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Adds more Ambiance to Lavaland (#3181)
## About The Pull Request When a storm starts: https://soundcloud.com/bangl3/ash-and-fire?si=ed643785acee4b9986efa52e28d7081c&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Lavaland Ambiance https://soundcloud.com/bangl3/graveyard-of-time?si=bdaabe663806433696addbc1ad3885ff&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing ## Why It's Good For The Game Just listen ## Proof Of Testing It works ## Changelog 🆑 Bangle, StrangeWeirdKitten sound: Lavaland has new ambiance. /🆑 --------- Co-authored-by: LT3 <83487515+lessthnthree@users.noreply.github.com>
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@@ -72,6 +72,7 @@ GLOBAL_LIST_INIT(mining_ambience, list(
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'sound/ambience/ruin/ambiruin5.ogg',
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'sound/ambience/ruin/ambiruin6.ogg',
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'sound/ambience/ruin/ambiruin7.ogg',
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'modular_zubbers/sound/ambiance/bangle-graveyard-of-time.ogg' // Bubber Edit - Credit: Bangle
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))
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GLOBAL_LIST_INIT(icemoon_ambience,list(
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@@ -4,8 +4,8 @@
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'sound/ambience/weather/ashstorm/outside/active_mid1.ogg'=1,
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'sound/ambience/weather/ashstorm/outside/active_mid1.ogg'=1
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)
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mid_length = 8 SECONDS
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start_sound = 'sound/ambience/weather/ashstorm/outside/active_start.ogg'
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mid_length = 80 SECONDS
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start_sound = 'modular_zubbers/sound/ambiance/bangle-ash-and-fire.ogg' // Bubber edit. Credit: Bangle
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start_length = 13 SECONDS
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end_sound = 'sound/ambience/weather/ashstorm/outside/active_end.ogg'
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volume = 80
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