Automatic changelog compile

This commit is contained in:
sybil-tgstation13
2015-11-08 20:22:23 +00:00
parent 8cd8d259ee
commit 23acb1640d
9 changed files with 85 additions and 174 deletions
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@@ -55,6 +55,47 @@
-->
<div class="commit sansserif">
<h2 class="date">08 November 2015</h2>
<h3 class="author">Cuboos updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">Added a new and better sounding flashbang sound and a ringing sound for flashbang deaf effect</li>
</ul>
<h3 class="author">JJRcop updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Chronosuits have had their movement revised, they now take time to teleport depending on how far you've traveled, and don't teleport automatically anymore unless you stop moving for a short moment, or press the new ' Teleport Now' button.</li>
<li class="rscadd">Added new outfit that allows admins to dress people up in the chrono equipment easier.</li>
</ul>
<h3 class="author">Jalleo updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Due to a recently discovered report it turns out The Wizard Federation has devised a way for CEOs to stop having some teas from their Smartfridges due to this change all smartfridges will temporarily be unable to stack contents.</li>
</ul>
<h3 class="author">Joan updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Revenant draining now takes about 5 seconds to complete and can be interrupted by dragging the target away.</li>
<li class="tweak">Revenants can now tell if they are currently visible.</li>
<li class="tweak">Revenant ability costs tweaked; Defile now costs 40 essence to cast, Overload Lights now costs 45 essence to cast, and Malfunction now costs 50 essence to cast.</li>
<li class="tweak">Malfunction now affects non-machine objects, even if they're not being held by a human.</li>
<li class="tweak">Defile does an extremely low amount of toxin damage to humans and confuses, but does much less stamina damage and stuns the revenant for slightly longer.</li>
<li class="tweak">Overload Lights will no longer shock if the light is broken after a light is chosen to shock an area.</li>
</ul>
<h3 class="author">Kor updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Using water on a dark blue slime extract will now yield a new potion capable of completely fireproofing clothing items.</li>
<li class="rscadd">You can once again click+drag mobs into disposal units. Xenobiologists rejoice.</li>
</ul>
<h3 class="author">Xhuis updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Shadowling abilities now require the user to be human.</li>
<li class="tweak">Enthralling now takes 21 seconds (down from 30).</li>
<li class="tweak">Regenerate Chitin has been renamed to Rapid Re-Hatch.</li>
<li class="tweak">Dethralling surgery's final step now requires a flash, penlight, or flashlight.</li>
<li class="tweak">Dethralling surgery now produces a black tumor, which has a high biological tech origin but dies quickly in the light.</li>
<li class="rscdel">Shadowlings no longer have Enthrall before hatching.</li>
<li class="rscadd">Shadowling clothing now has icons to better reflect its existence.</li>
<li class="rscdel">Ascendant Broadcast has been removed.</li>
<li class="rscdel">Destroy Engines is now removed from the user after it is used once.</li>
</ul>
<h2 class="date">05 November 2015</h2>
<h3 class="author">AnturK updated:</h3>
<ul class="changes bgimages16">
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@@ -2277,3 +2277,47 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2015-11-05:
AnturK:
- rscadd: Added wild shapeshift spell for wizards.
2015-11-08:
Cuboos:
- soundadd: Added a new and better sounding flashbang sound and a ringing sound
for flashbang deaf effect
JJRcop:
- tweak: Chronosuits have had their movement revised, they now take time to teleport
depending on how far you've traveled, and don't teleport automatically anymore
unless you stop moving for a short moment, or press the new ' Teleport Now'
button.
- rscadd: Added new outfit that allows admins to dress people up in the chrono equipment
easier.
Jalleo:
- tweak: Due to a recently discovered report it turns out The Wizard Federation
has devised a way for CEOs to stop having some teas from their Smartfridges
due to this change all smartfridges will temporarily be unable to stack contents.
Joan:
- tweak: Revenant draining now takes about 5 seconds to complete and can be interrupted
by dragging the target away.
- tweak: Revenants can now tell if they are currently visible.
- tweak: Revenant ability costs tweaked; Defile now costs 40 essence to cast, Overload
Lights now costs 45 essence to cast, and Malfunction now costs 50 essence to
cast.
- tweak: Malfunction now affects non-machine objects, even if they're not being
held by a human.
- tweak: Defile does an extremely low amount of toxin damage to humans and confuses,
but does much less stamina damage and stuns the revenant for slightly longer.
- tweak: Overload Lights will no longer shock if the light is broken after a light
is chosen to shock an area.
Kor:
- rscadd: Using water on a dark blue slime extract will now yield a new potion capable
of completely fireproofing clothing items.
- rscadd: You can once again click+drag mobs into disposal units. Xenobiologists
rejoice.
Xhuis:
- tweak: Shadowling abilities now require the user to be human.
- tweak: Enthralling now takes 21 seconds (down from 30).
- tweak: Regenerate Chitin has been renamed to Rapid Re-Hatch.
- tweak: Dethralling surgery's final step now requires a flash, penlight, or flashlight.
- tweak: Dethralling surgery now produces a black tumor, which has a high biological
tech origin but dies quickly in the light.
- rscdel: Shadowlings no longer have Enthrall before hatching.
- rscadd: Shadowling clothing now has icons to better reflect its existence.
- rscdel: Ascendant Broadcast has been removed.
- rscdel: Destroy Engines is now removed from the user after it is used once.
-37
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@@ -1,37 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# spellcheck (typo fixes)
# experiment
# tgs (TG-ported fixes?)
#################################
# Your name.
author: Cuboos
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- soundadd: "Added a new and better sounding flashbang sound and a ringing sound for flashbang deaf effect"
@@ -1,6 +0,0 @@
author: JJRcop
delete-after: True
changes:
- tweak: "Chronosuits have had their movement revised, they now take time to teleport depending on how far you've traveled, and don't teleport automatically anymore unless you stop moving for a short moment, or press the new '
Teleport Now' button."
- rscadd: "Added new outfit that allows admins to dress people up in the chrono equipment easier."
-42
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@@ -1,42 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# spellcheck (typo fixes)
# experiment
# tgs (TG-ported fixes?)
#################################
# Your name.
author: Joan
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- tweak: "Revenant draining now takes about 5 seconds to complete and can be interrupted by dragging the target away."
- tweak: "Revenants can now tell if they are currently visible."
- tweak: "Revenant ability costs tweaked; Defile now costs 40 essence to cast, Overload Lights now costs 45 essence to cast, and Malfunction now costs 50 essence to cast."
- tweak: "Malfunction now affects non-machine objects, even if they're not being held by a human."
- tweak: "Defile does an extremely low amount of toxin damage to humans and confuses, but does much less stamina damage and stuns the revenant for slightly longer."
- tweak: "Overload Lights will no longer shock if the light is broken after a light is chosen to shock an area."
-36
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@@ -1,36 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# spellcheck (typo fixes)
# experiment
# tgs (TG-ported fixes?)
#################################
# Your name.
author: Kor
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Using water on a dark blue slime extract will now yield a new potion capable of completely fireproofing clothing items."
-36
View File
@@ -1,36 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# spellcheck (typo fixes)
# experiment
# tgs (TG-ported fixes?)
#################################
# Your name.
author: Kor
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "You can once again click+drag mobs into disposal units. Xenobiologists rejoice."
-4
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@@ -1,4 +0,0 @@
author: Jalleo
delete-after: True
changes:
- tweak: "Due to a recently discovered report it turns out The Wizard Federation has devised a way for CEOs to stop having some teas from their Smartfridges due to this change all smartfridges will temporarily be unable to stack contents."
@@ -1,13 +0,0 @@
author: Xhuis
delete-after: True
changes:
- tweak: "Shadowling abilities now require the user to be human."
- tweak: "Enthralling now takes 21 seconds (down from 30)."
- tweak: "Regenerate Chitin has been renamed to Rapid Re-Hatch."
- tweak: "Dethralling surgery's final step now requires a flash, penlight, or flashlight."
- tweak: "Dethralling surgery now produces a black tumor, which has a high biological tech origin but dies quickly in the light."
- rscdel: "Shadowlings no longer have Enthrall before hatching."
- rscadd: "Shadowling clothing now has icons to better reflect its existence."
- rscdel: "Ascendant Broadcast has been removed."
- rscdel: "Destroy Engines is now removed from the user after it is used once."