Changes event fire rate from 5-15 minutes to 3-10 minutes

Because of the increase in the number of events possible, it seems it would make sense to raise how often events fire
This commit is contained in:
Kyle Spier-Swenson
2015-11-25 13:56:45 -08:00
parent a3c794202c
commit 29814ec89c
+2 -2
View File
@@ -8,8 +8,8 @@ var/datum/subsystem/events/SSevent
var/list/running = list() //list of all existing /datum/round_event
var/scheduled = 0 //The next world.time that a naturally occuring random event can be selected.
var/frequency_lower = 3000 //5 minutes lower bound.
var/frequency_upper = 9000 //15 minutes upper bound. Basically an event will happen every 5 to 15 minutes.
var/frequency_lower = 1800 //3 minutes lower bound.
var/frequency_upper = 6000 //10 minutes upper bound. Basically an event will happen every 3 to 10 minutes.
var/list/holidays //List of all holidays occuring today or null if no holidays
var/wizardmode = 0