mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-10 15:45:05 +01:00
Adjusts Layering of Broken/Burnt Floor Helpers (#67958)
Small QoL thing for mappers. Mapping Helpers automatically go on the highest plane possible, POINT_LAYER. This would result in broken/burnt flooring having the following appearance in map editors: This is just weird clutter that doesn't particularly look good. So, I just switched both of those subtypes to the same layer that we use for cleanable decal effects, just for nice visual clarify. Here's what that looks like:
This commit is contained in:
@@ -706,6 +706,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava)
|
||||
icon = 'icons/turf/damaged.dmi'
|
||||
icon_state = "damaged1"
|
||||
late = TRUE
|
||||
layer = ABOVE_NORMAL_TURF_LAYER
|
||||
|
||||
/obj/effect/mapping_helpers/broken_floor/Initialize(mapload)
|
||||
.=..()
|
||||
@@ -721,6 +722,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava)
|
||||
icon = 'icons/turf/damaged.dmi'
|
||||
icon_state = "floorscorched1"
|
||||
late = TRUE
|
||||
layer = ABOVE_NORMAL_TURF_LAYER
|
||||
|
||||
/obj/effect/mapping_helpers/burnt_floor/Initialize(mapload)
|
||||
.=..()
|
||||
|
||||
Reference in New Issue
Block a user