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Butcher's meathook is no longer restricted by TRAIT_NOGUNS (#68989)
can_trigger_gun always returns TRUE on meathooks, because they aren't real guns so shouldn't be checking if guns can be used.
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@@ -18,6 +18,9 @@
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/obj/item/gun/magic/hook/shoot_with_empty_chamber(mob/living/user)
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to_chat(user, span_warning("[src] isn't ready to fire yet!"))
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/obj/item/gun/magic/hook/can_trigger_gun(mob/living/user) // This isn't really a gun, so it shouldn't be checking for TRAIT_NOGUNS, a firing pin (pinless), or a trigger guard (guardless)
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return TRUE
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/obj/item/ammo_casing/magic/hook
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name = "hook"
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desc = "A hook."
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