mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-30 00:29:02 +01:00
Automatic changelog compile [ci skip]
This commit is contained in:
@@ -1,4 +0,0 @@
|
||||
author: "Absolucy"
|
||||
delete-after: True
|
||||
changes:
|
||||
- refactor: "Refactored turrets so they only process if something potentially \"interesting\" is within its range."
|
||||
@@ -1,8 +0,0 @@
|
||||
author: "SmArtKar"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Multiple new reagents such as napalm, sorium, TATP, smoke/sonic/flash powders and other explosives can now be used to rig cells or tools."
|
||||
- rscadd: "Plasma and gunpowder rigged items can now have controlled current requirement/delay by adding some stabilizing agent alongside the main reagent."
|
||||
- balance: "Creating chemical smoke inside of a mob now makes them violently cough it up, damaging their lungs a bit."
|
||||
- bugfix: "Chemically-rigged lightbulbs now once again explode."
|
||||
- refactor: "Refactored how power cells, welding tools, lightbulbs, cigarettes (and now, lighters) handle being rigged with chemicals."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "SmArtKar"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixed people hanged on meat spikes sometimes rotating sideways"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "lelandkemble"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixes light deconstruction succeeding when they're fully constructed, and failing when they're not."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Jacquerel"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "You can't shoot yourself using a wand or staff that you can't use, or that has no charge"
|
||||
- rscadd: "Most wands and staves now do something funnier if you use them to kill yourself"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "lelandkemble"
|
||||
delete-after: True
|
||||
changes:
|
||||
- map: "Catwalk AI sat's door accesses have been brought in line with other maps"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "VigilDLX"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixed Medipen Refiller taking more than it refilled"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "ElGitificador"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "fixed experimentor irradiate goo failure locking experimentor"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "SmArtKar"
|
||||
delete-after: True
|
||||
changes:
|
||||
- code_imp: "Dreamchecker no longer throws an error if you run the game with the MAP_TEST flag"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "necromanceranne"
|
||||
delete-after: True
|
||||
changes:
|
||||
- qol: "The white ship has a unique GPS signal. Just look for the 'Distress Signal' co-ordinate."
|
||||
@@ -543,3 +543,36 @@
|
||||
- spellcheck: Fixed a typo with Deltastation's Server Room Entrance's camera.
|
||||
Melbert:
|
||||
- bugfix: Syncing instruments no longer fails if starting instrument is held
|
||||
2026-01-22:
|
||||
Absolucy:
|
||||
- refactor: Refactored turrets so they only process if something potentially "interesting"
|
||||
is within its range.
|
||||
ElGitificador:
|
||||
- bugfix: fixed experimentor irradiate goo failure locking experimentor
|
||||
Jacquerel:
|
||||
- bugfix: You can't shoot yourself using a wand or staff that you can't use, or
|
||||
that has no charge
|
||||
- rscadd: Most wands and staves now do something funnier if you use them to kill
|
||||
yourself
|
||||
SmArtKar:
|
||||
- bugfix: Fixed people hanged on meat spikes sometimes rotating sideways
|
||||
- rscadd: Multiple new reagents such as napalm, sorium, TATP, smoke/sonic/flash
|
||||
powders and other explosives can now be used to rig cells or tools.
|
||||
- rscadd: Plasma and gunpowder rigged items can now have controlled current requirement/delay
|
||||
by adding some stabilizing agent alongside the main reagent.
|
||||
- balance: Creating chemical smoke inside of a mob now makes them violently cough
|
||||
it up, damaging their lungs a bit.
|
||||
- bugfix: Chemically-rigged lightbulbs now once again explode.
|
||||
- refactor: Refactored how power cells, welding tools, lightbulbs, cigarettes (and
|
||||
now, lighters) handle being rigged with chemicals.
|
||||
- code_imp: Dreamchecker no longer throws an error if you run the game with the
|
||||
MAP_TEST flag
|
||||
VigilDLX:
|
||||
- bugfix: Fixed Medipen Refiller taking more than it refilled
|
||||
lelandkemble:
|
||||
- bugfix: Fixes light deconstruction succeeding when they're fully constructed,
|
||||
and failing when they're not.
|
||||
- map: Catwalk AI sat's door accesses have been brought in line with other maps
|
||||
necromanceranne:
|
||||
- qol: The white ship has a unique GPS signal. Just look for the 'Distress Signal'
|
||||
co-ordinate.
|
||||
|
||||
Reference in New Issue
Block a user