Merge pull request #47459 from zxaber/AI_Core_Lockdown

Bolted AIs now have TRAIT_NO_TELEPORT while bolted, and their move resist is MOVE_FORCE_OVERPOWERING
This commit is contained in:
81Denton
2019-11-03 09:32:52 +01:00
committed by GitHub
+6 -3
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@@ -17,7 +17,7 @@
real_name = "AI"
icon = 'icons/mob/ai.dmi'
icon_state = "ai"
move_resist = MOVE_FORCE_VERY_STRONG
move_resist = MOVE_FORCE_OVERPOWERING
density = TRUE
mobility_flags = ALL
status_flags = CANSTUN|CANPUSH
@@ -104,6 +104,7 @@
new/obj/structure/AIcore/deactivated(loc) //New empty terminal.
return INITIALIZE_HINT_QDEL //Delete AI.
ADD_TRAIT(src, TRAIT_NO_TELEPORT, src)
if(L && istype(L, /datum/ai_laws))
laws = L
laws.associate(src)
@@ -340,11 +341,13 @@
battery = battery - 50
to_chat(src, "<span class='notice'>You route power from your backup battery to move the bolts.</span>")
var/is_anchored = FALSE
if(move_resist == MOVE_FORCE_VERY_STRONG)
if(move_resist == MOVE_FORCE_OVERPOWERING)
move_resist = MOVE_FORCE_NORMAL
REMOVE_TRAIT(src, TRAIT_NO_TELEPORT, src)
else
is_anchored = TRUE
move_resist = MOVE_FORCE_VERY_STRONG
move_resist = MOVE_FORCE_OVERPOWERING
ADD_TRAIT(src, TRAIT_NO_TELEPORT, src)
to_chat(src, "<b>You are now [is_anchored ? "" : "un"]anchored.</b>")
// the message in the [] will change depending whether or not the AI is anchored