[MIRROR] Fixes typo in Goliath sprite path [MDB IGNORE] (#20387)

* Fixes typo in Goliath sprite path (#74542)

## About The Pull Request
Fixes wrong icon state for Goliath tentacles
## Why It's Good For The Game
## Changelog
🆑
fix: fixed missing Goliath tentacles icons
/🆑

* Fixes typo in Goliath sprite path

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Co-authored-by: FinancialGoose <92416224+TheBoondock@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-04-06 21:05:34 -07:00
committed by GitHub
co-authored by FinancialGoose
parent 05e56a4548
commit 2367ca8558
@@ -212,7 +212,7 @@
new /obj/effect/temp_visual/goliath_tentacle(T, spawner)
/obj/effect/temp_visual/goliath_tentacle/proc/tripanim()
icon_state = "Goliath_tentacle_wiggle"
icon_state = "goliath_tentacle_wiggle"
deltimer(timerid)
timerid = addtimer(CALLBACK(src, PROC_REF(trip)), 3, TIMER_STOPPABLE)
@@ -232,7 +232,7 @@
timerid = addtimer(CALLBACK(src, PROC_REF(retract)), 10, TIMER_STOPPABLE)
/obj/effect/temp_visual/goliath_tentacle/proc/retract()
icon_state = "Goliath_tentacle_retract"
icon_state = "goliath_tentacle_retract"
deltimer(timerid)
timerid = QDEL_IN(src, 7)