mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-30 08:37:43 +01:00
Paper icon fixes, adds support for objects to have custom fire overlays (#51862)
* Fixes papers constantly adding overlays when on fire * things * neediful * better var name
This commit is contained in:
@@ -623,15 +623,6 @@ GLOBAL_LIST_INIT(arcade_prize_pool, list(
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// *** THE ORION TRAIL ** //
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/obj/item/gamer_pamphlet
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name = "pamphlet - \'Violent Video Games and You\'"
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desc = "A pamphlet encouraging the reader to maintain a balanced lifestyle and take care of their mental health, while still enjoying video games in a healthy way. You probably don't need this..."
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "pamphlet"
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inhand_icon_state = "paper"
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w_class = WEIGHT_CLASS_TINY
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#define ORION_TRAIL_WINTURN 9
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//Orion Trail Events
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@@ -756,7 +747,7 @@ GLOBAL_LIST_INIT(arcade_prize_pool, list(
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if(gamers[gamer] == -1)
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say("WARNING: Continued antisocial behavior detected: Dispensing self-help literature.")
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new /obj/item/gamer_pamphlet(get_turf(src))
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new /obj/item/paper/pamphlet/violent_video_games(drop_location())
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gamers[gamer]--
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return
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@@ -33,6 +33,8 @@
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var/req_access_txt = "0"
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var/list/req_one_access
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var/req_one_access_txt = "0"
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/// Custom fire overlay icon
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var/custom_fire_overlay
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var/renamedByPlayer = FALSE //set when a player uses a pen on a renamable object
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@@ -342,7 +344,7 @@
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if(acid_level)
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. += GLOB.acid_overlay
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if(resistance_flags & ON_FIRE)
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. += GLOB.fire_overlay
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. += custom_fire_overlay ? custom_fire_overlay : GLOB.fire_overlay
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/// Handles exposing an object to reagents.
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/obj/expose_reagents(list/reagents, datum/reagents/source, method=TOUCH, volume_modifier=1, show_message=TRUE)
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@@ -402,6 +402,7 @@
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/obj/item/paper/guides/antag/abductor
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name = "Dissection Guide"
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icon_state = "alienpaper_words"
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show_written_words = FALSE
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info = {"<b>Dissection for Dummies</b><br>
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<br>
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@@ -421,10 +422,6 @@
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<br>
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Congratulations! You are now trained for invasive xenobiology research!"}
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/obj/item/paper/guides/antag/abductor/ComponentInitialize()
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. = ..()
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AddElement(/datum/element/update_icon_blocker)
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/obj/item/paper/guides/antag/abductor/AltClick()
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return //otherwise it would fold into a paperplane.
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@@ -1,6 +1,13 @@
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/obj/item/paper/pamphlet
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name = "pamphlet"
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icon_state = "pamphlet"
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show_written_words = FALSE
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/obj/item/paper/pamphlet/violent_video_games
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name = "pamphlet - \'Violent Video Games and You\'"
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desc = "A pamphlet encouraging the reader to maintain a balanced lifestyle and take care of their mental health, while still enjoying video games in a healthy way. You probably don't need this..."
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info = "They don't make you kill people. There, we said it. Now get back to work!"
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/obj/item/paper/pamphlet/gateway
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info = "<b>Welcome to the Nanotrasen Gateway project...</b><br>\
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@@ -33,8 +40,3 @@
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As a participant in the Nanotrasen Gateway Project, you will be on the frontiers of space. \
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Though complete safety is assured, participants are advised to prepare for inhospitable \
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environs."
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//we don't want the silly text overlay!
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/obj/item/paper/pamphlet/ComponentInitialize()
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. = ..()
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AddElement(/datum/element/update_icon_blocker)
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@@ -212,7 +212,7 @@
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desc = "This isn't just rum, oh no. It's practically GRIFF in a bottle."
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icon_state = "rumbottle"
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list_reagents = list(/datum/reagent/consumable/ethanol/rum = 100)
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/obj/item/reagent_containers/food/drinks/bottle/maltliquor
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name = "\improper Rabid Bear malt liquor"
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desc = "A 40 full of malt liquor. Kicks stronger than, well, a rabid bear."
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@@ -528,7 +528,7 @@
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log_bomber(user, "has primed a", src, "for detonation")
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to_chat(user, "<span class='info'>You light [src] on fire.</span>")
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add_overlay(GLOB.fire_overlay)
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add_overlay(custom_fire_overlay ? custom_fire_overlay : GLOB.fire_overlay)
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if(!isGlass)
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addtimer(CALLBACK(src, .proc/explode), 5 SECONDS)
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@@ -550,7 +550,7 @@
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to_chat(user, "<span class='danger'>The flame's spread too far on it!</span>")
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return
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to_chat(user, "<span class='info'>You snuff out the flame on [src].</span>")
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cut_overlay(GLOB.fire_overlay)
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cut_overlay(custom_fire_overlay ? custom_fire_overlay : GLOB.fire_overlay)
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active = 0
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/obj/item/reagent_containers/food/drinks/bottle/pruno
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@@ -924,7 +924,6 @@
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var/obj/item/I = X
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I.acid_level = 0 //washes off the acid on our clothes
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I.extinguish() //extinguishes our clothes
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I.cut_overlay(GLOB.fire_overlay, TRUE)
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..()
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/mob/living/carbon/fakefire(var/fire_icon = "Generic_mob_burning")
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@@ -650,7 +650,6 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
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/obj/item/paper/guides/antag/guardian
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name = "Holoparasite Guide"
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icon_state = "paper_words"
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info = {"<b>A list of Holoparasite Types</b><br>
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<br>
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@@ -674,10 +673,6 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
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<br>
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"}
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/obj/item/paper/guides/antag/guardian/ComponentInitialize()
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. = ..()
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AddElement(/datum/element/update_icon_blocker)
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/obj/item/paper/guides/antag/guardian/wizard
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name = "Guardian Guide"
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info = {"<b>A list of Guardian Types</b><br>
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@@ -2,6 +2,7 @@
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name = "sheet of carbon"
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icon_state = "paper_stack"
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inhand_icon_state = "paper"
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show_written_words = FALSE
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var/copied = FALSE
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var/iscopy = FALSE
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@@ -61,6 +61,7 @@
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "paper"
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inhand_icon_state = "paper"
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custom_fire_overlay = "paper_onfire_overlay"
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throwforce = 0
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w_class = WEIGHT_CLASS_TINY
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throw_range = 1
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@@ -77,6 +78,7 @@
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color = "white"
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/// What's actually written on the paper.
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var/info = ""
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var/show_written_words = TRUE
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/// The (text for the) stamps on the paper.
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var/list/stamps /// Positioning for the stamp in tgui
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@@ -158,17 +160,12 @@
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. = ..()
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pixel_y = rand(-8, 8)
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pixel_x = rand(-9, 9)
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update_icon_state()
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update_icon()
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/obj/item/paper/update_icon_state()
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if(resistance_flags & ON_FIRE)
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icon_state = "paper_onfire"
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return
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if(info)
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icon_state = "paper_words"
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return
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icon_state = "paper"
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if(info && show_written_words)
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icon_state = "[initial(icon_state)]_words"
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/obj/item/paper/ui_base_html(html)
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/// This might change in a future PR
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@@ -304,16 +301,10 @@
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/obj/item/paper/fire_act(exposed_temperature, exposed_volume)
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..()
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. = ..()
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if(!(resistance_flags & FIRE_PROOF))
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add_overlay("paper_onfire_overlay")
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info = "[stars(info)]"
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/obj/item/paper/extinguish()
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..()
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cut_overlay("paper_onfire_overlay")
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/obj/item/paper/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/default/paper_state/state = new)
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ui_key = "main-[REF(user)]"
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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@@ -462,6 +453,7 @@
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name = "paper scrap"
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icon_state = "scrap"
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slot_flags = null
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show_written_words = FALSE
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/obj/item/paper/crumpled/update_icon_state()
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return
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@@ -3,6 +3,7 @@
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desc = "Paper, folded in the shape of a plane."
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "paperplane"
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custom_fire_overlay = "paperplane_onfire"
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throw_range = 7
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throw_speed = 1
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throwforce = 0
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