Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2023-05-31 00:23:02 +00:00
parent fa76587b74
commit 1ad1476f4e
15 changed files with 52 additions and 67 deletions
@@ -1,7 +0,0 @@
author: "Pickle-Coding"
delete-after: True
changes:
- balance: "Engineering, janitor and medical holosign projector projection time reduced to 1 second."
- balance: "Engineering, janitor, and medical holosign integrity reduced to 1."
- balance: "Engineering holosign projector max capacity increased to 12."
- balance: "Medical holosign projector max capacity increased to 6."
@@ -1,4 +0,0 @@
author: "Epoc"
delete-after: True
changes:
- bugfix: "Speaking in sign language no longer reveals your identity"
@@ -1,4 +0,0 @@
author: "ZephyrTFA"
delete-after: True
changes:
- admin: "new log viewer, try it out. (View Round Logs)"
@@ -1,5 +0,0 @@
author: "Ghommie"
delete-after: True
changes:
- bugfix: "basic mobs & co no longer indiscriminately perform close-range actions in the presence of obstacles such as directional windows between them and their target."
- bugfix: "Doggos should look at you with longing eyes once again if you dare pick up an edible they are trying to eat."
@@ -1,4 +0,0 @@
author: "Helg2"
delete-after: True
changes:
- bugfix: "Syndicate mod-suit in Tactical NukeOps Metagame Syndi-kit (the one with bulldog shotgun) now doesn't require any access, so you don't need to buy agent card to simply use it."
@@ -1,4 +0,0 @@
author: "Licks-the-Crystal"
delete-after: True
changes:
- bugfix: "Stops grilles from electrocuting or tesla-ing when there's a floor between the grille and the cable."
@@ -1,5 +0,0 @@
author: "moocowswag"
delete-after: True
changes:
- bugfix: "You can no longer pulse the wire on an unpowered shield generator to activate shields"
- bugfix: "External only setting on modular shield generators now properly uses terrestrial turfs such as lavawastes."
@@ -1,4 +0,0 @@
author: "JohnFulpWillard"
delete-after: True
changes:
- balance: "Golems' 55% species innate armor has been lowered to 10%"
@@ -1,4 +0,0 @@
author: "Kubisopplay"
delete-after: True
changes:
- qol: "Admins can make a portal not spark when teleporting"
@@ -1,4 +0,0 @@
author: "Guillaume Prata"
delete-after: True
changes:
- bugfix: "Air Alarms will properly shut up when atmos is fixed."
@@ -1,6 +0,0 @@
author: "MTandi"
delete-after: True
changes:
- image: "Resprited many condiment containers"
- image: "Added a sprite for cooking oil / corn oil container"
- image: "Replaced old condiment bottles with the newer bottles in Condi Master"
@@ -1,8 +0,0 @@
author: "nikothedude"
delete-after: True
changes:
- code_imp: "Modularized plasmamen plasma breathing species trait code to automatically apply to all species"
- code_imp: "Liver shrugging differences/Alcohol tolerance differences now displayed in the species trait panel"
- code_imp: "Nobreath and Nogenes now accounted for in species trait code"
- rscadd: "Podpeople now have species traits"
- rscadd: "Plasmamen genelessness is now displayed in their species panel"
@@ -1,4 +0,0 @@
author: "FlufflesTheDog"
delete-after: True
changes:
- bugfix: "Anomalies shouldn't spawn with frequencies that can't be selected on signalers anymore"
@@ -1,4 +0,0 @@
author: "Time-Green"
delete-after: True
changes:
- bugfix: "Hardcore random pays your score again as non-antag"
+52
View File
@@ -1141,3 +1141,55 @@
are not currently equipped with them.
- balance: Syndicate corpses dropped from killing a Legion no longer come with a
MODSuit.
2023-05-31:
Epoc:
- bugfix: Speaking in sign language no longer reveals your identity
FlufflesTheDog:
- bugfix: Anomalies shouldn't spawn with frequencies that can't be selected on signalers
anymore
Ghommie:
- bugfix: basic mobs & co no longer indiscriminately perform close-range actions
in the presence of obstacles such as directional windows between them and their
target.
- bugfix: Doggos should look at you with longing eyes once again if you dare pick
up an edible they are trying to eat.
Guillaume Prata:
- bugfix: Air Alarms will properly shut up when atmos is fixed.
Helg2:
- bugfix: Syndicate mod-suit in Tactical NukeOps Metagame Syndi-kit (the one with
bulldog shotgun) now doesn't require any access, so you don't need to buy agent
card to simply use it.
JohnFulpWillard:
- balance: Golems' 55% species innate armor has been lowered to 10%
Kubisopplay:
- qol: Admins can make a portal not spark when teleporting
Licks-the-Crystal:
- bugfix: Stops grilles from electrocuting or tesla-ing when there's a floor between
the grille and the cable.
MTandi:
- image: Resprited many condiment containers
- image: Added a sprite for cooking oil / corn oil container
- image: Replaced old condiment bottles with the newer bottles in Condi Master
Pickle-Coding:
- balance: Engineering, janitor and medical holosign projector projection time reduced
to 1 second.
- balance: Engineering, janitor, and medical holosign integrity reduced to 1.
- balance: Engineering holosign projector max capacity increased to 12.
- balance: Medical holosign projector max capacity increased to 6.
Time-Green:
- bugfix: Hardcore random pays your score again as non-antag
ZephyrTFA:
- admin: new log viewer, try it out. (View Round Logs)
moocowswag:
- bugfix: You can no longer pulse the wire on an unpowered shield generator to activate
shields
- bugfix: External only setting on modular shield generators now properly uses terrestrial
turfs such as lavawastes.
nikothedude:
- code_imp: Modularized plasmamen plasma breathing species trait code to automatically
apply to all species
- code_imp: Liver shrugging differences/Alcohol tolerance differences now displayed
in the species trait panel
- code_imp: Nobreath and Nogenes now accounted for in species trait code
- rscadd: Podpeople now have species traits
- rscadd: Plasmamen genelessness is now displayed in their species panel