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supermatter/Bump() (#66395)
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@@ -255,6 +255,49 @@
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playsound(get_turf(src), 'sound/effects/supermatter.ogg', 50, TRUE)
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Consume(hit_object)
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/obj/machinery/power/supermatter_crystal/Bump(atom/bumped_atom)
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. = ..()
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if(isturf(bumped_atom))
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var/turf/bumped_turf = bumped_atom
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var/bumped_name = "\the [bumped_atom]"
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var/bumped_text = span_danger("\The [src] smacks into [bumped_name] and [bumped_atom.p_they()] rapidly flashes to ash!")
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if(!bumped_turf.Melt())
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return
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visible_message(
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bumped_text,
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null,
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span_hear("You hear a loud crack as you are washed with a wave of heat.")
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)
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playsound(src, 'sound/effects/supermatter.ogg', 50, TRUE)
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var/suspicion = null
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if (fingerprintslast)
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suspicion = "- and was last touched by [fingerprintslast]"
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message_admins("\The [src] has consumed [bumped_name][suspicion].")
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investigate_log("has consumed [bumped_name][suspicion].")
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radiation_pulse(src, max_range = 6, threshold = 0.2, chance = 50)
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return
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if(isliving(bumped_atom))
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visible_message(
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span_danger("\The [src] slams into \the [bumped_atom] inducing a resonance... [bumped_atom.p_their()] body starts to glow and burst into flames before flashing into dust!"),
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span_userdanger("\The [src] slams into you as your ears are filled with unearthly ringing. Your last thought is \"Oh, fuck.\""),
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span_hear("You hear an unearthly noise as a wave of heat washes over you.")
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)
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else if(isobj(bumped_atom) && !iseffect(bumped_atom))
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visible_message(
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span_danger("\The [src] smacks into \the [bumped_atom] and [bumped_atom.p_they()] rapidly flashes to ash."),
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null,
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span_hear("You hear a loud crack as you are washed with a wave of heat.")
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)
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else
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return
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playsound(src, 'sound/effects/supermatter.ogg', 50, TRUE)
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Consume(bumped_atom)
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/obj/machinery/power/supermatter_crystal/intercept_zImpact(list/falling_movables, levels)
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. = ..()
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for(var/atom/movable/hit_object as anything in falling_movables)
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