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Fixes hydroponics tray icon on spading / changing seeds (#62900)
Fixes #62893 Updates the appearance of a tray after a new seed is set. I didn't include an update_icon argument since I feel that changing the seed should always change the icon, but I can if it's needed. Why It's Good For The Game Makes plants you destroy actually go away. Changelog cl Melbert fix: Spading plants correctly updates the tray icon again /cl
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@@ -351,6 +351,7 @@
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if(myseed && myseed.loc != src)
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myseed.forceMove(src)
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SEND_SIGNAL(src, COMSIG_HYDROTRAY_SET_SEED, new_seed)
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update_appearance()
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/*
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* Setter proc to set a tray to a new self_sustaining state and update all values associated with it.
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