Butcher's meathook is no longer restricted by TRAIT_NOGUNS (#68989)

can_trigger_gun always returns TRUE on meathooks, because they aren't real guns so shouldn't be checking if guns can be used.
This commit is contained in:
Zonespace
2022-08-09 23:08:48 -04:00
committed by GitHub
parent c5a299f7d5
commit 26df50fb87
@@ -18,6 +18,9 @@
/obj/item/gun/magic/hook/shoot_with_empty_chamber(mob/living/user)
to_chat(user, span_warning("[src] isn't ready to fire yet!"))
/obj/item/gun/magic/hook/can_trigger_gun(mob/living/user) // This isn't really a gun, so it shouldn't be checking for TRAIT_NOGUNS, a firing pin (pinless), or a trigger guard (guardless)
return TRUE
/obj/item/ammo_casing/magic/hook
name = "hook"
desc = "A hook."