Removes unused mapgenerator landmarks (#70260)

* Removes mapgenerator landmarks

* It's unused why is it missing breaking CI

* :(

* Fixes the error

create and destroy was blowing up its enclosure, exposing basic space to air, which causes runtimes because basic space has literally nothing

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
This commit is contained in:
MrMelbert
2022-10-04 00:14:45 -04:00
committed by GitHub
co-authored by LemonInTheDark
parent 8c83605151
commit 240fd8391a
4 changed files with 1 additions and 28 deletions
+1 -1
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@@ -1,6 +1,6 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/wall,
/turf/closed/indestructible,
/area/misc/testroom)
"m" = (
/turf/open/floor/iron,
@@ -163,10 +163,3 @@
/datum/map_generator_module/snow/rand_ice_rocks
spawnableAtoms = list(/obj/structure/flora/rock/icy/style_random = 5, /obj/structure/flora/rock/pile/icy/style_random = 5)
/obj/effect/landmark/map_generator/snowy
mapGeneratorType = /datum/map_generator/snowy
endTurfX = 159
endTurfY = 157
startTurfX = 37
startTurfY = 35
@@ -1,19 +0,0 @@
/obj/effect/landmark/map_generator
var/startTurfX = 0
var/startTurfY = 0
var/startTurfZ = -1
var/endTurfX = 0
var/endTurfY = 0
var/endTurfZ = -1
var/mapGeneratorType = /datum/map_generator/nature
var/datum/map_generator/mapGenerator
/obj/effect/landmark/map_generator/New()
..()
if(startTurfZ < 0)
startTurfZ = z
if(endTurfZ < 0)
endTurfZ = z
mapGenerator = new mapGeneratorType()
mapGenerator.defineRegion(locate(startTurfX,startTurfY,startTurfZ), locate(endTurfX,endTurfY,endTurfZ))
mapGenerator.generate()
-1
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@@ -4015,7 +4015,6 @@
#include "code\modules\power\turbine\turbine_parts.dm"
#include "code\modules\procedural_mapping\mapGenerator.dm"
#include "code\modules\procedural_mapping\mapGeneratorModule.dm"
#include "code\modules\procedural_mapping\mapGeneratorObj.dm"
#include "code\modules\procedural_mapping\mapGeneratorModules\helpers.dm"
#include "code\modules\procedural_mapping\mapGeneratorModules\nature.dm"
#include "code\modules\procedural_mapping\mapGenerators\asteroid.dm"