Automatic changelog compile, [ci skip]

This commit is contained in:
tgstation-server
2018-01-16 13:45:16 +00:00
parent 1a6bf6b69c
commit 25b2d62f4c
7 changed files with 57 additions and 43 deletions
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-->
<div class="commit sansserif">
<h2 class="date">16 January 2018</h2>
<h3 class="author">AnturK updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Photos now properly capture everything again.</li>
</ul>
<h3 class="author">DaedalusGame updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed duplicate reagent definitions in chem macros</li>
</ul>
<h3 class="author">SpaceManiac updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Heat exchange manifold pipes facing east/west now work again.</li>
</ul>
<h3 class="author">Thunder12345 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The asteroid with engines strapped to it will no longer vent both the CentCom docks and its own entrance.</li>
</ul>
<h3 class="author">XDTM updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Reworked the species side of xenobiology.</li>
<li class="rscadd">Instead of an universal unstable mutation toxin, green slimes can now produce slime mutation toxin (plasma), human mutation toxin (blood), and lizard mutation toxin (radium).</li>
<li class="balance">Slime mutation toxin requires several units and some time before acting, unless you're already a slimeperson (in which case it will randomize your subspecies)</li>
<li class="rscadd">Two new jellypeople subspecies have been added to make up for the lost species.</li>
<li class="rscadd">Stargazers have telepathic abilities; they can Send Thoughts, privately and anonimously, to any target they can see, and they can Link Minds with any aggressively grabbed mob to form a hivemind with them. Hiveminds have no limit but expire when the Stargazer dies or changes species.</li>
<li class="rscadd">Luminescents glow faintly and can absorb slime cores to gain special abilities. Each core has a minor and a major ability, generally based on what they normally do. Using these abilities does not use up the cores, but it has a cooldown depending on the ability's power.</li>
<li class="balance">Slimepeople can now switch bodies on death or when unconscious, as long as they have another one.</li>
</ul>
<h2 class="date">15 January 2018</h2>
<h3 class="author">Cruix updated:</h3>
<ul class="changes bgimages16">
@@ -1519,23 +1547,6 @@
<ul class="changes bgimages16">
<li class="bugfix">Gas overlays no longer block clicks, on 512</li>
</ul>
<h2 class="date">14 November 2017</h2>
<h3 class="author">ike709 updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Added directional computer sprites. Maps haven't been changed yet.</li>
</ul>
<h3 class="author">psykzz updated:</h3>
<ul class="changes bgimages16">
<li class="refactor">AI Airlock UI to use TGUI</li>
<li class="tweak">Allow AI to swap between electrified door states without having to un-electrify first.</li>
</ul>
<h3 class="author">selea/arsserpentarium updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Integrated circuits have been added to Research!</li>
<li class="rscadd">You can use these to create devices with very complex behaviors.</li>
<li class="rscadd">Research the Integrated circuits printer to get started.</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
+29
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@@ -14925,3 +14925,32 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
theo2003:
- tweak: The autolathes on MetaStation, and DeltaStation next to R&D are now accessible
from R&D via windoor.
2018-01-16:
AnturK:
- bugfix: Photos now properly capture everything again.
DaedalusGame:
- bugfix: fixed duplicate reagent definitions in chem macros
SpaceManiac:
- bugfix: Heat exchange manifold pipes facing east/west now work again.
Thunder12345:
- bugfix: The asteroid with engines strapped to it will no longer vent both the
CentCom docks and its own entrance.
XDTM:
- rscadd: Reworked the species side of xenobiology.
- rscadd: Instead of an universal unstable mutation toxin, green slimes can now
produce slime mutation toxin (plasma), human mutation toxin (blood), and lizard
mutation toxin (radium).
- balance: Slime mutation toxin requires several units and some time before acting,
unless you're already a slimeperson (in which case it will randomize your subspecies)
- rscadd: Two new jellypeople subspecies have been added to make up for the lost
species.
- rscadd: Stargazers have telepathic abilities; they can Send Thoughts, privately
and anonimously, to any target they can see, and they can Link Minds with any
aggressively grabbed mob to form a hivemind with them. Hiveminds have no limit
but expire when the Stargazer dies or changes species.
- rscadd: Luminescents glow faintly and can absorb slime cores to gain special abilities.
Each core has a minor and a major ability, generally based on what they normally
do. Using these abilities does not use up the cores, but it has a cooldown depending
on the ability's power.
- balance: Slimepeople can now switch bodies on death or when unconscious, as long
as they have another one.
@@ -1,10 +0,0 @@
author: "XDTM"
delete-after: True
changes:
- rscadd: "Reworked the species side of xenobiology."
- rscadd: "Instead of an universal unstable mutation toxin, green slimes can now produce slime mutation toxin (plasma), human mutation toxin (blood), and lizard mutation toxin (radium)."
- balance: "Slime mutation toxin requires several units and some time before acting, unless you're already a slimeperson (in which case it will randomize your subspecies)"
- rscadd: "Two new jellypeople subspecies have been added to make up for the lost species."
- rscadd: "Stargazers have telepathic abilities; they can Send Thoughts, privately and anonimously, to any target they can see, and they can Link Minds with any aggressively grabbed mob to form a hivemind with them. Hiveminds have no limit but expire when the Stargazer dies or changes species."
- rscadd: "Luminescents glow faintly and can absorb slime cores to gain special abilities. Each core has a minor and a major ability, generally based on what they normally do. Using these abilities does not use up the cores, but it has a cooldown depending on the ability's power."
- balance: "Slimepeople can now switch bodies on death or when unconscious, as long as they have another one."
@@ -1,4 +0,0 @@
author: "AnturK"
delete-after: True
changes:
- bugfix: "Photos now properly capture everything again."
@@ -1,4 +0,0 @@
author: "SpaceManiac"
delete-after: True
changes:
- bugfix: "Heat exchange manifold pipes facing east/west now work again."
@@ -1,4 +0,0 @@
author: "DaedalusGame"
delete-after: True
changes:
- bugfix: "fixed duplicate reagent definitions in chem macros"
@@ -1,4 +0,0 @@
author: "Thunder12345"
delete-after: True
changes:
- bugfix: "The asteroid with engines strapped to it will no longer vent both the CentCom docks and its own entrance."