mirror of
https://github.com/Bubberstation/Bubberstation.git
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mostly [modular] renames brig off to correction officer, on request of gandalf (#5453)
* [semi-modular] Renames Brig Officer to Correction Officer on request of Gandalf * Update jobs.dm * my name i * s Patrick, I'm 31, and I'm not here to cause harm. Please do not contact the police , please don't alert the authorities, please don't freak out. I'm not going to kill myself or hurt anyone or anything like that, but please don't freak out. My name is Patr * go on * ??? * Update security.dm * more, more * Dear top I'm writing you this tomato I'm writing this email to make sure you know that I tried to make a fund video unfortunately, unfortunately that didn't turn out so well my hypothesis in my experience Haitians were not happening as well as I plant and I'm really sorry you'll never happen again, please don't fire me I hope we can still be best friends your if if fewer from your best friend sure not now if if if if if, Thank you again,. Sharma 908 auburn 500 Joe favor employee Co-authored-by: louiseedwardstuart <bonniefluff>
This commit is contained in:
co-authored by
louiseedwardstuart <bonniefluff>
parent
0f459a310f
commit
2ae15d08d3
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mBk
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uCh
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uCh
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sqN
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coW
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rdn
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atl
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uaM
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uaM
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uaM
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cdw
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rfj
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aai
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||||
acd
|
||||
wIo
|
||||
oBk
|
||||
|
||||
@@ -842,7 +842,7 @@ SUBSYSTEM_DEF(job)
|
||||
station_jobs = list("Assistant", "Captain", "Head of Personnel", "Bartender", "Cook", "Botanist", "Quartermaster", "Cargo Technician", \
|
||||
"Shaft Miner", "Clown", "Mime", "Janitor", "Curator", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer", \
|
||||
"Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Paramedic", "Chemist", "Geneticist", "Virologist", "Psychologist", \
|
||||
"Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer", "Brig Officer", "Prisoner")
|
||||
"Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer", "Corrections Officer", "Prisoner")
|
||||
|
||||
head_of_staff_jobs = list("Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Head of Security", "Captain")
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ GLOBAL_LIST_INIT(slot2type, list("head" = /obj/item/clothing/head/changeling, "w
|
||||
antag_flag = ROLE_CHANGELING
|
||||
false_report_weight = 10
|
||||
restricted_jobs = list("AI", "Cyborg")
|
||||
protected_jobs = list("Prisoner", "Security Officer", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Brig Officer", "Blueshield", "Warden", "Detective", "Head of Security", "Captain") //SKYRAT EDIT ADDITION - SEC_HAUL
|
||||
protected_jobs = list("Prisoner", "Security Officer", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Corrections Officer", "Blueshield", "Warden", "Detective", "Head of Security", "Captain") //SKYRAT EDIT ADDITION - SEC_HAUL
|
||||
required_players = 15
|
||||
required_enemies = 1
|
||||
recommended_enemies = 3
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
report_type = "cult"
|
||||
antag_flag = ROLE_CULTIST
|
||||
false_report_weight = 10
|
||||
restricted_jobs = list("Prisoner","Chaplain","AI", "Cyborg", "Security Officer", "Blueshield", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Brig Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel") //SKYRAT EDIT ADDITION - SEC_HAUL
|
||||
restricted_jobs = list("Prisoner","Chaplain","AI", "Cyborg", "Security Officer", "Blueshield", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Corrections Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel") //SKYRAT EDIT ADDITION - SEC_HAUL
|
||||
protected_jobs = list()
|
||||
required_players = 29
|
||||
required_enemies = 4
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
name = "Syndicate Infiltrator"
|
||||
antag_datum = /datum/antagonist/traitor
|
||||
antag_flag = ROLE_TRAITOR
|
||||
protected_roles = list("Security Officer", "Warden", "Head of Personnel", "Detective", "Head of Security", "Captain")
|
||||
protected_roles = list("Security Officer", "Warden", "Head of Personnel", "Detective", "Head of Security", "Captain", "Corrections Officer")
|
||||
restricted_roles = list("AI","Cyborg")
|
||||
required_candidates = 1
|
||||
weight = 7
|
||||
@@ -73,7 +73,7 @@
|
||||
antag_datum = /datum/antagonist/rev/head
|
||||
antag_flag = ROLE_REV_HEAD
|
||||
antag_flag_override = ROLE_REV
|
||||
restricted_roles = list("AI", "Cyborg", "Prisoner", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director")
|
||||
restricted_roles = list("AI", "Cyborg", "Prisoner", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Corrections Officer", "Chief Medical Officer", "Research Director")
|
||||
enemy_roles = list("AI", "Cyborg", "Security Officer","Detective","Head of Security", "Captain", "Warden")
|
||||
required_enemies = list(2,2,1,1,1,1,1,0,0,0)
|
||||
required_candidates = 1
|
||||
|
||||
@@ -164,7 +164,7 @@
|
||||
name = "Syndicate Sleeper Agent"
|
||||
antag_datum = /datum/antagonist/traitor
|
||||
antag_flag = ROLE_TRAITOR
|
||||
protected_roles = list("Prisoner", "Security Officer", "Warden", "Detective", "Head of Security", "Captain")
|
||||
protected_roles = list("Prisoner", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Corrections Officer")
|
||||
restricted_roles = list("Cyborg", "AI", "Positronic Brain")
|
||||
required_candidates = 1
|
||||
weight = 7
|
||||
@@ -225,7 +225,7 @@
|
||||
persistent = TRUE
|
||||
antag_flag = ROLE_FAMILIES
|
||||
protected_roles = list("Prisoner", "Head of Personnel")
|
||||
restricted_roles = list("Cyborg", "AI", "Security Officer", "Warden", "Detective", "Head of Security", "Captain")
|
||||
restricted_roles = list("Cyborg", "AI", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Corrections Officer")
|
||||
required_candidates = 6 // gotta have 'em ALL
|
||||
weight = 1
|
||||
cost = 25
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
antag_flag = ROLE_TRAITOR
|
||||
antag_datum = /datum/antagonist/traitor
|
||||
minimum_required_age = 0
|
||||
protected_roles = list("Prisoner","Security Officer", "Warden", "Detective", "Head of Security", "Captain")
|
||||
protected_roles = list("Prisoner","Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Corrections Officer")
|
||||
restricted_roles = list("Cyborg")
|
||||
required_candidates = 1
|
||||
weight = 5
|
||||
@@ -50,7 +50,7 @@
|
||||
name = "Blood Brothers"
|
||||
antag_flag = ROLE_BROTHER
|
||||
antag_datum = /datum/antagonist/brother/
|
||||
protected_roles = list("Prisoner","Security Officer", "Warden", "Detective", "Head of Security", "Captain")
|
||||
protected_roles = list("Prisoner","Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Corrections Officer")
|
||||
restricted_roles = list("Cyborg", "AI")
|
||||
required_candidates = 2
|
||||
weight = 4
|
||||
@@ -99,7 +99,7 @@
|
||||
name = "Changelings"
|
||||
antag_flag = ROLE_CHANGELING
|
||||
antag_datum = /datum/antagonist/changeling
|
||||
protected_roles = list("Prisoner","Security Officer", "Warden", "Detective", "Head of Security", "Captain")
|
||||
protected_roles = list("Prisoner","Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Corrections Officer")
|
||||
restricted_roles = list("AI", "Cyborg")
|
||||
required_candidates = 1
|
||||
weight = 3
|
||||
@@ -136,7 +136,7 @@
|
||||
name = "Heretics"
|
||||
antag_flag = ROLE_HERETIC
|
||||
antag_datum = /datum/antagonist/heretic
|
||||
protected_roles = list("Prisoner","Security Officer", "Warden", "Detective", "Head of Security", "Captain")
|
||||
protected_roles = list("Prisoner","Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Corrections Officer")
|
||||
restricted_roles = list("AI", "Cyborg")
|
||||
required_candidates = 1
|
||||
weight = 3
|
||||
@@ -225,7 +225,7 @@
|
||||
antag_flag = ROLE_CULTIST
|
||||
antag_datum = /datum/antagonist/cult
|
||||
minimum_required_age = 14
|
||||
restricted_roles = list("AI", "Cyborg", "Prisoner", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Chaplain", "Head of Personnel")
|
||||
restricted_roles = list("AI", "Cyborg", "Prisoner", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Chaplain", "Head of Personnel", "Corrections Officer")
|
||||
required_candidates = 2
|
||||
weight = 3
|
||||
cost = 20
|
||||
@@ -368,7 +368,7 @@
|
||||
antag_flag_override = ROLE_REV
|
||||
antag_datum = /datum/antagonist/rev/head
|
||||
minimum_required_age = 14
|
||||
restricted_roles = list("AI", "Cyborg", "Prisoner", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director")
|
||||
restricted_roles = list("AI", "Corrections Officer", "Cyborg", "Prisoner", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director")
|
||||
required_candidates = 3
|
||||
weight = 3
|
||||
delay = 7 MINUTES
|
||||
@@ -451,7 +451,7 @@
|
||||
persistent = TRUE
|
||||
antag_flag = ROLE_FAMILIES
|
||||
protected_roles = list("Prisoner", "Head of Personnel")
|
||||
restricted_roles = list("Cyborg", "AI", "Security Officer", "Warden", "Detective", "Head of Security", "Captain")
|
||||
restricted_roles = list("Cyborg", "AI", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Corrections Officer")
|
||||
required_candidates = 6 // gotta have 'em ALL
|
||||
weight = 2
|
||||
cost = 30
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
report_type = "heresy"
|
||||
antag_flag = ROLE_HERETIC
|
||||
false_report_weight = 5
|
||||
protected_jobs = list("Prisoner", "Security Officer", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Brig Officer", "Warden", "Blueshield", "Detective", "Head of Security", "Captain") //SKYRAT EDIT ADDITION - SEC_HAUL
|
||||
protected_jobs = list("Prisoner", "Security Officer", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Corrections Officer", "Warden", "Blueshield", "Detective", "Head of Security", "Captain") //SKYRAT EDIT ADDITION - SEC_HAUL
|
||||
restricted_jobs = list("AI", "Cyborg")
|
||||
required_players = 0
|
||||
required_enemies = 1
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
announce_span = "danger"
|
||||
announce_text = "Grove For Lyfe!"
|
||||
reroll_friendly = FALSE
|
||||
restricted_jobs = list("Cyborg", "AI", "Prisoner","Security Officer", "Security Medic", "Securty Sergeant", "Brig Officer", "Warden", "Blueshield", "Detective", "Head of Security", "Captain", "Head of Personnel") //SKYRAT EDIT ADDITION - SEC_HAUL
|
||||
restricted_jobs = list("Cyborg", "AI", "Prisoner","Security Officer", "Security Medic", "Securty Sergeant", "Corrections Officer", "Warden", "Blueshield", "Detective", "Head of Security", "Captain", "Head of Personnel") //SKYRAT EDIT ADDITION - SEC_HAUL
|
||||
protected_jobs = list()
|
||||
|
||||
/// A reference to the handler that is used to run pre_setup(), post_setup(), etc..
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
report_type = "revolution"
|
||||
antag_flag = ROLE_REV
|
||||
false_report_weight = 10
|
||||
restricted_jobs = list("Prisoner", "Security Officer", "Security Medic", "Security Sergeant", "Brig Officer", "Civil Disputes Officer", "Warden", "Detective", "Blueshield", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer") //SKYRAT EDIT ADDITION - SEC_HAUL
|
||||
restricted_jobs = list("Prisoner", "Security Officer", "Security Medic", "Security Sergeant", "Corrections Officer", "Civil Disputes Officer", "Warden", "Detective", "Blueshield", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer") //SKYRAT EDIT ADDITION - SEC_HAUL
|
||||
required_jobs = list(list("Captain"=1),list("Head of Personnel"=1),list("Head of Security"=1),list("Chief Engineer"=1),list("Research Director"=1),list("Chief Medical Officer"=1)) //Any head present
|
||||
required_players = 30
|
||||
required_enemies = 2
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
antag_flag = ROLE_TRAITOR
|
||||
false_report_weight = 20 //Reports of traitors are pretty common.
|
||||
restricted_jobs = list("Cyborg")//They are part of the AI if he is traitor so are they, they use to get double chances
|
||||
protected_jobs = list("Prisoner","Security Officer", "Brig Officer", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Warden", "Blueshield", "Detective", "Head of Security", "Captain") //SKYRAT EDIT CHANGE - SEC_HAUL
|
||||
protected_jobs = list("Prisoner","Security Officer", "Corrections Officer", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Warden", "Blueshield", "Detective", "Head of Security", "Captain") //SKYRAT EDIT CHANGE - SEC_HAUL
|
||||
required_players = 0
|
||||
required_enemies = 1
|
||||
recommended_enemies = 4
|
||||
|
||||
@@ -66,7 +66,8 @@ GLOBAL_LIST_INIT(security_positions, list(
|
||||
"Security Medic",
|
||||
"Security Sergeant",
|
||||
"Civil Disputes Officer",
|
||||
"Blueshield")) //SKYRAT EDIT - LIST AMENDED
|
||||
"Blueshield",
|
||||
"Corrections Officer")) //SKYRAT EDIT - LIST AMENDED
|
||||
|
||||
/// These aren't defacto jobs, but are the special departmental variants for sec officers.
|
||||
GLOBAL_LIST_INIT(security_sub_positions, list(
|
||||
|
||||
+1
-1
@@ -48,7 +48,7 @@ Security Officer=4,4
|
||||
Civil Disputes Officer=4,4
|
||||
Security Sergeant=2,2
|
||||
Security Medic=1,1
|
||||
Brig Officer 1,1
|
||||
Corrections Officer 1,1
|
||||
|
||||
AI=1,1
|
||||
Cyborg=3,3
|
||||
|
||||
@@ -134,7 +134,7 @@
|
||||
|
||||
|
||||
/datum/id_trim/job/brigoff
|
||||
assignment = "Brig Officer"
|
||||
assignment = "Corrections Officer"
|
||||
trim_icon = 'modular_skyrat/master_files/icons/obj/card.dmi'
|
||||
trim_state = "trim_brigoff"
|
||||
full_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_MAINT_TUNNELS,
|
||||
|
||||
@@ -1,35 +1,35 @@
|
||||
/datum/game_mode/traitor
|
||||
protected_jobs = list("Prisoner", "Blueshield", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
protected_jobs = list("Prisoner", "Blueshield", "Corrections Officer", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
|
||||
/datum/game_mode/traitor/changeling
|
||||
protected_jobs = list("Prisoner", "Blueshield", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
protected_jobs = list("Prisoner", "Blueshield", "Corrections Officer", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
|
||||
/datum/game_mode/changeling
|
||||
protected_jobs = list("Prisoner", "Blueshield", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
protected_jobs = list("Prisoner", "Blueshield", "Corrections Officer", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
|
||||
/datum/game_mode/traitor/bros
|
||||
protected_jobs = list("Prisoner", "Blueshield", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
protected_jobs = list("Prisoner", "Blueshield", "Corrections Officer", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
|
||||
/datum/game_mode/heretics
|
||||
protected_jobs = list("Prisoner", "Blueshield", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
protected_jobs = list("Prisoner", "Blueshield", "Corrections Officer", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
|
||||
/datum/game_mode/gang
|
||||
protected_jobs = list("Prisoner", "Blueshield", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") //i hate whoever just copy pasted this a bunch of times
|
||||
protected_jobs = list("Prisoner", "Blueshield", "Corrections Officer", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") //i hate whoever just copy pasted this a bunch of times
|
||||
|
||||
/datum/dynamic_ruleset/roundstart/traitor
|
||||
protected_roles = list("Prisoner", "Blueshield", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
protected_roles = list("Prisoner", "Blueshield", "Corrections Officer", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
|
||||
/datum/dynamic_ruleset/roundstart/traitorbro
|
||||
protected_roles = list("Prisoner", "Blueshield", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
protected_roles = list("Prisoner", "Blueshield", "Corrections Officer", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
|
||||
/datum/dynamic_ruleset/roundstart/changeling
|
||||
protected_roles = list("Prisoner", "Blueshield", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
protected_roles = list("Prisoner", "Blueshield", "Corrections Officer", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
|
||||
/datum/dynamic_ruleset/roundstart/heretics
|
||||
protected_roles = list("Prisoner", "Blueshield", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
protected_roles = list("Prisoner", "Blueshield", "Corrections Officer", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
|
||||
/datum/dynamic_ruleset/midround/autotraitor
|
||||
protected_roles = list("Prisoner", "Blueshield", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
protected_roles = list("Prisoner", "Blueshield", "Corrections Officer", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
|
||||
/datum/dynamic_ruleset/latejoin/infiltrator
|
||||
protected_roles = list("Prisoner", "Blueshield", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
protected_roles = list("Prisoner", "Blueshield", "Corrections Officer", "Security Officer", "Warden", "Detective", "Security Medic", "Security Sergeant", "Civil Disputes Officer", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
/area/brigofficer
|
||||
name = "Brig Officer Lounge"
|
||||
name = "Corrections Officer Lounge"
|
||||
icon_state = "brig"
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
/obj/effect/landmark/start/brigoff
|
||||
name = "Brig Officer"
|
||||
name = "Corrections Officer"
|
||||
icon_state = "Security Officer"
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/obj/item/radio/headset/brigoff
|
||||
name = "\proper brig officer's headset"
|
||||
name = "\proper corrections officer's headset"
|
||||
icon_state = "sec_headset"
|
||||
keyslot = new /obj/item/encryptionkey/headset_sec
|
||||
|
||||
|
||||
+2
-3
@@ -1,12 +1,11 @@
|
||||
/obj/structure/closet/secure_closet/brigoff
|
||||
icon = 'modular_skyrat/modules/brigoff/icons/lockers/closet.dmi'
|
||||
name = "brig officer riot gear"
|
||||
name = "corrections officer riot gear"
|
||||
icon_state = "riot"
|
||||
|
||||
/obj/structure/closet/secure_closet/warden/brigoff/PopulateContents()
|
||||
. = ..()
|
||||
..()
|
||||
new /obj/item/clothing/suit/armor/riot(src)
|
||||
new /obj/item/storage/belt/security/full(src)
|
||||
new /obj/item/grenade/flashbang(src)
|
||||
new /obj/item/assembly/flash/handheld(src)
|
||||
new /obj/item/restraints/handcuffs(src)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/obj/item/clothing/head/brigoff
|
||||
name = "brig officer's cap"
|
||||
name = "corrections officer's cap"
|
||||
desc = "A black visor cap with a round Nanotrasen logo made out of silver in the center, the most it'll do is protect you from some light rain...Or a prisoner slopping out."
|
||||
icon = 'modular_skyrat/modules/brigoff/icons/obj/clothing/hats.dmi'
|
||||
worn_icon = 'modular_skyrat/modules/brigoff/icons/mob/head.dmi'
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/obj/item/clothing/suit/toggle/jacket/brigoff
|
||||
name = "brig officer's suit jacket"
|
||||
name = "corrections officer's suit jacket"
|
||||
desc = "A pressed and ironed suit jacket, it has light armor against stabbings. There's some rank badges on the right breast."
|
||||
icon = 'modular_skyrat/modules/brigoff/icons/obj/clothing/suits.dmi'
|
||||
worn_icon = 'modular_skyrat/modules/brigoff/icons/mob/suit.dmi'
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/clothing/under/rank/security/brigguard
|
||||
desc = "A white satin shirt with some bronze rank pins at the neck."
|
||||
name = "brig officer's suit"
|
||||
name = "corrections officer's suit"
|
||||
icon = 'modular_skyrat/modules/brigoff/icons/obj/clothing/uniform.dmi'
|
||||
worn_icon = 'modular_skyrat/modules/brigoff/icons/mob/uniform.dmi'
|
||||
icon_state = "brigguard"
|
||||
@@ -9,16 +9,16 @@
|
||||
sensor_mode = SENSOR_COORDS
|
||||
random_sensor = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/security/brigguardw
|
||||
/obj/item/clothing/under/rank/security/brigguard/women
|
||||
desc = "A white satin shirt with some bronze rank pins at the neck."
|
||||
name = "brig officer's skirt"
|
||||
name = "corrections officer's skirt"
|
||||
icon = 'modular_skyrat/modules/brigoff/icons/obj/clothing/uniform.dmi'
|
||||
worn_icon = 'modular_skyrat/modules/brigoff/icons/mob/uniform.dmi'
|
||||
icon_state = "brigguardw"
|
||||
|
||||
/obj/item/clothing/under/rank/security/brigguard/sweater
|
||||
desc = "A black combat sweater thrown over the standard issue shirt, perfect for wake up calls."
|
||||
name = "brig officer's sweater"
|
||||
name = "corrections officer's sweater"
|
||||
icon = 'modular_skyrat/modules/brigoff/icons/obj/clothing/uniform.dmi'
|
||||
worn_icon = 'modular_skyrat/modules/brigoff/icons/mob/uniform.dmi'
|
||||
icon_state = "brigguardsweat"
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/datum/job/brigoff
|
||||
title = "Brig Officer"
|
||||
title = "Corrections Officer"
|
||||
auto_deadmin_role_flags = DEADMIN_POSITION_SECURITY
|
||||
department_head = list("The Warden and Head of Security")
|
||||
faction = "Station"
|
||||
@@ -31,7 +31,7 @@
|
||||
|
||||
|
||||
/datum/outfit/job/brigoff
|
||||
name = "Brig Officer"
|
||||
name = "Corrections Officer"
|
||||
jobtype = /datum/job/brigoff
|
||||
uniform = /obj/item/clothing/under/rank/security/brigguard/sweater
|
||||
suit = /obj/item/clothing/suit/toggle/jacket/brigoff
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.8 KiB |
@@ -615,6 +615,21 @@
|
||||
path = /obj/item/clothing/under/rank/security/warden/peacekeeper/sol
|
||||
restricted_roles = list("Warden")
|
||||
|
||||
/datum/loadout_item/uniform/job/coroffw
|
||||
name = "Corrections Officer Sweater (skirt)"
|
||||
path = /obj/item/clothing/under/rank/security/brigguard/sweater/women
|
||||
restricted_roles = list("Corrections Officer","Warden")
|
||||
|
||||
/datum/loadout_item/uniform/job/coroffshir
|
||||
name = "Corrections Officer Shirt"
|
||||
path = /obj/item/clothing/under/rank/security/brigguard
|
||||
restricted_roles = list("Corrections Officer","Warden")
|
||||
|
||||
/datum/loadout_item/uniform/job/coroffshir
|
||||
name = "Corrections Officer Skirt"
|
||||
path = /obj/item/clothing/under/rank/security/brigguard/women
|
||||
restricted_roles = list("Corrections Officer","Warden")
|
||||
|
||||
/datum/loadout_item/uniform/job/secskirt
|
||||
name = "Security skirt"
|
||||
path = /obj/item/clothing/under/rank/security/officer/skirt
|
||||
|
||||
+1
-1
@@ -3574,10 +3574,10 @@
|
||||
#include "modular_skyrat\master_files\code\game\objects\items\hhmirror.dm"
|
||||
#include "modular_skyrat\master_files\code\game\objects\items\holy_weapons.dm"
|
||||
#include "modular_skyrat\master_files\code\game\objects\items\oxygen_candle.dm"
|
||||
#include "modular_skyrat\master_files\code\game\objects\items\religion.dm"
|
||||
#include "modular_skyrat\master_files\code\game\objects\items\devices\radio\encryption_key.dm"
|
||||
#include "modular_skyrat\master_files\code\game\objects\items\devices\radio\headset.dm"
|
||||
#include "modular_skyrat\master_files\code\game\objects\items\storage\boxes.dm"
|
||||
#include "modular_skyrat\master_files\code\game\objects\items\religion.dm"
|
||||
#include "modular_skyrat\master_files\code\game\objects\structures\sauna_oven.dm"
|
||||
#include "modular_skyrat\master_files\code\game\objects\structures\shower.dm"
|
||||
#include "modular_skyrat\master_files\code\game\objects\structures\tables_racks.dm"
|
||||
|
||||
Reference in New Issue
Block a user