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[MIRROR] Spans out and Alphabetizes the Lists in _globalvars/lists [MDB IGNORE] (#10752)
* Spans out and Alphabetizes the Lists in _globalvars/lists * Spans out and Alphabetizes the Lists in _globalvars/lists Co-authored-by: san7890 <34697715+san7890@users.noreply.github.com> Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
This commit is contained in:
@@ -1,104 +1,177 @@
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/* SKYRAT EDIT REMOVAL BEGIN
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GLOBAL_LIST_INIT(generic_ambience,list(
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'sound/ambience/ambigen1.ogg', 'sound/ambience/ambigen3.ogg',
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'sound/ambience/ambigen4.ogg', 'sound/ambience/ambigen5.ogg',
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'sound/ambience/ambigen6.ogg', 'sound/ambience/ambigen7.ogg',
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'sound/ambience/ambigen8.ogg', 'sound/ambience/ambigen9.ogg',
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'sound/ambience/ambigen10.ogg', 'sound/ambience/ambigen11.ogg',
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'sound/ambience/ambigen12.ogg', 'sound/ambience/ambigen14.ogg',
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'sound/ambience/ambigen15.ogg'))
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'sound/ambience/ambigen1.ogg',
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'sound/ambience/ambigen3.ogg',
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'sound/ambience/ambigen4.ogg',
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'sound/ambience/ambigen5.ogg',
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'sound/ambience/ambigen6.ogg',
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'sound/ambience/ambigen7.ogg',
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'sound/ambience/ambigen8.ogg',
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'sound/ambience/ambigen9.ogg',
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'sound/ambience/ambigen10.ogg',
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'sound/ambience/ambigen11.ogg',
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'sound/ambience/ambigen12.ogg',
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'sound/ambience/ambigen14.ogg',
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'sound/ambience/ambigen15.ogg',
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))
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*/ //SKYRAT EDIT REMOVAL END
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GLOBAL_LIST_INIT(holy_ambience,list(
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'sound/ambience/ambicha1.ogg', 'sound/ambience/ambicha2.ogg',
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'sound/ambience/ambicha3.ogg', 'sound/ambience/ambicha4.ogg',
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'sound/ambience/ambiholy.ogg', 'sound/ambience/ambiholy2.ogg',
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'sound/ambience/ambiholy3.ogg'))
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'sound/ambience/ambicha1.ogg',
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'sound/ambience/ambicha2.ogg',
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'sound/ambience/ambicha3.ogg',
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'sound/ambience/ambicha4.ogg',
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'sound/ambience/ambiholy.ogg',
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'sound/ambience/ambiholy2.ogg',
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'sound/ambience/ambiholy3.ogg',
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))
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GLOBAL_LIST_INIT(danger_ambience,list(
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'sound/ambience/ambidanger.ogg', 'sound/ambience/ambidanger2.ogg'))
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'sound/ambience/ambidanger.ogg',
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'sound/ambience/ambidanger2.ogg',
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))
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GLOBAL_LIST_INIT(ruins_ambience,list(
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'sound/ambience/ambimine.ogg', 'sound/ambience/ambicave.ogg',
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'sound/ambience/ambiruin.ogg', 'sound/ambience/ambiruin2.ogg',
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'sound/ambience/ambiruin3.ogg', 'sound/ambience/ambiruin4.ogg',
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'sound/ambience/ambiruin5.ogg', 'sound/ambience/ambiruin6.ogg',
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'sound/ambience/ambiruin7.ogg', 'sound/ambience/ambidanger.ogg',
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'sound/ambience/ambidanger2.ogg', 'sound/ambience/ambitech3.ogg',
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'sound/ambience/ambimystery.ogg', 'sound/ambience/ambimaint1.ogg'))
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'sound/ambience/ambicave.ogg',
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'sound/ambience/ambidanger.ogg',
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'sound/ambience/ambidanger2.ogg',
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'sound/ambience/ambimaint1.ogg',
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'sound/ambience/ambimine.ogg',
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'sound/ambience/ambimystery.ogg',
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'sound/ambience/ambiruin.ogg',
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'sound/ambience/ambiruin2.ogg',
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'sound/ambience/ambiruin3.ogg',
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'sound/ambience/ambiruin4.ogg',
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'sound/ambience/ambiruin5.ogg',
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'sound/ambience/ambiruin6.ogg',
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'sound/ambience/ambiruin7.ogg',
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'sound/ambience/ambitech3.ogg',
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))
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GLOBAL_LIST_INIT(engi_ambience,list(
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'sound/ambience/ambisin1.ogg', 'sound/ambience/ambisin2.ogg',
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'sound/ambience/ambisin3.ogg', 'sound/ambience/ambisin4.ogg',
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'sound/ambience/ambiatmos.ogg', 'sound/ambience/ambiatmos2.ogg',
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'sound/ambience/ambitech.ogg', 'sound/ambience/ambitech2.ogg',
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'sound/ambience/ambitech3.ogg'))
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'sound/ambience/ambiatmos.ogg',
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'sound/ambience/ambiatmos2.ogg',
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'sound/ambience/ambisin1.ogg',
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'sound/ambience/ambisin2.ogg',
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'sound/ambience/ambisin3.ogg',
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'sound/ambience/ambisin4.ogg',
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'sound/ambience/ambitech.ogg',
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'sound/ambience/ambitech2.ogg',
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'sound/ambience/ambitech3.ogg',
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))
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GLOBAL_LIST_INIT(mining_ambience,list(
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'sound/ambience/ambimine.ogg', 'sound/ambience/ambicave.ogg',
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'sound/ambience/ambiruin.ogg', 'sound/ambience/ambiruin2.ogg',
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'sound/ambience/ambiruin3.ogg', 'sound/ambience/ambiruin4.ogg',
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'sound/ambience/ambiruin5.ogg', 'sound/ambience/ambiruin6.ogg',
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'sound/ambience/ambiruin7.ogg', 'sound/ambience/ambidanger.ogg',
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'sound/ambience/ambidanger2.ogg', 'sound/ambience/ambimaint1.ogg',
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'sound/ambience/ambilava1.ogg', 'sound/ambience/ambilava2.ogg',
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'sound/ambience/ambilava3.ogg'))
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'sound/ambience/ambicave.ogg',
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'sound/ambience/ambidanger.ogg',
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'sound/ambience/ambidanger2.ogg',
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'sound/ambience/ambilava1.ogg',
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'sound/ambience/ambilava2.ogg',
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'sound/ambience/ambilava3.ogg',
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'sound/ambience/ambimaint1.ogg',
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'sound/ambience/ambimine.ogg',
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'sound/ambience/ambiruin.ogg',
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'sound/ambience/ambiruin2.ogg',
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'sound/ambience/ambiruin3.ogg',
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'sound/ambience/ambiruin4.ogg',
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'sound/ambience/ambiruin5.ogg',
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'sound/ambience/ambiruin6.ogg',
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'sound/ambience/ambiruin7.ogg',
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))
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GLOBAL_LIST_INIT(medical_ambience,list('sound/ambience/ambinice.ogg'))
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GLOBAL_LIST_INIT(spooky_ambience,list(
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'sound/ambience/ambimo1.ogg', 'sound/ambience/ambimo2.ogg',
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'sound/ambience/ambiruin7.ogg', 'sound/ambience/ambiruin6.ogg',
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'sound/ambience/ambiodd.ogg', 'sound/ambience/ambimystery.ogg'))
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'sound/ambience/ambimo1.ogg',
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'sound/ambience/ambimo2.ogg',
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'sound/ambience/ambimystery.ogg',
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'sound/ambience/ambiodd.ogg',
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'sound/ambience/ambiruin6.ogg',
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'sound/ambience/ambiruin7.ogg',
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))
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GLOBAL_LIST_INIT(space_ambience,list(
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'sound/ambience/ambispace.ogg', 'sound/ambience/ambispace2.ogg', 'sound/ambience/title2.ogg',
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'sound/ambience/ambispace3.ogg', 'sound/ambience/ambiatmos.ogg', 'modular_skyrat/master_files/sound/ambience/starlight.ogg')) //SKYRAT EDIT ADDITION
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'modular_skyrat/master_files/sound/ambience/starlight.ogg', //SKYRAT EDIT ADDITION
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'sound/ambience/ambiatmos.ogg',
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'sound/ambience/ambispace.ogg',
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'sound/ambience/ambispace2.ogg',
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'sound/ambience/ambispace3.ogg',
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'sound/ambience/title2.ogg',
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))
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GLOBAL_LIST_INIT(maint_ambience,list(
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'sound/ambience/ambimaint1.ogg', 'sound/ambience/ambimaint2.ogg',
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'sound/ambience/ambimaint3.ogg', 'sound/ambience/ambimaint4.ogg',
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'sound/ambience/ambimaint5.ogg', 'sound/voice/lowHiss2.ogg',
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'sound/voice/lowHiss3.ogg', 'sound/voice/lowHiss4.ogg',
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'sound/ambience/ambitech2.ogg'))
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'sound/ambience/ambimaint1.ogg',
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'sound/ambience/ambimaint2.ogg',
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'sound/ambience/ambimaint3.ogg',
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'sound/ambience/ambimaint4.ogg',
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'sound/ambience/ambimaint5.ogg',
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'sound/ambience/ambitech2.ogg',
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'sound/voice/lowHiss2.ogg',
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'sound/voice/lowHiss3.ogg',
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'sound/voice/lowHiss4.ogg',
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))
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GLOBAL_LIST_INIT(away_ambience,list(
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'sound/ambience/ambitech.ogg', 'sound/ambience/ambitech2.ogg',
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'sound/ambience/ambiruin.ogg', 'sound/ambience/ambiruin2.ogg',
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'sound/ambience/ambiruin3.ogg', 'sound/ambience/ambiruin4.ogg',
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'sound/ambience/ambiruin5.ogg', 'sound/ambience/ambiruin6.ogg',
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'sound/ambience/ambiruin7.ogg', 'sound/ambience/ambidanger.ogg',
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'sound/ambience/ambidanger2.ogg', 'sound/ambience/ambimaint.ogg',
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'sound/ambience/ambiatmos.ogg', 'sound/ambience/ambiatmos2.ogg',
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'sound/ambience/ambiodd.ogg'))
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'sound/ambience/ambiatmos.ogg',
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'sound/ambience/ambiatmos2.ogg',
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'sound/ambience/ambidanger.ogg',
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'sound/ambience/ambidanger2.ogg',
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'sound/ambience/ambimaint.ogg',
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'sound/ambience/ambiodd.ogg',
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'sound/ambience/ambiruin.ogg',
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'sound/ambience/ambiruin2.ogg',
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'sound/ambience/ambiruin3.ogg',
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'sound/ambience/ambiruin4.ogg',
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'sound/ambience/ambiruin5.ogg',
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'sound/ambience/ambiruin6.ogg',
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'sound/ambience/ambiruin7.ogg',
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'sound/ambience/ambitech.ogg',
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'sound/ambience/ambitech2.ogg',
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))
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GLOBAL_LIST_INIT(reebe_ambience,list('sound/ambience/ambireebe1.ogg', 'sound/ambience/ambireebe2.ogg', 'sound/ambience/ambireebe3.ogg'))
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GLOBAL_LIST_INIT(reebe_ambience,list(
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'sound/ambience/ambireebe1.ogg',
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'sound/ambience/ambireebe2.ogg',
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'sound/ambience/ambireebe3.ogg',
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))
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GLOBAL_LIST_INIT(creepy_ambience,list(
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'sound/effects/ghost.ogg', 'sound/effects/ghost2.ogg',
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'sound/effects/heart_beat.ogg', 'sound/effects/screech.ogg',
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'sound/hallucinations/behind_you1.ogg', 'sound/hallucinations/behind_you2.ogg',
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'sound/hallucinations/far_noise.ogg', 'sound/hallucinations/growl1.ogg',
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'sound/hallucinations/growl2.ogg', 'sound/hallucinations/growl3.ogg',
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'sound/hallucinations/im_here1.ogg', 'sound/hallucinations/im_here2.ogg',
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'sound/hallucinations/i_see_you1.ogg', 'sound/hallucinations/i_see_you2.ogg',
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'sound/hallucinations/look_up1.ogg', 'sound/hallucinations/look_up2.ogg',
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'sound/hallucinations/over_here1.ogg', 'sound/hallucinations/over_here2.ogg',
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'sound/hallucinations/over_here3.ogg', 'sound/hallucinations/turn_around1.ogg',
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'sound/hallucinations/turn_around2.ogg', 'sound/hallucinations/veryfar_noise.ogg',
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'sound/hallucinations/wail.ogg'))
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'sound/effects/ghost.ogg',
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'sound/effects/ghost2.ogg',
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'sound/effects/heart_beat.ogg',
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'sound/effects/screech.ogg',
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'sound/hallucinations/behind_you1.ogg',
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'sound/hallucinations/behind_you2.ogg',
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'sound/hallucinations/far_noise.ogg',
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'sound/hallucinations/growl1.ogg',
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'sound/hallucinations/growl2.ogg',
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'sound/hallucinations/growl3.ogg',
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'sound/hallucinations/i_see_you1.ogg',
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'sound/hallucinations/i_see_you2.ogg',
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'sound/hallucinations/im_here1.ogg',
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'sound/hallucinations/im_here2.ogg',
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'sound/hallucinations/look_up1.ogg',
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'sound/hallucinations/look_up2.ogg',
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'sound/hallucinations/over_here1.ogg',
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'sound/hallucinations/over_here2.ogg',
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'sound/hallucinations/over_here3.ogg',
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'sound/hallucinations/turn_around1.ogg',
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'sound/hallucinations/turn_around2.ogg',
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'sound/hallucinations/veryfar_noise.ogg',
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'sound/hallucinations/wail.ogg',
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))
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GLOBAL_LIST_INIT(ambience_assoc,list(
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AMBIENCE_AWAY = GLOB.away_ambience,
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AMBIENCE_CREEPY = GLOB.creepy_ambience,
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AMBIENCE_DANGER = GLOB.danger_ambience,
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AMBIENCE_ENGI = GLOB.engi_ambience,
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AMBIENCE_GENERIC = GLOB.generic_ambience,
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AMBIENCE_HOLY = GLOB.holy_ambience,
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AMBIENCE_DANGER = GLOB.danger_ambience,
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AMBIENCE_RUINS = GLOB.ruins_ambience,
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AMBIENCE_ENGI = GLOB.engi_ambience,
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AMBIENCE_MINING = GLOB.mining_ambience,
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AMBIENCE_MEDICAL = GLOB.medical_ambience,
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AMBIENCE_SPOOKY = GLOB.spooky_ambience,
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AMBIENCE_SPACE = GLOB.space_ambience,
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AMBIENCE_MAINT = GLOB.maint_ambience,
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AMBIENCE_AWAY = GLOB.away_ambience,
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AMBIENCE_MEDICAL = GLOB.medical_ambience,
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AMBIENCE_MINING = GLOB.mining_ambience,
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AMBIENCE_REEBE = GLOB.reebe_ambience,
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AMBIENCE_CREEPY = GLOB.creepy_ambience))
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AMBIENCE_RUINS = GLOB.ruins_ambience,
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AMBIENCE_SPACE = GLOB.space_ambience,
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AMBIENCE_SPOOKY = GLOB.spooky_ambience,
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))
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@@ -1 +1,7 @@
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GLOBAL_LIST_INIT(contrast_colors, list(COLOR_RED, COLOR_VIOLET, COLOR_DARK_CYAN, COLOR_TAN_ORANGE, COLOR_BLACK))
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GLOBAL_LIST_INIT(contrast_colors, list(
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COLOR_BLACK,
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COLOR_DARK_CYAN,
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COLOR_RED,
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COLOR_TAN_ORANGE,
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COLOR_VIOLET,
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))
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@@ -46,82 +46,86 @@ GLOBAL_LIST_EMPTY(tails_list_monkey)
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//SKYRAT EDIT REMOVAL END
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GLOBAL_LIST_INIT(color_list_ethereal, list(
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"Red" = "#ff4d4d",
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"Faint Red" = "#ffb3b3",
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"Dark Red" = "#9c3030",
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"Orange" = "#ffa64d",
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"Burnt Orange" = "#cc4400",
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"Bright Yellow" = "#ffff99",
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"Dull Yellow" = "#fbdf56",
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"Faint Green" = "#ddff99",
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"Green" = "#97ee63",
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"Seafoam Green" = "#00fa9a",
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"Dark Green" = "#37835b",
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"Cyan Blue" = "#00ffff",
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"Faint Blue" = "#b3d9ff",
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"Blue" = "#3399ff",
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"Bright Yellow" = "#ffff99",
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"Burnt Orange" = "#cc4400",
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"Cyan Blue" = "#00ffff",
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"Dark Blue" = "#6666ff",
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"Purple" = "#ee82ee",
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"Dark Fuschia" = "#cc0066",
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"Dark Green" = "#37835b",
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"Dark Red" = "#9c3030",
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"Dull Yellow" = "#fbdf56",
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"Faint Blue" = "#b3d9ff",
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"Faint Green" = "#ddff99",
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"Faint Red" = "#ffb3b3",
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"Green" = "#97ee63",
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"Orange" = "#ffa64d",
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"Pink" = "#ff99cc",
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"White" = "#f2f2f2",))
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"Purple" = "#ee82ee",
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"Red" = "#ff4d4d",
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"Seafoam Green" = "#00fa9a",
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"White" = "#f2f2f2",
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))
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GLOBAL_LIST_INIT(ghost_forms_with_directions_list, list(
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"catghost",
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"ghost_black",
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"ghost_blazeit",
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"ghost_blue",
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||||
"ghost_camo",
|
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"ghost_cyan",
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||||
"ghost_dblue",
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||||
"ghost_dcyan",
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||||
"ghost_dgreen",
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||||
"ghost_dpink",
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||||
"ghost_dred",
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||||
"ghost_dyellow",
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||||
"ghost_fire",
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||||
"ghost_funkypurp",
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||||
"ghost_green",
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||||
"ghost_grey",
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||||
"ghost_mellow",
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||||
"ghost_pink",
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||||
"ghost_pinksherbert",
|
||||
"ghost_purpleswirl",
|
||||
"ghost_rainbow",
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||||
"ghost_red",
|
||||
"ghost_yellow",
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||||
"ghost",
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||||
"ghostian",
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||||
"ghostian2",
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||||
"ghostking",
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||||
"ghost_red",
|
||||
"ghost_black",
|
||||
"ghost_blue",
|
||||
"ghost_yellow",
|
||||
"ghost_green",
|
||||
"ghost_pink",
|
||||
"ghost_cyan",
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||||
"ghost_dblue",
|
||||
"ghost_dred",
|
||||
"ghost_dgreen",
|
||||
"ghost_dcyan",
|
||||
"ghost_grey",
|
||||
"ghost_dyellow",
|
||||
"ghost_dpink",
|
||||
"skeleghost",
|
||||
"ghost_purpleswirl",
|
||||
"ghost_rainbow",
|
||||
"ghost_fire",
|
||||
"ghost_funkypurp",
|
||||
"ghost_pinksherbert",
|
||||
"ghost_blazeit",
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||||
"ghost_mellow",
|
||||
"ghost_camo",
|
||||
"catghost")) //stores the ghost forms that support directional sprites
|
||||
))
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||||
//stores the ghost forms that support directional sprites
|
||||
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||||
GLOBAL_LIST_INIT(ghost_forms_with_accessories_list, list(
|
||||
"ghost",
|
||||
"ghost_red",
|
||||
"ghost_black",
|
||||
"ghost_blazeit",
|
||||
"ghost_blue",
|
||||
"ghost_yellow",
|
||||
"ghost_green",
|
||||
"ghost_pink",
|
||||
"ghost_camo",
|
||||
"ghost_cyan",
|
||||
"ghost_dblue",
|
||||
"ghost_dred",
|
||||
"ghost_dgreen",
|
||||
"ghost_dcyan",
|
||||
"ghost_grey",
|
||||
"ghost_dyellow",
|
||||
"ghost_dgreen",
|
||||
"ghost_dpink",
|
||||
"skeleghost",
|
||||
"ghost_purpleswirl",
|
||||
"ghost_rainbow",
|
||||
"ghost_dred",
|
||||
"ghost_dyellow",
|
||||
"ghost_fire",
|
||||
"ghost_funkypurp",
|
||||
"ghost_pinksherbert",
|
||||
"ghost_blazeit",
|
||||
"ghost_green",
|
||||
"ghost_grey",
|
||||
"ghost_mellow",
|
||||
"ghost_camo",))
|
||||
//stores the ghost forms that support hair and other such things
|
||||
"ghost_pink",
|
||||
"ghost_pinksherbert",
|
||||
"ghost_purpleswirl",
|
||||
"ghost_rainbow",
|
||||
"ghost_red",
|
||||
"ghost_yellow",
|
||||
"ghost",
|
||||
"skeleghost",
|
||||
))
|
||||
//stores the ghost forms that support hair and other such things
|
||||
|
||||
GLOBAL_LIST_INIT(ai_core_display_screens, sort_list(list(
|
||||
":thinking:",
|
||||
@@ -152,17 +156,18 @@ GLOBAL_LIST_INIT(ai_core_display_screens, sort_list(list(
|
||||
"Not Malf",
|
||||
"Portrait",
|
||||
"President",
|
||||
"Random",
|
||||
"Rainbow",
|
||||
"Red",
|
||||
"Random",
|
||||
"Red October",
|
||||
"Red",
|
||||
"Static",
|
||||
"Syndicat Meow",
|
||||
"Text",
|
||||
"Too Deep",
|
||||
"Triumvirate",
|
||||
"Triumvirate-M",
|
||||
"Weird")))
|
||||
"Triumvirate",
|
||||
"Weird",
|
||||
)))
|
||||
|
||||
/// A form of resolve_ai_icon that is guaranteed to never sleep.
|
||||
/// Not always accurate, but always synchronous.
|
||||
@@ -185,22 +190,30 @@ GLOBAL_LIST_INIT(ai_core_display_screens, sort_list(list(
|
||||
return resolve_ai_icon_sync(input)
|
||||
|
||||
GLOBAL_LIST_INIT(security_depts_prefs, sort_list(list(
|
||||
SEC_DEPT_NONE,
|
||||
SEC_DEPT_ENGINEERING,
|
||||
SEC_DEPT_MEDICAL,
|
||||
SEC_DEPT_NONE,
|
||||
SEC_DEPT_SCIENCE,
|
||||
SEC_DEPT_SUPPLY,
|
||||
)))
|
||||
|
||||
//Backpacks
|
||||
#define GBACKPACK "Grey Backpack"
|
||||
#define GSATCHEL "Grey Satchel"
|
||||
#define GDUFFELBAG "Grey Duffel Bag"
|
||||
#define LSATCHEL "Leather Satchel"
|
||||
#define DBACKPACK "Department Backpack"
|
||||
#define DSATCHEL "Department Satchel"
|
||||
#define DDUFFELBAG "Department Duffel Bag"
|
||||
GLOBAL_LIST_INIT(backpacklist, list(DBACKPACK, DSATCHEL, DDUFFELBAG, GBACKPACK, GSATCHEL, GDUFFELBAG, LSATCHEL))
|
||||
#define DSATCHEL "Department Satchel"
|
||||
#define GBACKPACK "Grey Backpack"
|
||||
#define GDUFFELBAG "Grey Duffel Bag"
|
||||
#define GSATCHEL "Grey Satchel"
|
||||
#define LSATCHEL "Leather Satchel"
|
||||
GLOBAL_LIST_INIT(backpacklist, list(
|
||||
DBACKPACK,
|
||||
DDUFFELBAG,
|
||||
DSATCHEL,
|
||||
GBACKPACK,
|
||||
GDUFFELBAG,
|
||||
GSATCHEL,
|
||||
LSATCHEL,
|
||||
))
|
||||
|
||||
//Suit/Skirt
|
||||
#define PREF_SUIT "Jumpsuit"
|
||||
@@ -215,7 +228,25 @@ GLOBAL_LIST_INIT(backpacklist, list(DBACKPACK, DSATCHEL, DDUFFELBAG, GBACKPACK,
|
||||
//Female Uniforms
|
||||
GLOBAL_LIST_EMPTY(female_clothing_icons)
|
||||
|
||||
GLOBAL_LIST_INIT(scarySounds, list('sound/weapons/thudswoosh.ogg','sound/weapons/taser.ogg','sound/weapons/armbomb.ogg','sound/voice/hiss1.ogg','sound/voice/hiss2.ogg','sound/voice/hiss3.ogg','sound/voice/hiss4.ogg','sound/voice/hiss5.ogg','sound/voice/hiss6.ogg','sound/effects/glassbr1.ogg','sound/effects/glassbr2.ogg','sound/effects/glassbr3.ogg','sound/items/welder.ogg','sound/items/welder2.ogg','sound/machines/airlock.ogg','sound/effects/clownstep1.ogg','sound/effects/clownstep2.ogg'))
|
||||
GLOBAL_LIST_INIT(scarySounds, list(
|
||||
'sound/effects/clownstep1.ogg',
|
||||
'sound/effects/clownstep2.ogg',
|
||||
'sound/effects/glassbr1.ogg',
|
||||
'sound/effects/glassbr2.ogg',
|
||||
'sound/effects/glassbr3.ogg',
|
||||
'sound/items/welder.ogg',
|
||||
'sound/items/welder2.ogg',
|
||||
'sound/machines/airlock.ogg',
|
||||
'sound/voice/hiss1.ogg',
|
||||
'sound/voice/hiss2.ogg',
|
||||
'sound/voice/hiss3.ogg',
|
||||
'sound/voice/hiss4.ogg',
|
||||
'sound/voice/hiss5.ogg',
|
||||
'sound/voice/hiss6.ogg',
|
||||
'sound/weapons/armbomb.ogg',
|
||||
'sound/weapons/taser.ogg',
|
||||
'sound/weapons/thudswoosh.ogg',
|
||||
))
|
||||
|
||||
|
||||
// Reference list for disposal sort junctions. Set the sortType variable on disposal sort junctions to
|
||||
@@ -262,14 +293,38 @@ GLOBAL_LIST_INIT(scarySounds, list('sound/weapons/thudswoosh.ogg','sound/weapons
|
||||
//If you don't want to fuck up disposals, add to this list, and don't change the order.
|
||||
//If you insist on changing the order, you'll have to change every sort junction to reflect the new order. --Pete
|
||||
|
||||
GLOBAL_LIST_INIT(TAGGERLOCATIONS, list("Disposals",
|
||||
"Cargo Bay", "QM Office", "Engineering", "CE Office",
|
||||
"Atmospherics", "Security", "HoS Office", "Medbay",
|
||||
"CMO Office", "Chemistry", "Research", "RD Office",
|
||||
"Robotics", "HoP Office", "Library", "Chapel", "Theatre",
|
||||
"Bar", "Kitchen", "Hydroponics", "Janitor Closet","Genetics",
|
||||
"Experimentor Lab", "Ordnance", "Dormitories", "Virology",
|
||||
"Xenobiology", "Law Office","Detective's Office"))
|
||||
GLOBAL_LIST_INIT(TAGGERLOCATIONS, list(
|
||||
"Atmospherics",
|
||||
"Bar",
|
||||
"Cargo Bay",
|
||||
"CE Office",
|
||||
"Chapel",
|
||||
"Chemistry",
|
||||
"CMO Office",
|
||||
"Detective's Office",
|
||||
"Disposals",
|
||||
"Dormitories",
|
||||
"Engineering",
|
||||
"Experimentor Lab",
|
||||
"Genetics",
|
||||
"HoP Office",
|
||||
"HoS Office",
|
||||
"Hydroponics",
|
||||
"Janitor Closet",
|
||||
"Kitchen",
|
||||
"Law Office",
|
||||
"Library",
|
||||
"Medbay",
|
||||
"Ordnance",
|
||||
"QM Office",
|
||||
"RD Office",
|
||||
"Research",
|
||||
"Robotics",
|
||||
"Security",
|
||||
"Theatre",
|
||||
"Virology",
|
||||
"Xenobiology",
|
||||
))
|
||||
|
||||
GLOBAL_LIST_INIT(station_prefixes, world.file2list("strings/station_prefixes.txt"))
|
||||
|
||||
@@ -294,6 +349,18 @@ GLOBAL_LIST_INIT(wisdoms, world.file2list("strings/wisdoms.txt"))
|
||||
|
||||
GLOBAL_LIST_INIT(station_numerals, greek_letters + phonetic_alphabet + numbers_as_words + generate_number_strings())
|
||||
|
||||
GLOBAL_LIST_INIT(admiral_messages, list("Do you know how expensive these stations are?","Stop wasting my time.","I was sleeping, thanks a lot.","Stand and fight you cowards!","You knew the risks coming in.","Stop being paranoid.","Whatever's broken just build a new one.","No.", "<i>null</i>","<i>Error: No comment given.</i>", "It's a good day to die!"))
|
||||
GLOBAL_LIST_INIT(admiral_messages, list(
|
||||
"<i>Error: No comment given.</i>",
|
||||
"<i>null</i>",
|
||||
"Do you know how expensive these stations are?",
|
||||
"I was sleeping, thanks a lot.",
|
||||
"It's a good day to die!",
|
||||
"No.",
|
||||
"Stand and fight you cowards!",
|
||||
"Stop being paranoid.",
|
||||
"Stop wasting my time.",
|
||||
"Whatever's broken just build a new one.",
|
||||
"You knew the risks coming in.",
|
||||
))
|
||||
|
||||
GLOBAL_LIST_INIT(junkmail_messages, world.file2list("strings/junkmail.txt"))
|
||||
|
||||
@@ -17,41 +17,41 @@
|
||||
GLOBAL_LIST_INIT(trash_loot, list(//junk: useless, very easy to get, or ghetto chemistry items
|
||||
list(//trash
|
||||
/obj/item/trash/can = 1,
|
||||
/obj/item/trash/raisins = 1,
|
||||
/obj/item/trash/candy = 1,
|
||||
/obj/item/trash/cheesie = 1,
|
||||
/obj/item/trash/chips = 1,
|
||||
/obj/item/trash/popcorn = 1,
|
||||
/obj/item/trash/sosjerky = 1,
|
||||
/obj/item/trash/pistachios = 1,
|
||||
/obj/item/trash/popcorn = 1,
|
||||
/obj/item/trash/raisins = 1,
|
||||
/obj/item/trash/sosjerky = 1,
|
||||
|
||||
/obj/item/poster/random_contraband = 1,
|
||||
/obj/item/poster/random_official = 1,
|
||||
/obj/item/c_tube = 1,
|
||||
/obj/item/disk/data = 1,
|
||||
/obj/item/folder/yellow = 1,
|
||||
/obj/item/hand_labeler = 1,
|
||||
/obj/item/pen = 1,
|
||||
/obj/item/paper = 1,
|
||||
/obj/item/paper/crumpled = 1,
|
||||
/obj/item/pen = 1,
|
||||
/obj/item/photo/old = 1,
|
||||
/obj/item/disk/data = 1,
|
||||
/obj/item/poster/random_contraband = 1,
|
||||
/obj/item/poster/random_official = 1,
|
||||
/obj/item/stack/sheet/cardboard = 1,
|
||||
/obj/item/storage/box = 1,
|
||||
/obj/item/c_tube = 1,
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/drinkingglass = 1,
|
||||
/obj/item/coin/silver = 1,
|
||||
/obj/effect/decal/cleanable/ash = 1,
|
||||
/obj/item/cigbutt = 1,
|
||||
/obj/item/camera = 1,
|
||||
/obj/item/camera_film = 1,
|
||||
/obj/item/cigbutt = 1,
|
||||
/obj/item/coin/silver = 1,
|
||||
/obj/item/food/urinalcake = 1,
|
||||
/obj/item/light/bulb = 1,
|
||||
/obj/item/light/tube = 1,
|
||||
/obj/item/food/urinalcake = 1,
|
||||
/obj/item/reagent_containers/food/drinks/drinkingglass = 1,
|
||||
|
||||
/obj/item/airlock_painter = 1,
|
||||
/obj/item/airlock_painter/decal = 1,
|
||||
/obj/item/rack_parts = 1,
|
||||
/obj/item/clothing/mask/breath = 1,
|
||||
/obj/item/rack_parts = 1,
|
||||
/obj/item/shard = 1,
|
||||
|
||||
/obj/item/reagent_containers/pill/maintenance/achievement = 1,
|
||||
@@ -60,10 +60,10 @@ GLOBAL_LIST_INIT(trash_loot, list(//junk: useless, very easy to get, or ghetto c
|
||||
|
||||
list(//tier 1 stock parts
|
||||
/obj/item/stock_parts/capacitor = 1,
|
||||
/obj/item/stock_parts/scanning_module = 1,
|
||||
/obj/item/stock_parts/manipulator = 1,
|
||||
/obj/item/stock_parts/micro_laser = 1,
|
||||
/obj/item/stock_parts/matter_bin = 1,
|
||||
/obj/item/stock_parts/micro_laser = 1,
|
||||
/obj/item/stock_parts/scanning_module = 1,
|
||||
) = 1,
|
||||
))
|
||||
|
||||
@@ -71,69 +71,69 @@ GLOBAL_LIST_INIT(trash_loot, list(//junk: useless, very easy to get, or ghetto c
|
||||
|
||||
GLOBAL_LIST_INIT(common_loot, list( //common: basic items
|
||||
list(//tools
|
||||
/obj/item/screwdriver = 1,
|
||||
/obj/item/wirecutters = 1,
|
||||
/obj/item/wrench = 1,
|
||||
/obj/item/crowbar = 1,
|
||||
/obj/item/t_scanner = 1,
|
||||
/obj/item/geiger_counter = 1,
|
||||
/obj/item/analyzer = 1,
|
||||
/obj/item/crowbar = 1,
|
||||
/obj/item/geiger_counter = 1,
|
||||
/obj/item/mop = 1,
|
||||
/obj/item/pushbroom = 1,
|
||||
/obj/item/reagent_containers/glass/bucket = 1,
|
||||
/obj/item/screwdriver = 1,
|
||||
/obj/item/t_scanner = 1,
|
||||
/obj/item/toy/crayon/spraycan = 1,
|
||||
/obj/item/weldingtool = 1,
|
||||
/obj/item/wirecutters = 1,
|
||||
/obj/item/wrench = 1,
|
||||
) = 1,
|
||||
|
||||
list(//equipment
|
||||
/obj/effect/spawner/random/clothing/gloves = 1,
|
||||
/obj/item/clothing/glasses/meson = 1,
|
||||
/obj/item/clothing/glasses/science = 1,
|
||||
/obj/item/clothing/gloves/color/black = 1,
|
||||
/obj/item/clothing/gloves/color/fyellow = 1,
|
||||
/obj/item/clothing/mask/gas/alt = 1, //SKYRAT EDIT CHANGE - ORIGINAL: /obj/item/clothing/mask/gas = 1,
|
||||
/obj/item/radio/headset = 1,
|
||||
/obj/item/storage/backpack = 1,
|
||||
/obj/item/clothing/shoes/sneakers/black = 1,
|
||||
/obj/item/clothing/suit/hazardvest = 1,
|
||||
/obj/item/clothing/suit/toggle/labcoat = 1,
|
||||
/obj/item/clothing/under/color/grey = 1,
|
||||
/obj/item/clothing/gloves/color/fyellow = 1,
|
||||
/obj/effect/spawner/random/clothing/gloves = 1,
|
||||
/obj/item/storage/wallet/random = 1,
|
||||
/obj/item/clothing/glasses/science = 1,
|
||||
/obj/item/clothing/glasses/meson = 1,
|
||||
/obj/item/radio/headset = 1,
|
||||
/obj/item/storage/backpack = 1,
|
||||
/obj/item/storage/belt/fannypack = 1,
|
||||
/obj/item/clothing/gloves/color/black = 1,
|
||||
/obj/item/storage/wallet/random = 1,
|
||||
) = 1,
|
||||
|
||||
list(//construction and crafting
|
||||
/obj/item/sign = 1,
|
||||
/obj/item/stack/cable_coil = 1,
|
||||
/obj/item/stock_parts/cell = 1,
|
||||
/obj/item/stock_parts/cell/crank = 1, // SKYRAT EDIT: NEW_CELLS
|
||||
/obj/item/stack/rods/twentyfive = 1,
|
||||
/obj/item/stack/sheet/iron/twenty = 1,
|
||||
/obj/item/stack/sheet/mineral/plasma = 1,
|
||||
/obj/item/sign = 1,
|
||||
/obj/item/stock_parts/cell = 1,
|
||||
/obj/item/stock_parts/cell/crank = 1, // SKYRAT EDIT ADD - NEW_CELLS
|
||||
|
||||
//assemblies
|
||||
/obj/item/assembly/health = 1,
|
||||
/obj/item/assembly/igniter = 1,
|
||||
/obj/item/assembly/infra = 1,
|
||||
/obj/item/assembly/signaler = 1,
|
||||
/obj/item/assembly/mousetrap = 1,
|
||||
/obj/item/assembly/prox_sensor = 1,
|
||||
/obj/item/assembly/signaler = 1,
|
||||
/obj/item/assembly/timer = 1,
|
||||
/obj/item/assembly/igniter = 1,
|
||||
/obj/item/assembly/health = 1,
|
||||
/obj/item/stack/package_wrap = 1,
|
||||
/obj/item/stack/wrapping_paper = 1,
|
||||
) = 1,
|
||||
|
||||
list(//medical and chemicals
|
||||
/obj/item/stock_parts/cell/lead = 1,
|
||||
/obj/item/storage/fancy/cigarettes/dromedaryco = 1,
|
||||
/obj/item/grenade/chem_grenade/cleaner = 1,
|
||||
/obj/item/storage/box/matches = 1,
|
||||
/obj/item/reagent_containers/syringe = 1,
|
||||
/obj/item/lead_pipe = 1,
|
||||
/obj/item/reagent_containers/glass/beaker = 1,
|
||||
/obj/item/reagent_containers/glass/bottle/random_buffer = 2,
|
||||
/obj/item/reagent_containers/glass/rag = 1,
|
||||
/obj/item/reagent_containers/hypospray/medipen/pumpup = 2,
|
||||
/obj/item/reagent_containers/glass/bottle/random_buffer = 2,
|
||||
/obj/item/lead_pipe = 1,
|
||||
/obj/item/reagent_containers/syringe = 1,
|
||||
/obj/item/stock_parts/cell/lead = 1,
|
||||
/obj/item/storage/box/matches = 1,
|
||||
/obj/item/storage/fancy/cigarettes/dromedaryco = 1,
|
||||
) = 1,
|
||||
|
||||
list(//food
|
||||
@@ -142,18 +142,18 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
|
||||
) = 1,
|
||||
|
||||
list(//misc
|
||||
/obj/item/radio/off = 1,
|
||||
/obj/item/extinguisher = 1,
|
||||
/obj/item/tank/internals/emergency_oxygen = 1,
|
||||
/obj/item/bodybag = 1,
|
||||
/obj/item/extinguisher = 1,
|
||||
/obj/item/grenade/smokebomb = 1,
|
||||
/obj/item/radio/off = 1,
|
||||
/obj/item/stack/spacecash/c10 = 1,
|
||||
/obj/item/stack/sticky_tape = 1,
|
||||
/obj/item/tank/internals/emergency_oxygen = 1,
|
||||
|
||||
//light sources
|
||||
/obj/item/flashlight = 1,
|
||||
/obj/effect/spawner/random/decoration/glowstick = 1,
|
||||
/obj/item/clothing/head/hardhat/red = 1,
|
||||
/obj/item/flashlight = 1,
|
||||
/obj/item/flashlight/flare = 1,
|
||||
) = 1,
|
||||
))
|
||||
@@ -162,31 +162,31 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
|
||||
|
||||
GLOBAL_LIST_INIT(uncommon_loot, list(//uncommon: useful items
|
||||
list(//tools
|
||||
/obj/item/weldingtool/largetank = 1,
|
||||
/obj/item/multitool = 1,
|
||||
/obj/item/hatchet = 1,
|
||||
/obj/item/roller = 1,
|
||||
/obj/item/restraints/legcuffs/bola = 1,
|
||||
/obj/item/restraints/handcuffs/cable = 1,
|
||||
/obj/item/spear = 1,
|
||||
/obj/item/grenade/iedcasing/spawned = 1,
|
||||
/obj/item/hatchet = 1,
|
||||
/obj/item/melee/baton/security/cattleprod = 1,
|
||||
/obj/item/multitool = 1,
|
||||
/obj/item/pen/fountain = 1,
|
||||
/obj/item/restraints/handcuffs/cable = 1,
|
||||
/obj/item/restraints/legcuffs/bola = 1,
|
||||
/obj/item/roller = 1,
|
||||
/obj/item/spear = 1,
|
||||
/obj/item/weldingtool/largetank = 1,
|
||||
) = 8,
|
||||
|
||||
list(//equipment
|
||||
/obj/item/clothing/head/welding = 1,
|
||||
/obj/item/clothing/glasses/welding = 1,
|
||||
/obj/item/clothing/glasses/hud/health = 1,
|
||||
/obj/item/clothing/glasses/hud/diagnostic = 1,
|
||||
/obj/item/storage/belt/utility = 1,
|
||||
/obj/item/storage/belt/medical = 1,
|
||||
/obj/item/clothing/suit/armor/vest/old = 1,
|
||||
/obj/item/clothing/head/helmet/old = 1,
|
||||
/obj/item/clothing/mask/muzzle = 1,
|
||||
/obj/item/clothing/ears/earmuffs = 1,
|
||||
/obj/item/clothing/gloves/tackler/offbrand = 1,
|
||||
/obj/item/clothing/glasses/hud/diagnostic = 1,
|
||||
/obj/item/clothing/glasses/hud/health = 1,
|
||||
/obj/item/clothing/glasses/salesman = 1,
|
||||
/obj/item/clothing/glasses/welding = 1,
|
||||
/obj/item/clothing/gloves/tackler/offbrand = 1,
|
||||
/obj/item/clothing/head/helmet/old = 1,
|
||||
/obj/item/clothing/head/welding = 1,
|
||||
/obj/item/clothing/mask/muzzle = 1,
|
||||
/obj/item/clothing/suit/armor/vest/old = 1,
|
||||
/obj/item/storage/belt/medical = 1,
|
||||
/obj/item/storage/belt/utility = 1,
|
||||
) = 8,
|
||||
|
||||
list(//strange objects
|
||||
@@ -194,32 +194,32 @@ GLOBAL_LIST_INIT(uncommon_loot, list(//uncommon: useful items
|
||||
) = 8,
|
||||
|
||||
list(//construction and crafting
|
||||
/obj/item/stock_parts/cell/high = 1,
|
||||
/obj/item/stack/sheet/mineral/wood/fifty = 1,
|
||||
/obj/item/beacon = 1,
|
||||
/obj/item/weaponcrafting/receiver = 1,
|
||||
/obj/item/paper/fluff/stations/soap = 1, //recipes count as crafting.
|
||||
/obj/item/plaque = 1,
|
||||
/obj/item/storage/box/clown = 1,
|
||||
/obj/item/seeds/kronkus = 1,
|
||||
/obj/item/seeds/odious_puffball = 1,
|
||||
/obj/item/stack/sheet/mineral/wood/fifty = 1,
|
||||
/obj/item/stock_parts/cell/high = 1,
|
||||
/obj/item/storage/box/clown = 1,
|
||||
/obj/item/weaponcrafting/receiver = 1,
|
||||
) = 8,
|
||||
|
||||
list(//medical and chemicals
|
||||
list(//basic healing items
|
||||
/obj/item/stack/medical/suture = 1,
|
||||
/obj/item/stack/medical/mesh = 1,
|
||||
/obj/item/stack/medical/gauze = 1,
|
||||
/obj/item/stack/medical/mesh = 1,
|
||||
/obj/item/stack/medical/suture = 1,
|
||||
) = 1,
|
||||
list(//medical chems
|
||||
/obj/item/reagent_containers/glass/bottle/multiver = 1,
|
||||
/obj/item/reagent_containers/syringe/convermol = 1,
|
||||
/obj/item/reagent_containers/hypospray/medipen = 1,
|
||||
/obj/item/reagent_containers/syringe/convermol = 1,
|
||||
) = 1,
|
||||
list(//drinks
|
||||
/obj/item/reagent_containers/food/drinks/bottle/vodka = 1,
|
||||
/obj/item/reagent_containers/food/drinks/soda_cans/grey_bull = 1,
|
||||
/obj/item/reagent_containers/food/drinks/drinkingglass/filled/nuka_cola = 1,
|
||||
/obj/item/reagent_containers/food/drinks/soda_cans/grey_bull = 1,
|
||||
) = 1,
|
||||
list(//sprayers
|
||||
/obj/item/reagent_containers/spray = 1,
|
||||
@@ -230,48 +230,48 @@ GLOBAL_LIST_INIT(uncommon_loot, list(//uncommon: useful items
|
||||
|
||||
list(//food
|
||||
/obj/item/food/canned/peaches/maint = 1,
|
||||
/obj/item/storage/box/gum/happiness = 1,
|
||||
/obj/item/storage/box/donkpockets = 1,
|
||||
/obj/item/storage/box/gum/happiness = 1,
|
||||
list(//Donk Varieties
|
||||
/obj/item/storage/box/donkpockets/donkpocketspicy = 1,
|
||||
/obj/item/storage/box/donkpockets/donkpocketteriyaki = 1,
|
||||
/obj/item/storage/box/donkpockets/donkpocketpizza = 1,
|
||||
/obj/item/storage/box/donkpockets/donkpocketberry = 1,
|
||||
/obj/item/storage/box/donkpockets/donkpockethonk = 1,
|
||||
/obj/item/storage/box/donkpockets/donkpocketpizza = 1,
|
||||
/obj/item/storage/box/donkpockets/donkpocketspicy = 1,
|
||||
/obj/item/storage/box/donkpockets/donkpocketteriyaki = 1,
|
||||
) = 1,
|
||||
list(//Donk-dinner Varieties
|
||||
/obj/item/food/ready_donk = 1,
|
||||
/obj/item/food/ready_donk/mac_n_cheese = 1,
|
||||
/obj/item/food/ready_donk/donkhiladas = 1,
|
||||
/obj/item/food/ready_donk/mac_n_cheese = 1,
|
||||
) = 1,
|
||||
/obj/item/food/monkeycube = 1,
|
||||
) = 8,
|
||||
|
||||
list(//modsuits
|
||||
/obj/item/mod/construction/broken_core = 1,
|
||||
/obj/effect/spawner/random/mod/maint = 3,
|
||||
/obj/item/mod/construction/broken_core = 1,
|
||||
) = 4,
|
||||
|
||||
list(//music
|
||||
/obj/item/instrument/violin = 5,
|
||||
/obj/item/instrument/accordion = 5,
|
||||
/obj/item/instrument/banjo = 5,
|
||||
/obj/item/instrument/guitar = 5,
|
||||
/obj/item/instrument/bikehorn = 2,
|
||||
/obj/item/instrument/eguitar = 5,
|
||||
/obj/item/instrument/glockenspiel = 5,
|
||||
/obj/item/instrument/accordion = 5,
|
||||
/obj/item/instrument/trumpet = 5,
|
||||
/obj/item/instrument/guitar = 5,
|
||||
/obj/item/instrument/harmonica = 5,
|
||||
/obj/item/instrument/musicalmoth = 1,
|
||||
/obj/item/instrument/recorder = 5,
|
||||
/obj/item/instrument/saxophone = 5,
|
||||
/obj/item/instrument/trombone = 5,
|
||||
/obj/item/instrument/recorder = 5,
|
||||
/obj/item/instrument/harmonica = 5,
|
||||
/obj/item/instrument/bikehorn = 2,
|
||||
/obj/item/instrument/trumpet = 5,
|
||||
/obj/item/instrument/violin = 5,
|
||||
/obj/item/instrument/violin/golden = 2,
|
||||
/obj/item/instrument/musicalmoth = 1,
|
||||
) = 2,
|
||||
|
||||
list(//fakeout items, keep this list at low relative weight
|
||||
/obj/item/dice/d20 = 1, //To balance out the stealth die of fates in oddities
|
||||
/obj/item/clothing/shoes/jackboots = 1,
|
||||
/obj/item/dice/d20 = 1, //To balance out the stealth die of fates in oddities
|
||||
) = 1,
|
||||
))
|
||||
|
||||
@@ -279,59 +279,59 @@ GLOBAL_LIST_INIT(uncommon_loot, list(//uncommon: useful items
|
||||
|
||||
GLOBAL_LIST_INIT(rarity_loot, list(//rare: really good items
|
||||
list(//tools
|
||||
/obj/item/weldingtool/hugetank = 1,
|
||||
/obj/item/assembly/flash/memorizer = 1,
|
||||
/obj/item/flashlight/flashdark = 1,
|
||||
/obj/item/knife/kitchen = 1,
|
||||
/obj/item/melee/baton/security/cattleprod/teleprod = 1,
|
||||
/obj/item/pen/survival = 1,
|
||||
/obj/item/restraints/handcuffs = 1,
|
||||
/obj/item/shield/riot/buckler = 1,
|
||||
/obj/item/melee/baton/security/cattleprod/teleprod = 1,
|
||||
/obj/item/throwing_star = 1,
|
||||
/obj/item/pen/survival = 1,
|
||||
/obj/item/flashlight/flashdark = 1,
|
||||
/obj/item/assembly/flash/memorizer = 1,
|
||||
/obj/item/weldingtool/hugetank = 1,
|
||||
) = 1,
|
||||
|
||||
list(//equipment
|
||||
/obj/item/clothing/glasses/hud/security = 1,
|
||||
/obj/item/clothing/glasses/sunglasses = 1,
|
||||
/obj/item/storage/belt/security = 1,
|
||||
/obj/item/storage/belt/military/assault = 1,
|
||||
/obj/item/clothing/gloves/color/yellow = 1,
|
||||
/obj/item/clothing/gloves/color/black = 1,
|
||||
/obj/item/clothing/gloves/color/yellow = 1,
|
||||
/obj/item/clothing/gloves/tackler/combat = 1,
|
||||
/obj/item/clothing/head/helmet/justice = 1,
|
||||
/obj/item/storage/belt/military/assault = 1,
|
||||
/obj/item/storage/belt/security = 1,
|
||||
) = 1,
|
||||
|
||||
list(//paint
|
||||
/obj/item/paint/red = 1,
|
||||
/obj/item/paint/green = 1,
|
||||
/obj/item/paint/blue = 1,
|
||||
/obj/item/paint/yellow = 1,
|
||||
/obj/item/paint/violet = 1,
|
||||
/obj/item/paint/black = 1,
|
||||
/obj/item/paint/white = 1,
|
||||
/obj/item/paint/anycolor = 1,
|
||||
/obj/item/paint/black = 1,
|
||||
/obj/item/paint/blue = 1,
|
||||
/obj/item/paint/green = 1,
|
||||
/obj/item/paint/paint_remover = 1,
|
||||
/obj/item/paint/red = 1,
|
||||
/obj/item/paint/violet = 1,
|
||||
/obj/item/paint/white = 1,
|
||||
/obj/item/paint/yellow = 1,
|
||||
) = 1,
|
||||
|
||||
list(//medical and chemicals
|
||||
list(//medkits
|
||||
/obj/item/storage/box/hug/medical = 1,
|
||||
/obj/item/storage/firstaid/regular = 1,
|
||||
/obj/item/storage/firstaid/emergency = 1,
|
||||
/obj/item/storage/firstaid/regular = 1,
|
||||
) = 1,
|
||||
list(//medical chems
|
||||
/obj/item/reagent_containers/hypospray/medipen/salacid = 1,
|
||||
/obj/item/reagent_containers/hypospray/medipen/oxandrolone = 1,
|
||||
/obj/item/reagent_containers/hypospray/medipen/salacid = 1,
|
||||
/obj/item/reagent_containers/syringe/contraband/methamphetamine = 1,
|
||||
) = 1,
|
||||
) = 1,
|
||||
|
||||
list(//misc
|
||||
/obj/item/disk/nuclear/fake = 1,
|
||||
/obj/item/book/granter/crafting_recipe/pipegun_prime = 1,
|
||||
/obj/item/book/granter/crafting_recipe/trash_cannon = 1,
|
||||
/obj/item/tattoo_kit = 1,
|
||||
/obj/item/disk/nuclear/fake = 1,
|
||||
/obj/item/skillchip/brainwashing = 1,
|
||||
/obj/item/tattoo_kit = 1,
|
||||
) = 1,
|
||||
|
||||
))
|
||||
@@ -340,18 +340,18 @@ GLOBAL_LIST_INIT(rarity_loot, list(//rare: really good items
|
||||
|
||||
GLOBAL_LIST_INIT(oddity_loot, list(//oddity: strange or crazy items
|
||||
/obj/effect/rune/teleport = 1,
|
||||
/obj/item/spear/grey_tide = 1,
|
||||
/obj/item/shadowcloak = 1,
|
||||
/obj/item/clothing/head/helmet/abductor = 1,
|
||||
/obj/item/dice/d20/fate/stealth/one_use = 1, //Looks like a d20, keep the d20 in the uncommon pool.
|
||||
/obj/item/dice/d20/fate/stealth/cursed = 1, //Only rolls 1
|
||||
/obj/item/clothing/shoes/jackboots/fast = 1,
|
||||
/obj/item/clothing/suit/armor/reactive/table = 1,
|
||||
/obj/item/dice/d20/fate/stealth/cursed = 1, //Only rolls 1
|
||||
/obj/item/dice/d20/fate/stealth/one_use = 1, //Looks like a d20, keep the d20 in the uncommon pool.
|
||||
/obj/item/shadowcloak = 1,
|
||||
/obj/item/spear/grey_tide = 1,
|
||||
/obj/item/storage/box/donkpockets/donkpocketgondola = 1,
|
||||
list(//music
|
||||
/obj/item/instrument/saxophone/spectral = 1,
|
||||
/obj/item/instrument/trumpet/spectral = 1,
|
||||
/obj/item/instrument/trombone/spectral = 1,
|
||||
/obj/item/instrument/trumpet/spectral = 1,
|
||||
) = 1,
|
||||
))
|
||||
|
||||
@@ -374,20 +374,22 @@ GLOBAL_LIST_INIT(maintenance_loot, list(
|
||||
|
||||
GLOBAL_LIST_INIT(ratking_trash, list(//Garbage: used by the regal rat mob when spawning garbage.
|
||||
/obj/item/cigbutt,
|
||||
/obj/item/trash/cheesie,
|
||||
/obj/item/trash/candy,
|
||||
/obj/item/trash/cheesie,
|
||||
/obj/item/trash/chips,
|
||||
/obj/item/trash/pistachios,
|
||||
/obj/item/trash/popcorn,
|
||||
/obj/item/trash/raisins,
|
||||
/obj/item/trash/sosjerky,
|
||||
/obj/item/trash/syndi_cakes))
|
||||
/obj/item/trash/syndi_cakes,
|
||||
))
|
||||
|
||||
GLOBAL_LIST_INIT(ratking_coins, list(//Coins: Used by the regal rat mob when spawning coins.
|
||||
/obj/item/coin/iron,
|
||||
/obj/item/coin/silver,
|
||||
/obj/item/coin/plastic,
|
||||
/obj/item/coin/titanium))
|
||||
/obj/item/coin/silver,
|
||||
/obj/item/coin/titanium,
|
||||
))
|
||||
|
||||
// List of all maintenance loot spawners, for easy finding at roundstart.
|
||||
GLOBAL_LIST_EMPTY(maintenance_loot_spawners)
|
||||
|
||||
@@ -1,16 +1,97 @@
|
||||
GLOBAL_LIST_INIT(cardinals, list(NORTH, SOUTH, EAST, WEST))
|
||||
GLOBAL_LIST_INIT(cardinals_multiz, list(NORTH, SOUTH, EAST, WEST, UP, DOWN))
|
||||
GLOBAL_LIST_INIT(diagonals, list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST))
|
||||
GLOBAL_LIST_INIT(corners_multiz, list(UP|NORTHEAST, UP|NORTHWEST, UP|SOUTHEAST, UP|SOUTHWEST, DOWN|NORTHEAST, DOWN|NORTHWEST, DOWN|SOUTHEAST, DOWN|SOUTHWEST))
|
||||
GLOBAL_LIST_INIT(cardinals, list(
|
||||
NORTH,
|
||||
SOUTH,
|
||||
EAST,
|
||||
WEST,
|
||||
))
|
||||
GLOBAL_LIST_INIT(cardinals_multiz, list(
|
||||
NORTH,
|
||||
SOUTH,
|
||||
EAST,
|
||||
WEST,
|
||||
UP,
|
||||
DOWN,
|
||||
))
|
||||
GLOBAL_LIST_INIT(diagonals, list(
|
||||
NORTHEAST,
|
||||
NORTHWEST,
|
||||
SOUTHEAST,
|
||||
SOUTHWEST,
|
||||
))
|
||||
GLOBAL_LIST_INIT(corners_multiz, list(
|
||||
UP|NORTHEAST,
|
||||
UP|NORTHWEST,
|
||||
UP|SOUTHEAST,
|
||||
UP|SOUTHWEST,
|
||||
DOWN|NORTHEAST,
|
||||
DOWN|NORTHWEST,
|
||||
DOWN|SOUTHEAST,
|
||||
DOWN|SOUTHWEST,
|
||||
))
|
||||
GLOBAL_LIST_INIT(diagonals_multiz, list(
|
||||
NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST,
|
||||
UP|NORTH, UP|SOUTH, UP|EAST, UP|WEST, UP|NORTHEAST, UP|NORTHWEST, UP|SOUTHEAST, UP|SOUTHWEST,
|
||||
DOWN|NORTH, DOWN|SOUTH, DOWN|EAST, DOWN|WEST, DOWN|NORTHEAST, DOWN|NORTHWEST, DOWN|SOUTHEAST, DOWN|SOUTHWEST))
|
||||
NORTHEAST,
|
||||
NORTHWEST,
|
||||
SOUTHEAST,
|
||||
SOUTHWEST,
|
||||
|
||||
UP|NORTH,
|
||||
UP|SOUTH,
|
||||
UP|EAST,
|
||||
UP|WEST,
|
||||
UP|NORTHEAST,
|
||||
UP|NORTHWEST,
|
||||
UP|SOUTHEAST,
|
||||
UP|SOUTHWEST,
|
||||
|
||||
DOWN|NORTH,
|
||||
DOWN|SOUTH,
|
||||
DOWN|EAST,
|
||||
DOWN|WEST,
|
||||
DOWN|NORTHEAST,
|
||||
DOWN|NORTHWEST,
|
||||
DOWN|SOUTHEAST,
|
||||
DOWN|SOUTHWEST,
|
||||
))
|
||||
GLOBAL_LIST_INIT(alldirs_multiz, list(
|
||||
NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST,
|
||||
UP, UP|NORTH, UP|SOUTH, UP|EAST, UP|WEST, UP|NORTHEAST, UP|NORTHWEST, UP|SOUTHEAST, UP|SOUTHWEST,
|
||||
DOWN, DOWN|NORTH, DOWN|SOUTH, DOWN|EAST, DOWN|WEST, DOWN|NORTHEAST, DOWN|NORTHWEST, DOWN|SOUTHEAST, DOWN|SOUTHWEST))
|
||||
GLOBAL_LIST_INIT(alldirs, list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST))
|
||||
NORTH,
|
||||
SOUTH,
|
||||
EAST,
|
||||
WEST,
|
||||
NORTHEAST,
|
||||
NORTHWEST,
|
||||
SOUTHEAST,
|
||||
SOUTHWEST,
|
||||
|
||||
UP,
|
||||
UP|NORTH,
|
||||
UP|SOUTH,
|
||||
UP|EAST,
|
||||
UP|WEST,
|
||||
UP|NORTHEAST,
|
||||
UP|NORTHWEST,
|
||||
UP|SOUTHEAST,
|
||||
UP|SOUTHWEST,
|
||||
|
||||
DOWN,
|
||||
DOWN|NORTH,
|
||||
DOWN|SOUTH,
|
||||
DOWN|EAST,
|
||||
DOWN|WEST,
|
||||
DOWN|NORTHEAST,
|
||||
DOWN|NORTHWEST,
|
||||
DOWN|SOUTHEAST,
|
||||
DOWN|SOUTHWEST,
|
||||
))
|
||||
GLOBAL_LIST_INIT(alldirs, list(
|
||||
NORTH,
|
||||
SOUTH,
|
||||
EAST,
|
||||
WEST,
|
||||
NORTHEAST,
|
||||
NORTHWEST,
|
||||
SOUTHEAST,
|
||||
SOUTHWEST,
|
||||
))
|
||||
|
||||
GLOBAL_LIST_EMPTY(landmarks_list) //list of all landmarks created
|
||||
GLOBAL_LIST_EMPTY(start_landmarks_list) //list of all spawn points created
|
||||
@@ -48,4 +129,8 @@ GLOBAL_LIST_EMPTY_TYPED(areas_by_type, /area)
|
||||
GLOBAL_LIST_EMPTY(all_abstract_markers)
|
||||
|
||||
/// Global list of megafauna spawns on cave gen
|
||||
GLOBAL_LIST_INIT(megafauna_spawn_list, list(/mob/living/simple_animal/hostile/megafauna/dragon = 4, /mob/living/simple_animal/hostile/megafauna/colossus = 2, /mob/living/simple_animal/hostile/megafauna/bubblegum = 6))
|
||||
GLOBAL_LIST_INIT(megafauna_spawn_list, list(
|
||||
/mob/living/simple_animal/hostile/megafauna/bubblegum = 6,
|
||||
/mob/living/simple_animal/hostile/megafauna/colossus = 2,
|
||||
/mob/living/simple_animal/hostile/megafauna/dragon = 4,
|
||||
))
|
||||
|
||||
@@ -1,4 +1,10 @@
|
||||
///Lists related to quirk selection
|
||||
|
||||
///Types of glasses that can be selected at character selection with the Nearsighted quirk
|
||||
GLOBAL_LIST_INIT(nearsighted_glasses, list("Regular","Thin","Circle","Hipster", "Modern"))
|
||||
GLOBAL_LIST_INIT(nearsighted_glasses, list(
|
||||
"Circle",
|
||||
"Hipster",
|
||||
"Modern", // SKYRAT EDIT ADD
|
||||
"Regular",
|
||||
"Thin",
|
||||
))
|
||||
|
||||
@@ -9,10 +9,19 @@ GLOBAL_LIST_INIT(typecache_living, typecacheof(/mob/living))
|
||||
|
||||
GLOBAL_LIST_INIT(typecache_stack, typecacheof(/obj/item/stack))
|
||||
|
||||
GLOBAL_LIST_INIT(typecache_machine_or_structure, typecacheof(list(/obj/machinery, /obj/structure)))
|
||||
GLOBAL_LIST_INIT(typecache_machine_or_structure, typecacheof(list(
|
||||
/obj/machinery,
|
||||
/obj/structure,
|
||||
)))
|
||||
|
||||
/// A typecache listing structures that are considered to have surfaces that you can place items on that are higher than the floor. This, of course, should be restricted to /atom/movables. This is primarily used for food decomposition code.
|
||||
GLOBAL_LIST_INIT(typecache_elevated_structures, typecacheof(list(/obj/structure/table,/obj/structure/rack,/obj/machinery/conveyor,/obj/structure/closet,/obj/machinery/stasis)))
|
||||
GLOBAL_LIST_INIT(typecache_elevated_structures, typecacheof(list(
|
||||
/obj/machinery/conveyor,
|
||||
/obj/machinery/stasis,
|
||||
/obj/structure/closet,
|
||||
/obj/structure/rack,
|
||||
/obj/structure/table,
|
||||
)))
|
||||
|
||||
/// A typecache of objects that player controlled, easily accessible, hostile mobs should not be able to attack
|
||||
GLOBAL_LIST_INIT(typecache_general_bad_hostile_attack_targets, typecacheof(list(
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
/// The basic player-facing types that don't have any super special behaviour.
|
||||
GLOBAL_LIST_INIT(wiremod_basic_types, list(
|
||||
PORT_TYPE_ANY,
|
||||
PORT_TYPE_STRING,
|
||||
PORT_TYPE_ATOM,
|
||||
PORT_TYPE_NUMBER,
|
||||
PORT_TYPE_SIGNAL,
|
||||
PORT_TYPE_STRING,
|
||||
PORT_TYPE_TABLE,
|
||||
PORT_TYPE_ATOM,
|
||||
))
|
||||
|
||||
/// The fundamental datatypes of the byond game engine.
|
||||
GLOBAL_LIST_INIT(wiremod_fundamental_types, list(
|
||||
PORT_TYPE_ANY,
|
||||
PORT_TYPE_NUMBER,
|
||||
PORT_TYPE_ASSOC_LIST(PORT_TYPE_ANY, PORT_TYPE_ANY),
|
||||
PORT_TYPE_ATOM,
|
||||
PORT_TYPE_DATUM,
|
||||
PORT_TYPE_LIST(PORT_TYPE_ANY),
|
||||
PORT_TYPE_NUMBER,
|
||||
PORT_TYPE_STRING,
|
||||
PORT_TYPE_ASSOC_LIST(PORT_TYPE_ANY, PORT_TYPE_ANY),
|
||||
))
|
||||
|
||||
@@ -3,35 +3,39 @@
|
||||
///Assoc list of cell line define | assoc list of datum | cell_line
|
||||
GLOBAL_LIST_INIT_TYPED(cell_line_tables, /list, list(
|
||||
CELL_LINE_TABLE_SLUDGE = list(
|
||||
/datum/micro_organism/cell_line/sholean_grapes = 2,
|
||||
/datum/micro_organism/cell_line/blobbernaut = 1,
|
||||
/datum/micro_organism/cell_line/slime = 2,
|
||||
/datum/micro_organism/cell_line/cow = 1,
|
||||
/datum/micro_organism/cell_line/mouse = 1,
|
||||
/datum/micro_organism/cell_line/chicken = 1,
|
||||
/datum/micro_organism/cell_line/cockroach = 2,
|
||||
/datum/micro_organism/cell_line/cow = 1,
|
||||
/datum/micro_organism/cell_line/mouse = 1,
|
||||
/datum/micro_organism/cell_line/sholean_grapes = 2,
|
||||
/datum/micro_organism/cell_line/slime = 2,
|
||||
),
|
||||
|
||||
CELL_LINE_TABLE_MOIST = list(
|
||||
/datum/micro_organism/cell_line/carp = 1,
|
||||
/datum/micro_organism/cell_line/cockroach = 1,
|
||||
/datum/micro_organism/cell_line/gelatinous_cube = 2,
|
||||
/datum/micro_organism/cell_line/megacarp = 1,
|
||||
/datum/micro_organism/cell_line/slime = 2,
|
||||
/datum/micro_organism/cell_line/snake = 1,
|
||||
/datum/micro_organism/cell_line/carp = 1,
|
||||
/datum/micro_organism/cell_line/cockroach = 1),
|
||||
),
|
||||
|
||||
CELL_LINE_TABLE_BLOB = list(/datum/micro_organism/cell_line/blobbernaut = 1,
|
||||
/datum/micro_organism/cell_line/blob_spore = 1),
|
||||
CELL_LINE_TABLE_BLOB = list(
|
||||
/datum/micro_organism/cell_line/blob_spore = 1,
|
||||
/datum/micro_organism/cell_line/blobbernaut = 1,
|
||||
),
|
||||
|
||||
CELL_LINE_TABLE_MOLD = list(
|
||||
/datum/micro_organism/cell_line/vat_beast = 2,
|
||||
/datum/micro_organism/cell_line/bear = 1,
|
||||
/datum/micro_organism/cell_line/slime = 1,
|
||||
/datum/micro_organism/cell_line/blob_spore = 1,
|
||||
/datum/micro_organism/cell_line/mouse = 2,
|
||||
/datum/micro_organism/cell_line/corgi = 1,
|
||||
/datum/micro_organism/cell_line/cat = 1,
|
||||
/datum/micro_organism/cell_line/cockroach = 1,
|
||||
/datum/micro_organism/cell_line/cat = 1),
|
||||
/datum/micro_organism/cell_line/corgi = 1,
|
||||
/datum/micro_organism/cell_line/mouse = 2,
|
||||
/datum/micro_organism/cell_line/slime = 1,
|
||||
/datum/micro_organism/cell_line/vat_beast = 2,
|
||||
),
|
||||
|
||||
CELL_LINE_TABLE_BEAR = list(/datum/micro_organism/cell_line/bear = 1),
|
||||
CELL_LINE_TABLE_BLOBBERNAUT = list(/datum/micro_organism/cell_line/blobbernaut = 1),
|
||||
@@ -56,7 +60,8 @@ GLOBAL_LIST_INIT_TYPED(cell_line_tables, /list, list(
|
||||
CELL_LINE_TABLE_CLOWN = list(
|
||||
/datum/micro_organism/cell_line/clown/bananaclown = 1,
|
||||
/datum/micro_organism/cell_line/clown/glutton = 1,
|
||||
/datum/micro_organism/cell_line/clown/longclown = 1),
|
||||
/datum/micro_organism/cell_line/clown/longclown = 1,
|
||||
),
|
||||
|
||||
CELL_LINE_TABLE_GLUTTON = list(/datum/micro_organism/cell_line/clown/glutton = 1),
|
||||
CELL_LINE_TABLE_FROG = list(/datum/micro_organism/cell_line/frog = 1),
|
||||
@@ -66,12 +71,13 @@ GLOBAL_LIST_INIT_TYPED(cell_line_tables, /list, list(
|
||||
CELL_LINE_TABLE_MEGA_ARACHNID = list(/datum/micro_organism/cell_line/mega_arachnid = 1),
|
||||
CELL_LINE_TABLE_ALGAE = list(
|
||||
/datum/micro_organism/cell_line/frog = 2,
|
||||
/datum/micro_organism/cell_line/snake = 1,
|
||||
/datum/micro_organism/cell_line/queen_bee = 1,
|
||||
/datum/micro_organism/cell_line/walking_mushroom = 2,
|
||||
/datum/micro_organism/cell_line/leaper = 2,
|
||||
/datum/micro_organism/cell_line/mega_arachnid = 1)
|
||||
))
|
||||
/datum/micro_organism/cell_line/mega_arachnid = 1,
|
||||
/datum/micro_organism/cell_line/queen_bee = 1,
|
||||
/datum/micro_organism/cell_line/snake = 1,
|
||||
/datum/micro_organism/cell_line/walking_mushroom = 2,
|
||||
)
|
||||
))
|
||||
|
||||
///Assoc list of cell virus define | assoc list of datum | cell_virus
|
||||
GLOBAL_LIST_INIT(cell_virus_tables, list(
|
||||
@@ -80,4 +86,10 @@ GLOBAL_LIST_INIT(cell_virus_tables, list(
|
||||
))
|
||||
|
||||
///List of all possible sample colors
|
||||
GLOBAL_LIST_INIT(xeno_sample_colors, list(COLOR_SAMPLE_YELLOW, COLOR_SAMPLE_PURPLE, COLOR_SAMPLE_GREEN, COLOR_SAMPLE_BROWN, COLOR_SAMPLE_GRAY))
|
||||
GLOBAL_LIST_INIT(xeno_sample_colors, list(
|
||||
COLOR_SAMPLE_BROWN,
|
||||
COLOR_SAMPLE_GRAY,
|
||||
COLOR_SAMPLE_GREEN,
|
||||
COLOR_SAMPLE_PURPLE,
|
||||
COLOR_SAMPLE_YELLOW,
|
||||
))
|
||||
|
||||
Reference in New Issue
Block a user