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Automatic changelog compile [ci skip]
This commit is contained in:
@@ -1,4 +0,0 @@
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author: "TemporalOroboros"
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delete-after: True
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changes:
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- bugfix: "Stuffing bread full of weed and such will no longer consign some of the reagents to the void."
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@@ -1,4 +0,0 @@
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author: "cacogen"
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delete-after: True
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changes:
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- qol: "When inserting too many sheets for the autolathe to hold, it will take what it can instead of rejecting the whole stack"
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@@ -1,4 +0,0 @@
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author: "AndrewL97"
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delete-after: True
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changes:
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- server: "MS13 is the best"
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@@ -1,5 +0,0 @@
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author: "GoldenAlpharex"
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delete-after: True
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changes:
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- bugfix: "Admin deadsay will now properly be sent to admins that are on the lobby screen, with their deadchat toggle turned on."
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- code_imp: "Admin deadsay shouldn't be as prone to cause small runtimes anymore."
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@@ -1,7 +0,0 @@
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author: "SuperNovaa41"
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delete-after: True
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changes:
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- bugfix: "You can no longer delete your cult eyes or halo by transforming into a monkey, and then into a human."
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- bugfix: "You can no longer delete your cult eyes or halo by transforming as a changeling."
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- bugfix: "Simplemobs now receive glowing eyes and a cult halo."
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- refactor: "Turns cult eyes and cult halos into elements, and improves the code a touch."
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@@ -1,4 +0,0 @@
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author: "SuperNovaa41"
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delete-after: True
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changes:
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- bugfix: "Spidercharge ACTUALLY can't be used anywhere now."
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@@ -1,4 +0,0 @@
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author: "JohnFulpWillard"
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delete-after: True
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changes:
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- admin: "RD server controllers now log remotely shutting off/turning on RD servers."
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@@ -1,11 +0,0 @@
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author: "Fikou, modified sprites from Onule, descriptions by Nerevar and Halcyon"
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delete-after: True
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changes:
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- expansion: "cosmohonk suits now start with a waddling module!"
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- expansion: "noslip, nvg and thermal modules can now be bought from the uplink"
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- expansion: "you can see extended descriptions of modsuit themes by examining them closely
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grammar: All MODsuits now have an extended description viewable by examining them closely"
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- balance: "MODsuits no longer slow you down when undeployed in backpack form"
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- balance: "tray modules cost less complexity, organ thrower is incompatible with microwave beam"
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- balance: "nukie suits no longer start with the thermal module"
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- qol: "the recall module automatically tries to deploy the suit, without sealing it"
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@@ -1,4 +0,0 @@
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author: "neopythagorean"
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delete-after: True
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changes:
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- bugfix: "Cardboard boxes and Body bags no longer claim to be welded together when examined."
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@@ -1,4 +0,0 @@
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author: "Mothblocks"
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delete-after: True
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changes:
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- balance: "For servers with Blood Brothers enabled, their cost and weight are now lower."
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@@ -1,4 +0,0 @@
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author: "JenqaDev"
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delete-after: True
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changes:
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- imageadd: "Adds the trash bag of holding icon to the janicart"
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@@ -1,4 +0,0 @@
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author: "tastyfish"
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delete-after: True
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changes:
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- bugfix: "Centcom and CTF headsets now work properly again."
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@@ -1,4 +0,0 @@
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author: "the-orange-cow"
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delete-after: True
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changes:
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- qol: "The fraxinella flower is now more willing to share its protection against the insect menace."
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@@ -1,4 +0,0 @@
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author: "Deek-Za"
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delete-after: True
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changes:
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- imageadd: "Added sprites for cargo cap when flipped"
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@@ -58,3 +58,53 @@
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- admin: Simplemobs attacking objects is now properly logged, when the mob is playercontrolled.
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Wallem:
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- qol: Stasis beds put food in stasis as well, preventing decomposition.
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2022-01-04:
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AndrewL97:
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- server: MS13 is the best
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Deek-Za:
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- imageadd: Added sprites for cargo cap when flipped
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Fikou, modified sprites from Onule, descriptions by Nerevar and Halcyon:
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- expansion: cosmohonk suits now start with a waddling module!
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- expansion: noslip, nvg and thermal modules can now be bought from the uplink
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- expansion: 'you can see extended descriptions of modsuit themes by examining them
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closely grammar: All MODsuits now have an extended description viewable by examining
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them closely'
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- balance: MODsuits no longer slow you down when undeployed in backpack form
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- balance: tray modules cost less complexity, organ thrower is incompatible with
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microwave beam
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- balance: nukie suits no longer start with the thermal module
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- qol: the recall module automatically tries to deploy the suit, without sealing
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it
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GoldenAlpharex:
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- bugfix: Admin deadsay will now properly be sent to admins that are on the lobby
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screen, with their deadchat toggle turned on.
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- code_imp: Admin deadsay shouldn't be as prone to cause small runtimes anymore.
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JenqaDev:
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- imageadd: Adds the trash bag of holding icon to the janicart
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JohnFulpWillard:
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- admin: RD server controllers now log remotely shutting off/turning on RD servers.
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Mothblocks:
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- balance: For servers with Blood Brothers enabled, their cost and weight are now
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lower.
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SuperNovaa41:
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- bugfix: You can no longer delete your cult eyes or halo by transforming into a
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monkey, and then into a human.
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- bugfix: You can no longer delete your cult eyes or halo by transforming as a changeling.
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- bugfix: Simplemobs now receive glowing eyes and a cult halo.
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- refactor: Turns cult eyes and cult halos into elements, and improves the code
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a touch.
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- bugfix: Spidercharge ACTUALLY can't be used anywhere now.
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TemporalOroboros:
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- bugfix: Stuffing bread full of weed and such will no longer consign some of the
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reagents to the void.
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cacogen:
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- qol: When inserting too many sheets for the autolathe to hold, it will take what
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it can instead of rejecting the whole stack
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neopythagorean:
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- bugfix: Cardboard boxes and Body bags no longer claim to be welded together when
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examined.
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tastyfish:
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- bugfix: Centcom and CTF headsets now work properly again.
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the-orange-cow:
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- qol: The fraxinella flower is now more willing to share its protection against
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the insect menace.
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