Adds a special suicide to the Experi-Scanner (#71103)

## About The Pull Request
Adds a `suicide_act` to the Experi-Scanner.

<details>
<summary>LiveLeak footage</summary>


https://user-images.githubusercontent.com/75863639/200129319-d112c8ea-e9f6-49a2-872b-8c2625f97e67.mp4

</details>

The victim's brain also gets placed into the resulting toilet's cistern.

<details>
<summary>Bodycam footage from the clean-up crew</summary>


https://user-images.githubusercontent.com/75863639/200129302-4b9b37fe-9c02-4712-8502-e4732b9258f5.mp4

</details>

The resulting toilet will not drop meat sheets when deconstructed,
leaving only a pile of bones behind.

_might add some bone crunching sounds later_

## Why It's Good For The Game
More variety is nice. A use for the experiscanner-closed icon. An
ultimate sacrifice for a single toilet that you can scan towards an
experiment.

## Changelog
🆑
add: Added a special suicide to the Experi-Scanner
/🆑
This commit is contained in:
Sealed101
2022-11-06 12:37:16 -08:00
committed by GitHub
parent 8f5e17163f
commit 232a643410
@@ -22,3 +22,37 @@
AddComponent(/datum/component/experiment_handler, \
allowed_experiments = list(/datum/experiment/scanning, /datum/experiment/physical),\
disallowed_traits = EXPERIMENT_TRAIT_DESTRUCTIVE)
/obj/item/experi_scanner/suicide_act(mob/living/carbon/user)
user.visible_message(span_suicide("[user] is giving in to the Great Toilet Beyond! It looks like [user.p_theyre()] trying to commit suicide!"))
forceMove(drop_location())
user.forceMove(src)
user.AddComponent(/datum/component/itembound, src) //basically a bread smite but with a bloody finale
icon_state = "experiscanner_closed"
add_atom_colour("#FF0000", ADMIN_COLOUR_PRIORITY)
playsound(src, 'sound/effects/pope_entry.ogg', 60, TRUE)
playsound(src, 'sound/machines/destructive_scanner/ScanDangerous.ogg', 40)
user.emote("scream")
addtimer(CALLBACK(src, .proc/make_meat_toilet, user), 5 SECONDS)
return MANUAL_SUICIDE
/obj/item/experi_scanner/proc/make_meat_toilet(mob/living/carbon/user)
///The suicide victim's brain that will be placed inside the toilet's cistern
var/obj/item/organ/internal/brain/toilet_brain = user.getorganslot(ORGAN_SLOT_BRAIN)
///The toilet we're about to unleash unto this cursed plane of existence
var/obj/structure/toilet/greyscale/result_toilet = new (drop_location())
result_toilet.set_custom_materials(list(GET_MATERIAL_REF(/datum/material/meat/mob_meat, user) = MINERAL_MATERIAL_AMOUNT))
result_toilet.desc = "A horrendous mass of fused flesh resembling a standard-issue HT-451 model toilet. How it manages to function as one is beyond you. \
This one seems to be made out of the flesh of a devoted employee of the RnD department."
result_toilet.buildstacktype = /obj/effect/decal/remains/human //this also prevents the toilet from dropping meat sheets. if you want to cheese the meat exepriments, sacrifice more people
icon_state = "experiscanner"
remove_atom_colour(ADMIN_COLOUR_PRIORITY, "#FF0000")
user.gib(FALSE, TRUE, TRUE) //we delete everything but the brain, as it's going to be moved to the cistern
toilet_brain.forceMove(result_toilet)
result_toilet.w_items += toilet_brain.w_class