mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-26 22:50:26 +01:00
Adds missing </span>'s.
This commit is contained in:
@@ -487,7 +487,7 @@
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if(!in_list)
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H.reagents.addiction_list += reagent_instance
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reagent_instance.addiction_stage = 0
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to_chat(quirk_holder, "<span class='danger'>You thought you kicked it, but you suddenly feel like you need [reagent_instance.name] again...")
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to_chat(quirk_holder, "<span class='danger'>You thought you kicked it, but you suddenly feel like you need [reagent_instance.name] again...</span>")
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tick_counter = 0
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else
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++tick_counter
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@@ -104,7 +104,7 @@
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if(jokerready < world.time)
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to_chat(user, "<span class='notice'>JOKER algorithm available.</span>")
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else
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to_chat(user, "<span class='notice'>JOKER algorithm available in about [round(0.00166666667 * (jokerready - world.time))] minutes.")
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to_chat(user, "<span class='notice'>JOKER algorithm available in about [round(0.00166666667 * (jokerready - world.time))] minutes.</span>")
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/obj/machinery/computer/scan_consolenew/ui_interact(mob/user, last_change)
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. = ..()
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@@ -817,7 +817,7 @@
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if(chromosomes.len)
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var/obj/item/chromosome/CM = input("Select a chromosome to apply", "Apply Chromosome") as null|anything in chromosomes
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if(CM)
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to_chat(usr, "<span class='notice'>You apply [CM] to [HM.name].")
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to_chat(usr, "<span class='notice'>You apply [CM] to [HM.name].</span>")
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stored_chromosomes -= CM
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CM.apply(HM)
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@@ -193,7 +193,7 @@
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if(!alt_click_can_use_id(user))
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return
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if(!new_bank_id || new_bank_id < 111111 || new_bank_id > 999999)
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to_chat(user, "<span class='warning'>The account ID number needs to be between 111111 and 999999.</span")
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to_chat(user, "<span class='warning'>The account ID number needs to be between 111111 and 999999.</span>")
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return
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for(var/A in SSeconomy.bank_accounts)
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var/datum/bank_account/B = A
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@@ -690,7 +690,7 @@ GLOBAL_LIST_EMPTY(PDAs)
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/obj/item/pda/proc/send_to_all(mob/living/U)
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if (last_everyone && world.time < last_everyone + PDA_SPAM_DELAY)
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to_chat(U,"<span class='warning'>Send To All function is still on cooldown.")
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to_chat(U,"<span class='warning'>Send To All function is still on cooldown.</span>")
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return
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send_message(U,get_viewable_pdas(), TRUE)
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@@ -403,11 +403,11 @@
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if(ismob(A))
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var/mob/M = A
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log_combat(user, M, "attacked", "EMP-light")
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M.visible_message("<span class='danger'>[user] blinks \the [src] at \the [A].", \
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"<span class='userdanger'>[user] blinks \the [src] at you.")
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M.visible_message("<span class='danger'>[user] blinks \the [src] at \the [A].</span>", \
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"<span class='userdanger'>[user] blinks \the [src] at you.</span>")
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else
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A.visible_message("<span class='danger'>[user] blinks \the [src] at \the [A].")
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to_chat(user, "\The [src] now has [emp_cur_charges] charge\s.")
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A.visible_message("<span class='danger'>[user] blinks \the [src] at \the [A].</span>")
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to_chat(user, "\The [src] now has [emp_cur_charges] charge\s.</span>")
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A.emp_act(EMP_HEAVY)
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else
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to_chat(user, "<span class='warning'>\The [src] needs time to recharge!</span>")
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@@ -45,7 +45,7 @@ GLOBAL_LIST_INIT(channel_tokens, list(
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avail_chans += "use [MODE_TOKEN_DEPARTMENT] or [GLOB.channel_tokens[channels[i]]] for [lowertext(channels[i])]"
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else
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avail_chans += "use [GLOB.channel_tokens[channels[i]]] for [lowertext(channels[i])]"
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to_chat(user, "<span class='notice'>A small screen on the headset displays the following available frequencies:\n[english_list(avail_chans)].")
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to_chat(user, "<span class='notice'>A small screen on the headset displays the following available frequencies:\n[english_list(avail_chans)].</span>")
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if(command)
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to_chat(user, "<span class='info'>Alt-click to toggle the high-volume mode.</span>")
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@@ -109,7 +109,7 @@ GENE SCANNER
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if ((HAS_TRAIT(user, TRAIT_CLUMSY) || HAS_TRAIT(user, TRAIT_DUMB)) && prob(50))
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to_chat(user, "<span class='notice'>You stupidly try to analyze the floor's vitals!</span>")
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user.visible_message("<span class='warning'>[user] has analyzed the floor's vitals!</span>")
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to_chat(user, "<span class='info'>Analyzing results for The floor:\n\tOverall status: <b>Healthy</b>")
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to_chat(user, "<span class='info'>Analyzing results for The floor:\n\tOverall status: <b>Healthy</b></span>")
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to_chat(user, "<span class='info'>Key: <font color='blue'>Suffocation</font>/<font color='green'>Toxin</font>/<font color='#FF8000'>Burn</font>/<font color='red'>Brute</font></span>")
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to_chat(user, "<span class='info'>\tDamage specifics: <font color='blue'>0</font>-<font color='green'>0</font>-<font color='#FF8000'>0</font>-<font color='red'>0</font></span>")
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to_chat(user, "<span class='info'>Body temperature: ???</span>")
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@@ -760,4 +760,4 @@ GENE SCANNER
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if(mutation in discovered)
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return "[HM.name] ([HM.alias])"
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else
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return HM.alias
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return HM.alias
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@@ -1112,7 +1112,7 @@
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/obj/item/toy/clockwork_watch/examine(mob/user)
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..()
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to_chat(user, "<span class='info'>Station Time: [station_time_timestamp()]")
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to_chat(user, "<span class='info'>Station Time: [station_time_timestamp()]</span>")
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/*
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* Toy Dagger
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@@ -51,7 +51,7 @@
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/obj/structure/AIcore/latejoin_inactive/examine(mob/user)
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. = ..()
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to_chat(user, "Its transmitter seems to be <b>[active? "on" : "off"]</b>.")
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to_chat(user, "<span class='notice'>You could [active? "deactivate" : "activate"] it with a multitool.")
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to_chat(user, "<span class='notice'>You could [active? "deactivate" : "activate"] it with a multitool.</span>")
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/obj/structure/AIcore/latejoin_inactive/proc/is_available() //If people still manage to use this feature to spawn-kill AI latejoins ahelp them.
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if(!available)
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@@ -635,11 +635,11 @@
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var/client/C = GLOB.directory[player_key]
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if(C)
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build_ban_cache(C)
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to_chat(C, "<span class='boldannounce'>[usr.client.key] has removed a ban from [role] for your key.")
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to_chat(C, "<span class='boldannounce'>[usr.client.key] has removed a ban from [role] for your key.</span>")
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for(var/client/i in GLOB.clients - C)
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if(i.address == player_ip || i.computer_id == player_cid)
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build_ban_cache(i)
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to_chat(i, "<span class='boldannounce'>[usr.client.key] has removed a ban from [role] for your IP or CID.")
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to_chat(i, "<span class='boldannounce'>[usr.client.key] has removed a ban from [role] for your IP or CID.</span>")
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unban_panel(player_key, admin_key, player_ip, player_cid, page)
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/datum/admins/proc/edit_ban(ban_id, player_key, ip_check, player_ip, cid_check, player_cid, use_last_connection, applies_to_admins, duration, interval, reason, mirror_edit, old_key, old_ip, old_cid, old_applies, admin_key, page, list/changes)
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@@ -730,7 +730,7 @@
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var/client/C = GLOB.directory[old_key]
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if(C)
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build_ban_cache(C)
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to_chat(C, "<span class='boldannounce'>[usr.client.key] has edited the [changes_keys_text] of a ban for your key.")
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to_chat(C, "<span class='boldannounce'>[usr.client.key] has edited the [changes_keys_text] of a ban for your key.</span>")
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for(var/client/i in GLOB.clients - C)
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if(i.address == old_ip || i.computer_id == old_cid)
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build_ban_cache(i)
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@@ -208,10 +208,10 @@
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wall.turn_up_the_heat()
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if(wall.heated)
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superheated_walls++
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to_chat(src, "<span class='neovgre_small'>You superheat [wall]. <b>Superheated walls:</b> [superheated_walls]/[SUPERHEATED_CLOCKWORK_WALL_LIMIT]")
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to_chat(src, "<span class='neovgre_small'>You superheat [wall]. <b>Superheated walls:</b> [superheated_walls]/[SUPERHEATED_CLOCKWORK_WALL_LIMIT]</span>")
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else
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superheated_walls--
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to_chat(src, "<span class='neovgre_small'>You cool [wall]. <b>Superheated walls:</b> [superheated_walls]/[SUPERHEATED_CLOCKWORK_WALL_LIMIT]")
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to_chat(src, "<span class='neovgre_small'>You cool [wall]. <b>Superheated walls:</b> [superheated_walls]/[SUPERHEATED_CLOCKWORK_WALL_LIMIT]</span>")
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/mob/camera/eminence/proc/eminence_help()
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to_chat(src, "<span class='bold alloy'>You can make use of certain shortcuts to perform different actions:</span>")
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@@ -83,7 +83,7 @@
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voters -= user.key
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var/votes_left = votes_needed - voters.len
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message_admins("[ADMIN_LOOKUPFLW(user)] has [voting ? "voted" : "undone their vote"] to activate [src]! [ADMIN_JMP(user)]")
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hierophant_message("<span class='brass'><b>[user.real_name]</b> has [voting ? "voted" : "undone their vote"] to activate [src]! The beacon needs [votes_left] more votes to activate.")
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hierophant_message("<span class='brass'><b>[user.real_name]</b> has [voting ? "voted" : "undone their vote"] to activate [src]! The beacon needs [votes_left] more votes to activate.</span>")
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for(var/mob/M in GLOB.player_list)
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if(isobserver(M) || is_servant_of_ratvar(M))
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M.playsound_local(M, 'sound/magic/clockwork/fellowship_armory.ogg', 50, FALSE)
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@@ -71,7 +71,7 @@
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if(!channeling)
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channeling = TRUE
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else
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to_chat(owner, "<span class='cultitalic'>You are already invoking blood magic!")
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to_chat(owner, "<span class='cultitalic'>You are already invoking blood magic!</span>")
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return
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if(do_after(owner, 100 - rune*60, target = owner))
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if(ishuman(owner))
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@@ -264,7 +264,7 @@
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for(var/datum/mind/B in members)
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if(B.current)
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SEND_SOUND(B.current, 'sound/hallucinations/i_see_you2.ogg')
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to_chat(B.current, "<span class='cultlarge'>The veil weakens as your cult grows, your eyes begin to glow...")
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to_chat(B.current, "<span class='cultlarge'>The veil weakens as your cult grows, your eyes begin to glow...</span>")
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addtimer(CALLBACK(src, .proc/rise, B.current), 200)
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cult_risen = TRUE
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@@ -639,7 +639,7 @@
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if(A in user.GetAllContents())
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to_chat(user, "<span class='cult italic'>[A] must be on a surface in order to teleport it!</span>")
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return
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to_chat(user, "<span class='cult italic'>You ignite [A] with \the [src], turning it to ash, but through the torch's flames you see that [A] has reached [cultist_to_receive]!")
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to_chat(user, "<span class='cult italic'>You ignite [A] with \the [src], turning it to ash, but through the torch's flames you see that [A] has reached [cultist_to_receive]!</span>")
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cultist_to_receive.put_in_hands(A)
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charges--
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to_chat(user, "\The [src] now has [charges] charge\s.")
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@@ -8,7 +8,7 @@
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/datum/buildmode_mode/advanced/show_help(client/c)
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to_chat(c, "<span class='notice'>***********************************************************</span>")
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to_chat(c, "<span class='notice'>Right Mouse Button on buildmode button = Set object type</span>")
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to_chat(c, "<span class='notice'>Left Mouse Button + alt on turf/obj = Copy object type")
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to_chat(c, "<span class='notice'>Left Mouse Button + alt on turf/obj = Copy object type</span>")
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to_chat(c, "<span class='notice'>Left Mouse Button on turf/obj = Place objects</span>")
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to_chat(c, "<span class='notice'>Right Mouse Button = Delete objects</span>")
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to_chat(c, "")
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@@ -56,4 +56,3 @@
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if(isobj(object))
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log_admin("Build Mode: [key_name(c)] deleted [object] at [AREACOORD(object)]")
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qdel(object)
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@@ -44,7 +44,7 @@
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name = "italian moustache"
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desc = "Made from authentic Italian moustache hairs. Gives the wearer an irresistable urge to gesticulate wildly."
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clothing_flags = SHOWEROKAY
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/obj/item/clothing/mask/fakemoustache/italian/speechModification(M)
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if(copytext(M, 1, 2) != "*")
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M = " [M]"
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@@ -261,7 +261,7 @@
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user.visible_message("<span class='notice'>You tie [src] up like a neckerchief.</span>", "<span class='notice'>[user] ties [src] up like a neckerchief.</span>")
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qdel(src)
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else
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to_chat(user, "<span class='warning'>You must be holding [src] in order to tie it!")
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to_chat(user, "<span class='warning'>You must be holding [src] in order to tie it!</span>")
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/obj/item/clothing/mask/bandana/red
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name = "red bandana"
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@@ -244,4 +244,4 @@
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user.put_in_hand(newBand, currentHandIndex)
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user.visible_message("You untie [oldName] back into a [newBand.name]", "[user] unties [oldName] back into a [newBand.name]")
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else
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to_chat(user, "<span class='warning'>You must be holding [src] in order to untie it!")
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to_chat(user, "<span class='warning'>You must be holding [src] in order to untie it!</span>")
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@@ -137,14 +137,14 @@
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R.use(1)
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can_buckle = TRUE
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buckle_requires_restraints = TRUE
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to_chat(user, "<span class='italics'>You add a rod to \the [src].")
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to_chat(user, "<span class='italics'>You add a rod to \the [src].</span>")
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var/mutable_appearance/rod_underlay = mutable_appearance('icons/obj/hydroponics/equipment.dmi', "bonfire_rod")
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rod_underlay.pixel_y = 16
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underlays += rod_underlay
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if("Grill")
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R.use(1)
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grill = TRUE
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to_chat(user, "<span class='italics'>You add a grill to \the [src].")
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to_chat(user, "<span class='italics'>You add a grill to \the [src].</span>")
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add_overlay("bonfire_grill")
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else
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return ..()
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@@ -271,7 +271,7 @@
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if(!(mobility_flags & MOBILITY_STAND))
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if(buckled)
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to_chat(M, "<span class='warning'>You need to unbuckle [src] first to do that!")
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to_chat(M, "<span class='warning'>You need to unbuckle [src] first to do that!</span>")
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return
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M.visible_message("<span class='notice'>[M] shakes [src] trying to get [p_them()] up!</span>", \
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"<span class='notice'>You shake [src] trying to get [p_them()] up!</span>")
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@@ -108,7 +108,7 @@
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/obj/machinery/power/compressor/examine(mob/user)
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..()
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if(in_range(user, src) || isobserver(user))
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to_chat(user, "<span class='notice'>The status display reads: Efficiency at <b>[efficiency*100]%</b>.")
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to_chat(user, "<span class='notice'>The status display reads: Efficiency at <b>[efficiency*100]%</b>.</span>")
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/obj/machinery/power/compressor/attackby(obj/item/I, mob/user, params)
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if(default_deconstruction_screwdriver(user, initial(icon_state), initial(icon_state), I))
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@@ -183,7 +183,7 @@
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var/obj/item/ammo_box/magazine/old_mag = magazine
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if (tac_load)
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if (insert_magazine(user, tac_load, FALSE))
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to_chat(user, "<span class='notice'>You perform a tactical reload on \the [src].")
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to_chat(user, "<span class='notice'>You perform a tactical reload on \the [src].</span>")
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else
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to_chat(user, "<span class='warning'>You dropped the old [magazine_wording], but the new one doesn't fit. How embarassing.</span>")
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magazine = null
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@@ -172,7 +172,7 @@
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setting = DUEL_SETTING_C
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if(DUEL_SETTING_C)
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setting = DUEL_SETTING_A
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to_chat(user,"<span class='notice'>You switch [src] setting to [setting] mode.")
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to_chat(user,"<span class='notice'>You switch [src] setting to [setting] mode.</span>")
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update_icon()
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/obj/item/gun/energy/dueling/update_icon(force_update)
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@@ -140,7 +140,7 @@ GLOBAL_VAR_INIT(hhmysteryRoomNumber, 1337)
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if(ismob(A))
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var/mob/M = A
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if(M.mind)
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to_chat(M, "<span class='warning'>As the sphere breaks apart, you're suddenly ejected into the depths of space!")
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to_chat(M, "<span class='warning'>As the sphere breaks apart, you're suddenly ejected into the depths of space!</span>")
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var/max = world.maxx-TRANSITIONEDGE
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var/min = 1+TRANSITIONEDGE
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var/list/possible_transtitons = list()
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