mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-15 01:54:52 +01:00
tgui power monitor; linegraph component
This commit is contained in:
@@ -1,113 +0,0 @@
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// the power monitoring computer
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// for the moment, just report the status of all APCs in the same powernet
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/obj/machinery/computer/monitor
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name = "power monitoring console"
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desc = "It monitors power levels across the station."
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icon_screen = "power"
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icon_keyboard = "power_key"
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use_power = 2
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idle_power_usage = 20
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active_power_usage = 80
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circuit = /obj/item/weapon/circuitboard/powermonitor
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var/datum/powernet/powernet = null
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//fix for issue 521, by QualityVan.
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//someone should really look into why circuits have a powernet var, it's several kinds of retarded.
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/obj/machinery/computer/monitor/New()
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..()
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var/obj/structure/cable/attached = null
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var/turf/T = loc
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if(isturf(T))
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attached = locate() in T
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if(attached)
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powernet = attached.get_powernet()
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/obj/machinery/computer/monitor/process() //oh shit, somehow we didnt end up with a powernet... lets look for one.
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if(!powernet)
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var/obj/structure/cable/attached = null
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var/turf/T = loc
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if(isturf(T))
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attached = locate() in T
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if(attached)
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powernet = attached.get_powernet()
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return
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/obj/machinery/computer/monitor/attack_hand(mob/user)
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if(..())
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return
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interact(user)
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/obj/machinery/computer/monitor/interact(mob/user)
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if ( (get_dist(src, user) > 1 ) || (stat & (BROKEN|NOPOWER)) )
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if (!(istype(user, /mob/living/silicon) || IsAdminGhost(user)))
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user.unset_machine()
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user << browse(null, "window=powcomp")
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return
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user.set_machine(src)
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var/t = ""
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t += "<A href='?src=\ref[src];update=1'>Refresh</A> <A href='?src=\ref[src];close=1'>Close</A><br /><br />"
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if(!powernet)
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t += "<span class='danger'>No connection.</span>"
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else
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var/list/L = list()
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for(var/obj/machinery/power/terminal/term in powernet.nodes)
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if(istype(term.master, /obj/machinery/power/apc))
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var/obj/machinery/power/apc/A = term.master
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L += A
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t += "<PRE>Total power: [powernet.avail] W<BR>Total load: [num2text(powernet.viewload,10)] W<BR>"
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t += "<FONT SIZE=-1>"
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if(L.len > 0)
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t += "Area Eqp./Lgt./Env. Load Cell<HR>"
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var/list/S = list("<SPAN class='bad'> Off</SPAN>","<SPAN class='bad'>AOff</SPAN>","<SPAN class='good'> On</SPAN>", "<SPAN class='good'> AOn</SPAN>")
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var/list/chg = list("<SPAN class='bad'>N</SPAN>","<SPAN class='average'>C</SPAN>","<SPAN class='good'>F</SPAN>")
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var/percent = 0
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var/c = ""
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for(var/obj/machinery/power/apc/A in L)
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t += copytext(add_tspace("[format_text(A.area.name)]", 30), 1, 30)
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t += " [S[A.equipment+1]] [S[A.lighting+1]] [S[A.environ+1]] [add_lspace(A.lastused_total, 6)]"
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if (A.cell)
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percent = round(A.cell.percent())
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c = "bad"
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if (percent > 50)
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c = "good"
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else if (percent > 25)
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c = "average"
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t += "<SPAN class='[c]'>[add_lspace(percent, 4)]%</SPAN> [chg[A.charging+1]]<BR>"
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else
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t += " N/C<BR>"
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t += "</FONT></PRE>"
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//user << browse(t, "window=powcomp;size=420x900")
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//onclose(user, "powcomp")
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var/datum/browser/popup = new(user, "powcomp", name, 500, 450)
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popup.set_content(t)
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popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
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popup.open()
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/obj/machinery/computer/monitor/Topic(href, href_list)
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if(..())
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return
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if( href_list["close"] )
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usr << browse(null, "window=powcomp")
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usr.unset_machine()
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return
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if( href_list["update"] )
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src.updateDialog()
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return
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@@ -347,12 +347,12 @@ Code:
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menu += "<span class='danger'>No connection<BR></span>"
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else
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var/list/L = list()
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for(var/obj/machinery/power/terminal/term in powmonitor.powernet.nodes)
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for(var/obj/machinery/power/terminal/term in powmonitor.attached.powernet.nodes)
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if(istype(term.master, /obj/machinery/power/apc))
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var/obj/machinery/power/apc/A = term.master
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L += A
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menu += "<PRE>Total power: [powmonitor.powernet.avail] W<BR>Total load: [num2text(powmonitor.powernet.viewload,10)] W<BR>"
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menu += "<PRE>Total power: [powmonitor.attached.powernet.viewavail] W<BR>Total load: [num2text(powmonitor.attached.powernet.viewload,10)] W<BR>"
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menu += "<FONT SIZE=-1>"
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@@ -6,7 +6,6 @@
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var/icon_state_open = "cold_off"
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density = TRUE
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anchored = TRUE
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idle_power_usage = 25
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var/on = FALSE
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var/min_temperature = 0
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@@ -625,7 +625,7 @@
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"powerCellStatus" = cell ? cell.percent() : null,
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"chargeMode" = chargemode,
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"chargingStatus" = charging,
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"totalLoad" = lastused_equip + lastused_light + lastused_environ,
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"totalLoad" = lastused_total,
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"coverLocked" = coverlocked,
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"siliconUser" = user.has_unlimited_silicon_privilege,
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"malfStatus" = get_malf_status(user),
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@@ -114,11 +114,6 @@ By design, d1 is the smallest direction and d2 is the highest
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else
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icon_state = "[d1]-[d2]"
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// returns the powernet this cable belongs to
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/obj/structure/cable/proc/get_powernet() //TODO: remove this as it is obsolete
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return powernet
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//Telekinesis has no effect on a cable
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/obj/structure/cable/attack_tk(mob/user)
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return
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@@ -0,0 +1,81 @@
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/obj/machinery/computer/monitor
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name = "power monitoring console"
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desc = "It monitors power levels across the station."
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icon_screen = "power"
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icon_keyboard = "power_key"
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use_power = 2
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idle_power_usage = 20
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active_power_usage = 100
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circuit = /obj/item/weapon/circuitboard/powermonitor
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var/obj/structure/cable/attached
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var/list/history = list()
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var/record_size = 60
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var/record_interval = 50
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var/next_record = 0
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/obj/machinery/computer/monitor/New()
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..()
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search()
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history["supply"] = list()
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history["demand"] = list()
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/obj/machinery/computer/monitor/process()
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if(!attached)
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use_power = 1
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search()
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else
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use_power = 2
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record()
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/obj/machinery/computer/monitor/proc/search()
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var/turf/T = get_turf(src)
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attached = locate() in T
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/obj/machinery/computer/monitor/proc/record()
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if(world.time >= next_record)
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next_record = world.time + record_interval
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var/list/supply = history["supply"]
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supply += attached.powernet.viewavail
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if(supply.len > record_size)
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supply.Cut(1, 2)
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var/list/demand = history["demand"]
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demand += attached.powernet.viewload
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if(demand.len > record_size)
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demand.Cut(1, 2)
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/obj/machinery/computer/monitor/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, \
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datum/tgui/master_ui = null, datum/ui_state/state = default_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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ui = new(user, src, ui_key, "power_monitor", name, 1200, 1000, master_ui, state)
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ui.open()
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/obj/machinery/computer/monitor/get_ui_data()
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var/list/data = list()
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data["stored"] = record_size
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data["interval"] = record_interval / 10
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data["attached"] = attached ? TRUE : FALSE
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if(attached)
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data["supply"] = attached.powernet.viewavail
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data["demand"] = attached.powernet.viewload
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data["history"] = history
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data["areas"] = list()
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for(var/obj/machinery/power/terminal/term in attached.powernet.nodes)
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var/obj/machinery/power/apc/A = term.master
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if(istype(A))
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data["areas"] += list(list(
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"name" = A.area.name,
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"charge" = A.cell.percent(),
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"load" = A.lastused_total,
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"charging" = A.charging,
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"eqp" = A.equipment,
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"lgt" = A.lighting,
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"env" = A.environ
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))
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return data
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@@ -34,7 +34,7 @@
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/obj/machinery/power/proc/surplus()
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if(powernet)
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return powernet.avail-powernet.load
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return powernet.avail - powernet.load
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else
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return 0
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@@ -3,14 +3,15 @@
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// each contiguous network of cables & nodes
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/////////////////////////////////////
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/datum/powernet
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var/number // unique id
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var/list/cables = list() // all cables & junctions
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var/list/nodes = list() // all connected machines
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var/load = 0 // the current load on the powernet, increased by each machine at processing
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var/newavail = 0 // what available power was gathered last tick, then becomes...
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var/avail = 0 //...the current available power in the powernet
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var/viewavail = 0 // the available power as it appears on the power console (gradually updated)
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var/viewload = 0 // the load as it appears on the power console (gradually updated)
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var/number = 0 // Unused //TODEL
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var/netexcess = 0 // excess power on the powernet (typically avail-load)///////
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/datum/powernet/New()
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@@ -75,7 +76,6 @@
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//handles the power changes in the powernet
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//called every ticks by the powernet controller
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/datum/powernet/proc/reset()
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//see if there's a surplus of power remaining in the powernet and stores unused power in the SMES
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netexcess = avail - load
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@@ -83,11 +83,11 @@
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for(var/obj/machinery/power/smes/S in nodes) // find the SMESes in the network
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S.restore() // and restore some of the power that was used
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//updates the viewed load (as seen on power computers)
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viewload = 0.8*viewload + 0.2*load
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viewload = round(viewload)
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// update power consoles
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viewavail = round(0.8 * viewavail + 0.2 * avail)
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viewload = round(0.8 * viewload + 0.2 * load)
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//reset the powernet
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// reset the powernet
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load = 0
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avail = newavail
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newavail = 0
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+1
-1
@@ -417,7 +417,6 @@
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#include "code\game\machinery\computer\message.dm"
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#include "code\game\machinery\computer\Operating.dm"
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#include "code\game\machinery\computer\pod.dm"
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#include "code\game\machinery\computer\power.dm"
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#include "code\game\machinery\computer\prisoner.dm"
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#include "code\game\machinery\computer\robot.dm"
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#include "code\game\machinery\computer\security.dm"
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@@ -1385,6 +1384,7 @@
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#include "code\modules\power\generator.dm"
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#include "code\modules\power\gravitygenerator.dm"
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#include "code\modules\power\lighting.dm"
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#include "code\modules\power\monitor.dm"
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#include "code\modules\power\port_gen.dm"
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#include "code\modules\power\power.dm"
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#include "code\modules\power\powernet.dm"
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File diff suppressed because one or more lines are too long
+12
-11
File diff suppressed because one or more lines are too long
@@ -30,6 +30,7 @@
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"html5shiv": "3.7.3",
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"ie8": "0.3.2",
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"minimist": "1.2.0",
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"paths-js": "0.4.2",
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"pleeease-filters": "2.0.0",
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"postcss": "5.0.14",
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"postcss-color-rgba-fallback": "2.2.0",
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@@ -0,0 +1,89 @@
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<script>
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component.exports = {
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data: {
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graph: require('paths-js/smooth-line'),
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xaccessor: point => point.x,
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yaccessor: point => point.y,
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height: 600
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},
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computed: {
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size () {
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const points = this.get('points')
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return points[0].length
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},
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scale () {
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const points = this.get('points')
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return Math.max(...Array.map(points, a => Math.max(...Array.map(a, p => p.y))))
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},
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xaxis () {
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const xinc = this.get('xinc')
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const size = this.get('size')
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return Array.from(Array(size).keys()).filter(num => num && num % xinc == 0)
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},
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yaxis () {
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const yinc = this.get('yinc')
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const scale = this.get('scale')
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return Array.from(Array(yinc).keys()).map(num => Math.round((scale * (++num / 100)) * 10))
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}
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},
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oninit () {
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this.on({
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enter (event) {
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this.set('selected', event.index.count)
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},
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exit (event) {
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this.set('selected')
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}
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})
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window.addEventListener('resize', (event) => {
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||||
this.set('width', this.el.clientWidth)
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})
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},
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onrender () {
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||||
this.set('width', this.el.clientWidth)
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||||
}
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||||
}
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</script>
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||||
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||||
<svg class='linegraph' width='100%' height='{{height + 10}}'>
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||||
<g transform='translate(0, 5)'>
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||||
{{#graph({data: points, xaccessor: xaccessor, yaccessor: yaccessor, width: width, height: height})}}
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||||
{{#each xaxis}}
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||||
<line x1='{{xscale(.)}}' x2='{{xscale(.)}}' y1='0' y2='{{height}}' stroke='darkgray'/>
|
||||
{{#if @index % 2 == 0}}
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||||
<text x='{{xscale(.)}}' y='{{height - 5}}' text-anchor='middle' fill='white'>{{(size - .) * xfactor}} {{xunit}}</text>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
{{#each yaxis}}
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||||
<line x1='0' x2='{{width}}' y1='{{yscale(.)}}' y2='{{yscale(.)}}' stroke='darkgray'/>
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||||
<text x='0' y='{{yscale(.) - 5}}' text-anchor='begin' fill='white'>{{. * yfactor}} {{yunit}}</text>
|
||||
{{/each}}
|
||||
{{#each curves:curve}}
|
||||
<path d='{{area.path.print()}}' fill='{{colors[curve]}}' opacity='0.1'/>
|
||||
{{/each}}
|
||||
{{#each curves:curve}}
|
||||
<path d='{{line.path.print()}}' stroke='{{colors[curve]}}' fill='none'/>
|
||||
{{/each}}
|
||||
{{#each curves:curve}}
|
||||
{{#each line.path.points():count}}
|
||||
<circle transform='translate({{.}})' r='{{selected == count ? 10 : 4}}' fill='{{colors[curve]}}' on-mouseenter='enter' on-mouseleave='exit'/>
|
||||
{{/each}}
|
||||
{{/each}}
|
||||
{{#each curves:curve}}
|
||||
{{#each line.path.points():count}}
|
||||
{{#if selected == count }}
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||||
<text transform='translate({{.}}) {{count <= size / 2 ? "translate(15, 4)" : "translate(-15, 4)"}}' text-anchor='{{count <= size / 2 ? "start" : "end"}}' fill='white'>
|
||||
{{item[count].y * yfactor}} {{yunit}} @ {{(size - item[count].x) * xfactor}} {{xunit}}
|
||||
</text>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
{{/each}}
|
||||
{{#each curves:curve}}
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||||
<g transform='translate({{(width / (curves.length + 1)) * (@index + 1)}}, 10)'>
|
||||
<circle r='4' fill='{{colors[curve]}}'/>
|
||||
<text x='8' y='4' fill='white'>{{legend[curve]}}</text>
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||||
</g>
|
||||
{{/each}}
|
||||
{{/graph}}
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||||
</g>
|
||||
</svg>
|
||||
@@ -0,0 +1,2 @@
|
||||
svg.linegraph
|
||||
overflow: hidden
|
||||
@@ -0,0 +1,68 @@
|
||||
<script>
|
||||
component.exports = {
|
||||
data: {
|
||||
chargingState (status) {
|
||||
switch (status) {
|
||||
case 2: return 'good'
|
||||
case 1: return 'average'
|
||||
default: return 'bad'
|
||||
}
|
||||
},
|
||||
chargingMode (status) {
|
||||
if (status == 2) return 'Full'
|
||||
else if (status == 1) return 'Charging'
|
||||
else return 'Draining'
|
||||
},
|
||||
channelState (status) {
|
||||
if (status >= 2) return 'good'
|
||||
else return 'bad'
|
||||
},
|
||||
channelPower (status) {
|
||||
if (status >= 2) return 'On'
|
||||
else return 'Off'
|
||||
},
|
||||
channelMode (status) {
|
||||
if (status == 1 || status == 3) return 'Auto'
|
||||
else return 'Manual'
|
||||
}
|
||||
},
|
||||
computed: {
|
||||
graphData () {
|
||||
const history = this.get('data.history')
|
||||
return Object.keys(history).map(key => {
|
||||
return history[key].map((point, index) => {
|
||||
return { x: index, y: point }
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<ui-display title='Network'>
|
||||
<ui-linegraph points='{{graphData}}'
|
||||
legend='["Available", "Used"]' colors='["rgb(0, 102, 0)", "rgb(153, 0, 0)"]'
|
||||
xunit='seconds ago' xfactor='{{data.interval}}' yunit='W' yfactor='1'
|
||||
xinc='{{data.stored / 10}}' yinc='9'>
|
||||
</ui-display>
|
||||
<ui-display title='Areas'>
|
||||
<ui-section nowrap>
|
||||
<div class='content'>Area</div>
|
||||
<div class='content'>Charge</div>
|
||||
<div class='content'>Load</div>
|
||||
<div class='content'>Status</div>
|
||||
<div class='content'>Equipment</div>
|
||||
<div class='content'>Lighting</div>
|
||||
<div class='content'>Environment</div>
|
||||
</ui-section>
|
||||
{{#each data.areas}}
|
||||
<ui-section label='{{name}}' nowrap>
|
||||
<div class='content'>{{Math.round(adata.areas[@index].charge)}} %</div>
|
||||
<div class='content'>{{Math.round(adata.areas[@index].load)}} W</div>
|
||||
<div class='content'><span class='{{chargingState(charging)}}'>{{chargingMode(charging)}}</span></div>
|
||||
<div class='content'><span class='{{channelState(eqp)}}'>{{channelPower(eqp)}} [<span>{{channelMode(eqp)}}</span>]</span></div>
|
||||
<div class='content'><span class='{{channelState(lgt)}}'>{{channelPower(lgt)}} [<span>{{channelMode(lgt)}}</span>]</span></div>
|
||||
<div class='content'><span class='{{channelState(env)}}'>{{channelPower(env)}} [<span>{{channelMode(env)}}</span>]</span></div>
|
||||
</ui-section>
|
||||
{{/each}}
|
||||
</ui-display>
|
||||
@@ -12,6 +12,7 @@ component.exports = {
|
||||
'ui-button': require('components/button'),
|
||||
'ui-display': require('components/display'),
|
||||
'ui-input': require('components/input'),
|
||||
'ui-linegraph': require('components/linegraph'),
|
||||
'ui-notice': require('components/notice'),
|
||||
'ui-section': require('components/section'),
|
||||
'ui-subdisplay': require('components/subdisplay'),
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[data-tooltip]
|
||||
div[data-tooltip], span[data-tooltip]
|
||||
position: relative
|
||||
|
||||
&::after
|
||||
|
||||
Reference in New Issue
Block a user