[MIRROR] Adds a fake emag emag act (#28317)

* Adds a fake emag emag act

* modularizing

---------

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: SpaceLoveSs13 <68121607+SpaceLoveSs13@users.noreply.github.com>
This commit is contained in:
SkyratBot
2024-06-23 11:00:57 +05:30
committed by GitHub
co-authored by MrMelbert SpaceLoveSs13
parent e4cfd4f0d6
commit 1bebedb328
3 changed files with 50 additions and 13 deletions
+34 -13
View File
@@ -9,12 +9,9 @@
*/
/obj/item/card/emag
desc = "It's a card with a magnetic strip attached to some circuitry."
// SKYRAT EDIT ADDITION COMMENT: Everyone knows what an emag is, both IC and OOC, they even make toy lookalikes.
name = "cryptographic sequencer"
icon_state = "emag"
item_flags = NO_MAT_REDEMPTION | NOBLUDGEON
special_desc_requirement = EXAMINE_CHECK_SYNDICATE // SKYRAT EDIT ADDITION
special_desc = "An specially modified ID card used to break machinery and disable safeties. Notoriously used by Syndicate agents." // Skyrat edit
slot_flags = ITEM_SLOT_ID
worn_icon_state = "emag"
var/prox_check = TRUE //If the emag requires you to be in range
@@ -37,13 +34,14 @@
icon_state = "hack_o_lantern"
/obj/item/card/emagfake
desc = "It's a card with a magnetic strip attached to some circuitry." //SKYRAT EDIT CHANGE
name = "cryptographic sequencer"
icon_state = "emag"
name = /obj/item/card/emag::name
desc = /obj/item/card/emag::desc + " Closer inspection shows that this card is a poorly made replica, with a \"Donk Co.\" logo stamped on the back."
icon = /obj/item/card/emag::icon
icon_state = /obj/item/card/emag::icon_state
worn_icon_state = /obj/item/card/emag::worn_icon_state
slot_flags = ITEM_SLOT_ID
worn_icon_state = "emag"
special_desc_requirement = EXAMINE_CHECK_SYNDICATE_TOY // SKYRAT EDIT ADDITION - It's a toy, we're not hiding it.
special_desc = "Closer inspection shows that this card is a poorly made replica, with a \"DonkCo\" logo stamped on the back." // SKYRAT EDIT ADDITION
/// Whether we are exploding
var/exploding = FALSE
/obj/item/card/emagfake/attack_self(mob/user) //for assistants with balls of plasteel
if(Adjacent(user))
@@ -51,9 +49,34 @@
add_fingerprint(user)
/obj/item/card/emagfake/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
playsound(src, 'sound/items/bikehorn.ogg', 50, TRUE)
if(exploding)
playsound(src, 'sound/items/bikehorn.ogg', 50, TRUE, frequency = 2)
else if(obj_flags & EMAGGED)
log_bomber(user, "triggered", src, "(rigged/emagged)")
visible_message(span_boldwarning("[src] begins to heat up!"))
playsound(src, 'sound/items/bikehorn.ogg', 100, TRUE, frequency = 0.25)
addtimer(CALLBACK(src, PROC_REF(blow_up)), 1 SECONDS, TIMER_DELETE_ME)
exploding = TRUE
else
playsound(src, 'sound/items/bikehorn.ogg', 50, TRUE)
return ITEM_INTERACT_SKIP_TO_ATTACK // So it does the attack animation.
/obj/item/card/emagfake/proc/blow_up()
visible_message(span_boldwarning("[src] explodes!"))
explosion(src, light_impact_range = 1, explosion_cause = src)
qdel(src)
/obj/item/card/emagfake/emag_act(mob/user, obj/item/card/emag/emag_card)
if(obj_flags & EMAGGED)
return FALSE
playsound(src, SFX_SPARKS, 50, TRUE, SILENCED_SOUND_EXTRARANGE)
desc = /obj/item/card/emag::desc
obj_flags |= EMAGGED
if(user)
balloon_alert(user, "rigged to blow")
log_bomber(user, "rigged to blow", src, "(emagging)")
return TRUE
/obj/item/card/emag/Initialize(mapload)
. = ..()
type_blacklist = list(typesof(/obj/machinery/door/airlock) + typesof(/obj/machinery/door/window/) + typesof(/obj/machinery/door/firedoor) - typesof(/obj/machinery/door/airlock/tram)) //list of all typepaths that require a specialized emag to hack.
@@ -82,11 +105,9 @@
* DOORMAG
*/
/obj/item/card/emag/doorjack
desc = "This dated-looking ID card has been obviously and illegally modified with extra circuitry. Resembles the infamous \"emag\"." //SKYRAT EDIT CHANGE
desc = "Commonly known as a \"doorjack\", this device is a specialized cryptographic sequencer specifically designed to override station airlock access codes. Uses self-refilling charges to hack airlocks."
name = "modified ID card"
icon_state = "doorjack"
special_desc_requirement = EXAMINE_CHECK_SYNDICATE // SKYRAT EDIT ADDITION
special_desc = "Identifies commonly as a \"doorjack\", this illegally modified ID card can disrupt airlock electronics. Has a self recharging cell. Used often by Syndicate agents." // SKYRAT EDIT ADDITION
worn_icon_state = "doorjack"
var/type_whitelist //List of types
var/charges = 3
@@ -0,0 +1,15 @@
// Note: Everyone knows what an emag is, both IC and OOC, they even make toy lookalikes.
/obj/item/card/emag
special_desc_requirement = EXAMINE_CHECK_SYNDICATE
special_desc = "An specially modified ID card used to break machinery and disable safeties. Notoriously used by Syndicate agents."
// The 'closer inspection' extra desc for these goes in special_desc
/obj/item/card/emagfake
desc = /obj/item/card/emag::desc
special_desc_requirement = EXAMINE_CHECK_SYNDICATE_TOY
special_desc = "Closer inspection shows that this card is a poorly made replica, with a \"Donk Co.\" logo stamped on the back."
/obj/item/card/emag/doorjack
desc = "This dated-looking ID card has been obviously and illegally modified with extra circuitry. Resembles the infamous \"emag\"."
special_desc_requirement = EXAMINE_CHECK_SYNDICATE
special_desc = "Identifies commonly as a \"doorjack\", this illegally modified ID card can disrupt airlock electronics. Has a self recharging cell. Used often by Syndicate agents."
+1
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@@ -6455,6 +6455,7 @@
#include "modular_skyrat\master_files\code\game\objects\items\AI_modules.dm"
#include "modular_skyrat\master_files\code\game\objects\items\cards_ids.dm"
#include "modular_skyrat\master_files\code\game\objects\items\dyekit.dm"
#include "modular_skyrat\master_files\code\game\objects\items\emag.dm"
#include "modular_skyrat\master_files\code\game\objects\items\hhmirror.dm"
#include "modular_skyrat\master_files\code\game\objects\items\holy_weapons.dm"
#include "modular_skyrat\master_files\code\game\objects\items\oxygen_candle.dm"