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https://github.com/Bubberstation/Bubberstation.git
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Fixes the beach's doors and railings (#79010)
## About The Pull Request The doors weren't locking properly, also the railing visual update broke how the railings look here. ## Why It's Good For The Game ## Changelog 🆑 Fazzie fix: Fixed the doors on the Beach away mission fix: Fixed the railings on the Beach away mission /🆑
This commit is contained in:
@@ -303,9 +303,6 @@
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name = "Balcony";
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id_tag = "beach_room_x"
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},
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/obj/structure/railing/corner/end{
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dir = 8
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},
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/turf/open/floor/wood,
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/area/awaymission/beach)
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"dS" = (
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@@ -565,7 +562,9 @@
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/obj/structure/table/bronze,
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/obj/structure/sign/poster/random/directional/east,
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/obj/machinery/button/door/directional/south{
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id = "beach_room_10"
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id = "beach_room_10";
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normaldoorcontrol = 1;
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specialfunctions = 4
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},
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/obj/item/table_clock{
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pixel_y = 4
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@@ -868,7 +867,9 @@
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/area/awaymission/beach)
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"kR" = (
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/obj/machinery/button/door/directional/north{
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id = "beach_room_12"
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id = "beach_room_12";
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normaldoorcontrol = 1;
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specialfunctions = 4
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},
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/turf/open/floor/wood,
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/area/awaymission/beach)
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@@ -876,7 +877,7 @@
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/turf/open/floor/eighties,
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/area/awaymission/beach)
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"lb" = (
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/obj/structure/railing/corner/end/flip{
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/obj/structure/railing/corner/end{
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dir = 4
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},
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/turf/open/floor/wood/parquet,
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@@ -1177,7 +1178,9 @@
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"oX" = (
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/obj/structure/closet/secure_closet/personal/cabinet,
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/obj/machinery/button/door/directional/west{
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id = "beach_room_7"
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id = "beach_room_7";
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normaldoorcontrol = 1;
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specialfunctions = 4
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},
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/obj/item/clothing/suit/apron/overalls,
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/turf/open/floor/wood,
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@@ -1316,7 +1319,9 @@
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/area/awaymission/beach)
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"qC" = (
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/obj/machinery/button/door/directional/west{
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id = "beach_room_1"
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id = "beach_room_1";
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normaldoorcontrol = 1;
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specialfunctions = 4
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},
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/turf/open/floor/wood,
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/area/awaymission/beach)
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@@ -1456,7 +1461,9 @@
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/area/awaymission/beach)
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"tx" = (
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/obj/machinery/button/door/directional/north{
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id = "beach_room_3"
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id = "beach_room_3";
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normaldoorcontrol = 1;
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specialfunctions = 4
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},
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/turf/open/floor/wood,
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/area/awaymission/beach)
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@@ -1545,7 +1552,9 @@
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"um" = (
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/obj/structure/table/bronze,
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/obj/machinery/button/door/directional/south{
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id = "beach_room_11"
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id = "beach_room_11";
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normaldoorcontrol = 1;
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specialfunctions = 4
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},
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/obj/item/storage/toolbox/fishing{
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pixel_y = 2
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@@ -1697,7 +1706,9 @@
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/obj/structure/table/bronze,
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/obj/structure/sign/poster/random/directional/east,
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/obj/machinery/button/door/directional/south{
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id = "beach_room_8"
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id = "beach_room_8";
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normaldoorcontrol = 1;
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specialfunctions = 4
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},
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/obj/item/camera{
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pixel_y = 5
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@@ -1747,6 +1758,9 @@
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pixel_y = -8;
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pixel_x = -3
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},
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/obj/structure/railing/corner/end{
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dir = 4
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},
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/turf/open/floor/wood/parquet,
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/area/awaymission/beach)
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"wA" = (
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@@ -1900,7 +1914,6 @@
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/turf/open/floor/iron/dark/diagonal,
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/area/awaymission/beach)
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"yO" = (
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/obj/effect/turf_decal/siding/wood,
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/obj/structure/table,
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/obj/item/storage/toolbox/mechanical{
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pixel_y = 12;
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@@ -1929,7 +1942,9 @@
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"yZ" = (
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/obj/machinery/space_heater,
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/obj/machinery/button/door/directional/north{
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id = "beach_room_2"
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id = "beach_room_2";
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normaldoorcontrol = 1;
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specialfunctions = 4
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},
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/turf/open/floor/wood,
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/area/awaymission/beach)
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@@ -2330,7 +2345,9 @@
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"DV" = (
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/obj/structure/table/bronze,
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/obj/machinery/button/door/directional/south{
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id = "beach_room_4"
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id = "beach_room_4";
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normaldoorcontrol = 1;
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specialfunctions = 4
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},
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/obj/item/storage/toolbox/fishing{
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pixel_y = 2
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@@ -2414,6 +2431,9 @@
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/obj/structure/railing/corner/end{
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dir = 8
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},
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/obj/effect/turf_decal/siding/wood/corner{
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dir = 1
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},
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/turf/open/water/beach,
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/area/awaymission/beach)
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"EG" = (
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@@ -2595,13 +2615,13 @@
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/turf/open/floor/wood/large,
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/area/awaymission/beach)
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"FU" = (
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/obj/structure/railing/corner/end/flip{
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dir = 4
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},
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/obj/item/cigbutt{
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pixel_y = -6;
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pixel_x = -12
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},
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/obj/structure/railing/corner/end{
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dir = 4
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},
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/turf/open/floor/wood/parquet,
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/area/awaymission/beach)
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"FY" = (
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@@ -3161,7 +3181,9 @@
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/area/awaymission/beach)
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"Nd" = (
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/obj/machinery/button/door/directional/south{
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id = "beach_room_5"
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id = "beach_room_5";
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normaldoorcontrol = 1;
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specialfunctions = 4
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},
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/turf/open/floor/wood,
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/area/awaymission/beach)
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@@ -3255,6 +3277,9 @@
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/obj/structure/railing{
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dir = 1
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},
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/obj/effect/turf_decal/siding/wood{
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dir = 1
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},
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/turf/open/water/beach,
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/area/awaymission/beach)
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"OD" = (
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@@ -3264,7 +3289,9 @@
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"OE" = (
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/obj/structure/closet/secure_closet/personal/cabinet,
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/obj/machinery/button/door/directional/west{
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id = "beach_room_6"
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id = "beach_room_6";
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normaldoorcontrol = 1;
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specialfunctions = 4
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},
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/obj/item/clothing/suit/jacket/leather/biker,
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/turf/open/floor/wood,
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@@ -3452,6 +3479,12 @@
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},
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/turf/open/floor/wood/large,
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/area/awaymission/beach)
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"Rc" = (
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/obj/effect/turf_decal/siding/wood/corner{
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dir = 1
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},
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/turf/closed/wall/mineral/wood,
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/area/awaymission/beach)
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"Rj" = (
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/turf/open/misc/beach/coast{
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dir = 6
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@@ -3886,7 +3919,9 @@
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"XV" = (
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/obj/structure/closet/secure_closet/personal/cabinet,
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/obj/machinery/button/door/directional/north{
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id = "beach_room_9"
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id = "beach_room_9";
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normaldoorcontrol = 1;
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specialfunctions = 4
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},
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/obj/item/claymore/cutlass{
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desc = "A piratey, foam sword used by kids to train themselves in the business of \"negotiating\" the transfer of treasure.";
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@@ -14450,7 +14485,7 @@ mP
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Lg
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un
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tD
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xv
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Rc
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TX
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bi
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bi
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