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Da blobmob update! Indepedent strains, new sprites, egglike spores, fixes, sounds and buffs! #Cytology2025 (#91368)
This PR makes a number of changes focusing on improving the blob minions, spores, nauts, zombies and their associated component. The blob spore, blob zombie and blobbernaut has been resprited. The spore and zombie have been lightly touched to preserve the most of the original characteristics while given a cleaner look. The spore and zombie have a partially desaturated version used to let more of the strain colour through instead of them all ending up dark brown. The blobbernaut has been reshaded and the side sprite has been made coherent with the front state, I made decided how the front state was shaded should be the "canon" one (this might be a bit controversial but the wild inconsistency was bugging me.) The blobbernaut is a bit less veiny, but the veins look more natural and use the strain complementary colour. Many combinations are cool, some are a bit lacking due to the weird choices of complementary colour.   Blob mobs can now have strains independently of an overmind. The 15% mutation chance of vat grown creatures causes a spore or blobbernaut to get a random strain. When I first added the blob spore cell line, ghosts could click on cyto blob spores to posses them, they would then presumably(?) but not explicitly be free antags. This ability was lost when the blob spore code was modernised. Very few people knew about this, and no one grew blob spores anyway. This feature is coming back in a big way, vat grown blob spores present a new unique job hazard, they are automatically offered to ghost as an extremely shitty, but free antag. I have tested spawning like 15 antag pre-buff blob spores in a live round and they failed completely to antagonise the crew effectively, hopefully these buffed spores won't present too much of an issue to our great administration team, if that ends up being the case, there are many levers to pull to tone them down. Blob spores prior to this PR were almost completely useless. The main cause of this was the extremely dilute reagent smoke reaction; 10u divided over 20 seconds. This resulted the smoke clouds dealing 0.15 - 0.6 DPS, a completely negligible and useless amount. The smoke reagent concentration has been massively increased(10u -> 40u) and the smoke duration has been reduced(20s -> 8s). The result of this is that blob spore clouds are something you want to avoid standing in, but they provide less smoke cover for the blob and nauts. Blob spores have also gained the ability to vent crawl. Simple mobs that can't either open doors or vent crawl feel super bad to play. They also deal a little more melee damage, but this is still pathetically low on account of their low attack speed. I have adjusted their supplementary reagents and reduced the amounts of spores produced per cycle(2 -> 1) to make them a bit harder to mass produce. I have not made this PR with the goal of buffing any particular strain, but some changes have affected blob strain balance: This was the only strain that was strongly mechanically tied to the core. In order to allow for independent debris devourer mobs, they can now eat trash(or any item really), they are independent, they store these items inside their mob, and use these for the debris devourer reactions. If they have an overmind, the item gets sent to the core. This should result in a nice buff to the strain, which I've been told is one of the bad ones. 5 years back another contributor removed the ability of blobs and blobbernauts to transfer reagents with their attacks(as their expose method is vapour). This was a completely undocumented change and possibly unintentional, so I am reverting it by giving blob reagents penetrates_skin = VAPOR again. This only really affects these two strains. It makes regenerative materia much stronger, while barely having any effect on cryogenic poison, because temperature normalisation changes has made it completely ineffective even with much more reagent applied. The spore reagent cloud buff might also give a boost to some strains with good expose effects, like electromagnetic web. Blob spores now drop spore sacks, they can be ground for spore toxin, or cracked on a griddle to create an egg-like treat! I also added a detoxification reaction to reduce the amount of toxin when cooked, might not work yet because I think griddles may not actually heat the food? Blob spores bursting and blobbernauts dying have sound effects. level 5 biohazard 🆑 image: blob mobs have been respectfully resprited. add: vat grown blob mobs can sometimes get born with a blob strain. add: blob spores drop spore sacks, crack them on the griddle. add: debris devourer mobs can now eat trash, sending it to the core, if there is one. add: vat grown blob spores are now sentient and evil. balance: blob spores now have much more concentrated smoke. balance: blob spores can ventcrawl. fix: regenerative materia and cryogenic poison strain blob tiles & nauts now inject chems again. sound: blob spores & blobbernaut now have death sound effects. /🆑
This commit is contained in:
@@ -93,8 +93,8 @@
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#define BLOBMOB_HEALING_MULTIPLIER 0.0125 // Multiplies by -maxHealth and heals the blob by this amount every blob_act
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#define BLOBMOB_SPORE_HEALTH 30 // Base spore health
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#define BLOBMOB_SPORE_SPAWN_COOLDOWN (8 SECONDS)
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#define BLOBMOB_SPORE_DMG_LOWER 2
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#define BLOBMOB_SPORE_DMG_UPPER 4
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#define BLOBMOB_SPORE_DMG_LOWER 4
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#define BLOBMOB_SPORE_DMG_UPPER 8
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#define BLOBMOB_BLOBBERNAUT_RESOURCE_COST 40 // Purchase price for making a blobbernaut
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#define BLOBMOB_BLOBBERNAUT_HEALTH 200 // Base blobbernaut health
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#define BLOBMOB_BLOBBERNAUT_DMG_SOLO_LOWER 20 // Damage without active overmind (core dead or xenobio mob)
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@@ -106,3 +106,13 @@
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#define BLOBMOB_BLOBBERNAUT_HEALING_CORE 0.05 // Percentage multiplier HP restored on Life() when within 2 tiles of the blob core
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#define BLOBMOB_BLOBBERNAUT_HEALING_NODE 0.025 // Same, but for a nearby node
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#define BLOBMOB_BLOBBERNAUT_HEALTH_DECAY 0.0125 // Percentage multiplier HP lost when not near blob tiles or without factory
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/// For blobmobs that you don't want to have a deathburst effect. (radius)
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#define BLOBMOB_CLOUD_NONE -1
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/// For blobmobs with small single tile clouds
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#define BLOBMOB_CLOUD_SMALL 0
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/// For normal 3x3 sized clouds
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#define BLOBMOB_CLOUD_NORMAL 1
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/// How much reagents we put into the spore death clouds in units.
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#define BLOBMOB_CLOUD_REAGENT_VOLUME 40
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@@ -77,6 +77,7 @@
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#define COLOR_LIGHT_YELLOW "#FFFEE0"
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#define COLOR_OLIVE "#808000"
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#define COLOR_OLIVE_GREEN "#677714"
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#define COLOR_ASSISTANT_OLIVE "#828163"
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#define COLOR_VIBRANT_LIME "#00FF00"
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#define COLOR_SERVICE_LIME "#58C800"
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@@ -112,7 +113,7 @@
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#define COLOR_MODERATE_BLUE "#555CC2"
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#define COLOR_TRAM_BLUE "#6160A8"
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#define COLOR_TRAM_LIGHT_BLUE "#A8A7DA"
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#define COLOR_AMETHYST "#822BFF"
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#define COLOR_AMETHYST "#822bff"
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#define COLOR_BLUE_LIGHT "#33CCFF"
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#define COLOR_BLUE_VERY_LIGHT "#ccecff"
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#define COLOR_NAVY "#000080"
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@@ -131,7 +132,7 @@
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#define COLOR_VIOLET "#B900F7"
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#define COLOR_VOID_PURPLE "#53277E"
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#define COLOR_STRONG_VIOLET "#6927C5"
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#define COLOR_DARK_PURPLE "#551A8B"
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#define COLOR_DARK_PURPLE "#551a8b"
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#define COLOR_ORANGE "#FF9900"
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#define COLOR_IRISH_ORANGE "#FF883E"
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@@ -24,3 +24,7 @@
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///from /datum/status_effect/slime_leech: (mob/living/basic/slime/draining_slime)
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#define COMSIG_SLIME_DRAINED "slime_drained"
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/// from /mob/living/basic/mutate(): (mob/living/basic/mutated_mob)
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#define COMSIG_BASICMOB_MUTATED "basicmob_mutated"
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///cancel further mutation modifications to the mob such as shiny mutation.
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#define MUTATED_NO_FURTHER_MUTATIONS (1 << 0)
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@@ -253,7 +253,7 @@
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#define COMSIG_MOB_DROPPING_ITEM "mob_dropping_item"
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/// from /mob/proc/change_mob_type() : ()
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#define COMSIG_PRE_MOB_CHANGED_TYPE "mob_changed_type"
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#define COMSIG_PRE_MOB_CHANGED_TYPE "pre_mob_changed_type"
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#define COMPONENT_BLOCK_MOB_CHANGE (1<<0)
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/// from /mob/proc/change_mob_type_unchecked() : ()
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#define COMSIG_MOB_CHANGED_TYPE "mob_changed_type"
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@@ -72,6 +72,7 @@
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/// This flag specifically is used as a generic catch-all antag ban
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#define ROLE_SYNDICATE "Syndicate"
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#define ROLE_EXPERIMENTAL_CLONER "Experimental Cloner"
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#define ROLE_FREE_BLOB "Free Blob"
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#define ROLE_CLOWN_OPERATIVE "Clown Operative"
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#define ROLE_FREE_GOLEM "Free Golem"
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@@ -334,26 +334,14 @@ world
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/proc/RotateHue(rgb, angle)
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var/list/HSV = rgb2hsv(rgb)
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// normalize hsv in case anything is screwy
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if(HSV[1] >= 1536)
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HSV[1] %= 1536
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angle %= 360
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HSV[1] = round(HSV[1] + angle)
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HSV[1] %= 360
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if(HSV[1] < 0)
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HSV[1] += 1536
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// Compress hue into easier-to-manage range
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HSV[1] -= HSV[1] >> 8
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if(angle < 0 || angle >= 360)
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angle -= 360 * round(angle / 360)
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HSV[1] = round(HSV[1] + angle * (1530/360), 1)
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// normalize hue
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if(HSV[1] < 0 || HSV[1] >= 1530)
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HSV[1] %= 1530
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if(HSV[1] < 0)
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HSV[1] += 1530
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// decompress hue
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HSV[1] += round(HSV[1] / 255)
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HSV[1] += 360
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return hsv2rgb(HSV)
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@@ -39,6 +39,7 @@
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#define POLL_IGNORE_VENUSHUMANTRAP "venus_human_trap"
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#define POLL_IGNORE_RECOVERED_CREW "recovered_crew"
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#define POLL_IGNORE_EXPERIMENTAL_CLONER "experimental_cloner"
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#define POLL_IGNORE_FREE_SPORE "free_spore"
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GLOBAL_LIST_INIT(poll_ignore_desc, list(
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POLL_IGNORE_ACADEMY_WIZARD = "Academy Wizard Defender",
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@@ -79,6 +80,7 @@ GLOBAL_LIST_INIT(poll_ignore_desc, list(
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POLL_IGNORE_SYNDICATE = "Syndicate",
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POLL_IGNORE_VENUSHUMANTRAP = "Venus Human Traps",
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POLL_IGNORE_RECOVERED_CREW = "Recovered Crew",
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POLL_IGNORE_FREE_SPORE = "Free spore",
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))
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GLOBAL_LIST_INIT(poll_ignore, init_poll_ignore())
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@@ -364,6 +364,7 @@
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old_component.InheritComponent(arglist(arguments))
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else
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old_component.InheritComponent(new_component, TRUE)
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QDEL_NULL(new_component)
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if(COMPONENT_DUPE_SOURCES)
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if((source in old_component.sources) && !old_component.allow_source_update(source))
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@@ -7,40 +7,66 @@
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var/mob/eye/blob/overmind
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/// Callback to run if overmind strain changes
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var/datum/callback/on_strain_changed
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/// Our strain we should not acess the overminds strain directly as we may not have one.
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var/datum/blobstrain/our_strain
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/// Used to determine the size of blob mob death clouds or equivlent strain dependant spore death effects
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var/death_cloud_size = BLOBMOB_CLOUD_NONE
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/datum/component/blob_minion/Initialize(mob/eye/blob/overmind, datum/callback/on_strain_changed)
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/datum/component/blob_minion/Initialize(mob/eye/blob/new_overmind, datum/callback/on_strain_changed, new_death_cloud_size, datum/blobstrain/new_strain)
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. = ..()
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if (!isliving(parent))
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return COMPONENT_INCOMPATIBLE
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src.on_strain_changed = on_strain_changed
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register_overlord(overmind)
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/datum/component/blob_minion/InheritComponent(datum/component/new_comp, i_am_original, mob/eye/blob/overmind, datum/callback/on_strain_changed)
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if(isnum(new_death_cloud_size))
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death_cloud_size = new_death_cloud_size
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src.on_strain_changed = on_strain_changed
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//checking for a lack of overmind to avoid calling strain_properties changed twice.
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if(new_strain && !new_overmind)
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strain_properties_changed(null, new_strain)
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if(new_overmind)
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register_overlord(new_overmind)
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/datum/component/blob_minion/InheritComponent(datum/component/new_comp, i_am_original, mob/eye/blob/new_overmind, datum/callback/on_strain_changed, new_death_cloud_size, datum/blobstrain/new_strain)
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if(isnum(new_death_cloud_size))
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death_cloud_size = new_death_cloud_size
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if (!isnull(on_strain_changed))
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src.on_strain_changed = on_strain_changed
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register_overlord(overmind)
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/datum/component/blob_minion/proc/register_overlord(mob/eye/blob/overmind)
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if (isnull(overmind))
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return
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src.overmind = overmind
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if(new_strain && !new_overmind)
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strain_properties_changed(null, new_strain)
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if(new_overmind)
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register_overlord(new_overmind)
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/datum/component/blob_minion/proc/register_overlord(mob/eye/blob/new_overmind)
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overmind = new_overmind
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overmind.register_new_minion(parent)
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RegisterSignal(overmind, COMSIG_QDELETING, PROC_REF(overmind_deleted))
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RegisterSignal(overmind, COMSIG_BLOB_SELECTED_STRAIN, PROC_REF(overmind_properties_changed))
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overmind_properties_changed(overmind, overmind.blobstrain)
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RegisterSignal(overmind, COMSIG_BLOB_SELECTED_STRAIN, PROC_REF(strain_properties_changed))
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strain_properties_changed(overmind, overmind.blobstrain)
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/// Our overmind is gone, uh oh!
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/datum/component/blob_minion/proc/overmind_deleted()
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SIGNAL_HANDLER
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overmind = null
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overmind_properties_changed()
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strain_properties_changed()
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/// Our overmind has changed colour and properties
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/datum/component/blob_minion/proc/overmind_properties_changed(mob/eye/blob/overmind, datum/blobstrain/new_strain)
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/// Our strain has changed, perhaps because our blob overmind has changed strain, died, or because of a mutation.
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/datum/component/blob_minion/proc/strain_properties_changed(mob/eye/blob/changed_overmind, datum/blobstrain/new_strain)
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SIGNAL_HANDLER
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var/mob/living/living_parent = parent
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if(new_strain)
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our_strain = new_strain
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else
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our_strain = null
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living_parent.update_appearance(UPDATE_ICON)
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on_strain_changed?.Invoke(overmind, new_strain)
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on_strain_changed?.Invoke(changed_overmind, new_strain)
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/datum/component/blob_minion/RegisterWithParent()
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var/mob/living/living_parent = parent
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@@ -57,7 +83,11 @@
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RegisterSignal(parent, COMSIG_MOVABLE_SPACEMOVE, PROC_REF(on_space_move))
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RegisterSignal(parent, COMSIG_MOB_TRY_SPEECH, PROC_REF(on_try_speech))
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RegisterSignal(parent, COMSIG_MOB_CHANGED_TYPE, PROC_REF(on_transformed))
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living_parent.update_appearance(UPDATE_ICON)
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RegisterSignal(parent, COMSIG_LIVING_DEATH, PROC_REF(on_death))
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RegisterSignal(parent, COMSIG_BASICMOB_MUTATED, PROC_REF(on_mutated))
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RegisterSignal(parent, COMSIG_HOSTILE_PRE_ATTACKINGTARGET, PROC_REF(on_minion_atom_interacted))
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if(overmind || our_strain)
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strain_properties_changed(overmind, our_strain)
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GLOB.blob_telepathy_mobs |= parent
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/datum/component/blob_minion/UnregisterFromParent()
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@@ -78,6 +108,9 @@
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COMSIG_MOB_GET_STATUS_TAB_ITEMS,
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COMSIG_MOB_MIND_INITIALIZED,
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COMSIG_MOVABLE_SPACEMOVE,
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COMSIG_LIVING_DEATH,
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COMSIG_BASICMOB_MUTATED,
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COMSIG_HOSTILE_PRE_ATTACKINGTARGET,
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))
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GLOB.blob_telepathy_mobs -= parent
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@@ -92,10 +125,10 @@
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/// When our icon is updated, update our colour too
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/datum/component/blob_minion/proc/on_update_appearance(mob/living/minion)
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SIGNAL_HANDLER
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if(isnull(overmind))
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if(our_strain?.color)
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minion.add_atom_colour(our_strain.color, FIXED_COLOUR_PRIORITY)
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else
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minion.remove_atom_colour(FIXED_COLOUR_PRIORITY)
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return
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minion.add_atom_colour(overmind.blobstrain.color, FIXED_COLOUR_PRIORITY)
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/// When our icon is updated, update our colour too
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/datum/component/blob_minion/proc/on_update_status_tab(mob/living/minion, list/status_items)
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@@ -148,8 +181,37 @@
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/// Called when a blob minion is transformed into something else, hopefully a spore into a zombie
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/datum/component/blob_minion/proc/on_transformed(mob/living/minion, mob/living/replacement)
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SIGNAL_HANDLER
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overmind?.assume_direct_control(replacement)
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replacement.AddComponent(/datum/component/blob_minion, new_overmind = overmind, new_death_cloud_size = death_cloud_size, new_strain = our_strain)
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/datum/component/blob_minion/PostTransfer(datum/new_parent)
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if(!isliving(new_parent))
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return COMPONENT_INCOMPATIBLE
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/datum/component/blob_minion/proc/on_death(mob/living/minion)
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SIGNAL_HANDLER
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if(death_cloud_size <= BLOBMOB_CLOUD_NONE)
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return
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if(our_strain)
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our_strain.on_sporedeath(minion, death_cloud_size)
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else
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do_chem_smoke(range = death_cloud_size, holder = minion, location = get_turf(minion), reagent_type = /datum/reagent/toxin/spore, reagent_volume = BLOBMOB_CLOUD_REAGENT_VOLUME, smoke_type = /datum/effect_system/fluid_spread/smoke/chem/medium)
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playsound(minion, 'sound/mobs/non-humanoids/blobmob/blob_spore_burst.ogg', vol = 100)
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///When am independent mob with this component mutates, like from a random cytology mutation, give them a strain and modify their name to let the players know they have something special.
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/datum/component/blob_minion/proc/on_mutated(mob/living/minion)
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SIGNAL_HANDLER
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if(overmind || our_strain)
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return
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var/datum/blobstrain/mutant_strain = pick(GLOB.valid_blobstrains)
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strain_properties_changed(changed_overmind = null, new_strain = new mutant_strain)
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minion.name = "[LOWER_TEXT(our_strain.name)] [minion.name]"
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//normally the overmind would handle this, but we have none.
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minion.maxHealth *= our_strain.max_mob_health_multiplier
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minion.health *= our_strain.max_mob_health_multiplier
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return MUTATED_NO_FURTHER_MUTATIONS
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///For when we want to trigger effects when a blobmob clicks something, such as clicking on items.
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/datum/component/blob_minion/proc/on_minion_atom_interacted(mob/living/minion, atom/interacted_atom, adjacent, modifiers)
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SIGNAL_HANDLER
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return our_strain?.on_blobmob_atom_interacted(minion, interacted_atom, adjacent, modifiers)
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@@ -397,11 +397,11 @@
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return TRUE
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/// Helper to quickly create a cloud of reagent smoke
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/proc/do_chem_smoke(range = 0, amount = DIAMOND_AREA(range), atom/holder = null, location = null, reagent_type = /datum/reagent/water, reagent_volume = 10, log = FALSE)
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/proc/do_chem_smoke(range = 0, amount = DIAMOND_AREA(range), atom/holder = null, location = null, reagent_type = /datum/reagent/water, reagent_volume = 10, log = FALSE, datum/effect_system/fluid_spread/smoke/chem/smoke_type = /datum/effect_system/fluid_spread/smoke/chem)
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var/datum/reagents/smoke_reagents = new/datum/reagents(reagent_volume)
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smoke_reagents.add_reagent(reagent_type, reagent_volume)
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|
||||
var/datum/effect_system/fluid_spread/smoke/chem/smoke = new
|
||||
var/datum/effect_system/fluid_spread/smoke/chem/smoke = new smoke_type
|
||||
smoke.attach(location)
|
||||
smoke.set_up(amount = amount, holder = holder, location = location, carry = smoke_reagents, silent = TRUE)
|
||||
smoke.start(log = log)
|
||||
@@ -470,3 +470,12 @@
|
||||
|
||||
/datum/effect_system/fluid_spread/smoke/chem/quick
|
||||
effect_type = /obj/effect/particle_effect/fluid/smoke/chem/quick
|
||||
|
||||
/**
|
||||
* A version of chemical smoke with a intermediate lifespan.
|
||||
*/
|
||||
/obj/effect/particle_effect/fluid/smoke/chem/medium
|
||||
lifetime = 8 SECONDS
|
||||
|
||||
/datum/effect_system/fluid_spread/smoke/chem/medium
|
||||
effect_type = /obj/effect/particle_effect/fluid/smoke/chem/medium
|
||||
|
||||
@@ -347,3 +347,74 @@ GLOBAL_VAR_INIT(chicks_from_eggs, 0)
|
||||
foodtypes = MEAT | VEGETABLES
|
||||
venue_value = FOOD_PRICE_NORMAL
|
||||
crafting_complexity = FOOD_COMPLEXITY_3
|
||||
|
||||
/obj/item/food/spore_sack
|
||||
name = "spore sack"
|
||||
desc = "A spore sack. blobby and gooey!"
|
||||
icon = 'icons/obj/food/egg.dmi'
|
||||
icon_state = "spore_sack"
|
||||
base_icon_state = "spore_sack"
|
||||
inhand_icon_state = "egg"
|
||||
food_reagents = list(/datum/reagent/consumable/eggyolk = 4, /datum/reagent/toxin/spore = 4, /datum/reagent/consumable/eggwhite = 1, /datum/reagent/consumable/nutriment/vitamin = 1)
|
||||
tastes = list("sliminess" = 4, "blob" = 2)
|
||||
foodtypes = MEAT | RAW | TOXIC
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
ant_attracting = FALSE
|
||||
preserved_food = TRUE
|
||||
|
||||
/obj/item/food/spore_sack/Initialize(mapload)
|
||||
. = ..()
|
||||
if(prob(50))
|
||||
icon_state = "[base_icon_state]2"
|
||||
|
||||
AddElement(/datum/element/swabable, CELL_LINE_TABLE_BLOBSPORE, CELL_VIRUS_TABLE_GENERIC_MOB, 1, 5)
|
||||
|
||||
/obj/item/food/spore_sack/interact_with_atom_secondary(atom/interacting_with, mob/living/user, list/modifiers)
|
||||
if(!istype(interacting_with, /obj/machinery/griddle))
|
||||
return NONE
|
||||
|
||||
var/obj/machinery/griddle/hit_griddle = interacting_with
|
||||
if(length(hit_griddle.griddled_objects) >= hit_griddle.max_items)
|
||||
interacting_with.balloon_alert(user, "no room!")
|
||||
return ITEM_INTERACT_BLOCKING
|
||||
var/atom/broken_egg = new /obj/item/food/rawegg/spore(interacting_with.loc)
|
||||
if(LAZYACCESS(modifiers, ICON_X))
|
||||
broken_egg.pixel_x = clamp(text2num(LAZYACCESS(modifiers, ICON_X)) - 16, -(ICON_SIZE_X/2), ICON_SIZE_X/2)
|
||||
if(LAZYACCESS(modifiers, ICON_Y))
|
||||
broken_egg.pixel_y = clamp(text2num(LAZYACCESS(modifiers, ICON_Y)) - 16, -(ICON_SIZE_Y/2), ICON_SIZE_Y/2)
|
||||
playsound(user, 'sound/items/sheath.ogg', 40, TRUE)
|
||||
reagents.copy_to(broken_egg, reagents.total_volume)
|
||||
|
||||
hit_griddle.AddToGrill(broken_egg, user)
|
||||
interacting_with.balloon_alert(user, "cracks [src] open")
|
||||
|
||||
qdel(src)
|
||||
return ITEM_INTERACT_BLOCKING
|
||||
|
||||
/obj/item/food/spore_sack/independent
|
||||
icon_state = "spore_sack_independent"
|
||||
base_icon_state = "spore_sack_independent"
|
||||
|
||||
/obj/item/food/friedegg/spore
|
||||
name = "fried spore"
|
||||
desc = "A fried blob spore. Would go well with a dab of cold sauce."
|
||||
icon_state = "friedspore"
|
||||
//superior healing and cyto reagents to compensate for rarity and mild poison effect.
|
||||
food_reagents = list(
|
||||
/datum/reagent/consumable/nutriment/peptides = 2,
|
||||
/datum/reagent/consumable/nutriment/vitamin = 1,
|
||||
)
|
||||
tastes = list("blob" = 4, "level 5 biohazard" = 2)
|
||||
|
||||
/obj/item/food/rawegg/spore
|
||||
name = "burst spore"
|
||||
desc = "Is this the ant egg everyone is always talking about? Better fried."
|
||||
icon_state = "burstspore"
|
||||
tastes = list("sliminess" = 4, "blob" = 2)
|
||||
|
||||
/obj/item/food/rawegg/spore/Initialize(mapload)
|
||||
. = ..()
|
||||
AddElement(/datum/element/swabable, CELL_LINE_TABLE_BLOBSPORE, CELL_VIRUS_TABLE_GENERIC_MOB, 1, 5)
|
||||
|
||||
/obj/item/food/rawegg/spore/make_grillable()
|
||||
AddComponent(/datum/component/grillable, /obj/item/food/friedegg/spore, rand(15 SECONDS, 25 SECONDS), TRUE, FALSE)
|
||||
|
||||
@@ -63,9 +63,8 @@ GLOBAL_LIST_INIT(valid_blobstrains, subtypesof(/datum/blobstrain) - list(/datum/
|
||||
var/blobbernaut_reagentatk_bonus = 0
|
||||
|
||||
/datum/blobstrain/New(mob/eye/blob/new_overmind)
|
||||
if (!istype(new_overmind))
|
||||
stack_trace("blobstrain created without overmind")
|
||||
overmind = new_overmind
|
||||
if(new_overmind)
|
||||
overmind = new_overmind
|
||||
|
||||
/datum/blobstrain/Destroy()
|
||||
overmind = null
|
||||
@@ -126,7 +125,8 @@ GLOBAL_LIST_INIT(valid_blobstrains, subtypesof(/datum/blobstrain) - list(/datum/
|
||||
blob_mob.health /= max_mob_health_multiplier
|
||||
|
||||
|
||||
/datum/blobstrain/proc/on_sporedeath(mob/living/spore)
|
||||
/datum/blobstrain/proc/on_sporedeath(mob/living/dead_minion, death_cloud_size)
|
||||
return
|
||||
|
||||
/datum/blobstrain/proc/send_message(mob/living/M)
|
||||
var/totalmessage = message
|
||||
@@ -145,7 +145,8 @@ GLOBAL_LIST_INIT(valid_blobstrains, subtypesof(/datum/blobstrain) - list(/datum/
|
||||
send_message(L)
|
||||
|
||||
/// When this blob's blobbernaut attacks any atom
|
||||
/datum/blobstrain/proc/blobbernaut_attack(atom/attacking, mob/living/basic/blobbernaut)
|
||||
/datum/blobstrain/proc/blobbernaut_attack(mob/living/blobbernaut, atom/victim)
|
||||
SIGNAL_HANDLER
|
||||
return
|
||||
|
||||
/datum/blobstrain/proc/damage_reaction(obj/structure/blob/B, damage, damage_type, damage_flag, coefficient = 1) //when the blob takes damage, do this
|
||||
@@ -168,3 +169,6 @@ GLOBAL_LIST_INIT(valid_blobstrains, subtypesof(/datum/blobstrain) - list(/datum/
|
||||
|
||||
/datum/blobstrain/proc/examine(mob/user)
|
||||
return list("<b>Progress to Critical Mass:</b> [span_notice("[overmind.blobs_legit.len]/[overmind.blobwincount].")]")
|
||||
|
||||
/datum/blobstrain/proc/on_blobmob_atom_interacted(mob/living/minion, atom/interacted_atom, adjacent, modifiers)
|
||||
return
|
||||
|
||||
@@ -11,17 +11,18 @@
|
||||
reagent.expose_mob(L, VAPOR, BLOB_REAGENTATK_VOL, TRUE, mob_protection, overmind)
|
||||
send_message(L)
|
||||
|
||||
/datum/blobstrain/reagent/blobbernaut_attack(atom/attacking, mob/living/basic/blobbernaut)
|
||||
if(!isliving(attacking))
|
||||
/datum/blobstrain/reagent/blobbernaut_attack(mob/living/blobbernaut, atom/victim)
|
||||
..()
|
||||
if(!isliving(victim))
|
||||
return
|
||||
|
||||
var/mob/living/living_attacking = attacking
|
||||
var/mob_protection = living_attacking.getarmor(null, BIO) * 0.01
|
||||
reagent.expose_mob(living_attacking, VAPOR, BLOBMOB_BLOBBERNAUT_REAGENTATK_VOL+blobbernaut_reagentatk_bonus, FALSE, mob_protection, overmind)//this will do between 10 and 20 damage(reduced by mob protection), depending on chemical, plus 4 from base brute damage.
|
||||
var/mob/living/living_victim = victim
|
||||
var/mob_protection = living_victim.getarmor(null, BIO) * 0.01
|
||||
reagent.expose_mob(living_victim, VAPOR, BLOBMOB_BLOBBERNAUT_REAGENTATK_VOL+blobbernaut_reagentatk_bonus, FALSE, mob_protection, overmind)//this will do between 10 and 20 damage(reduced by mob protection), depending on chemical, plus 4 from base brute damage.
|
||||
|
||||
/datum/blobstrain/reagent/on_sporedeath(mob/living/basic/spore)
|
||||
var/burst_range = (spore.type == /mob/living/basic/blob_minion/spore) ? 1 : 0
|
||||
do_chem_smoke(range = burst_range, holder = spore, location = get_turf(spore), reagent_type = reagent.type)
|
||||
/datum/blobstrain/reagent/on_sporedeath(mob/living/dead_minion, death_cloud_size)
|
||||
do_chem_smoke(range = death_cloud_size, holder = dead_minion, location = get_turf(dead_minion), reagent_type = reagent.type, reagent_volume = BLOBMOB_CLOUD_REAGENT_VOLUME, smoke_type = /datum/effect_system/fluid_spread/smoke/chem/medium)
|
||||
playsound(dead_minion, 'sound/mobs/non-humanoids/blobmob/blob_spore_burst.ogg', vol = 100, vary = TRUE)
|
||||
|
||||
// These can only be applied by blobs. They are what (reagent) blobs are made out of.
|
||||
/datum/reagent/blob
|
||||
@@ -30,7 +31,6 @@
|
||||
color = COLOR_WHITE
|
||||
taste_description = "bad code and slime"
|
||||
chemical_flags = NONE
|
||||
penetrates_skin = NONE
|
||||
|
||||
|
||||
/datum/reagent/blob/New()
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
#define DEBRIS_DENSITY (length(core.contents) / (length(overmind.blobs_legit) * 0.25)) // items per blob
|
||||
#define DEBRIS_DENSITY (length(overmind.blob_core.contents) / (length(overmind.blobs_legit) * 0.25)) // items per blob
|
||||
#define SPORE_TRASH_COUNT 3
|
||||
#define FREE_MINION_DEBRIS_CHANCE 80
|
||||
|
||||
// Accumulates junk liberally
|
||||
/datum/blobstrain/debris_devourer
|
||||
@@ -11,42 +13,53 @@
|
||||
blobbernaut_message = "blasts"
|
||||
message = "The blob blasts you"
|
||||
|
||||
|
||||
/datum/blobstrain/debris_devourer/attack_living(mob/living/L, list/nearby_blobs)
|
||||
send_message(L)
|
||||
for (var/obj/structure/blob/blob in nearby_blobs)
|
||||
debris_attack(L, blob)
|
||||
|
||||
/datum/blobstrain/debris_devourer/on_sporedeath(mob/living/spore)
|
||||
var/obj/structure/blob/special/core/core = overmind.blob_core
|
||||
for(var/i in 1 to 3)
|
||||
var/obj/item/I = pick(core.contents)
|
||||
if (I && !QDELETED(I))
|
||||
I.forceMove(get_turf(spore))
|
||||
I.throw_at(get_edge_target_turf(spore,pick(GLOB.alldirs)), 6, 5, spore, TRUE, FALSE, null, 3)
|
||||
/datum/blobstrain/debris_devourer/on_sporedeath(mob/living/spore, death_cloud_size)
|
||||
var/list/trash_source = overmind ? overmind.blob_core.contents : spore.contents
|
||||
|
||||
var/trashsplosion_count = overmind ? SPORE_TRASH_COUNT : spore.contents.len
|
||||
|
||||
for(var/i in 1 to trashsplosion_count)
|
||||
var/obj/item/trash_shrapnel = pick(trash_source)
|
||||
if (trash_shrapnel && !QDELETED(trash_shrapnel))
|
||||
trash_shrapnel.forceMove(get_turf(spore))
|
||||
trash_shrapnel.throw_at(get_edge_target_turf(spore,pick(GLOB.alldirs)), 6, 5, spore, TRUE, FALSE, null, 3)
|
||||
playsound(spore, 'sound/effects/pop_expl.ogg', vol = 100, vary = TRUE)
|
||||
|
||||
/datum/blobstrain/debris_devourer/expand_reaction(obj/structure/blob/B, obj/structure/blob/newB, turf/T, mob/eye/blob/O, coefficient = 1) //when the blob expands, do this
|
||||
for (var/obj/item/I in T)
|
||||
I.forceMove(overmind.blob_core)
|
||||
|
||||
/datum/blobstrain/debris_devourer/proc/debris_attack(atom/attacking, atom/source)
|
||||
var/obj/structure/blob/special/core/core = overmind.blob_core
|
||||
if (prob(40 * DEBRIS_DENSITY)) // Pretend the items are spread through the blob and its mobs and not in the core.
|
||||
var/obj/item/I = length(core.contents) ? pick(core.contents) : null
|
||||
if (!QDELETED(I))
|
||||
I.forceMove(get_turf(source))
|
||||
I.throw_at(attacking, 6, 5, overmind, TRUE, FALSE, null, 3)
|
||||
if (!prob(overmind ? 40 * DEBRIS_DENSITY : FREE_MINION_DEBRIS_CHANCE)) // Pretend the items are spread through the blob and its mobs and not in the core.
|
||||
return
|
||||
|
||||
/datum/blobstrain/debris_devourer/blobbernaut_attack(atom/attacking, mob/living/basic/blobbernaut)
|
||||
debris_attack(attacking, blobbernaut)
|
||||
var/list/trash_collection = overmind ? overmind.blob_core.contents : source.contents
|
||||
|
||||
if(!length(trash_collection))
|
||||
return
|
||||
|
||||
var/obj/item/trash_weapon = pick(trash_collection)
|
||||
|
||||
if (QDELETED(trash_weapon))
|
||||
return
|
||||
|
||||
trash_weapon.forceMove(get_turf(source))
|
||||
trash_weapon.throw_at(attacking, 6, 5, overmind ? overmind : source, TRUE, FALSE, null, 3)
|
||||
|
||||
/datum/blobstrain/debris_devourer/blobbernaut_attack(mob/living/blobbernaut, atom/victim)
|
||||
..()
|
||||
debris_attack(victim, blobbernaut)
|
||||
|
||||
/datum/blobstrain/debris_devourer/damage_reaction(obj/structure/blob/B, damage, damage_type, damage_flag, coefficient = 1) //when the blob takes damage, do this
|
||||
var/obj/structure/blob/special/core/core = overmind.blob_core
|
||||
return round(max((coefficient*damage)-min(coefficient*DEBRIS_DENSITY, 10), 0)) // reduce damage taken by items per blob, up to 10
|
||||
|
||||
/datum/blobstrain/debris_devourer/examine(mob/user)
|
||||
. = ..()
|
||||
var/obj/structure/blob/special/core/core = overmind.blob_core
|
||||
if (isobserver(user))
|
||||
. += span_notice("Absorbed debris is currently reducing incoming damage by [round(max(min(DEBRIS_DENSITY, 10),0))]")
|
||||
else
|
||||
@@ -60,4 +73,21 @@
|
||||
if (8 to 10)
|
||||
. += span_notice("Absorbed debris is currently reducing incoming damage by a medium amount.")
|
||||
|
||||
/datum/blobstrain/debris_devourer/on_blobmob_atom_interacted(mob/living/minion, atom/interacted_atom, adjacent, modifiers)
|
||||
. = ..()
|
||||
if(!isitem(interacted_atom) || !adjacent)
|
||||
return
|
||||
|
||||
if(minion.contents.len >= minion.mob_size * 5)
|
||||
to_chat(minion, span_warning("You feel too full to eat more trash."))
|
||||
return
|
||||
|
||||
playsound(minion, 'sound/items/eatfood.ogg', 60, TRUE)
|
||||
var/obj/item/tasty_trash = interacted_atom
|
||||
minion.do_attack_animation(tasty_trash)
|
||||
tasty_trash.forceMove(overmind ? overmind.blob_core : minion)
|
||||
return COMPONENT_HOSTILE_NO_ATTACK
|
||||
|
||||
#undef DEBRIS_DENSITY
|
||||
#undef SPORE_TRASH_COUNT
|
||||
#undef FREE_MINION_DEBRIS_CHANCE
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
. = ..()
|
||||
reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
|
||||
exposed_mob.apply_damage(0.6*reac_volume, TOX)
|
||||
if(overmind && ishuman(exposed_mob))
|
||||
if(ishuman(exposed_mob))
|
||||
if(exposed_mob.stat == UNCONSCIOUS || exposed_mob.stat == HARD_CRIT)
|
||||
exposed_mob.investigate_log("has been killed by distributed neurons (blob).", INVESTIGATE_DEATHS)
|
||||
exposed_mob.death() //sleeping in a fight? bad plan.
|
||||
|
||||
@@ -18,13 +18,17 @@
|
||||
return damage * 1.5
|
||||
return ..()
|
||||
|
||||
/datum/blobstrain/reagent/explosive_lattice/on_sporedeath(mob/living/spore)
|
||||
var/obj/effect/temp_visual/explosion/fast/effect = new /obj/effect/temp_visual/explosion/fast(get_turf(spore))
|
||||
/datum/blobstrain/reagent/explosive_lattice/on_sporedeath(mob/living/dead_spore, death_cloud_size)
|
||||
var/obj/effect/temp_visual/explosion/fast/effect = new /obj/effect/temp_visual/explosion/fast(get_turf(dead_spore))
|
||||
effect.alpha = 150
|
||||
for(var/mob/living/actor in orange(get_turf(spore), 1))
|
||||
for(var/mob/living/actor in orange(get_turf(dead_spore), death_cloud_size))
|
||||
if(ROLE_BLOB in actor.faction) // No friendly fire
|
||||
continue
|
||||
actor.take_overall_damage(10, 10)
|
||||
//increases damage to mobs if death_cloud_size is increased, but the damage falls off with distance.
|
||||
var/damage_total = (10 + 10 * death_cloud_size) / max(1, get_dist(get_turf(dead_spore), get_turf(actor)))
|
||||
//split damage between brute and burn
|
||||
actor.take_overall_damage(damage_total / 2, damage_total / 2)
|
||||
playsound(dead_spore , 'sound/effects/explosion/explosion2.ogg', 20 + 20 * death_cloud_size, TRUE)
|
||||
|
||||
/datum/reagent/blob/explosive_lattice
|
||||
name = "Explosive Lattice"
|
||||
@@ -38,7 +42,7 @@
|
||||
var/bomb_armor = 0
|
||||
reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
|
||||
|
||||
if(reac_volume >= 10) // If it's not coming from a sporecloud, AOE 'explosion' damage
|
||||
if(reac_volume > 10) // If it's not coming from a sporecloud, AOE 'explosion' damage
|
||||
var/epicenter_turf = get_turf(exposed_mob)
|
||||
var/obj/effect/temp_visual/explosion/fast/ex_effect = new /obj/effect/temp_visual/explosion/fast(get_turf(exposed_mob))
|
||||
ex_effect.alpha = 150
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
|
||||
/datum/blobstrain/multiplex/New(mob/eye/blob/new_overmind, list/blobstrains)
|
||||
. = ..()
|
||||
if(!overmind)
|
||||
return
|
||||
for (var/bt in blobstrains)
|
||||
if (ispath(bt, /datum/blobstrain))
|
||||
src.blobstrains += new bt(overmind)
|
||||
|
||||
@@ -179,23 +179,12 @@ GLOBAL_LIST_EMPTY(blob_nodes)
|
||||
/// Create a blob spore and link it to us
|
||||
/mob/eye/blob/proc/create_spore(turf/spore_turf, spore_type = /mob/living/basic/blob_minion/spore/minion)
|
||||
var/mob/living/basic/blob_minion/spore/spore = new spore_type(spore_turf)
|
||||
assume_direct_control(spore)
|
||||
spore.AddComponent(/datum/component/blob_minion, src)
|
||||
return spore
|
||||
|
||||
/// Give our new minion the properties of a minion
|
||||
/mob/eye/blob/proc/assume_direct_control(mob/living/minion)
|
||||
minion.AddComponent(/datum/component/blob_minion, src)
|
||||
|
||||
/// Add something to our list of mobs and wait for it to die
|
||||
/mob/eye/blob/proc/register_new_minion(mob/living/minion)
|
||||
blob_mobs |= minion
|
||||
if (!istype(minion, /mob/living/basic/blob_minion/blobbernaut))
|
||||
RegisterSignal(minion, COMSIG_LIVING_DEATH, PROC_REF(on_minion_death))
|
||||
|
||||
/// When a spore (or zombie) dies then we do this
|
||||
/mob/eye/blob/proc/on_minion_death(mob/living/spore)
|
||||
SIGNAL_HANDLER
|
||||
blobstrain.on_sporedeath(spore)
|
||||
|
||||
/mob/eye/blob/proc/victory()
|
||||
sound_to_playing_players('sound/announcer/alarm/nuke_alarm.ogg', 70)
|
||||
|
||||
@@ -217,17 +217,9 @@
|
||||
return FALSE
|
||||
|
||||
var/mob/living/basic/blob_minion/blobbernaut/minion/blobber = new(get_turf(factory))
|
||||
assume_direct_control(blobber)
|
||||
blobber.AddComponent(/datum/component/blob_minion, new_overmind = src, new_death_cloud_size = blobber.death_cloud_size)
|
||||
factory.assign_blobbernaut(blobber)
|
||||
blobber.assign_key(ghost.key, blobstrain)
|
||||
RegisterSignal(blobber, COMSIG_HOSTILE_POST_ATTACKINGTARGET, PROC_REF(on_blobbernaut_attacked))
|
||||
|
||||
/// When one of our boys attacked something, we sometimes want to perform extra effects
|
||||
/mob/eye/blob/proc/on_blobbernaut_attacked(mob/living/basic/blobbynaut, atom/target, success)
|
||||
SIGNAL_HANDLER
|
||||
if (!success)
|
||||
return
|
||||
blobstrain.blobbernaut_attack(target, blobbynaut)
|
||||
|
||||
/** Moves the core */
|
||||
/mob/eye/blob/proc/relocate_core()
|
||||
|
||||
@@ -327,3 +327,9 @@
|
||||
required_reagents = list(/datum/reagent/consumable/grapejuice = 5)
|
||||
required_catalysts = list(/datum/reagent/consumable/enzyme = 5)
|
||||
mix_message = "The smell of the mixture reminds you of how you lost access to the country club..."
|
||||
|
||||
/datum/chemical_reaction/food/spore_detoxification
|
||||
results = list(/datum/reagent/consumable/nutriment/vitamin = 1)
|
||||
required_reagents = list(/datum/reagent/toxin/spore = 1, /datum/reagent/consumable/eggwhite = 0.5)
|
||||
required_temp = 350
|
||||
optimal_temp = 420
|
||||
|
||||
@@ -341,3 +341,12 @@
|
||||
Move(get_step(src, dir), dir)
|
||||
animate(src, pixel_y = 18, time = 0.4 SECONDS, flags = ANIMATION_RELATIVE, easing = CUBIC_EASING|EASE_OUT)
|
||||
animate(pixel_y = -18, time = 0.4 SECONDS, flags = ANIMATION_RELATIVE, easing = CUBIC_EASING|EASE_IN)
|
||||
|
||||
///ovverride to add mob specific cytology mutation effects, returns TRUE if we added a mob specific mutation
|
||||
/mob/living/basic/proc/mutate()
|
||||
if(SEND_SIGNAL(src, COMSIG_BASICMOB_MUTATED) & MUTATED_NO_FURTHER_MUTATIONS)
|
||||
//Tells the vat our mob has been mutated by another source and we don't want to add potentially incompatible mutations such as shiny mutation.
|
||||
return TRUE
|
||||
else
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
desc = "A nonfunctional fungal creature created by bad code or celestial mistake. Point and laugh."
|
||||
icon = 'icons/mob/nonhuman-player/blob.dmi'
|
||||
icon_state = "blob_head"
|
||||
base_icon_state = "blob_head"
|
||||
unique_name = TRUE
|
||||
status_flags = CANPUSH
|
||||
pass_flags = PASSBLOB
|
||||
@@ -20,15 +21,24 @@
|
||||
initial_language_holder = /datum/language_holder/empty
|
||||
can_buckle_to = FALSE
|
||||
damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 1, STAMINA = 0, OXY = 1)
|
||||
/// Size of cloud produced from a dying spore
|
||||
var/death_cloud_size = BLOBMOB_CLOUD_NONE
|
||||
var/list/loot = list(/obj/item/food/spore_sack)
|
||||
|
||||
/mob/living/basic/blob_minion/Initialize(mapload)
|
||||
. = ..()
|
||||
add_traits(list(TRAIT_BLOB_ALLY, TRAIT_MUTE), INNATE_TRAIT)
|
||||
AddComponent(/datum/component/blob_minion, on_strain_changed = CALLBACK(src, PROC_REF(on_strain_updated)))
|
||||
AddComponent(/datum/component/blob_minion, on_strain_changed = CALLBACK(src, PROC_REF(on_strain_updated)), new_death_cloud_size = death_cloud_size)
|
||||
|
||||
if(length(loot))
|
||||
loot = string_list(loot)
|
||||
AddElement(/datum/element/death_drops, loot)
|
||||
|
||||
/// Called when our blob overmind changes their variant, update some of our mob properties
|
||||
/mob/living/basic/blob_minion/proc/on_strain_updated(mob/eye/blob/overmind, datum/blobstrain/new_strain)
|
||||
return
|
||||
//revert independent blob mobs to the pale sprite so they can be recoloured
|
||||
if(new_strain)
|
||||
icon_state = base_icon_state
|
||||
|
||||
/// Associates this mob with a specific blob factory node
|
||||
/mob/living/basic/blob_minion/proc/link_to_factory(obj/structure/blob/special/factory/factory)
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
desc = "A floating, fragile spore."
|
||||
icon = 'icons/mob/nonhuman-player/blob.dmi'
|
||||
icon_state = "blobpod"
|
||||
base_icon_state = "blobpod"
|
||||
icon_living = "blobpod"
|
||||
health_doll_icon = "blobpod"
|
||||
health = BLOBMOB_SPORE_HEALTH
|
||||
@@ -16,7 +17,7 @@
|
||||
verb_yell = "psychically screams"
|
||||
melee_damage_lower = BLOBMOB_SPORE_DMG_LOWER
|
||||
melee_damage_upper = BLOBMOB_SPORE_DMG_UPPER
|
||||
obj_damage = 0
|
||||
obj_damage = 10
|
||||
attack_verb_continuous = "batters"
|
||||
attack_verb_simple = "batter"
|
||||
attack_sound = 'sound/items/weapons/genhit1.ogg'
|
||||
@@ -24,28 +25,23 @@
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
basic_mob_flags = DEL_ON_DEATH
|
||||
ai_controller = /datum/ai_controller/basic_controller/blob_spore
|
||||
/// Size of cloud produced from a dying spore
|
||||
var/death_cloud_size = 1
|
||||
death_cloud_size = BLOBMOB_CLOUD_NORMAL
|
||||
/// Type of mob to create
|
||||
var/mob/living/zombie_type = /mob/living/basic/blob_minion/zombie
|
||||
|
||||
|
||||
/mob/living/basic/blob_minion/spore/Initialize(mapload)
|
||||
. = ..()
|
||||
AddElement(/datum/element/simple_flying)
|
||||
AddElement(/datum/element/swabable, CELL_LINE_TABLE_BLOBSPORE, CELL_VIRUS_TABLE_GENERIC_MOB, 1, 5)
|
||||
ADD_TRAIT(src, TRAIT_VENTCRAWLER_ALWAYS, INNATE_TRAIT)
|
||||
|
||||
/mob/living/basic/blob_minion/spore/death(gibbed)
|
||||
. = ..()
|
||||
death_burst()
|
||||
|
||||
/mob/living/basic/blob_minion/spore/on_factory_destroyed()
|
||||
death()
|
||||
|
||||
/// Create an explosion of spores on death
|
||||
/mob/living/basic/blob_minion/spore/proc/death_burst()
|
||||
do_chem_smoke(range = death_cloud_size, holder = src, location = get_turf(src), reagent_type = /datum/reagent/toxin/spore)
|
||||
|
||||
|
||||
/mob/living/basic/blob_minion/spore/melee_attack(mob/living/carbon/human/target, list/modifiers, ignore_cooldown)
|
||||
. = ..()
|
||||
if (!ishuman(target) || target.stat != DEAD)
|
||||
@@ -104,21 +100,43 @@
|
||||
else
|
||||
qdel(GetComponent(/datum/component/ghost_direct_control))
|
||||
|
||||
/mob/living/basic/blob_minion/spore/minion/death_burst()
|
||||
return // This behaviour is superseded by the overmind's intervention
|
||||
|
||||
|
||||
/// Weakened spore spawned by distributed neurons, can't zombify people and makes a teeny explosion
|
||||
/mob/living/basic/blob_minion/spore/minion/weak
|
||||
name = "fragile blob spore"
|
||||
health = 15
|
||||
maxHealth = 15
|
||||
melee_damage_lower = 1
|
||||
melee_damage_upper = 2
|
||||
death_cloud_size = 0
|
||||
health = BLOBMOB_SPORE_HEALTH / 2
|
||||
maxHealth = BLOBMOB_SPORE_HEALTH / 2
|
||||
melee_damage_lower = BLOBMOB_SPORE_DMG_LOWER / 2
|
||||
melee_damage_upper = BLOBMOB_SPORE_DMG_UPPER / 2
|
||||
death_cloud_size = BLOBMOB_CLOUD_SMALL
|
||||
obj_damage = 0
|
||||
|
||||
/mob/living/basic/blob_minion/spore/minion/weak/zombify()
|
||||
return
|
||||
|
||||
/mob/living/basic/blob_minion/spore/minion/weak/on_strain_updated()
|
||||
return
|
||||
|
||||
/// independent spore spawned by cytology, extremely weak and shitty like all spores but exhibits a high degree of sentience in addition to the predatory nature of inherent to blob creatures.
|
||||
/mob/living/basic/blob_minion/spore/independent
|
||||
//We are on our own and get to enjoy the classic orange look, which frankly, many people are saying is the best!
|
||||
//If I had removed it they'd all be messaging me, people like you wouldn't believe, tough, real tough people, they'd be messaging me with tears in their eyes; "Sir, sir please bring it back!"
|
||||
icon_state = "blobpod_independent"
|
||||
//we hate gold cores
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
loot = list(/obj/item/food/spore_sack/independent)
|
||||
|
||||
/mob/living/basic/blob_minion/spore/independent/Initialize(mapload)
|
||||
. = ..()
|
||||
//free but incredibly shitty antag. Good job hazard to add some friction to gathering spore toxin.
|
||||
AddComponent(\
|
||||
/datum/component/ghost_direct_control,\
|
||||
ban_type = ROLE_FREE_BLOB,\
|
||||
poll_candidates = TRUE,\
|
||||
poll_ignore_key = POLL_IGNORE_FREE_SPORE,\
|
||||
after_assumed_control = CALLBACK(src, PROC_REF(on_assumed_control)),\
|
||||
)
|
||||
|
||||
/mob/living/basic/blob_minion/spore/independent/proc/on_assumed_control()
|
||||
to_chat(src, span_blobannounce("You are a spore born free from the shackles of an overmind.\n\nHowever this strange predicament has not muted the hostility you feel towards creatures that are not your kin, this base instinct appears to be a part of your true self."))
|
||||
SEND_SOUND(src, sound('sound/music/antag/blobalert.ogg', volume = 50))
|
||||
|
||||
@@ -23,8 +23,11 @@
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
basic_mob_flags = DEL_ON_DEATH
|
||||
ai_controller = /datum/ai_controller/basic_controller/blob_zombie
|
||||
death_cloud_size = BLOBMOB_CLOUD_NORMAL
|
||||
/// The dead body we have inside
|
||||
var/mob/living/carbon/human/corpse
|
||||
///Our head overlay
|
||||
var/mutable_appearance/blob_head_overlay
|
||||
|
||||
/mob/living/basic/blob_minion/zombie/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -33,7 +36,6 @@
|
||||
|
||||
/mob/living/basic/blob_minion/zombie/death(gibbed)
|
||||
corpse?.forceMove(loc)
|
||||
death_burst()
|
||||
return ..()
|
||||
|
||||
/mob/living/basic/blob_minion/zombie/Exited(atom/movable/gone, direction)
|
||||
@@ -51,17 +53,18 @@
|
||||
. = ..()
|
||||
death()
|
||||
|
||||
//Sets up our appearance
|
||||
/mob/living/basic/blob_minion/zombie/proc/set_up_zombie_appearance()
|
||||
copy_overlays(corpse, TRUE)
|
||||
var/mutable_appearance/blob_head_overlay = mutable_appearance('icons/mob/nonhuman-player/blob.dmi', "blob_head")
|
||||
blob_head_overlay.color = LAZYACCESS(atom_colours, FIXED_COLOUR_PRIORITY) || COLOR_WHITE
|
||||
color = initial(color) // reversing what our component did lol, but we needed the value for the overlay
|
||||
overlays += blob_head_overlay
|
||||
/mob/living/basic/blob_minion/zombie/on_strain_updated(mob/eye/blob/overmind, datum/blobstrain/new_strain)
|
||||
. = ..()
|
||||
update_appearance()
|
||||
color = initial(color)
|
||||
blob_head_overlay?.icon_state = "blob_head"
|
||||
blob_head_overlay?.color = new_strain ? new_strain.color : COLOR_WHITE
|
||||
|
||||
/// Create an explosion of spores on death
|
||||
/mob/living/basic/blob_minion/zombie/proc/death_burst()
|
||||
do_chem_smoke(range = 0, holder = src, location = get_turf(src), reagent_type = /datum/reagent/toxin/spore)
|
||||
/mob/living/basic/blob_minion/zombie/update_overlays()
|
||||
. = ..()
|
||||
if(!blob_head_overlay)
|
||||
blob_head_overlay = mutable_appearance('icons/mob/nonhuman-player/blob.dmi', "blob_head_independent")
|
||||
. += blob_head_overlay
|
||||
|
||||
/// Store a body so that we can drop it on death
|
||||
/mob/living/basic/blob_minion/zombie/proc/consume_corpse(mob/living/carbon/human/new_corpse)
|
||||
@@ -72,8 +75,8 @@
|
||||
new_corpse.set_hairstyle("Bald", update = TRUE)
|
||||
new_corpse.forceMove(src)
|
||||
corpse = new_corpse
|
||||
copy_overlays(corpse, TRUE)
|
||||
update_appearance(UPDATE_ICON)
|
||||
set_up_zombie_appearance()
|
||||
RegisterSignal(corpse, COMSIG_LIVING_REVIVE, PROC_REF(on_corpse_revived))
|
||||
|
||||
/// Dynamic changeling reentry
|
||||
@@ -95,6 +98,3 @@
|
||||
poll_candidates = TRUE,\
|
||||
poll_ignore_key = POLL_IGNORE_BLOB,\
|
||||
)
|
||||
|
||||
/mob/living/basic/blob_minion/zombie/controlled/death_burst()
|
||||
return
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
name = "blobbernaut"
|
||||
desc = "A hulking, mobile chunk of blobmass."
|
||||
icon_state = "blobbernaut"
|
||||
base_icon_state = "blobbernaut"
|
||||
icon_living = "blobbernaut"
|
||||
icon_dead = "blobbernaut_dead"
|
||||
health = BLOBMOB_BLOBBERNAUT_HEALTH
|
||||
@@ -24,23 +25,43 @@
|
||||
verb_yell = "bellows"
|
||||
pressure_resistance = 50
|
||||
mob_size = MOB_SIZE_LARGE
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
ai_controller = /datum/ai_controller/basic_controller/blobbernaut
|
||||
|
||||
loot = list()
|
||||
///The HUD given to blobbernauts, updated by the Blob itself
|
||||
var/atom/movable/screen/healths/blob/overmind/overmind_hud
|
||||
///The overlay for veins.
|
||||
var/mutable_appearance/vein_overlay
|
||||
///The overlay for our eyes
|
||||
var/mutable_appearance/eyes_overlay
|
||||
///emissive eyes
|
||||
var/static/mutable_appearance/eyes_emissive
|
||||
|
||||
/mob/living/basic/blob_minion/blobbernaut/Initialize(mapload)
|
||||
. = ..()
|
||||
AddElement(/datum/element/swabable, CELL_LINE_TABLE_BLOBBERNAUT, CELL_VIRUS_TABLE_GENERIC_MOB, 1, 5)
|
||||
AddElement(/datum/element/damage_threshold, 10)
|
||||
|
||||
var/static/list/food_types = list(
|
||||
/obj/item/food/egg,
|
||||
/obj/item/food/rawegg,
|
||||
/obj/item/food/friedegg,
|
||||
/obj/item/food/boiledegg,
|
||||
/obj/item/flashlight/flare,
|
||||
/obj/item/reagent_containers/cup/soda_cans/shamblers,
|
||||
|
||||
)
|
||||
AddComponent(/datum/component/tameable, food_types = food_types, tame_chance = 25, bonus_tame_chance = 15)
|
||||
update_appearance()
|
||||
|
||||
|
||||
/mob/living/basic/blob_minion/blobbernaut/Destroy()
|
||||
QDEL_NULL(overmind_hud)
|
||||
return ..()
|
||||
|
||||
/mob/living/basic/blob_minion/blobbernaut/death(gibbed)
|
||||
flick("blobbernaut_death", src)
|
||||
flick("[icon_state]_death", src)
|
||||
playsound(src, 'sound/mobs/non-humanoids/blobmob/blobbernaut_death.ogg', 100, TRUE)
|
||||
update_overlays()
|
||||
return ..()
|
||||
|
||||
/mob/living/basic/blob_minion/blobbernaut/create_mob_hud()
|
||||
@@ -51,9 +72,48 @@
|
||||
hud_used.infodisplay += overmind_hud
|
||||
hud_used.show_hud(hud_used.hud_version)
|
||||
|
||||
/mob/living/basic/blob_minion/blobbernaut/on_strain_updated(mob/eye/blob/overmind, datum/blobstrain/new_strain)
|
||||
. = ..()
|
||||
if(new_strain)
|
||||
attack_verb_continuous = new_strain.blobbernaut_message
|
||||
melee_damage_upper = BLOBMOB_BLOBBERNAUT_DMG_UPPER
|
||||
melee_damage_lower = BLOBMOB_BLOBBERNAUT_DMG_LOWER
|
||||
vein_overlay?.color = new_strain.complementary_color
|
||||
eyes_overlay?.color = new_strain.complementary_color
|
||||
//revert independent blobbernauts to the pale sprite so they can be recoloured
|
||||
icon_dead = "[base_icon_state]_dead"
|
||||
icon_living = base_icon_state
|
||||
new_strain.RegisterSignal(src, COMSIG_HOSTILE_POST_ATTACKINGTARGET, TYPE_PROC_REF(/datum/blobstrain/, blobbernaut_attack))
|
||||
else
|
||||
attack_verb_continuous = initial(attack_verb_continuous)
|
||||
melee_damage_upper = BLOBMOB_BLOBBERNAUT_DMG_SOLO_UPPER
|
||||
melee_damage_lower = BLOBMOB_BLOBBERNAUT_DMG_SOLO_LOWER
|
||||
//Our overmind has died and our veins turns a mournful amethyst to complement our pale strainless body.
|
||||
vein_overlay?.color = "#7d6eb4"
|
||||
eyes_overlay?.color = COLOR_WHITE
|
||||
update_appearance()
|
||||
|
||||
/mob/living/basic/blob_minion/blobbernaut/update_overlays()
|
||||
. = ..()
|
||||
if(!vein_overlay)
|
||||
vein_overlay = mutable_appearance(icon, "[base_icon_state]_veins", appearance_flags = RESET_COLOR | KEEP_APART)
|
||||
///Give it independent olive green veins until strain modifies it
|
||||
vein_overlay.color = COLOR_OLIVE_GREEN
|
||||
|
||||
if(!eyes_overlay)
|
||||
eyes_overlay = mutable_appearance(icon, "[base_icon_state]_eyes", appearance_flags = RESET_COLOR | KEEP_APART)
|
||||
eyes_overlay.color = "#ffc90e" //blobber eye yellow
|
||||
|
||||
if(!eyes_emissive)
|
||||
eyes_emissive = emissive_appearance(icon, "[base_icon_state]_eyes", src)
|
||||
|
||||
if(stat != DEAD)
|
||||
. += vein_overlay
|
||||
. += eyes_overlay
|
||||
. += eyes_emissive
|
||||
|
||||
/// This variant is the one actually spawned by blob factories, takes damage when away from blob tiles
|
||||
/mob/living/basic/blob_minion/blobbernaut/minion
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
/// Is our factory dead?
|
||||
var/orphaned = FALSE
|
||||
|
||||
@@ -64,13 +124,13 @@
|
||||
var/damage_sources = 0
|
||||
var/list/blobs_in_area = range(2, src)
|
||||
|
||||
if (!(locate(/obj/structure/blob) in blobs_in_area))
|
||||
if(!(locate(/obj/structure/blob) in blobs_in_area))
|
||||
damage_sources++
|
||||
|
||||
if (orphaned)
|
||||
damage_sources++
|
||||
else
|
||||
var/particle_colour = atom_colours[FIXED_COLOUR_PRIORITY] || COLOR_BLACK
|
||||
var/particle_colour = atom_colours?[FIXED_COLOUR_PRIORITY] || COLOR_BLACK
|
||||
if (locate(/obj/structure/blob/special/core) in blobs_in_area)
|
||||
heal_overall_damage(maxHealth * BLOBMOB_BLOBBERNAUT_HEALING_CORE * seconds_per_tick)
|
||||
var/obj/effect/temp_visual/heal/heal_effect = new /obj/effect/temp_visual/heal(get_turf(src))
|
||||
@@ -86,10 +146,27 @@
|
||||
|
||||
// take 2.5% of max health as damage when not near the blob or if the naut has no factory, 5% if both
|
||||
apply_damage(maxHealth * BLOBMOB_BLOBBERNAUT_HEALTH_DECAY * damage_sources * seconds_per_tick, damagetype = TOX) // We reduce brute damage
|
||||
var/mutable_appearance/harming = mutable_appearance('icons/mob/nonhuman-player/blob.dmi', "nautdamage", MOB_LAYER + 0.01, appearance_flags = RESET_COLOR|KEEP_APART)
|
||||
harming = color_atom_overlay(harming)
|
||||
harming.dir = dir
|
||||
flick_overlay_view(harming, 0.8 SECONDS)
|
||||
|
||||
//hopefully this sound won't get too annoying.
|
||||
if(prob(20))
|
||||
playsound(src, 'sound/items/weapons/sear.ogg', 5, vary = TRUE)
|
||||
|
||||
//create aooearances for the naut damage effect
|
||||
var/mutable_appearance/naut_damage_overlay = mutable_appearance(icon, "[base_icon_state]_veins", appearance_flags = RESET_COLOR | KEEP_APART)
|
||||
|
||||
//modify appearances to intitially have no effect
|
||||
naut_damage_overlay.color = vein_overlay.color
|
||||
|
||||
//flick naut damage overlays
|
||||
var/atom/movable/flick_visual/naut_damage_animation = flick_overlay_view(naut_damage_overlay, seconds_per_tick)
|
||||
|
||||
//make flick objects obey dirs
|
||||
naut_damage_animation.vis_flags |= VIS_INHERIT_DIR
|
||||
|
||||
//animate the naut damage overlays to fade in the 180 vein hue shift and emsissive.
|
||||
animate(naut_damage_animation, time = seconds_per_tick / 2, easing = SINE_EASING, color = RotateHue(vein_overlay.color, 180))
|
||||
animate(time = seconds_per_tick / 2, easing = SINE_EASING, color = vein_overlay.color)
|
||||
|
||||
return TRUE
|
||||
|
||||
/// Called by the blob creation power to give us a mind and a basic task orientation
|
||||
@@ -104,19 +181,14 @@
|
||||
to_chat(src, span_infoplain("Your overmind's blob reagent is: <b><font color=\"[blobstrain.color]\">[blobstrain.name]</b></font>!"))
|
||||
to_chat(src, span_infoplain("The <b><font color=\"[blobstrain.color]\">[blobstrain.name]</b></font> reagent [blobstrain.shortdesc ? "[blobstrain.shortdesc]" : "[blobstrain.description]"]"))
|
||||
|
||||
/// Set our attack damage based on blob's properties
|
||||
/mob/living/basic/blob_minion/blobbernaut/minion/on_strain_updated(mob/eye/blob/overmind, datum/blobstrain/new_strain)
|
||||
if (isnull(overmind))
|
||||
melee_damage_lower = initial(melee_damage_lower)
|
||||
melee_damage_upper = initial(melee_damage_upper)
|
||||
attack_verb_continuous = initial(attack_verb_continuous)
|
||||
return
|
||||
melee_damage_lower = BLOBMOB_BLOBBERNAUT_DMG_LOWER
|
||||
melee_damage_upper = BLOBMOB_BLOBBERNAUT_DMG_UPPER
|
||||
attack_verb_continuous = new_strain.blobbernaut_message
|
||||
|
||||
/// Called by our factory to inform us that it's not going to support us financially any more
|
||||
/mob/living/basic/blob_minion/blobbernaut/minion/on_factory_destroyed()
|
||||
. = ..()
|
||||
orphaned = TRUE
|
||||
throw_alert("nofactory", /atom/movable/screen/alert/nofactory)
|
||||
|
||||
///brand new orange look to match the classic spore.
|
||||
/mob/living/basic/blob_minion/blobbernaut/independent
|
||||
icon_state = "blobbernaut_independent"
|
||||
icon_living = "blobbernaut_independent"
|
||||
icon_dead = "blobbernaut_independent_dead"
|
||||
|
||||
@@ -446,8 +446,29 @@
|
||||
color = "#9ACD32"
|
||||
toxpwr = 1
|
||||
ph = 11
|
||||
liver_damage_multiplier = 0.7
|
||||
taste_description = "spores"
|
||||
chemical_flags = REAGENT_CAN_BE_SYNTHESIZED|REAGENT_NO_RANDOM_RECIPE
|
||||
|
||||
/datum/reagent/toxin/spore/on_transfer(atom/A, methods, trans_volume)
|
||||
. = ..()
|
||||
if(!isliving(A))
|
||||
return
|
||||
|
||||
if(!(methods & INHALE))
|
||||
return
|
||||
|
||||
var/mob/living/spore_lung_victim = A
|
||||
|
||||
if(!(spore_lung_victim.mob_biotypes & (MOB_HUMANOID | MOB_BEAST)))
|
||||
return
|
||||
|
||||
if(prob(min(trans_volume * 10, 80)))
|
||||
to_chat(spore_lung_victim, span_danger("[pick("You have a coughing fit!", "You hack and cough!", "Your lungs burn!")]"))
|
||||
spore_lung_victim.Stun(1 SECONDS)
|
||||
spore_lung_victim.emote("cough")
|
||||
|
||||
|
||||
/datum/reagent/toxin/spore/on_mob_life(mob/living/carbon/affected_mob, seconds_per_tick, times_fired)
|
||||
. = ..()
|
||||
affected_mob.damageoverlaytemp = 60
|
||||
|
||||
@@ -106,6 +106,11 @@
|
||||
vat.visible_message(span_nicegreen("[thing] pops out of [vat]!"))
|
||||
//We maybe add some color. the chance is static for now, but idewally we would be able to manipulate it in the future.
|
||||
if(prob(CYTO_SHINY_CHANCE))
|
||||
if(isbasicmob(thing))
|
||||
var/mob/living/basic/vat_creature = thing
|
||||
//if the mob has a special mutation interaction don't do any other mutations. Once we add more mutations that are stackable with shiny we should probably roll for each type independently.
|
||||
if(vat_creature.mutate())
|
||||
return
|
||||
mutate_color(thing)
|
||||
|
||||
///Overriden to show more info like needs, supplementary and supressive reagents and also growth.
|
||||
|
||||
@@ -254,18 +254,20 @@
|
||||
required_reagents = list(/datum/reagent/consumable/nutriment/protein)
|
||||
|
||||
supplementary_reagents = list(
|
||||
/datum/reagent/consumable/nutriment/vitamin = 3,
|
||||
/datum/reagent/consumable/liquidgibs = 2,
|
||||
/datum/reagent/sulfur = 2)
|
||||
/datum/reagent/consumable/nutriment/vitamin = 2,
|
||||
/datum/reagent/consumable/eggrot = 2,
|
||||
/datum/reagent/medicine/c2/synthflesh = 1,
|
||||
/datum/reagent/consumable/liquidgibs = 1,
|
||||
/datum/reagent/sulfur = 1)
|
||||
|
||||
suppressive_reagents = list(
|
||||
/datum/reagent/consumable/tinlux = -6,
|
||||
/datum/reagent/lead = -4, //neurotoxin, works because spores are smort
|
||||
/datum/reagent/napalm = -4,
|
||||
/datum/reagent/medicine/psicodine = -2) //Blob zombies likely wouldn't appreciate psicodine so why this is here
|
||||
|
||||
virus_suspectibility = 0
|
||||
resulting_atom = /mob/living/basic/blob_minion/spore
|
||||
resulting_atom_count = 2
|
||||
resulting_atom = /mob/living/basic/blob_minion/spore/independent
|
||||
|
||||
/datum/micro_organism/cell_line/blobbernaut
|
||||
desc = "Blobular myocytes"
|
||||
@@ -284,7 +286,7 @@
|
||||
suppressive_reagents = list(/datum/reagent/consumable/tinlux = -6)
|
||||
|
||||
virus_suspectibility = 0
|
||||
resulting_atom = /mob/living/basic/blob_minion/blobbernaut
|
||||
resulting_atom = /mob/living/basic/blob_minion/blobbernaut/independent
|
||||
|
||||
/datum/micro_organism/cell_line/gelatinous_cube
|
||||
desc = "Cubic ooze particles"
|
||||
|
||||
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sound/mobs/non-humanoids/blobmob/blob_spore_burst.ogg
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sound/mobs/non-humanoids/blobmob/blob_spore_burst.ogg
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sound/mobs/non-humanoids/blobmob/blobbernaut_death.ogg
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sound/mobs/non-humanoids/blobmob/blobbernaut_death.ogg
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Reference in New Issue
Block a user