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[MIRROR] Fixes typo in Goliath sprite path [MDB IGNORE] (#20387)
* Fixes typo in Goliath sprite path (#74542) ## About The Pull Request Fixes wrong icon state for Goliath tentacles ## Why It's Good For The Game ## Changelog 🆑 fix: fixed missing Goliath tentacles icons /🆑 * Fixes typo in Goliath sprite path --------- Co-authored-by: FinancialGoose <92416224+TheBoondock@users.noreply.github.com>
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FinancialGoose
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@@ -212,7 +212,7 @@
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new /obj/effect/temp_visual/goliath_tentacle(T, spawner)
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/obj/effect/temp_visual/goliath_tentacle/proc/tripanim()
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icon_state = "Goliath_tentacle_wiggle"
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icon_state = "goliath_tentacle_wiggle"
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deltimer(timerid)
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timerid = addtimer(CALLBACK(src, PROC_REF(trip)), 3, TIMER_STOPPABLE)
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@@ -232,7 +232,7 @@
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timerid = addtimer(CALLBACK(src, PROC_REF(retract)), 10, TIMER_STOPPABLE)
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/obj/effect/temp_visual/goliath_tentacle/proc/retract()
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icon_state = "Goliath_tentacle_retract"
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icon_state = "goliath_tentacle_retract"
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deltimer(timerid)
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timerid = QDEL_IN(src, 7)
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