
|
||||
inhand_icon_state = "fedora"
|
||||
slot_flags = ITEM_SLOT_HEAD
|
||||
icon = 'icons/obj/clothing/hats.dmi'
|
||||
lefthand_file = 'icons/mob/inhands/clothing/hats_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/clothing/hats_righthand.dmi'
|
||||
force = 0
|
||||
throw_speed = 4
|
||||
throw_range = 7
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
icon_state = "inspector"
|
||||
worn_icon_state = "salestagger"
|
||||
inhand_icon_state = "electronic"
|
||||
lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
|
||||
throwforce = 0
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_range = 1
|
||||
|
||||
@@ -103,6 +103,7 @@
|
||||
desc = "Used to knock out the Bartender."
|
||||
icon_state = "rolling_pin"
|
||||
worn_icon_state = "rolling_pin"
|
||||
inhand_icon_state = "rolling_pin"
|
||||
force = 8
|
||||
throwforce = 5
|
||||
throw_speed = 3
|
||||
@@ -118,6 +119,7 @@
|
||||
name = "metal rolling pin"
|
||||
desc = "A heavy metallic rolling pin used to bash in those annoying ingredients."
|
||||
icon_state = "metal_rolling_pin"
|
||||
inhand_icon_state = "metal_rolling_pin"
|
||||
force = 12
|
||||
flags_1 = CONDUCT_1
|
||||
custom_materials = list(/datum/material/iron = MINERAL_MATERIAL_AMOUNT * 1.5, /datum/material/plastic = MINERAL_MATERIAL_AMOUNT * 1.5)
|
||||
|
||||
@@ -2,7 +2,9 @@
|
||||
name = "latex glove"
|
||||
desc = "Sterile and airtight."
|
||||
icon_state = "latexballon"
|
||||
inhand_icon_state = "lgloves"
|
||||
inhand_icon_state = "greyscale_gloves"
|
||||
lefthand_file = 'icons/mob/inhands/clothing/gloves_righthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/clothing/gloves_lefthand.dmi'
|
||||
force = 0
|
||||
throwforce = 0
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
@@ -19,6 +21,8 @@
|
||||
if (icon_state == "latexballon_bursted")
|
||||
return
|
||||
icon_state = "latexballon_blow"
|
||||
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
inhand_icon_state = "latexballon"
|
||||
user.update_held_items()
|
||||
to_chat(user, span_notice("You blow up [src] with [tank]."))
|
||||
@@ -35,7 +39,9 @@
|
||||
return
|
||||
playsound(src, 'sound/weapons/gun/pistol/shot.ogg', 100, TRUE)
|
||||
icon_state = "latexballon_bursted"
|
||||
inhand_icon_state = "lgloves"
|
||||
inhand_icon_state = initial(inhand_icon_state)
|
||||
lefthand_file = initial(lefthand_file)
|
||||
righthand_file = initial(righthand_file)
|
||||
if(isliving(loc))
|
||||
var/mob/living/user = src.loc
|
||||
user.update_held_items()
|
||||
|
||||
@@ -100,6 +100,10 @@
|
||||
if(active)
|
||||
if(sword_color_icon)
|
||||
icon_state = "[icon_state]_[sword_color_icon]"
|
||||
inhand_icon_state = "[inhand_icon_state]_[sword_color_icon]"
|
||||
if(ismob(loc))
|
||||
var/mob/loc_mob = loc
|
||||
loc_mob.update_held_items()
|
||||
if(embedding)
|
||||
updateEmbedding()
|
||||
heat = active_heat
|
||||
@@ -111,7 +115,8 @@
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
tool_behaviour = (active ? TOOL_SAW : NONE) //Lets energy weapons cut trees. Also lets them do bonecutting surgery, which is kinda metal!
|
||||
balloon_alert(user, "[name] [active ? "enabled":"disabled"]")
|
||||
if(user)
|
||||
balloon_alert(user, "[name] [active ? "enabled":"disabled"]")
|
||||
playsound(user ? user : src, active ? 'sound/weapons/saberon.ogg' : 'sound/weapons/saberoff.ogg', 35, TRUE)
|
||||
set_light_on(active)
|
||||
return COMPONENT_NO_DEFAULT_MESSAGE
|
||||
@@ -121,6 +126,7 @@
|
||||
name = "energy axe"
|
||||
desc = "An energized battle axe."
|
||||
icon_state = "axe"
|
||||
inhand_icon_state = "axe"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/axes_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/axes_righthand.dmi'
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
@@ -158,6 +164,7 @@
|
||||
name = "energy sword"
|
||||
desc = "May the force be within you."
|
||||
icon_state = "e_sword"
|
||||
inhand_icon_state = "e_sword"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
||||
hitsound = SFX_SWING_HIT
|
||||
@@ -219,7 +226,7 @@
|
||||
// The colored energy swords we all know and love.
|
||||
/obj/item/melee/energy/sword/saber
|
||||
/// Assoc list of all possible saber colors to color define.
|
||||
var/list/possible_colors = list(
|
||||
var/list/possible_sword_colors = list(
|
||||
"red" = COLOR_SOFT_RED,
|
||||
"blue" = LIGHT_COLOR_LIGHT_CYAN,
|
||||
"green" = LIGHT_COLOR_GREEN,
|
||||
@@ -227,19 +234,30 @@
|
||||
)
|
||||
/// Whether this saber has been multitooled.
|
||||
var/hacked = FALSE
|
||||
var/hacked_color
|
||||
|
||||
/obj/item/melee/energy/sword/saber/Initialize(mapload)
|
||||
. = ..()
|
||||
if(!sword_color_icon && LAZYLEN(possible_colors))
|
||||
sword_color_icon = pick(possible_colors)
|
||||
if(!sword_color_icon && LAZYLEN(possible_sword_colors))
|
||||
sword_color_icon = pick(possible_sword_colors)
|
||||
|
||||
if(sword_color_icon)
|
||||
set_light_color(possible_colors[sword_color_icon])
|
||||
set_light_color(possible_sword_colors[sword_color_icon])
|
||||
|
||||
/obj/item/melee/energy/sword/saber/process()
|
||||
. = ..()
|
||||
if(hacked)
|
||||
set_light_color(possible_colors[pick(possible_colors)])
|
||||
if(blade_active && hacked)
|
||||
if(!LAZYLEN(possible_sword_colors))
|
||||
possible_sword_colors = list(
|
||||
"red" = COLOR_SOFT_RED,
|
||||
"blue" = LIGHT_COLOR_LIGHT_CYAN,
|
||||
"green" = LIGHT_COLOR_GREEN,
|
||||
"purple" = LIGHT_COLOR_LAVENDER,
|
||||
)
|
||||
possible_sword_colors -= hacked_color
|
||||
hacked_color = pick(possible_sword_colors)
|
||||
set_light_color(possible_sword_colors[hacked_color])
|
||||
possible_sword_colors -= hacked_color
|
||||
|
||||
/obj/item/melee/energy/sword/saber/red
|
||||
sword_color_icon = "red"
|
||||
@@ -262,12 +280,14 @@
|
||||
to_chat(user, span_warning("RNBW_ENGAGE"))
|
||||
if(force >= active_force)
|
||||
icon_state = "[initial(icon_state)]_on_rainbow"
|
||||
inhand_icon_state = "[initial(inhand_icon_state)]_on_rainbow"
|
||||
user.update_held_items()
|
||||
|
||||
/obj/item/melee/energy/sword/pirate
|
||||
name = "energy cutlass"
|
||||
desc = "Arrrr matey."
|
||||
icon_state = "e_cutlass"
|
||||
inhand_icon_state = "e_cutlass"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
||||
light_color = COLOR_RED
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
name = "mop"
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "mop"
|
||||
inhand_icon_state = "mop"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
|
||||
force = 8
|
||||
@@ -72,7 +73,6 @@
|
||||
name = "advanced mop"
|
||||
max_reagent_volume = 10
|
||||
icon_state = "advmop"
|
||||
inhand_icon_state = "mop"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
|
||||
force = 12
|
||||
|
||||
@@ -533,7 +533,7 @@
|
||||
name = "space lizard plushie"
|
||||
desc = "An adorable stuffed toy that resembles a very determined spacefaring lizardperson. To infinity and beyond, little guy."
|
||||
icon_state = "plushie_spacelizard"
|
||||
inhand_icon_state = "plushie_spacelizard"
|
||||
inhand_icon_state = null
|
||||
// space lizards can't hit people with their tail, it's stuck in their suit
|
||||
attack_verb_continuous = list("claws", "hisses", "bops")
|
||||
attack_verb_simple = list("claw", "hiss", "bops")
|
||||
@@ -543,7 +543,7 @@
|
||||
name = "snake plushie"
|
||||
desc = "An adorable stuffed toy that resembles a snake. Not to be mistaken for the real thing."
|
||||
icon_state = "plushie_snake"
|
||||
inhand_icon_state = "plushie_snake"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("bites", "hisses", "tail slaps")
|
||||
attack_verb_simple = list("bite", "hiss", "tail slap")
|
||||
squeak_override = list('sound/weapons/bite.ogg' = 1)
|
||||
@@ -552,7 +552,7 @@
|
||||
name = "operative plushie"
|
||||
desc = "A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious."
|
||||
icon_state = "plushie_nuke"
|
||||
inhand_icon_state = "plushie_nuke"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("shoots", "nukes", "detonates")
|
||||
attack_verb_simple = list("shoot", "nuke", "detonate")
|
||||
squeak_override = list('sound/effects/hit_punch.ogg' = 1)
|
||||
@@ -561,7 +561,7 @@
|
||||
name = "plasmaman plushie"
|
||||
desc = "A stuffed toy that resembles your purple coworkers. Mmm, yeah, in true plasmaman fashion, it's not cute at all despite the designer's best efforts."
|
||||
icon_state = "plushie_pman"
|
||||
inhand_icon_state = "plushie_pman"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("burns", "space beasts", "fwooshes")
|
||||
attack_verb_simple = list("burn", "space beast", "fwoosh")
|
||||
squeak_override = list('sound/effects/extinguish.ogg' = 1)
|
||||
@@ -570,7 +570,7 @@
|
||||
name = "slime plushie"
|
||||
desc = "An adorable stuffed toy that resembles a slime. It is practically just a hacky sack."
|
||||
icon_state = "plushie_slime"
|
||||
inhand_icon_state = "plushie_slime"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("blorbles", "slimes", "absorbs")
|
||||
attack_verb_simple = list("blorble", "slime", "absorb")
|
||||
squeak_override = list('sound/effects/blobattack.ogg' = 1)
|
||||
@@ -580,7 +580,7 @@
|
||||
name = "awakened plushie"
|
||||
desc = "An ancient plushie that has grown enlightened to the true nature of reality."
|
||||
icon_state = "plushie_awake"
|
||||
inhand_icon_state = "plushie_awake"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/toy/plush/awakenedplushie/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -590,7 +590,7 @@
|
||||
name = "bee plushie"
|
||||
desc = "A cute toy that resembles an even cuter bee."
|
||||
icon_state = "plushie_h"
|
||||
inhand_icon_state = "plushie_h"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("stings")
|
||||
attack_verb_simple = list("sting")
|
||||
gender = FEMALE
|
||||
@@ -658,7 +658,7 @@
|
||||
name = "moth plushie"
|
||||
desc = "A plushie depicting an adorable mothperson. It's a huggable bug!"
|
||||
icon_state = "moffplush"
|
||||
inhand_icon_state = "moffplush"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("flutters", "flaps")
|
||||
attack_verb_simple = list("flutter", "flap")
|
||||
squeak_override = list('sound/voice/moth/scream_moth.ogg'=1)
|
||||
@@ -686,7 +686,6 @@
|
||||
name = "peacekeeper plushie"
|
||||
desc = "A plushie depicting a peacekeeper cyborg. Only you can prevent human harm!"
|
||||
icon_state = "pkplush"
|
||||
inhand_icon_state = "pkplush"
|
||||
attack_verb_continuous = list("hugs", "squeezes")
|
||||
attack_verb_simple = list("hug", "squeeze")
|
||||
squeak_override = list('sound/weapons/thudswoosh.ogg'=1)
|
||||
@@ -695,7 +694,7 @@
|
||||
name = "runner plushie"
|
||||
desc = "A plushie depicting a xenomorph runner, made to commemorate the centenary of the Battle of LV-426. Much cuddlier than the real thing."
|
||||
icon_state = "rouny"
|
||||
inhand_icon_state = "rouny"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("slashes", "bites", "charges")
|
||||
attack_verb_simple = list("slash", "bite", "charge")
|
||||
squeak_override = list('sound/items/intents/Help.ogg' = 1)
|
||||
@@ -704,7 +703,7 @@
|
||||
name = "abductor plushie"
|
||||
desc = "A plushie depicting an alien abductor. The tag on it is in an indecipherable language."
|
||||
icon_state = "abductor"
|
||||
inhand_icon_state = "abductor"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("abducts", "probes")
|
||||
attack_verb_continuous = list("abduct", "probe")
|
||||
squeak_override = list('sound/weather/ashstorm/inside/weak_end.ogg' = 1) //very faint sound since abductors are silent as far as "speaking" is concerned.
|
||||
@@ -713,7 +712,7 @@
|
||||
name = "abductor agent plushie"
|
||||
desc = "A plushie depicting an alien abductor agent. The stun baton is attached to the hand of the plushie, and appears to be inert. I wouldn't stay alone with it."
|
||||
icon_state = "abductor_agent"
|
||||
inhand_icon_state = "abductor_agent"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("abducts", "probes", "stuns")
|
||||
attack_verb_continuous = list("abduct", "probe", "stun")
|
||||
squeak_override = list(
|
||||
@@ -725,7 +724,7 @@
|
||||
name = "cucumber greek"
|
||||
desc = "A plushie depicting a large cucumber with eyes, it seems that according to the manufacturer of the toy, the human race will look like in the future."
|
||||
icon_state = "cucumber"
|
||||
inhand_icon_state = "cucumber"
|
||||
inhand_icon_state = null
|
||||
attack_verb_continuous = list("squishуы", "creakes", "crunches")
|
||||
attack_verb_simple = list("squish", "creak", "crunch")
|
||||
squeak_override = list(
|
||||
|
||||
@@ -272,30 +272,36 @@
|
||||
name = "Crusader's Hood"
|
||||
desc = "A brownish hood."
|
||||
icon_state = "crusader"
|
||||
inhand_icon_state = null
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
flags_inv = HIDEHAIR|HIDEEARS|HIDEFACE
|
||||
armor = list(MELEE = 50, BULLET = 50, LASER = 50, ENERGY = 50, BOMB = 60, BIO = 0, FIRE = 60, ACID = 60)
|
||||
|
||||
/obj/item/clothing/head/helmet/plate/crusader/blue
|
||||
icon_state = "crusader-blue"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/clothing/head/helmet/plate/crusader/red
|
||||
icon_state = "crusader-red"
|
||||
inhand_icon_state = null
|
||||
|
||||
//Prophet helmet
|
||||
/obj/item/clothing/head/helmet/plate/crusader/prophet
|
||||
name = "Prophet's Hat"
|
||||
desc = "A religious-looking hat."
|
||||
icon_state = null
|
||||
inhand_icon_state = null
|
||||
flags_1 = 0
|
||||
armor = list(MELEE = 60, BULLET = 60, LASER = 60, ENERGY = 60, BOMB = 70, BIO = 50, FIRE = 60, ACID = 60) //religion protects you from disease, honk.
|
||||
worn_y_offset = 6
|
||||
|
||||
/obj/item/clothing/head/helmet/plate/crusader/prophet/red
|
||||
icon_state = "prophet-red"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/clothing/head/helmet/plate/crusader/prophet/blue
|
||||
icon_state = "prophet-blue"
|
||||
inhand_icon_state = null
|
||||
|
||||
//Structure conversion staff
|
||||
/obj/item/godstaff
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
name = "bluespace polycrystal"
|
||||
icon = 'icons/obj/telescience.dmi'
|
||||
icon_state = "polycrystal"
|
||||
inhand_icon_state = "sheet-polycrystal"
|
||||
inhand_icon_state = null
|
||||
singular_name = "bluespace polycrystal"
|
||||
desc = "A stable polycrystal, made of fused-together bluespace crystals. You could probably break one off."
|
||||
mats_per_unit = list(/datum/material/bluespace=MINERAL_MATERIAL_AMOUNT)
|
||||
|
||||
@@ -368,6 +368,7 @@
|
||||
|
||||
icon = 'icons/obj/medical/surgery_tools.dmi'
|
||||
icon_state = "bone-gel"
|
||||
inhand_icon_state = "bone-gel"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/obj/item/stack/sheet/hot_ice
|
||||
name = "hot ice"
|
||||
icon_state = "hot-ice"
|
||||
inhand_icon_state = "hot-ice"
|
||||
inhand_icon_state = null
|
||||
singular_name = "hot ice piece"
|
||||
icon = 'icons/obj/stack_objects.dmi'
|
||||
mats_per_unit = list(/datum/material/hot_ice=MINERAL_MATERIAL_AMOUNT)
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "hide"
|
||||
desc = "Something went wrong."
|
||||
icon_state = "sheet-hide"
|
||||
inhand_icon_state = "sheet-hide"
|
||||
inhand_icon_state = null
|
||||
novariants = TRUE
|
||||
merge_type = /obj/item/stack/sheet/animalhide
|
||||
|
||||
@@ -34,7 +34,7 @@ GLOBAL_LIST_INIT(human_recipes, list( \
|
||||
desc = "The by-product of corgi farming."
|
||||
singular_name = "corgi hide piece"
|
||||
icon_state = "sheet-corgi"
|
||||
inhand_icon_state = "sheet-corgi"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/corgi
|
||||
|
||||
GLOBAL_LIST_INIT(gondola_recipes, list ( \
|
||||
@@ -47,7 +47,7 @@ GLOBAL_LIST_INIT(gondola_recipes, list ( \
|
||||
desc = "A thin layer of mothroach hide."
|
||||
singular_name = "mothroach hide piece"
|
||||
icon_state = "sheet-mothroach"
|
||||
inhand_icon_state = "sheet-mothroach"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/mothroach
|
||||
|
||||
/obj/item/stack/sheet/animalhide/gondola
|
||||
@@ -55,7 +55,7 @@ GLOBAL_LIST_INIT(gondola_recipes, list ( \
|
||||
desc = "The extremely valuable product of gondola hunting."
|
||||
singular_name = "gondola hide piece"
|
||||
icon_state = "sheet-gondola"
|
||||
inhand_icon_state = "sheet-gondola"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/gondola
|
||||
|
||||
/obj/item/stack/sheet/animalhide/gondola/get_main_recipes()
|
||||
@@ -75,7 +75,7 @@ GLOBAL_LIST_INIT(corgi_recipes, list ( \
|
||||
desc = "The by-product of cat farming."
|
||||
singular_name = "cat hide piece"
|
||||
icon_state = "sheet-cat"
|
||||
inhand_icon_state = "sheet-cat"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/cat
|
||||
|
||||
/obj/item/stack/sheet/animalhide/monkey
|
||||
@@ -83,7 +83,7 @@ GLOBAL_LIST_INIT(corgi_recipes, list ( \
|
||||
desc = "The by-product of monkey farming."
|
||||
singular_name = "monkey hide piece"
|
||||
icon_state = "sheet-monkey"
|
||||
inhand_icon_state = "sheet-monkey"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/monkey
|
||||
|
||||
GLOBAL_LIST_INIT(monkey_recipes, list ( \
|
||||
@@ -100,7 +100,7 @@ GLOBAL_LIST_INIT(monkey_recipes, list ( \
|
||||
desc = "Sssssss..."
|
||||
singular_name = "lizard skin piece"
|
||||
icon_state = "sheet-lizard"
|
||||
inhand_icon_state = "sheet-lizard"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/lizard
|
||||
|
||||
/obj/item/stack/sheet/animalhide/xeno
|
||||
@@ -108,7 +108,7 @@ GLOBAL_LIST_INIT(monkey_recipes, list ( \
|
||||
desc = "The skin of a terrible creature."
|
||||
singular_name = "alien hide piece"
|
||||
icon_state = "sheet-xeno"
|
||||
inhand_icon_state = "sheet-xeno"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/xeno
|
||||
|
||||
GLOBAL_LIST_INIT(xeno_recipes, list ( \
|
||||
@@ -147,7 +147,7 @@ GLOBAL_LIST_INIT(xeno_recipes, list ( \
|
||||
desc = "This hide was stripped of its hair, but still needs washing and tanning."
|
||||
singular_name = "hairless hide piece"
|
||||
icon_state = "sheet-hairlesshide"
|
||||
inhand_icon_state = "sheet-hairlesshide"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/hairlesshide
|
||||
|
||||
/obj/item/stack/sheet/wethide
|
||||
@@ -155,7 +155,7 @@ GLOBAL_LIST_INIT(xeno_recipes, list ( \
|
||||
desc = "This hide has been cleaned but still needs to be dried."
|
||||
singular_name = "wet hide piece"
|
||||
icon_state = "sheet-wetleather"
|
||||
inhand_icon_state = "sheet-wetleather"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/wethide
|
||||
/// Reduced when exposed to high temperatures
|
||||
var/wetness = 30
|
||||
@@ -182,7 +182,7 @@ GLOBAL_LIST_INIT(xeno_recipes, list ( \
|
||||
desc = "The by-product of mob grinding."
|
||||
singular_name = "leather piece"
|
||||
icon_state = "sheet-leather"
|
||||
inhand_icon_state = "sheet-leather"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/leather
|
||||
|
||||
GLOBAL_LIST_INIT(leather_recipes, list ( \
|
||||
@@ -307,7 +307,7 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \
|
||||
desc = "The scaly skin of a space carp. It looks quite beatiful when detached from the foul creature who once wore it."
|
||||
singular_name = "carp scale"
|
||||
icon_state = "sheet-carp"
|
||||
inhand_icon_state = "sheet-carp"
|
||||
inhand_icon_state = null
|
||||
merge_type = /obj/item/stack/sheet/animalhide/carp
|
||||
|
||||
GLOBAL_LIST_INIT(carp_recipes, list ( \
|
||||
|
||||
@@ -34,7 +34,7 @@ GLOBAL_LIST_INIT(sandstone_recipes, list ( \
|
||||
desc = "This appears to be a combination of both sand and stone."
|
||||
singular_name = "sandstone brick"
|
||||
icon_state = "sheet-sandstone"
|
||||
inhand_icon_state = "sheet-sandstone"
|
||||
inhand_icon_state = null
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
mats_per_unit = list(/datum/material/sandstone=MINERAL_MATERIAL_AMOUNT)
|
||||
@@ -240,7 +240,7 @@ GLOBAL_LIST_INIT(silver_recipes, list ( \
|
||||
/obj/item/stack/sheet/mineral/bananium
|
||||
name = "bananium"
|
||||
icon_state = "sheet-bananium"
|
||||
inhand_icon_state = "sheet-bananium"
|
||||
inhand_icon_state = null
|
||||
singular_name = "bananium sheet"
|
||||
sheettype = "bananium"
|
||||
mats_per_unit = list(/datum/material/bananium=MINERAL_MATERIAL_AMOUNT)
|
||||
@@ -331,7 +331,7 @@ GLOBAL_LIST_INIT(plastitanium_recipes, list ( \
|
||||
/obj/item/stack/sheet/mineral/snow
|
||||
name = "snow"
|
||||
icon_state = "sheet-snow"
|
||||
inhand_icon_state = "sheet-snow"
|
||||
inhand_icon_state = null
|
||||
mats_per_unit = list(/datum/material/snow = MINERAL_MATERIAL_AMOUNT)
|
||||
singular_name = "snow block"
|
||||
force = 1
|
||||
@@ -475,7 +475,7 @@ GLOBAL_LIST_INIT(metalhydrogen_recipes, list(
|
||||
/obj/item/stack/sheet/mineral/metal_hydrogen
|
||||
name = "metal hydrogen"
|
||||
icon_state = "sheet-metalhydrogen"
|
||||
inhand_icon_state = "sheet-metalhydrogen"
|
||||
inhand_icon_state = null
|
||||
singular_name = "metal hydrogen sheet"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
resistance_flags = FIRE_PROOF | LAVA_PROOF | ACID_PROOF | INDESTRUCTIBLE
|
||||
|
||||
@@ -434,7 +434,7 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
desc = "Is it cotton? Linen? Denim? Burlap? Canvas? You can't tell."
|
||||
singular_name = "cloth roll"
|
||||
icon_state = "sheet-cloth"
|
||||
inhand_icon_state = "sheet-cloth"
|
||||
inhand_icon_state = null
|
||||
resistance_flags = FLAMMABLE
|
||||
force = 0
|
||||
throwforce = 0
|
||||
@@ -465,7 +465,7 @@ GLOBAL_LIST_INIT(durathread_recipes, list ( \
|
||||
desc = "A fabric sown from incredibly durable threads, known for its usefulness in armor production."
|
||||
singular_name = "durathread roll"
|
||||
icon_state = "sheet-durathread"
|
||||
inhand_icon_state = "sheet-cloth"
|
||||
inhand_icon_state = null
|
||||
resistance_flags = FLAMMABLE
|
||||
force = 0
|
||||
throwforce = 0
|
||||
@@ -674,7 +674,7 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
|
||||
desc = "Rare kind of gems which are only gained by blood sacrifice to minor deities. They are needed in crafting powerful objects."
|
||||
singular_name = "lesser gem"
|
||||
icon_state = "sheet-lessergem"
|
||||
inhand_icon_state = "sheet-lessergem"
|
||||
inhand_icon_state = null
|
||||
novariants = TRUE
|
||||
merge_type = /obj/item/stack/sheet/lessergem
|
||||
|
||||
@@ -683,7 +683,7 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
|
||||
desc = "Rare kind of gems which are only gained by blood sacrifice to minor deities. They are needed in crafting powerful objects."
|
||||
singular_name = "greater gem"
|
||||
icon_state = "sheet-greatergem"
|
||||
inhand_icon_state = "sheet-greatergem"
|
||||
inhand_icon_state = null
|
||||
novariants = TRUE
|
||||
merge_type = /obj/item/stack/sheet/greatergem
|
||||
|
||||
@@ -694,7 +694,7 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
|
||||
name = "bones"
|
||||
icon = 'icons/obj/stack_objects.dmi'
|
||||
icon_state = "bone"
|
||||
inhand_icon_state = "sheet-bone"
|
||||
inhand_icon_state = null
|
||||
mats_per_unit = list(/datum/material/bone = MINERAL_MATERIAL_AMOUNT)
|
||||
singular_name = "bone"
|
||||
desc = "Someone's been drinking their milk."
|
||||
|
||||
@@ -119,7 +119,7 @@
|
||||
singular_name = "fairygrass floor tile"
|
||||
desc = "A patch of odd, glowing blue grass."
|
||||
icon_state = "tile_fairygrass"
|
||||
inhand_icon_state = "tile-fairygrass"
|
||||
inhand_icon_state = null
|
||||
turf_type = /turf/open/floor/grass/fairy
|
||||
resistance_flags = FLAMMABLE
|
||||
merge_type = /obj/item/stack/tile/fairygrass
|
||||
|
||||
@@ -671,7 +671,7 @@
|
||||
name = "wings"
|
||||
desc = "Granted to the henchmen who deserve it. This probably doesn't include you."
|
||||
icon_state = "henchmen"
|
||||
inhand_icon_state = "henchmen"
|
||||
inhand_icon_state = null
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/cops
|
||||
name = "police bag"
|
||||
|
||||
@@ -511,7 +511,7 @@
|
||||
name = "harpoon quiver"
|
||||
desc = "A quiver for holding harpoons."
|
||||
icon_state = "quiver"
|
||||
inhand_icon_state = "quiver"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "harpoon_quiver"
|
||||
|
||||
/obj/item/storage/bag/harpoon_quiver/Initialize(mapload)
|
||||
|
||||
@@ -475,7 +475,7 @@
|
||||
name = "cummerbund"
|
||||
desc = "A pleated sash that pairs well with a suit jacket."
|
||||
icon_state = "cummerbund"
|
||||
inhand_icon_state = "cummerbund"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "cummerbund"
|
||||
|
||||
/obj/item/storage/belt/military
|
||||
@@ -699,7 +699,7 @@
|
||||
name = "fannypack"
|
||||
desc = "A dorky fannypack for keeping small items in."
|
||||
icon_state = "fannypack_leather"
|
||||
inhand_icon_state = "fannypack_leather"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "fannypack_leather"
|
||||
dying_key = DYE_REGISTRY_FANNYPACK
|
||||
custom_price = PAYCHECK_CREW * 2
|
||||
@@ -712,68 +712,58 @@
|
||||
/obj/item/storage/belt/fannypack/black
|
||||
name = "black fannypack"
|
||||
icon_state = "fannypack_black"
|
||||
inhand_icon_state = "fannypack_black"
|
||||
worn_icon_state = "fannypack_black"
|
||||
|
||||
/obj/item/storage/belt/fannypack/red
|
||||
name = "red fannypack"
|
||||
icon_state = "fannypack_red"
|
||||
inhand_icon_state = "fannypack_red"
|
||||
worn_icon_state = "fannypack_red"
|
||||
|
||||
/obj/item/storage/belt/fannypack/purple
|
||||
name = "purple fannypack"
|
||||
icon_state = "fannypack_purple"
|
||||
inhand_icon_state = "fannypack_purple"
|
||||
worn_icon_state = "fannypack_purple"
|
||||
|
||||
/obj/item/storage/belt/fannypack/blue
|
||||
name = "blue fannypack"
|
||||
icon_state = "fannypack_blue"
|
||||
inhand_icon_state = "fannypack_blue"
|
||||
worn_icon_state = "fannypack_blue"
|
||||
|
||||
/obj/item/storage/belt/fannypack/orange
|
||||
name = "orange fannypack"
|
||||
icon_state = "fannypack_orange"
|
||||
inhand_icon_state = "fannypack_orange"
|
||||
worn_icon_state = "fannypack_orange"
|
||||
|
||||
/obj/item/storage/belt/fannypack/white
|
||||
name = "white fannypack"
|
||||
icon_state = "fannypack_white"
|
||||
inhand_icon_state = "fannypack_white"
|
||||
worn_icon_state = "fannypack_white"
|
||||
|
||||
/obj/item/storage/belt/fannypack/green
|
||||
name = "green fannypack"
|
||||
icon_state = "fannypack_green"
|
||||
inhand_icon_state = "fannypack_green"
|
||||
worn_icon_state = "fannypack_green"
|
||||
|
||||
/obj/item/storage/belt/fannypack/pink
|
||||
name = "pink fannypack"
|
||||
icon_state = "fannypack_pink"
|
||||
inhand_icon_state = "fannypack_pink"
|
||||
worn_icon_state = "fannypack_pink"
|
||||
|
||||
/obj/item/storage/belt/fannypack/cyan
|
||||
name = "cyan fannypack"
|
||||
icon_state = "fannypack_cyan"
|
||||
inhand_icon_state = "fannypack_cyan"
|
||||
worn_icon_state = "fannypack_cyan"
|
||||
|
||||
/obj/item/storage/belt/fannypack/yellow
|
||||
name = "yellow fannypack"
|
||||
icon_state = "fannypack_yellow"
|
||||
inhand_icon_state = "fannypack_yellow"
|
||||
worn_icon_state = "fannypack_yellow"
|
||||
|
||||
/obj/item/storage/belt/sabre
|
||||
name = "sabre sheath"
|
||||
desc = "An ornate sheath designed to hold an officer's blade."
|
||||
icon_state = "sheath"
|
||||
inhand_icon_state = "sheath"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "sheath"
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
|
||||
@@ -824,7 +814,7 @@
|
||||
name = "botanical belt"
|
||||
desc = "A belt used to hold most hydroponics supplies. Suprisingly, not green."
|
||||
icon_state = "plantbelt"
|
||||
inhand_icon_state = "plantbelt"
|
||||
inhand_icon_state = "championbelt"
|
||||
worn_icon_state = "plantbelt"
|
||||
content_overlays = TRUE
|
||||
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
name = "paper sack"
|
||||
desc = "A sack neatly crafted out of paper."
|
||||
icon_state = "paperbag_None"
|
||||
inhand_icon_state = "paperbag_None"
|
||||
inhand_icon_state = null
|
||||
illustration = null
|
||||
resistance_flags = FLAMMABLE
|
||||
foldable = null
|
||||
|
||||
@@ -76,6 +76,8 @@
|
||||
icon = 'icons/obj/cigarettes.dmi'
|
||||
icon_state = "matchbox"
|
||||
inhand_icon_state = "zippo"
|
||||
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
worn_icon_state = "lighter"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
|
||||
@@ -154,7 +154,7 @@
|
||||
icon = 'icons/obj/candle.dmi'
|
||||
icon_state = "candlebox5"
|
||||
base_icon_state = "candlebox"
|
||||
inhand_icon_state = "candlebox5"
|
||||
inhand_icon_state = null
|
||||
worn_icon_state = "cigpack"
|
||||
throwforce = 2
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
@@ -480,11 +480,11 @@
|
||||
SHOULD_CALL_PARENT(FALSE)
|
||||
if(!contents.len)
|
||||
icon_state = "[base_icon_state]_empty"
|
||||
else
|
||||
else
|
||||
if(contents.len < 5)
|
||||
icon_state = "[base_icon_state]_[contents.len]"
|
||||
else
|
||||
else
|
||||
icon_state = base_icon_state
|
||||
return
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
icon = 'icons/obj/storage/storage.dmi'
|
||||
icon_state = "canholder"
|
||||
inhand_icon_state = "cola"
|
||||
lefthand_file = 'icons/mob/inhands/items/food_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items/food_righthand.dmi'
|
||||
lefthand_file = 'icons/mob/inhands/items/drinks_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items/drinks_righthand.dmi'
|
||||
custom_materials = list(/datum/material/plastic = 1200)
|
||||
max_integrity = 500
|
||||
|
||||
|
||||
@@ -146,17 +146,20 @@
|
||||
material_flags = NONE
|
||||
|
||||
/obj/item/storage/toolbox/electrical/PopulateContents()
|
||||
var/pickedcolor = pick("red","yellow","green","blue","pink","orange","cyan","white")
|
||||
var/pickedcolor = pick(GLOB.cable_colors)
|
||||
new /obj/item/screwdriver(src)
|
||||
new /obj/item/wirecutters(src)
|
||||
new /obj/item/t_scanner(src)
|
||||
new /obj/item/crowbar(src)
|
||||
new /obj/item/stack/cable_coil(src,MAXCOIL,pickedcolor)
|
||||
new /obj/item/stack/cable_coil(src,MAXCOIL,pickedcolor)
|
||||
var/obj/item/stack/cable_coil/new_cable_one = new(src, MAXCOIL)
|
||||
new_cable_one.set_cable_color(pickedcolor)
|
||||
var/obj/item/stack/cable_coil/new_cable_two = new(src, MAXCOIL)
|
||||
new_cable_two.set_cable_color(pickedcolor)
|
||||
if(prob(5))
|
||||
new /obj/item/clothing/gloves/color/yellow(src)
|
||||
else
|
||||
new /obj/item/stack/cable_coil(src,MAXCOIL,pickedcolor)
|
||||
var/obj/item/stack/cable_coil/new_cable_three = new(src, MAXCOIL)
|
||||
new_cable_three.set_cable_color(pickedcolor)
|
||||
|
||||
/obj/item/storage/toolbox/syndicate
|
||||
name = "suspicious looking toolbox"
|
||||
@@ -206,7 +209,7 @@
|
||||
/obj/item/storage/toolbox/artistic/Initialize(mapload)
|
||||
. = ..()
|
||||
atom_storage.max_total_storage = 20
|
||||
atom_storage.max_slots = 10
|
||||
atom_storage.max_slots = 11
|
||||
|
||||
/obj/item/storage/toolbox/artistic/PopulateContents()
|
||||
new /obj/item/storage/crayons(src)
|
||||
@@ -219,6 +222,7 @@
|
||||
new /obj/item/stack/pipe_cleaner_coil/orange(src)
|
||||
new /obj/item/stack/pipe_cleaner_coil/cyan(src)
|
||||
new /obj/item/stack/pipe_cleaner_coil/white(src)
|
||||
new /obj/item/stack/pipe_cleaner_coil/brown(src)
|
||||
|
||||
/obj/item/storage/toolbox/ammo
|
||||
name = "ammo box"
|
||||
|
||||
@@ -166,7 +166,7 @@
|
||||
name = "jet harness (oxygen)"
|
||||
desc = "A lightweight tactical harness, used by those who don't want to be weighed down by traditional jetpacks."
|
||||
icon_state = "jetpack-mini"
|
||||
inhand_icon_state = "jetpack-mini"
|
||||
inhand_icon_state = "jetpack-black"
|
||||
volume = 40
|
||||
throw_range = 7
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
@@ -161,7 +161,7 @@
|
||||
name = "supermatter sliver"
|
||||
desc = "A tiny, highly volatile sliver of a supermatter crystal. Do not handle without protection!"
|
||||
icon_state = "supermatter_sliver"
|
||||
inhand_icon_state = "supermattersliver"
|
||||
inhand_icon_state = null //touching it dusts you, so no need for an inhand icon.
|
||||
pulseicon = "supermatter_sliver_pulse"
|
||||
layer = ABOVE_MOB_LAYER
|
||||
plane = GAME_PLANE_UPPER
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
desc = "A small crowbar. This handy tool is useful for lots of things, such as prying floor tiles or opening unpowered doors."
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "crowbar"
|
||||
inhand_icon_state = "crowbar"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
usesound = 'sound/items/crowbar.ogg'
|
||||
@@ -30,6 +31,7 @@
|
||||
|
||||
/obj/item/crowbar/red
|
||||
icon_state = "crowbar_red"
|
||||
inhand_icon_state = "crowbar_red"
|
||||
force = 8
|
||||
|
||||
/obj/item/crowbar/abductor
|
||||
|
||||
@@ -9,6 +9,9 @@
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
|
||||
greyscale_config = /datum/greyscale_config/wirecutters
|
||||
greyscale_config_belt = /datum/greyscale_config/wirecutters_belt_overlay
|
||||
greyscale_config_inhand_left = /datum/greyscale_config/wirecutter_inhand_left
|
||||
greyscale_config_inhand_right = /datum/greyscale_config/wirecutter_inhand_right
|
||||
|
||||
flags_1 = CONDUCT_1
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
desc = "A wrench with common uses. Can be found in your hand."
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "wrench"
|
||||
inhand_icon_state = "wrench"
|
||||
worn_icon_state = "wrench"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
@@ -32,7 +33,6 @@
|
||||
name = "alien wrench"
|
||||
desc = "A polarized wrench. It causes anything placed between the jaws to turn."
|
||||
icon = 'icons/obj/abductor.dmi'
|
||||
icon_state = "wrench"
|
||||
belt_icon_state = "wrench_alien"
|
||||
custom_materials = list(/datum/material/iron = 5000, /datum/material/silver = 2500, /datum/material/plasma = 1000, /datum/material/titanium = 2000, /datum/material/diamond = 2000)
|
||||
usesound = 'sound/effects/empulse.ogg'
|
||||
@@ -43,6 +43,7 @@
|
||||
name = "medical wrench"
|
||||
desc = "A medical wrench with common(medical?) uses. Can be found in your hand."
|
||||
icon_state = "wrench_medical"
|
||||
inhand_icon_state = "wrench_medical"
|
||||
force = 2 //MEDICAL
|
||||
throwforce = 4
|
||||
attack_verb_continuous = list("heals", "medicals", "taps", "pokes", "analyzes") //"cobbyed"
|
||||
@@ -85,6 +86,7 @@
|
||||
name = "combat wrench"
|
||||
desc = "It's like a normal wrench but edgier. Can be found on the battlefield."
|
||||
icon_state = "wrench_combat"
|
||||
inhand_icon_state = "wrench_combat"
|
||||
belt_icon_state = "wrench_combat"
|
||||
attack_verb_continuous = list("devastates", "brutalizes", "commits a war crime against", "obliterates", "humiliates")
|
||||
attack_verb_simple = list("devastate", "brutalize", "commit a war crime against", "obliterate", "humiliate")
|
||||
|
||||
@@ -223,11 +223,13 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
if(10)
|
||||
user.visible_message(span_warning("[user]'s eyes light up with a vengeful fire!"), \
|
||||
span_userdanger("YOU FEEL THE POWER OF VALHALLA FLOWING THROUGH YOU! <i>THERE CAN BE ONLY ONE!!!</i>"))
|
||||
user.update_icons()
|
||||
new_name = "GORE-DRENCHED CLAYMORE OF [pick("THE WHIMSICAL SLAUGHTER", "A THOUSAND SLAUGHTERED CATTLE", "GLORY AND VALHALLA", "ANNIHILATION", "OBLITERATION")]"
|
||||
icon_state = "claymore_gold"
|
||||
inhand_icon_state = "cultblade"
|
||||
lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/64x64_righthand.dmi'
|
||||
remove_atom_colour(ADMIN_COLOUR_PRIORITY)
|
||||
user.update_held_items()
|
||||
|
||||
name = new_name
|
||||
playsound(user, 'sound/items/screwdriver2.ogg', 50, TRUE)
|
||||
@@ -342,7 +344,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
name = "throwing star"
|
||||
desc = "An ancient weapon still used to this day, due to its ease of lodging itself into its victim's body parts."
|
||||
icon_state = "throwingstar"
|
||||
inhand_icon_state = "eshield0"
|
||||
inhand_icon_state = "eshield"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
force = 2
|
||||
|
||||
@@ -841,6 +841,7 @@
|
||||
desc = "Parts of a rack."
|
||||
icon = 'icons/obj/weapons/items_and_weapons.dmi'
|
||||
icon_state = "rack_parts"
|
||||
inhand_icon_state = "rack_parts"
|
||||
flags_1 = CONDUCT_1
|
||||
custom_materials = list(/datum/material/iron=2000)
|
||||
var/building = FALSE
|
||||
|
||||
@@ -248,6 +248,8 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/urinal, 32)
|
||||
icon = 'icons/obj/watercloset.dmi'
|
||||
icon_state = "rubberducky"
|
||||
inhand_icon_state = "rubberducky"
|
||||
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
worn_icon_state = "duck"
|
||||
|
||||
/obj/structure/sink
|
||||
|
||||
Reference in New Issue
Block a user