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[NON MODULAR] Fix medical cryo cell sprite layering (#10900)
* Modular Cryo * tgstation.dme * Add PR number * Now changes base cryo.dm instead of modular * Suggested improvement from Iamgoofball Co-authored-by: Iamgoofball <iamgoofball@gmail.com> * Fixing dat comment doe Co-authored-by: Iamgoofball <iamgoofball@gmail.com> Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
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Iamgoofball
GoldenAlpharex
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4c344cdb15
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@@ -70,7 +70,7 @@
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density = TRUE
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max_integrity = 350
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 100, BOMB = 0, BIO = 100, FIRE = 30, ACID = 30)
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layer = MOB_LAYER
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layer = MOB_LAYER - 0.2 //SKYRAT EDIT - Fixing the opacity of cryo cells - ORIGINAL: layer = MOB_LAYER
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state_open = FALSE
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circuit = /obj/item/circuitboard/machine/cryo_tube
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pipe_flags = PIPING_ONE_PER_TURF | PIPING_DEFAULT_LAYER_ONLY
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